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Gifts of the Forest, created for the Ludum Dare 30 Jam | |
play at http://www.ccs.neu.edu/home/jtpercon/extras/puzzlescript/play.html?p=e7f21a1667880eb8aff0 |
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Learn more about bidirectional Unicode characters
title Gifts of the Forest | |
author Nut | |
homepage www.twitter.com/InfinitNutshell | |
run_rules_on_level_start | |
zoomscreen 15x10 | |
music http://www.beepbox.co/#5sbk8l04e0vt1a7g0zjfi0r1w0841f4420d1111c0100h0000v0030o3210b248gx24gMA4c91248gOC2coNzeg8gx28p0y6g8xA28p0x248yC288wy6g8xA248gx248gx4cxgxcogO524NPDgBiwx248gy6gFj7akNOEgBiB9kFiBIoE9gAp252kQZqhAiuGGED6CviqfioUf54UXae0qp7h83waO_4qVe105dfyhAOuFd7FcvZKkzEGG76Cvn5slNxf8SRgfw70c1P2o095cu84cA6g39xF3k7o6yOEd5lop4dtcy7shG8S4r2eEz0xF3a66CuhzAhQ5Z8slwqXWpeCmFGFHFVEsCgFKFHFFHFHFIVEWxTBZMW1Q5M4q846GwkDgiE8k59Bg5z8bhQ4G35gajE9k4a0k4FBOcwBgaewBgoa0k2Cn8O250a1hQ4G2l12w50Eq0k2G1g2Axg2w58a0kwE53g2w58a0k0F1g2A58agkwF1i2wg0 | |
======== | |
OBJECTS | |
======== | |
(scenery) | |
background . | |
#114422 | |
smallblock o | |
#aaaaaa #444444 #222222 #333333 | |
.333. | |
31213 | |
31113 | |
3223. | |
.33.. | |
shrub n | |
#002200 #331100 | |
..... | |
.000. | |
00000 | |
00000 | |
.111. | |
tree1 u | |
#002200 #331100 | |
..000 | |
00000 | |
00000 | |
00001 | |
00111 | |
tree2 i | |
#002200 #331100 | |
00... | |
0000. | |
0000. | |
1100. | |
110.. | |
tree3 j | |
#002200 #331100 | |
..111 | |
..111 | |
..111 | |
.1111 | |
1.1.1 | |
tree4 k | |
#002200 #331100 | |
11.0. | |
11100 | |
11... | |
111.. | |
1..1. | |
tree2spirit | |
#002200 #331100 white | |
00... | |
0000. | |
0000. | |
1100. | |
220.. | |
tree4spirit | |
#002200 #331100 white grey | |
23.0. | |
11100 | |
1.... | |
111.. | |
1..1. | |
npc1 | |
brown blue black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc2 | |
brown blue black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc3 | |
brown purple black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc4 | |
brown green black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc5 | |
brown lightgreen black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc6 | |
brown darkblue black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc7 | |
brown yellow black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc8 | |
brown white black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc9 | |
yellow | |
..... | |
.0... | |
..... | |
..0.. | |
..... | |
npc10 | |
brown lightbrown black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc11 | |
brown red black | |
..... | |
.000. | |
.111. | |
.111. | |
.2.2. | |
npc12 | |
yellow | |
..... | |
.0... | |
..... | |
..0.. | |
..... | |
(flags) | |
nw | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
ne | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
sw | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
se | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
allowtransform , | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
callspirits | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
check ' | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
talk | |
white | |
..... | |
..... | |
..... | |
..... | |
..... | |
(player) | |
