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@jucrouzet
Created February 3, 2015 22:13
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// Once the SDK is initialized and user is logged in (see below), get friends list.
getFriendsList = function() {
FB.api('/me/friends', function(response) {
console.log(response);
});
};
// The SDK loaded callback (see below)
window.fbAsyncInit = function() {
// The SDK is loaded so let's init it.
FB.init({
appId : '<Replace it with your app id>',
xfbml : true,
version : 'v2.1'
});
// We check the user's login status
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
// If user is already logged in on your site with FB, we get the friends list now.
getFriendsList();
} else {
// If the user is NOT already logged in, we ask him to do it first
FB.login(function(response) {
if (response.authResponse) {
// User logged in, let's get the friends list.
getFriendsList();
} else {
// User refused to give your site permissions, no friends list !
}
});
}
});
};
// Here you will load Facebook's SDK asynchronously (it will not block your page loading)
// Once the SDK is loaded, it will call the window.fbAsyncInit function above
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s);
js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
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