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Mobile App for the Mobile Computing Exam
flutter_blue=/home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_blue-0.4.2/
# Miscellaneous
*.class
*.lock
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# Visual Studio Code related
.vscode/
# Flutter/Dart/Pub related
**/doc/api/
.dart_tool/
.flutter-plugins
.packages
.pub-cache/
.pub/
build/
# Android related
**/android/**/gradle-wrapper.jar
**/android/.gradle
**/android/captures/
**/android/gradlew
**/android/gradlew.bat
**/android/local.properties
**/android/**/GeneratedPluginRegistrant.java
# iOS/XCode related
**/ios/**/*.mode1v3
**/ios/**/*.mode2v3
**/ios/**/*.moved-aside
**/ios/**/*.pbxuser
**/ios/**/*.perspectivev3
**/ios/**/*sync/
**/ios/**/.sconsign.dblite
**/ios/**/.tags*
**/ios/**/.vagrant/
**/ios/**/DerivedData/
**/ios/**/Icon?
**/ios/**/Pods/
**/ios/**/.symlinks/
**/ios/**/profile
**/ios/**/xcuserdata
**/ios/.generated/
**/ios/Flutter/App.framework
**/ios/Flutter/Flutter.framework
**/ios/Flutter/Generated.xcconfig
**/ios/Flutter/app.flx
**/ios/Flutter/app.zip
**/ios/Flutter/flutter_assets/
**/ios/ServiceDefinitions.json
**/ios/Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!**/ios/**/default.mode1v3
!**/ios/**/default.mode2v3
!**/ios/**/default.pbxuser
!**/ios/**/default.perspectivev3
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: 5391447fae6209bb21a89e6a5a6583cac1af9b4b
channel: stable
project_type: app
# Generated by pub on 2019-02-03 11:54:19.584430.
async:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/async-2.0.8/lib/
boolean_selector:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/boolean_selector-1.0.4/lib/
charcode:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/charcode-1.1.2/lib/
collection:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/collection-1.14.11/lib/
convert:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/convert-2.1.1/lib/
cupertino_icons:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/cupertino_icons-0.1.2/lib/
fixnum:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/fixnum-0.10.9/lib/
flutter:file:///home/julez/Desktop/flutter/flutter/packages/flutter/lib/
flutter_blue:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_blue-0.4.2/lib/
flutter_test:file:///home/julez/Desktop/flutter/flutter/packages/flutter_test/lib/
matcher:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/matcher-0.12.3+1/lib/
meta:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/meta-1.1.6/lib/
path:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/path-1.6.2/lib/
protobuf:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/protobuf-0.10.8/lib/
quiver:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/quiver-2.0.1/lib/
sky_engine:file:///home/julez/Desktop/flutter/flutter/bin/cache/pkg/sky_engine/lib/
source_span:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/source_span-1.4.1/lib/
stack_trace:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/stack_trace-1.9.3/lib/
stream_channel:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/stream_channel-1.6.8/lib/
string_scanner:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/string_scanner-1.0.4/lib/
term_glyph:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/term_glyph-1.0.1/lib/
test_api:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/test_api-0.2.1/lib/
tuple:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/tuple-1.0.2/lib/
typed_data:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/typed_data-1.1.6/lib/
vector_math:file:///home/julez/Desktop/flutter/flutter/.pub-cache/hosted/pub.dartlang.org/vector_math-2.0.8/lib/
haha_yo:lib/
#Fri Jan 11 14:54:24 CET 2019
gradle.version=4.10.2
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 27
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.nailujay.hahayo"
minSdkVersion 19
targetSdkVersion 27
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
}
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.nailujay.hahayo">
<!-- The INTERNET permission is required for development. Specifically,
flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="haha_yo"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- This keeps the window background of the activity showing
until Flutter renders its first frame. It can be removed if
there is no splash screen (such as the default splash screen
defined in @style/LaunchTheme). -->
<meta-data
android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>
package com.nailujay.hahayo;
import android.os.Bundle;
import io.flutter.app.FlutterActivity;
import io.flutter.plugins.GeneratedPluginRegistrant;
public class MainActivity extends FlutterActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
GeneratedPluginRegistrant.registerWith(this);
}
}
package io.flutter.plugins;
import io.flutter.plugin.common.PluginRegistry;
import com.pauldemarco.flutterblue.FlutterBluePlugin;
/**
* Generated file. Do not edit.
