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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
local RunService = game:GetService("RunService") | |
local UIS = game:GetService("UserInputService") |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
local RunService = game:GetService("RunService") | |
local UIS = game:GetService("UserInputService") |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
local RunService = game:GetService("RunService") | |
local UIS = game:GetService("UserInputService") |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
local RunService = game:GetService("RunService") | |
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") | |
pcall(function() PlayerGui.MobileExploitMenu:Destroy() end) |
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