body @ | |
#882200 brown black | |
..... | |
.111. | |
.000. | |
.000. | |
.2.2. | |
pushinge | |
#882200 brown black | |
..... | |
.111. | |
.0001 | |
.000. | |
.2.2. | |
pushingw | |
#882200 brown black | |
..... | |
.111. | |
1000. | |
.000. | |
.2.2. | |
pushings | |
#882200 brown black | |
..... | |
.111. | |
.000. | |
.101. | |
.2.2. | |
pushingn | |
#882200 brown black | |
.111. | |
10001 | |
.000. | |
.2.2. | |
..... | |
spirit | |
#009999 #882200 | |
..... | |
..0.. | |
.010. | |
..0.. | |
..... | |
(signal source) | |
sourcenw q | |
yellow #444444 #222222 #333333 orange | |
04113 | |
44203 | |
1013. | |
333.. | |
..... | |
sourcesw z | |
yellow #444444 #222222 #333333 orange | |
..... | |
333.. | |
0213. | |
44013 | |
04123 | |
sourcene p | |
yellow #444444 #222222 #333333 orange | |
30140 | |
31244 | |
.3101 | |
..333 | |
..... | |
sourcese m | |
yellow #444444 #222222 #333333 orange | |
..... | |
..333 | |
.3102 | |
32144 | |
30140 | |
(sink) | |
sinkswoff x | |
#aaaaaa #444444 #222222 #333333 | |
.333. | |
31003 | |
31003 | |
30113 | |
0333. | |
sinkswon | |
yellow #444444 #222222 #333333 orange | |
.333. | |
30003 | |
34003 | |
30403 | |
0333. | |
sinkseoff t | |
#aaaaaa #444444 #222222 #333333 | |
.333. | |
30013 | |
30013 | |
31103 | |
.3330 | |
sinkseon | |
yellow #444444 #222222 #333333 orange | |
.333. | |
30003 | |
30043 | |
30403 | |
.3330 | |
sinknwoff w | |
#aaaaaa #444444 #222222 #333333 | |
0333. | |
30113 | |
31003 | |
31003 | |
.333. | |
sinknwon | |
yellow #444444 #222222 #333333 orange | |
0333. | |
30403 | |
34003 | |
30003 | |
.333. | |
sinkneoff r | |
#aaaaaa #444444 #222222 #333333 | |
.3330 | |
31103 | |
30013 | |
30013 | |
.333. | |
sinkneon | |
yellow #444444 #222222 #333333 orange | |
.3330 | |
30403 | |
30043 | |
30003 | |
.333. | |
doorclosed y | |
#111111 #444444 | |
.000. | |
01010 | |
00000 | |
01010 | |
.000. | |
dooropen | |
orange yellow | |
.010. | |
0.1.0 | |
11111 | |
0.1.0 | |
.010. | |
(block pieces - directions in object names are which sides signal is on) | |
secornerblockoff | |
#aaaaaa #444444 #222222 #333333 | |
..333 | |
.3121 | |
31211 | |
31111 | |
32120 | |
secornerblockon | |
yellow #444444 #222222 #333333 | |
..333 | |
.3121 | |
31211 | |
31111 | |
32120 | |
swcornerblockoff | |
#aaaaaa #444444 #222222 #333333 | |
333.. | |
2113. | |
11113 | |
11213 | |
01123 | |
swcornerblockon | |
yellow #444444 #222222 #333333 | |
333.. | |
2113. | |
11113 | |
11213 | |
01123 | |
necornerblockoff | |
#aaaaaa #444444 #222222 #333333 | |
31210 | |
31111 | |
31211 | |
.3121 | |
..333 | |
necornerblockon | |
yellow #444444 #222222 #333333 | |
31210 | |
31111 | |
31211 | |
.3121 | |
..333 | |
nwcornerblockoff | |
#aaaaaa #444444 #222222 #333333 | |
01123 | |
22113 | |
11123 | |
1113. | |
333.. | |
nwcornerblockon | |
yellow #444444 #222222 #333333 | |
01123 | |
22113 | |
11123 | |
1113. | |
333.. | |
nblock1off | |
#aaaaaa #444444 #222222 #333333 | |
00000 | |
31221 | |
32112 | |
31111 | |
.3333 | |
nblock1on | |
yellow #444444 #222222 #333333 | |
00000 | |
31221 | |
32112 | |
31111 | |
.3333 | |
nblock2off | |
#aaaaaa #444444 #222222 #333333 | |
00000 | |
11223 | |
11113 | |
12213 | |
3333. | |
nblock2on | |
yellow #444444 #222222 #333333 | |