*/
public final class GeneratedPluginRegistrant {
public static void registerWith(PluginRegistry registry) {
if (alreadyRegisteredWith(registry)) {
return;
}
FlutterBluePlugin.registerWith(registry.registrarFor("com.pauldemarco.flutterblue.FlutterBluePlugin"));
}
private static boolean alreadyRegisteredWith(PluginRegistry registry) {
final String key = GeneratedPluginRegistrant.class.getCanonicalName();
if (registry.hasPlugin(key)) {
return true;
}
registry.registrarFor(key);
return false;
}
}
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
</resources>
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.1'
}
}
allprojects {
repositories {
google()
jcenter()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}
org.gradle.jvmargs=-Xmx1536M
#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-all.zip
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="android" name="Android">
<configuration>
<option name="ALLOW_USER_CONFIGURATION" value="false" />
<option name="MANIFEST_FILE_RELATIVE_PATH" value="/app/src/main/AndroidManifest.xml" />
<option name="RES_FOLDER_RELATIVE_PATH" value="/app/src/main/res" />
<option name="ASSETS_FOLDER_RELATIVE_PATH" value="/app/src/main/assets" />
<option name="LIBS_FOLDER_RELATIVE_PATH" value="/app/src/main/libs" />
<option name="PROGUARD_LOGS_FOLDER_RELATIVE_PATH" value="/app/src/main/proguard_logs" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/app/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/gen" isTestSource="false" generated="true" />
</content>
<orderEntry type="jdk" jdkName="Android API 25 Platform" jdkType="Android SDK" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Flutter for Android" level="project" />
</component>
</module>
sdk.dir=/home/julez/Android/Sdk
flutter.sdk=/home/julez/Desktop/flutter/flutter
flutter.versionName=1.0.0
flutter.versionCode=1
flutter.buildMode=debug
include ':app'
def flutterProjectRoot = rootProject.projectDir.parentFile.toPath()
def plugins = new Properties()
def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')
if (pluginsFile.exists()) {
pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) }
}
plugins.each { name, path ->
def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()
include ":$name"
project(":$name").projectDir = pluginDirectory
}
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/lib" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/test" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/.dart_tool" />
<excludeFolder url="file://$MODULE_DIR$/.idea" />
<excludeFolder url="file://$MODULE_DIR$/.pub" />
<excludeFolder url="file://$MODULE_DIR$/build" />
</content>
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="Dart SDK" level="project" />
<orderEntry type="library" name="Flutter Plugins" level="project" />
<orderEntry type="library" name="Dart Packages" level="project" />
</component>
</module>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>8.0</string>
</dict>
</plist>
#include "Generated.xcconfig"
// This is a generated file; do not edit or check into version control.
FLUTTER_ROOT=/home/julez/Desktop/flutter/flutter
FLUTTER_APPLICATION_PATH=/home/julez/Git/mobilecomputinggame/haha_yo
FLUTTER_TARGET=lib/main.dart
FLUTTER_BUILD_DIR=build
SYMROOT=${SOURCE_ROOT}/../build/ios
FLUTTER_FRAMEWORK_DIR=/home/julez/Desktop/flutter/flutter/bin/cache/artifacts/engine/ios
FLUTTER_BUILD_NAME=1.0.0
FLUTTER_BUILD_NUMBER=1
#include "Generated.xcconfig"
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 46;
objects = {
/* Begin PBXBuildFile section */
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */ = {isa = PBXBuildFile; fileRef = 1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */; };
2D5378261FAA1A9400D5DBA9 /* flutter_assets in Resources */ = {isa = PBXBuildFile; fileRef = 2D5378251FAA1A9400D5DBA9 /* flutter_assets */; };
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</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
language = ""
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>
#import <Flutter/Flutter.h>
#import <UIKit/UIKit.h>
@interface AppDelegate : FlutterAppDelegate
@end
#include "AppDelegate.h"
#include "GeneratedPluginRegistrant.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[GeneratedPluginRegistrant registerWithRegistry:self];
// Override point for customization after application launch.
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

Launch Screen Assets

You can customize the launch screen with your own desired assets by replacing the image files in this directory.

