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Game of Life (depends only on usleep and standard VT100 terminal escape seq to clean the terminal)
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// t13e18.GameOfLife.cpp | |
// juanfc 2023-12-11 | |
// https://gist.github.com/juanfal/14e0ffcb4439a5544a9c08768b6b3a99 | |
// | |
// Three rules: | |
// INITIAL STATE -> FINAL STATE | |
// dead with 3 -> alive | |
// alive with 2 or 3 -> alive | |
// else -> dead | |
// | |
// This program | |
// starts a random table and follows it for several GENERATIONS | |
// | |
#include <iostream> | |
#include <array> | |
#include <unistd.h> // for usleep() | |
using namespace std; | |
// consts | |
const int ROWS = 40; | |
const int COLS = 150; // open it in a Terminal window big enough | |
const long DELAY = 10000; // microsecs (1E-06 sec) | |
const bool BORDER = false; // live flows through walls | |
enum TState {DEAD, ALIVE, TO_DIE, TO_BEBORN}; // can be made with consts | |
typedef array<array<TState, COLS>,ROWS> TField; | |
// To clear screen. For some terminals | |
// you have to find out which is the escape | |
// seq. Standard Linux VT100: | |
const char CLRSCR[] = "\x1B[H\x1B[J"; | |
// in windows, you could need to call the operating system | |
// system("cls") | |
// prototypes | |
void init(TField& field); | |
void nextGeneration(TField& field); | |
int noNeighbours(const TField& t, int row, int col); | |
void showBoard(const TField& field); | |
int countIt(const TField& t, int i, int j); | |
int main() | |
{ | |
// To Stop automatically: | |
// check if reached a still state or a | |
// typical rotative of two states. | |
// there are other possible loops we are not | |
// catching here | |
TField field, antField, preAntField; | |
int i = 1; | |
srand((unsigned)time(0)); // new each run! | |
init(field); | |
do { | |
showBoard(field); | |
cout << "Generation: " << i++ << " (^C to cut)" << '\r'; | |
cout.flush(); // '\r' rewrites the same line | |
preAntField = antField; | |
antField = field; | |
nextGeneration(field); // modify in-situ, faster | |
usleep(DELAY); | |
cout << CLRSCR; | |
} while (antField != field and field != preAntField); | |
showBoard(field); | |
cout << "Generation: " << i++ << " no more changes" << endl; | |
return 0; | |
} | |
// subprograms | |
void nextGeneration(TField& field) | |
{ | |
for (int row = 0; row < ROWS; row++) { | |
for (int col = 0; col < COLS; col++) { | |
int noNeigh; | |
if (field[row][col] == ALIVE) { | |
noNeigh = noNeighbours(field, row, col); | |
if ( not (noNeigh == 2 or noNeigh == 3) ) | |
field[row][col] = TO_DIE; | |
} else { // not alive | |
noNeigh = noNeighbours(field, row, col); | |
if (noNeigh == 3) | |
field[row][col] = TO_BEBORN; | |
} | |
} | |
} | |
// now we can really DO the changes | |
for (int m = 0; m < ROWS; m++) | |
for (int n = 0; n < COLS; n++) { | |
if (field[m][n] == TO_DIE) field[m][n] = DEAD; | |
if (field[m][n] == TO_BEBORN) field[m][n] = ALIVE; | |
} | |
} | |
void init(TField& field) | |
{ | |
// we could read a file with "special" confs | |
for (int row = 0; row < ROWS; row++) | |
for (int col = 0; col < COLS; col++) | |
field[row][col] = TState(rand() % 2); | |
} | |
int noNeighbours(const TField& t, int row, int col) | |
{ | |
return countIt(t, row - 1, col - 1) + | |
countIt(t, row , col - 1) + | |
countIt(t, row + 1, col - 1) + | |
countIt(t, row - 1, col ) + | |
countIt(t, row + 1, col ) + | |
countIt(t, row - 1, col + 1) + | |
countIt(t, row , col + 1) + | |
countIt(t, row + 1, col + 1); | |
} | |
// counts neighbours. Here the board can be made infinite | |
int countIt(const TField& t, int i, int j) | |
{ | |
bool isAnybodyThere = false; | |
if ( i < 0 or i >= ROWS or j < 0 or j >= COLS) { | |
if (BORDER) | |
isAnybodyThere = false; | |
else { | |
i = (i < 0)? ROWS-1 : i; | |
j = (j < 0)? COLS-1 : j; | |
j = (j == COLS)? 0 : j; | |
i = (i == ROWS)? 0 : i; | |
isAnybodyThere = t[i][j] == ALIVE or t[i][j] == TO_DIE; | |
} | |
} | |
else | |
isAnybodyThere = t[i][j] == ALIVE or t[i][j] == TO_DIE; | |
return isAnybodyThere? 1:0; | |
} | |
void showBoard(const TField& field) | |
{ | |
for ( int row = 0; row < ROWS; row++) { | |
cout << '|'; | |
for (int col = 0; col < COLS; col++) | |
cout << ((field[row][col]) ? '#' : ' '); | |
cout << "|" << endl; | |
} | |
} |
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