00000 | |
11223 | |
11113 | |
12213 | |
3333. | |
wblock1off | |
#aaaaaa #444444 #222222 #333333 | |
0333. | |
01213 | |
01213 | |
01113 | |
02123 | |
wblock1on | |
yellow #444444 #222222 #333333 | |
0333. | |
01213 | |
01213 | |
01113 | |
02123 | |
wblock2off | |
#aaaaaa #444444 #222222 #333333 | |
01223 | |
01113 | |
01213 | |
0113. | |
033.. | |
wblock2on | |
yellow #444444 #222222 #333333 | |
01223 | |
01113 | |
01213 | |
0113. | |
033.. | |
sblock1off | |
#aaaaaa #444444 #222222 #333333 | |
.3333 | |
31212 | |
32111 | |
31121 | |
00000 | |
sblock1on | |
yellow #444444 #222222 #333333 | |
.3333 | |
31212 | |
32111 | |
31121 | |
00000 | |
sblock2off | |
#aaaaaa #444444 #222222 #333333 | |
333.. | |
1213. | |
12113 | |
11223 | |
00000 | |
sblock2on | |
yellow #444444 #222222 #333333 | |
333.. | |
1213. | |
12113 | |
11223 | |
00000 | |
eblock1off | |
#aaaaaa #444444 #222222 #333333 | |
..330 | |
.3210 | |
32110 | |
31110 | |
31210 | |
eblock1on | |
yellow #444444 #222222 #333333 | |
..330 | |
.3210 | |
32110 | |
31110 | |
31210 | |
eblock2off | |
#aaaaaa #444444 #222222 #333333 | |
31120 | |
32210 | |
31110 | |
31210 | |
.3330 | |
eblock2on | |
yellow #444444 #222222 #333333 | |
31120 | |
32210 | |
31110 | |
31210 | |
.3330 | |
nwblockoff | |
#aaaaaa #444444 #222222 #333333 | |
00000 | |
01213 | |
01123 | |
02113 | |
0333. | |
nwblockon | |
yellow #444444 #222222 #333333 | |
00000 | |
01213 | |
01123 | |
02113 | |
0333. | |
swblockoff | |
#aaaaaa #444444 #222222 #333333 | |
0333. | |
02113 | |
01123 | |
01123 | |
00000 | |
swblockon | |
yellow #444444 #222222 #333333 | |
0333. | |
02113 | |
01123 | |
01123 | |
00000 | |
neblockoff | |
#aaaaaa #444444 #222222 #333333 | |
00000 | |
31210 | |
31120 | |
31110 | |
.3330 | |
neblockon | |
yellow #444444 #222222 #333333 | |
00000 | |
31210 | |
31120 | |
31110 | |
.3330 | |
seblockoff | |
#aaaaaa #444444 #222222 #333333 | |
.3330 | |
32110 | |
32120 | |
31110 | |
00000 | |
seblockon | |
yellow #444444 #222222 #333333 | |
.3330 | |
32110 | |
32120 | |
31110 | |
00000 | |
(spirit world stuff) | |
sun | |
red orange | |
..... | |
..0.. | |
.010. | |
..0.. | |
..... | |
flashn | |
yellow | |
00000 | |
..... | |
..... | |
..... | |
..... | |
flashs | |
yellow | |
..... | |
..... | |
..... | |
..... | |
00000 | |
flashe | |
yellow | |
....0 | |
....0 | |
....0 | |
....0 | |
....0 | |
flashw | |
yellow | |
0.... | |
0.... | |
0.... | |
0.... | |
0.... | |
stars1 | |
#000033 white | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
stars2 | |
#000033 white | |
00000 | |
00100 | |
00000 | |
00000 | |
00000 | |
stars3 | |
#000033 white | |
00000 | |
00000 | |
00000 | |
10000 | |
00000 | |
stars4 | |
#000033 white | |
00000 | |
00000 | |
00010 | |
00000 | |
00000 | |
stars5 | |
#000033 white | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
stars6 | |
#000033 white | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
(loot I guess?) | |
loot l | |
#775500 black red | |
..... | |
..2.. | |
11111 | |
01010 | |
00000 | |
pillar | |
#775500 black | |
..... | |
..... | |
11111 | |
01010 | |
00000 | |
======= | |
LEGEND | |
======= | |
stars = stars1 or stars2 or stars3 or stars4 or stars5 or stars6 | |
quarter = ne or nw or se or sw | |