You can also do it by opening your Flutter project's Xcode project with open ios/Runner.xcworkspace, selecting Runner/Assets.xcassets in the Project Navigator and dropping in the desired images.

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
//
// Generated file. Do not edit.
//
#ifndef GeneratedPluginRegistrant_h
#define GeneratedPluginRegistrant_h
#import <Flutter/Flutter.h>
@interface GeneratedPluginRegistrant : NSObject
+ (void)registerWithRegistry:(NSObject<FlutterPluginRegistry>*)registry;
@end
#endif /* GeneratedPluginRegistrant_h */
//
// Generated file. Do not edit.
//
#import "GeneratedPluginRegistrant.h"
#import <flutter_blue/FlutterBluePlugin.h>
@implementation GeneratedPluginRegistrant
+ (void)registerWithRegistry:(NSObject<FlutterPluginRegistry>*)registry {
[FlutterBluePlugin registerWithRegistrar:[registry registrarForPlugin:@"FlutterBluePlugin"]];
}
@end
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>haha_yo</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>
#import <Flutter/Flutter.h>
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char* argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'options.dart';
import 'dart:math';
import 'dart:async';
import 'globals.dart' as globals;
import 'package:flutter_blue/flutter_blue.dart';
import 'package:tuple/tuple.dart';
class game_main extends StatelessWidget {
@override
Widget build(BuildContext context) {
// forcefully set orientation
SystemChrome.setPreferredOrientations(
[DeviceOrientation.landscapeLeft, DeviceOrientation.landscapeRight]);
//TODO retrieve globals before each game
return new Scaffold(
body: new Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
alignment: Alignment.topCenter,
child: ColorParentWidget(visible: true),
));
}
}
class ColorParentWidget extends StatefulWidget {
bool visible;
ColorParentWidget({@required this.visible});
List colors = [Colors.green, Colors.yellow, Colors.red, Colors.purple];
_ParentColorState createState() => _ParentColorState(
selectedColor: colors[Random().nextInt(4)], visibleStart: visible);
}
class _ParentColorState extends State<ColorParentWidget> {
Stopwatch watch;
int cnt = 20;
bool gameStarted = false;
Color selectedColor;
List colors = [Colors.green, Colors.yellow, Colors.red, Colors.purple];
bool visibleStart = true;
bool visibleEnd = false;
bool endGame = false;
int speed = 0xFF;
List<int> wearableSpeed = [0x00, 0x00, 0x00, 0x00];
final TextEditingController myController = TextEditingController();
_ParentColorState(
{@required this.selectedColor , @required this.visibleStart});
@override
void dispose() {
// Clean up the controller when the Widget is disposed
myController.dispose();
super.dispose();
}
void saveDialog(bool variable){
showDialog(context: context,
builder: (BuildContext context){
return AlertDialog(
title: new Text("Save your result"),
content: new TextField(
controller: myController,
decoration: InputDecoration(
),
),
actions: <Widget>[
new FlatButton(
//color: Colors.blueAccent,
onPressed: (){
switch(globals.gameMode){
//normal
case 0: globals.statisticsNormal.add(new Tuple2(myController.text, watch.elapsedMilliseconds));
break;
//wearable
case 1:globals.statisticsWearable.add(new Tuple2(myController.text, watch.elapsedMilliseconds));
break;
//hardmode
case 2:globals.statisticsHardmode.add(new Tuple2(myController.text, watch.elapsedMilliseconds));
break;
}
Navigator.pop(context);
},
child: new Text("Save"))
],
);
}
);
}
void _handleState(Color color) async {
if (!(cnt <= 1)) {
if (!gameStarted) {
watch = Stopwatch();
watch.start();
gameStarted = true;
globals.idxCurrColor = colors.indexOf(selectedColor);
}
// the delayed duration
// randomized color
cnt--;
if (globals.gameMode == 2) {
_gameLogicHardmode();
} else {
_gameLogic();
}
} else {
// TODO send result to the leaderboards based on the selected mode
cnt--;
