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/* | |
// Ratio attribute | |
.ratio-16-9 { | |
width: 100%; | |
padding-bottom: 56.25%; | |
position: relative; | |
} | |
.ratio-4-3 { | |
width: 100%; | |
padding-bottom: 75%; | |
position: relative; | |
} | |
#gamebody { | |
margin-top: 44px; | |
position: absolute; | |
right: 20%; // size of the camera body | |
padding-right: 44px; // gutter between camerabody and gamebody | |
} | |
#camerasbody { | |
margin-top: 10px; | |
position: fixed; | |
right: 0px; | |
margin-top: 33px; | |
} | |
*/ | |
const screenShare = 0.75 // 75% of the viewport is ideally the game screen | |
const inverseScreenShare = 1 / screenShare | |
const aspectRatio = 0.75 // for 4:3 | |
const inverseAspectRatio = 1 / aspectRatio | |
const navbarHeight = 58 | |
const chatboxHeight = 58 | |
const videoLegendHeight = 45 | |
const verticalMarginHeight = 21 | |
const maxHeight = | |
dimensions.height - | |
navbarHeight - | |
2 * verticalMarginHeight - | |
chatboxHeight | |
const screenHeight = Math.min( | |
dimensions.width / (inverseAspectRatio * inverseScreenShare), | |
maxHeight | |
) | |
const screenWidth = (() => { | |
if (screenHeight < maxHeight) { | |
return screenShare * dimensions.width | |
} | |
return screenHeight * inverseAspectRatio | |
})() | |
const gutterWidth = 44 // fixed gutter between camera and game | |
const camerasWidth = 0.2 * dimensions.width | |
const contentWidth = screenWidth + gutterWidth + camerasWidth | |
const minimumMargin = 22 | |
const marginRight = Math.max( | |
(dimensions.width - contentWidth) / 2, | |
minimumMargin | |
) | |
// 16-9 | |
// 4-3 | |
return ( | |
<Container fluid={true}> | |
<div className="row"> | |
<div | |
id="gamebody" | |
className="col-xs-12 col-sm-12 col-md-10 col-lg-10 order-1" | |
style={{ | |
maxWidth: `${screenWidth}px`, | |
marginRight: marginRight, | |
}} | |
> | |
<div className="ratio-4-3">{mainSelection()}</div> | |
</div> | |
<div | |
id="camerasbody" | |
className="col-xs-2 col-sm-2 col-md-2 col-lg-2" | |
style={{ | |
paddingBottom: screenHeight + videoLegendHeight, | |
marginRight: marginRight, | |
}} | |
> | |
<div id="faces"/> | |
</div> | |
</div> | |
</Container> | |
) | |
} |
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