flags = quarter or allowtransform or callspirits or talk or check | |
pushing = pushinge or pushingw or pushings or pushingn | |
solid = body or pushing | |
player = solid or spirit | |
npc = npc1 or npc2 or npc3 or npc4 or npc5 or npc6 or npc7 or npc8 or npc9 or npc10 or npc11 or npc12 | |
nblock = nblock1off or nblock1on or nblock2off or nblock2on | |
sblock = sblock1off or sblock1on or sblock2off or sblock2on | |
wblock = wblock1off or wblock1on or wblock2off or wblock2on | |
eblock = eblock1off or eblock1on or eblock2off or eblock2on | |
cornerblock = nwcornerblockoff or nwcornerblockon or swcornerblockoff or swcornerblockon or necornerblockoff or necornerblockon or secornerblockoff or secornerblockon | |
turnblock = nwblockoff or nwblockon or neblockoff or neblockon or swblockoff or swblockon or seblockoff or seblockon | |
source = sourcenw or sourcesw or sourcene or sourcese | |
sink = sinkswoff or sinkseoff or sinknwoff or sinkneoff or sinknwon or sinkneon or sinkswon or sinkseon | |
power = sinkswon or sinkseon or sinknwon or sinkneon or dooropen | |
block = nblock or sblock or wblock or eblock or cornerblock or turnblock or smallblock | |
tree = shrub or tree1 or tree2 or tree3 or tree4 or tree2spirit or tree4spirit | |
carrier = block or source or sink | |
door = doorclosed or dooropen | |
signalsw = sourcesw or sblock1on or sblock2on or wblock1on or wblock2on or swcornerblockon or nwblockon or swblockon or seblockon | |
signalse = sourcese or sblock1on or sblock2on or eblock1on or eblock2on or secornerblockon or swblockon or seblockon or neblockon | |
signalnw = sourcenw or nblock1on or nblock2on or wblock1on or wblock2on or nwcornerblockon or neblockon or nwblockon or swblockon | |
signalne = sourcene or nblock1on or nblock2on or eblock1on or eblock2on or necornerblockon or neblockon or nwblockon or seblockon | |
signale = eblock1on or eblock2on or seblockon or neblockon | |
signalw = wblock1on or wblock2on or swblockon or nwblockon | |
signaln = nblock1on or nblock2on or nwblockon or neblockon | |
signals = sblock1on or sblock2on or swblockon or seblockon | |
flash = flashe or flashw or flashn or flashs | |
a = nw and sblock1off | |
b = ne and sblock2off | |
c = sw and nblock1off | |
d = se and nblock2off | |
e = nw and eblock1off | |
f = ne and wblock1off | |
g = sw and eblock2off | |
h = se and wblock2off | |
1 = nw and secornerblockoff | |
2 = ne and swcornerblockoff | |
3 = sw and necornerblockoff | |
4 = se and nwcornerblockoff | |
5 = nw and seblockoff | |
6 = ne and swblockoff | |
7 = sw and neblockoff | |
8 = se and nwblockoff | |
; = npc1 and talk | |
: = npc3 and talk | |
/ = npc4 and talk | |
\ = npc5 and talk | |
+ = npc6 and talk | |
- = npc7 and talk | |
" = npc8 and talk | |
9 = npc9 and talk | |
0 = npc10 and talk | |
* = npc11 and talk | |
& = npc12 and talk | |
======= | |
SOUNDS | |
======= | |
sfx1 72413700 | |
sfx2 95738303 | |
================ | |
COLLISIONLAYERS | |
================ | |
background | |
quarter allowtransform callspirits check | |
talk | |
solid block npc loot pillar | |
stars | |
door source sink | |
sun spirit tree | |
flash | |
====== | |
RULES | |
====== | |
(spirit world) | |
