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6/8 CSS (Basics) -
6/9 …. 6/10 the latest Classes: -
A player.js file that contains a Player class. Player methods must include, but are not limited to: constructor - properties should include: name (ex: 'Human'), token (ex: '👩🏻'), wins (ex: 0)
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A game.js file that contains a Game class.
- Two Player instances
- A way to keep track of the data for the game board
- A way to keep track of the selected game type
- A way to check the Game’s board data for win conditions
- A way to detect when a game is a draw (no one has won)
- A way to reset the Game’s board to begin a new game
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6/11 Classic functionality -
6/12 Spicy functionality -
6/13 Styling/refactor -
6/14 EMERGENCY WHATEVER STUFF
- A timeout is used after a completed game to reset the board.
- Overall layout should be the same. You can get as creative as you would like with your Rock Paper Scissors design!
- This game is played by one user against a computer. The computer player should be an instantiation of Player and have the ability to make a random choice.
- Need to make two versions of Rock, Paper, Scissors - “classic” and some variation. The variation should include more than 3 options (the one in the video has 5). You can invent your own variation, or do some research on variations here. Make sure you communicate the rules to your user!
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- Plan out the HTML layout (colors and icons do not need to match, but overall layout should closely match the demo video)
- Create the Player class
- Create the Game class
- Make game fully playable without the DOM (manually updating the Game data, etc, from your console) to force yourself to think data-model-first
- Create central game board on the DOM
- Connect Game data model to the DOM
- Display the Player data in the sidebars
- Automatically reset the game board to allow for a new game to be played after the previous game is won
- Extension - Persist Player data using local storage (number of wins should persist across page refreshes)**