selectedColor = Colors.white;
wearableSpeed = [0x00, 0x00, 0x00, 0x00];
// conserve the current time
watch.stop();
// show the endgame overlay
setState(() {
endGame = true;
});
}
}
void _gameLogicHardmode() async {
//device is definitely connected otherwise
int pos = globals.idxCurrColor;
int posWear ;
switch (pos){
case 0:
posWear = 2;
wearableSpeed[posWear + 1] = speed;
break;
case 1: posWear = 3;
wearableSpeed[posWear - 1] = speed;
break;
case 2: posWear = 0;
wearableSpeed[posWear] = speed;
break;
case 3: posWear = 1;
wearableSpeed[posWear] = speed;
break;
}
globals.device.writeCharacteristic(globals.char, wearableSpeed);
await Future.delayed(new Duration(milliseconds: 150));
wearableSpeed = [0x00,0x00, 0x00,0x00];
globals.device.writeCharacteristic(globals.char, wearableSpeed );
pos = Random().nextInt(4);
if (pos == globals.idxCurrColor){
pos = (pos + 1) % 4;
}
globals.idxCurrColor = pos;
selectedColor = colors[pos];
}
void _gameLogic() async {
// --------------game logic-----------------
// wearable mode
//TODO hard mode impl
int pos = globals.idxCurrColor;
if (globals.gameMode == 1) {
switch (pos) {
case 0:
wearableSpeed[pos] = speed;
break;
case 1:
wearableSpeed[pos] = speed;
break;
case 2:
wearableSpeed[pos + 1] = speed;
break;
case 3:
wearableSpeed[pos - 1] = speed;
break;
}
// make the motors move
globals.device.writeCharacteristic(globals.char, wearableSpeed);
await Future.delayed(new Duration(milliseconds: 200));
wearableSpeed = [0x00,0x00,0x00,0x00];
globals.device.writeCharacteristic(globals.char, wearableSpeed);
}
await Future.delayed(new Duration(milliseconds: 400));
pos = Random().nextInt(4);
if(pos == globals.idxCurrColor) {
pos = ((pos + 1) % 4);
}
globals.idxCurrColor = pos;
selectedColor = colors[pos];
// ---------
// ----------gamelogic------------------
}
void _hideOverlayStart(bool opacity) {
setState(() {
visibleStart = opacity;
visibleEnd = !opacity;
});
}
void _hideOverlayEnd(bool opacity) {
setState(() {
// reset the attributes ->
cnt = 20;
gameStarted = false;
selectedColor = colors[Random().nextInt(4)];
globals.idxCurrColor = colors.indexOf(selectedColor);
visibleStart = true;
visibleEnd = false;
endGame = false;
});
}
List<Widget> createGameField() {
int cnt_left = 0;
int cnt_top = 0;
var pos_arr_left = [0, 0.5, 0, 0.5];
var pos_arr_top = [0, 0, 0.5, 0.5];
return colors
.map((final color) => Positioned(
width: MediaQuery.of(context).size.width / 2,
left: MediaQuery.of(context).size.width * pos_arr_left[cnt_left++],
top: MediaQuery.of(context).size.height * pos_arr_top[cnt_top++],
child: colorWidget(
color: color,
tapped: selectedColor == color,
onChanged: (bool tapped) {
setState(() {
_handleState(color);
});
})))
.toList();
}
@override
Widget build(BuildContext context) {
return new Stack(
children: [
createGameField(),
<Widget>[
GameOverlay(
visible: true,
counter: cnt,
)
],
<Widget>[
endGame
? new EndGameOverlay(
onChanged: _hideOverlayEnd,
watch: watch,
visible: visibleEnd,
saveDialog: saveDialog,
)
: new StartGameOverlay(
visible: visibleStart, onChanged: _hideOverlayStart)
],
].expand((x) => x).toList());
}
}
//inspired by StartGameOverlay
class EndGameOverlay extends StatelessWidget {
EndGameOverlay({@required this.onChanged, this.visible, this.watch, this.saveDialog});
Stopwatch watch;
ValueChanged<bool> onChanged;
ValueChanged<bool> saveDialog;
bool visible;
void _onPressed(){
saveDialog(true);
}
@override
Widget build(BuildContext context) {
var watchTime = watch.elapsedMilliseconds;
// TODO calc min:sec from milliseconds
var time = watchTime / 1000;
return Visibility(
visible: visible,
child: Container(
color: Colors.white.withOpacity(0.5),
child: Stack(
alignment: Alignment.center,
children: <Widget>[
// time display -> alignment top center
Positioned(
top: MediaQuery.of(context).size.height*0.2,
child: new Container(
alignment: Alignment.topCenter,