late random [spirit || no sun no spirit no tree no source no sink no door] [callspirits] -> [spirit || sun] [callspirits] | |
[action solid no door] [allowtransform] -> [spirit] [allowtransform] | |
[action spirit no block no door no sink] -> [body] | |
[spirit] [tree] -> [spirit] [tree stars1] | |
[spirit] [no stars] -> [spirit] [random stars] | |
[spirit] [tree2] -> [spirit] [tree2spirit] | |
[spirit] [tree4] -> [spirit] [tree4spirit] | |
[spirit] [npc] -> [spirit] [npc sun] | |
[solid] [stars] -> [solid] [] | |
[solid] [sun] -> [solid] [] | |
[solid] [tree2spirit] -> [solid] [tree2] | |
[solid] [tree4spirit] -> [solid] [tree4] | |
[flash] -> [] | |
[right spirit signale] -> [spirit signale flashe] sfx1 again | |
[left spirit signalw] -> [spirit signalw flashw] sfx1 again | |
[up spirit signaln] -> [spirit signaln flashn] sfx1 again | |
[down spirit signals] -> [spirit signals flashs] sfx1 again | |
[player check] -> [player callspirits] | |
(physical world) | |
[> solid | npc1 talk] -> [solid | npc1] message "This rock is blocking the path. Would you mind grabbing it and pulling it out of the way?" | |
up [npc1 | smallblock] -> [npc2 talk | smallblock] | |
[> solid | npc2 talk] -> [solid | npc2] message "Wow, you're pretty good at moving rocks around! You didn't even break a sweat!" | |
[> solid | npc3 talk] -> [solid | npc3] message "Oh! The path is clear? Thank you! I should go home now, but you go ahead and explore the forest." | |
[> solid | npc4 talk] -> [solid | left npc4] message "You came all this way to visit me? Well! Why don't you come in then!" | |
[> solid | npc5 talk] -> [solid | npc5] message "Some of these large rocks have canals carved in them, to channel the energy of the spirit world. Who could have done this? Why?" | |
[> solid | npc6 talk] -> [solid | npc6] message "This strange rock is rich with spirit energy. I've seen some more rocks like it, but they were smashed open somehow." | |
[> solid | npc7 talk] -> [solid | npc7] message "Spirit energy flows within all of us. The master of the forest awaits your coming ahead." | |
[> solid | npc8 talk] -> [solid | npc8 talk allowtransform] checkpoint message "Greetings, traveler. Because you have come to me, I will open within you the channels of spirit energy. Press X to enter the spirit world." | |
[> spirit | npc8 talk] -> [spirit | npc8] message "Join with me and with the trees. Celebrate this wondrous night in the forest." | |
[> spirit | npc9 talk] -> [spirit | npc9 callspirits] message "This place is the heart of the wood. You have accomplished much to make your way here. All the spirits are watching your progress." | |
[> spirit | npc12 talk] -> [spirit | npc12 talk] message "You have the attention of many spirits now. They gather as you travel in our world." | |
[> player | npc10 talk] -> [player | npc10] message "Your journey nears its end. When you are satisfied with all you have done, speak to the one in red clothing." | |
[> solid | loot] -> [solid | pillar] sfx2 message You take the shiny red stone. | |
(good ending: take some of the gems but not all of them) | |
[> player | npc11 talk] [loot] [pillar] -> [| npc11] [loot] [pillar] message "Your journey has been most rewarding. You have mastered the physical and the spirit worlds, and partaken of the gifts of the forest. Go and be joyous." | |
