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@julapy
Created February 9, 2015 01:25
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#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup(){
}
//--------------------------------------------------------------
void ofApp::update(){
}
//--------------------------------------------------------------
void ofApp::draw(){
}
//--------------------------------------------------------------
void ofApp::keyPressed (int key){
}
//--------------------------------------------------------------
void ofApp::keyReleased(int key){
}
//--------------------------------------------------------------
void ofApp::windowResized(int w, int h){
}
//--------------------------------------------------------------
void ofApp::touchDown(int x, int y, int id){
}
//--------------------------------------------------------------
void ofApp::touchMoved(int x, int y, int id){
}
//--------------------------------------------------------------
void ofApp::touchUp(int x, int y, int id){
}
//--------------------------------------------------------------
void ofApp::touchDoubleTap(int x, int y, int id){
}
//--------------------------------------------------------------
void ofApp::touchCancelled(int x, int y, int id){
}
//--------------------------------------------------------------
void ofApp::swipe(ofxAndroidSwipeDir swipeDir, int id){
}
//--------------------------------------------------------------
void ofApp::pause(){
}
//--------------------------------------------------------------
void ofApp::stop(){
}
//--------------------------------------------------------------
void ofApp::resume(){
}
//--------------------------------------------------------------
void ofApp::reloadTextures(){
}
//--------------------------------------------------------------
bool ofApp::backPressed(){
return false;
}
//--------------------------------------------------------------
void ofApp::okPressed(){
}
//--------------------------------------------------------------
void ofApp::cancelPressed(){
}
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