child: new Text(
"Your Time: $time seconds",
style: TextStyle(
fontSize: 25,
fontWeight: FontWeight.bold,
color: Colors.black),
),
),
),
new Container(
width: MediaQuery.of(context).size.width / 2,
alignment: Alignment.center,
child: new RaisedButton(
color: Colors.blueAccent,
child: new Text("Start again", style: new TextStyle(fontSize:25),),
// Restart _ParentColorWidget
onPressed: () {
onChanged(false);
}),
),
new Positioned(
top: MediaQuery.of(context).size.height *0.65 ,
child: new Container(
child: RaisedButton(
color: Colors.blueAccent,
child: new Text("Save to Leaderboard"),
onPressed: _onPressed),
)
),
new Container(
alignment: Alignment.bottomCenter,
child: new RaisedButton(
color: Colors.blueAccent,
child: new Icon(Icons.arrow_back),
onPressed: () {
Navigator.pop(context);
},
))
],
),
),
);
}
}
class StartGameOverlay extends StatelessWidget {
bool visible;
ValueChanged<bool> onChanged;
StartGameOverlay({@required this.visible, this.onChanged});
@override
Widget build(BuildContext context) {
return new Positioned(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
child: Visibility(
visible: visible,
// container for the nearly transparent overlay
child: GestureDetector(
onTap: () {
onChanged(false);
},
child: Container(
alignment: Alignment.center,
color: Colors.white.withOpacity(0.5),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
child: Column(children: <Widget>[
Text(
"Tap anywhere to start",
style: TextStyle(fontSize: 30),
),
// Backbutton
new RaisedButton(
onPressed: () {
Navigator.pop(context);
},
child: Text(
"Back",
style: TextStyle(fontSize: 20),
),
),
])),
])))));
}
}
class colorWidget extends StatelessWidget {
// param + constructor
Color color;
bool tapped;
// ValueChanged<Color> onChanged;
ValueChanged<bool> onChanged;
colorWidget({@required this.onChanged, this.color, this.tapped});
void _onTap() {
if (tapped) {
onChanged(!tapped);
} else {}
}
@override
Widget build(BuildContext context) {
return new Container(
width: MediaQuery.of(context).size.width * 0.5,
height: MediaQuery.of(context).size.height * 0.5,
child: GestureDetector(
onTap: _onTap,
child: new Container(
color: tapped ? Colors.black : color,
)));
}
}
class GameOverlay extends StatelessWidget {
GameOverlay({this.visible, this.counter});
bool visible;
int counter;
@override
Widget build(BuildContext context) {
var width = MediaQuery.of(context).size.width;
var height = MediaQuery.of(context).size.height;
return new Visibility(
visible: visible,
// positioned well -> done
// TODO some finetuning for the positioning
child: Positioned(
left: (width / 2) - (0.2 * width / 2),
top: (height / 2) - (0.2 * height / 2),
width: width * 0.2,
height: height * 0.2,
child: Container(
alignment: Alignment.center,
color: Colors.white,
child: new Text(
"$counter",
style: new TextStyle(
color: Colors.black,
fontSize: 20,
),
))));
}
}
library hahayo.globals;
import 'package:flutter_blue/flutter_blue.dart';
import 'dart:async';
import 'package:tuple/tuple.dart';
// 0: normal, 1: wearable, 2: hardmode
int gameMode = 0;
List<Tuple2<String,int>> statisticsHardmode = [new Tuple2("Otto",10000),new Tuple2("Traudel", 20000)];
List<Tuple2<String,int>> statisticsNormal = [new Tuple2("Otto",10000),new Tuple2("Traudel", 20000)];
List<Tuple2<String,int>> statisticsWearable = [new Tuple2("Otto",10000),new Tuple2("Traudel", 20000)];
//bluetooth
BluetoothDevice device;
BluetoothCharacteristic char;
StreamSubscription connection;
bool BLEconnected = false;
StreamSubscription deviceStateSubscription;
BluetoothDeviceState state = BluetoothDeviceState.disconnected;
int idxCurrColor;
import 'package:flutter/material.dart';
import 'game.dart';
import 'leaderboard.dart';
import 'options.dart';
import 'package:flutter/services.dart';
class home_screen_ extends StatelessWidget {
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeLeft,