(bad endings) | |
(didn't get any gems) | |
[> player | npc11 talk] [loot] -> [| npc11] [loot] message "Foolish traveler! You learn the ways of spirits, but what do you do with them? Nothing! Why do you refuse the gifts the forest offers you? You are no longer welcome here. Begone." | |
(got all the gems) | |
[> player | npc11 talk] [pillar] -> [| npc11] [pillar] message "Greedy traveler! You would learn the ways of spirits but use them to strip the forest bare of all its wealth? I curse you: may you find only ruin for the rest of your days. Begone." | |
(to push or pull a block, move up to it and you'll grab on) | |
right [> body | block no doorclosed] -> [pushinge | block] | |
right [> pushinge | block] -> [> pushinge | > block] | |
right [< pushinge | block] -> [< pushinge | < block] | |
[vertical pushinge] -> [body] | |
left [> body | block no doorclosed] -> [pushingw | block] | |
left [> pushingw | block] -> [> pushingw | > block] | |
left [< pushingw | block] -> [< pushingw | < block] | |
[vertical pushingw] -> [body] | |
up [> body | block no doorclosed] -> [pushingn | block] | |
up [> pushingn | block] -> [> pushingn | > block] | |
up [< pushingn | block] -> [< pushingn | < block] | |
[horizontal pushingn] -> [body] | |
down [> body | block no doorclosed] -> [pushings | block] | |
down [> pushings | block] -> [> pushings | > block] | |
down [< pushings | block] -> [< pushings | < block] | |
[horizontal pushings] -> [body] | |
(2x2 blocks move as rigid bodies) | |
rigid right [moving block sw | block se] -> [moving block moving sw | moving block moving se] | |
+ rigid up [moving block se | block ne] -> [moving block moving se | moving block moving ne] | |
+ rigid left [moving block ne | block nw] -> [moving block moving ne | moving block moving nw] | |
+ rigid down [moving block nw | block sw] -> [moving block moving nw | moving block moving sw] | |
[stationary quarter block] -> [stationary quarter stationary block] | |
(if we tried to pull a block, make sure it's actually going to move) | |
right [< pushinge | stationary block] -> cancel | |
left [< pushingw | stationary block] -> cancel | |
up [< pushingn | stationary block] -> cancel | |
down [< pushings | stationary block] -> cancel | |
(trees, source/sinks, and doors are in a different layer than the player, | |
but we still can't move onto them) | |
[> solid | tree] -> cancel | |
[> block | tree] -> cancel | |
[> player | source] -> cancel | |
[> block | source] -> cancel | |
[> solid | sink] -> cancel | |
[> solid | doorclosed] -> cancel | |
[> spirit | power] -> cancel | |
[> block | sink] -> cancel | |
[> block | doorclosed] -> cancel | |
(turn off all blocks before recalculating signal propogation) | |
[sblock1on] -> [sblock1off] | |
[sblock2on] -> [sblock2off] | |
[nblock1on] -> [nblock1off] | |
[nblock2on] -> [nblock2off] | |
[wblock1on] -> [wblock1off] | |
[wblock2on] -> [wblock2off] | |
[eblock1on] -> [eblock1off] | |
[eblock2on] -> [eblock2off] | |
[nwcornerblockon] -> [nwcornerblockoff] | |
[swcornerblockon] -> [swcornerblockoff] | |
[necornerblockon] -> [necornerblockoff] | |
[secornerblockon] -> [secornerblockoff] | |
[nwblockon] -> [nwblockoff] | |
