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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading; | |
public class Mario | |
{ | |
public void Win() | |
{ | |
Console.Beep(659, 125); | |
Console.Beep(659, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(523, 125); | |
Console.Beep(659, 125); | |
Thread.Sleep(125); | |
Console.Beep(784, 125); | |
Thread.Sleep(375); | |
Console.Beep(392, 125); | |
Thread.Sleep(375); | |
Console.Beep(523, 125); | |
Thread.Sleep(250); | |
Console.Beep(392, 125); | |
Thread.Sleep(250); | |
Console.Beep(330, 125); | |
Thread.Sleep(250); | |
Console.Beep(440, 125); | |
Thread.Sleep(125); | |
Console.Beep(494, 125); | |
Thread.Sleep(125); | |
Console.Beep(466, 125); | |
Thread.Sleep(42); | |
Console.Beep(440, 125); | |
Thread.Sleep(125); | |
Console.Beep(392, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(125); | |
Console.Beep(784, 125); | |
Thread.Sleep(125); | |
Console.Beep(880, 125); | |
Thread.Sleep(125); | |
Console.Beep(698, 125); | |
Console.Beep(784, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(125); | |
Console.Beep(523, 125); | |
Thread.Sleep(125); | |
Console.Beep(587, 125); | |
Console.Beep(494, 125); | |
Thread.Sleep(125); | |
Console.Beep(523, 125); | |
Thread.Sleep(250); | |
Console.Beep(392, 125); | |
Thread.Sleep(250); | |
Console.Beep(330, 125); | |
Thread.Sleep(250); | |
Console.Beep(440, 125); | |
Thread.Sleep(125); | |
Console.Beep(494, 125); | |
Thread.Sleep(125); | |
Console.Beep(466, 125); | |
Thread.Sleep(42); | |
Console.Beep(440, 125); | |
Thread.Sleep(125); | |
Console.Beep(392, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(125); | |
Console.Beep(784, 125); | |
Thread.Sleep(125); | |
Console.Beep(880, 125); | |
Thread.Sleep(125); | |
Console.Beep(698, 125); | |
Console.Beep(784, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(125); | |
Console.Beep(523, 125); | |
Thread.Sleep(125); | |
Console.Beep(587, 125); | |
Console.Beep(494, 125); | |
Thread.Sleep(375); | |
Console.Beep(784, 125); | |
Console.Beep(740, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(42); | |
Console.Beep(622, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(415, 125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Thread.Sleep(125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Console.Beep(587, 125); | |
Thread.Sleep(250); | |
Console.Beep(784, 125); | |
Console.Beep(740, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(42); | |
Console.Beep(622, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(698, 125); | |
Thread.Sleep(125); | |
Console.Beep(698, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(625); | |
Console.Beep(784, 125); | |
Console.Beep(740, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(42); | |
Console.Beep(622, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(415, 125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Thread.Sleep(125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Console.Beep(587, 125); | |
Thread.Sleep(250); | |
Console.Beep(622, 125); | |
Thread.Sleep(250); | |
Console.Beep(587, 125); | |
Thread.Sleep(250); | |
Console.Beep(523, 125); | |
Thread.Sleep(1125); | |
Console.Beep(784, 125); | |
Console.Beep(740, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(42); | |
Console.Beep(622, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(415, 125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Thread.Sleep(125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Console.Beep(587, 125); | |
Thread.Sleep(250); | |
Console.Beep(784, 125); | |
Console.Beep(740, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(42); | |
Console.Beep(622, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(698, 125); | |
Thread.Sleep(125); | |
Console.Beep(698, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(625); | |
Console.Beep(784, 125); | |
Console.Beep(740, 125); | |
Console.Beep(698, 125); | |
Thread.Sleep(42); | |
Console.Beep(622, 125); | |
Thread.Sleep(125); | |
Console.Beep(659, 125); | |
Thread.Sleep(167); | |
Console.Beep(415, 125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Thread.Sleep(125); | |
Console.Beep(440, 125); | |
Console.Beep(523, 125); | |
Console.Beep(587, 125); | |
Thread.Sleep(250); | |
Console.Beep(622, 125); | |
Thread.Sleep(250); | |
Console.Beep(587, 125); | |
Thread.Sleep(250); | |
Console.Beep(523, 125); | |
Thread.Sleep(625); | |
} | |
} |
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