[neblockon] -> [neblockoff] | |
[swblockon] -> [swblockoff] | |
[seblockon] -> [seblockoff] | |
[sinkneon] -> [sinkneoff] | |
[sinknwon] -> [sinknwoff] | |
[sinkseon] -> [sinkseoff] | |
[sinkswon] -> [sinkswoff] | |
[dooropen] -> [doorclosed] | |
(propogate signals to blocks) | |
late left [sblock1off | signalse] -> [sblock1on | signalse] | |
+ late right [sblock1off | signalsw] -> [sblock1on | signalsw] | |
+ late down [sblock1off | signaln] -> [sblock1on | signaln] | |
+ late left [sblock2off | signalse] -> [sblock2on | signalse] | |
+ late right [sblock2off | signalsw] -> [sblock2on | signalsw] | |
+ late down [sblock2off | signaln] -> [sblock2on | signaln] | |
+ late left [nblock1off | signalne] -> [nblock1on | signalne] | |
+ late right [nblock1off | signalnw] -> [nblock1on | signalnw] | |
+ late up [nblock1off | signals] -> [nblock1on | signals] | |
+ late left [nblock2off | signalne] -> [nblock2on | signalne] | |
+ late right [nblock2off | signalnw] -> [nblock2on | signalnw] | |
+ late up [nblock2off | signals] -> [nblock2on | signals] | |
+ late up [wblock1off | signalsw] -> [wblock1on | signalsw] | |
+ late down [wblock1off | signalnw] -> [wblock1on | signalnw] | |
+ late left [wblock1off | signale] -> [wblock1on | signale] | |
+ late up [wblock2off | signalsw] -> [wblock2on | signalsw] | |
+ late down [wblock2off | signalnw] -> [wblock2on | signalnw] | |
+ late left [wblock2off | signale] -> [wblock2on | signale] | |
+ late up [eblock1off | signalse] -> [eblock1on | signalse] | |
+ late down [eblock1off | signalne] -> [eblock1on | signalne] | |
+ late right [eblock1off | signalw] -> [eblock1on | signalw] | |
+ late up [eblock2off | signalse] -> [eblock2on | signalse] | |
+ late down [eblock2off | signalne] -> [eblock2on | signalne] | |
+ late right [eblock2off | signalw] -> [eblock2on | signalw] | |
+ late up [nwcornerblockoff | signalsw] -> [nwcornerblockon | signalsw] | |
+ late left [nwcornerblockoff | signalne] -> [nwcornerblockon | signalne] | |
+ late down [swcornerblockoff | signalnw] -> [swcornerblockon | signalnw] | |
+ late left [swcornerblockoff | signalse] -> [swcornerblockon | signalse] | |
+ late up [necornerblockoff | signalse] -> [necornerblockon | signalse] | |
+ late right [necornerblockoff | signalnw] -> [necornerblockon | signalnw] | |
+ late down [secornerblockoff | signalne] -> [secornerblockon | signalne] | |
+ late right [secornerblockoff | signalsw] -> [secornerblockon | signalsw] | |
+ late up [nwblockoff | signalsw] -> [nwblockon | signalsw] | |
+ late down [nwblockoff | signalnw] -> [nwblockon | signalnw] | |
+ late left [nwblockoff | signalne] -> [nwblockon | signalne] | |
+ late right [nwblockoff | signalnw] -> [nwblockon | signalnw] | |
+ late up [neblockoff | signalse] -> [neblockon | signalse] | |
+ late down [neblockoff | signalne] -> [neblockon | signalne] | |
+ late left [neblockoff | signalne] -> [neblockon | signalne] | |
+ late right [neblockoff | signalnw] -> [neblockon | signalnw] | |
+ late up [swblockoff | signalsw] -> [swblockon | signalsw] | |
+ late down [swblockoff | signalnw] -> [swblockon | signalnw] | |
+ late left [swblockoff | signalse] -> [swblockon | signalse] | |
+ late right [swblockoff | signalsw] -> [swblockon | signalsw] | |
+ late up [seblockoff | signalse] -> [seblockon | signalse] | |
+ late down [seblockoff | signalne] -> [seblockon | signalne] | |
+ late left [seblockoff | signalse] -> [seblockon | signalse] | |
+ late right [seblockoff | signalsw] -> [seblockon | signalsw] | |
+ late up [sinknwoff | signalsw] -> [sinknwon | signalsw] | |
+ late left [sinknwoff | signalne] -> [sinknwon | signalne] | |
+ late down [sinkswoff | signalnw] -> [sinkswon | signalnw] | |
+ late left [sinkswoff | signalse] -> [sinkswon | signalse] | |
+ late up [sinkneoff | signalse] -> [sinkneon | signalse] | |
+ late right [sinkneoff | signalnw] -> [sinkneon | signalnw] | |
+ late down [sinkseoff | signalne] -> [sinkseon | signalne] | |
+ late right [sinkseoff | signalsw] -> [sinkseon | signalsw] | |
late [doorclosed | power] -> [dooropen | power] | |
============== | |
WINCONDITIONS | |
============== | |
no player | |
======= | |
LEVELS | |
======= | |
message It is said that those who enter the forest with noble hearts will be offered many gifts. | |
message It is also said that a wise traveler accepts only a few gifts, so that the forest spirits will be pleased with their guest. | |
message You're not sure who told you any of this, but somehow you find yourself remembering it as you enter the forest... | |
o..n.on.o.o.nuio.non.no....o..nnnnnnnnn...o.. | |
.n.o..o.on.onjk.n.no....ui..nn.........nn..ui | |
.o.nnuioonooonnnoonnnnnnjk.n...ui...ui...n.jk | |
..nuijknnnnnnuinnnn.o....nn..o.jk...jk.o..nn. | |
nn.jk.....o..jk.....ui...nn.......".......nn. | |
.@.......;ui..:.....jk...n....o.......o....n. | |
..........jk.........12o.n.o..ui..n..ui....no | |
..uinnuinnnonnnnnnn.o34..n....jk.....jk.mz.n. | |
nnjk.njknonn..nnnoonn..nno..o...........pq..n | |
n.o..o.n.o.no.ooo.nn...n.o.....n.ui.n.......n | |
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no..nmaba2...n.12...mz....n12..n.jk.....n...n | |
n..n.p787hn...o34n..pq...n.34.n.m..5fxnnyyyn. | |
n.nt..e65f.on....n....+..ui..l.op..c4w....yn. | |
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.ny...e65fn......n.12...n..n.nnn.....y.cd.tx. | |
.n....3d7h.....nn..34.nn..o.n1b......y......n | |
in.....t5f...nn.n.12o12....n.g8......y...5f.n | |
kn.....rc4uin....n34.34.n...nyyyyyn.nt...7h.n | |
nnnnnnyyn.jk.9..n...12...........txn.r......n | |
n1212oonnnon...12n.o34.o...........zn.pq....n | |
n3434oomz..n..n34......n......a2...qui..n..n. | |
.noo12yef...no.n....n......\..7h....jk.n12n.n | |
.nno34ygh...n.n.lo.n......ui...e6..n....34..n | |
...nooyrw...ui.oo.n.......jk...3d..n.o.....on | |
...nnnnnn''njknnnn.nnnuinnn.o..nnnn...l.n...n | |
.....n..&.....n.......jk...nnnn....ui...n.o.n | |
......n......n.....................jk..n.n..u | |
.......n....n........................nn...n.j | |
......n12.n12n.............n.n.............n. | |
......n34no34n.o..........n...n.............n | |
.....n.oo.oo12noo...........*..............n. | |
.....no.o12o34oooo........n...n............n. | |
......nno3412oooo.o...0....n.n............nn. | |
........no.34.uio.......................nn... | |
.........nn.nnjk..o..............n.....n..... | |
..........nn....nnnnnnnnnnnnnnnnn.nnnnn...... |
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