DeviceOrientation.landscapeRight,
]);
return new Scaffold(
backgroundColor: Colors.white,
appBar: AppBar(
title: new Text("Hunt the Tile"),
backgroundColor: Colors.blue,
),
body: new Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new RaisedButton(
onPressed: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => game_main()));
},
color: Colors.blue,
child: new Text(
"Start",
style: TextStyle(
fontSize: 35.0,
fontWeight: FontWeight.bold,
color: Colors.white),
)),
],
),
new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new RaisedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => leaderboard_main()));
},
color: Colors.blue,
child: new Text(
"Leaderboards",
style: TextStyle(
fontSize: 35.0,
fontWeight: FontWeight.bold,
color: Colors.white),
)),
],
),
new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new RaisedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => options_main()));
},
color: Colors.blue,
child: new Text(
"Options",
style: TextStyle(
fontSize: 35.0,
fontWeight: FontWeight.bold,
color: Colors.white),
))
],
),
],
))
// Button Start
// Button Leaderboards
// Button Options
);
}
}
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:haha_yo/globals.dart' as globals;
import 'package:tuple/tuple.dart';
class leaderboard_main extends StatelessWidget {
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeLeft,
DeviceOrientation.landscapeRight,
]);
return new DefaultTabController(
length: LeaderboardTabs.length,
child: new Scaffold(
appBar: new AppBar(
title: new Text("Leaderboards"),
bottom: TabBar(
isScrollable: true,
tabs: LeaderboardTabs.map((ListTab l) {
return Tab(
text: l.name,
);
}).toList(),
),
),
body: TabBarView(children: <Widget>[
leaderboard_normal(),
leaderboard_wearable(),
leaderboard_hardmode()
]),
));
}
}
const List<ListTab> LeaderboardTabs = <ListTab>[
const ListTab(name: 'Normal'),
const ListTab(name: 'Wearable'),
const ListTab(name: 'Hardmode'),
];
// list of the different leaderboards
class ListTab {
const ListTab({this.name});
final String name;
}
class leaderboard_normal extends StatefulWidget {
_leaderboard_normal createState() => _leaderboard_normal();
}
class _leaderboard_normal extends State<leaderboard_normal> {
void _sortList(List<Tuple2<String, int>> aList){
aList.sort(
(a,b) =>
a.item2.compareTo(b.item2)
);
}
List<Widget> buildList(){
_sortList(globals.statisticsNormal);
return globals.statisticsNormal.map((Tuple2 tuple){
var item1 = tuple.item1;
var item2 = tuple.item2/1000;
return new ListTile(
title: new Center(
child: new Text("Name: $item1")),
subtitle: new Center(
child: new Text("Time: $item2 seconds")
)
);
}
).toList();
}
@override
Widget build(BuildContext context) {
return new ListView(
children: buildList(),
);
}
}
class leaderboard_wearable extends StatefulWidget {
_leaderboard_wearable createState() => _leaderboard_wearable();
}
class _leaderboard_wearable extends State<leaderboard_wearable> {
void _sortList(List<Tuple2<String, int>> aList){
aList.sort((a,b) =>
a.item2.compareTo(b.item2)
);
}
List<Widget> buildList(){
_sortList(globals.statisticsWearable);
return globals.statisticsWearable.map((Tuple2 tuple){
var item1 = tuple.item1;
var item2 = tuple.item2/1000;
return new ListTile(
title: new Center(
child: new Text("Name: $item1")),
subtitle: new Center(
child: new Text("Time: $item2 seconds")
)
);
}
).toList();
}
@override
Widget build(BuildContext context) {
return new ListView(
children: buildList(),
) ;
}
}
class leaderboard_hardmode extends StatefulWidget {
_leaderboard_hardmode createState() => _leaderboard_hardmode();
}
class _leaderboard_hardmode extends State<leaderboard_hardmode> {
void _sortList(List<Tuple2<String, int>> aList){
aList.sort((a,b) =>
a.item2.compareTo(b.item2)
);
}
List<Widget> buildList(){
_sortList(globals.statisticsHardmode);
return globals.statisticsHardmode.map((Tuple2 tuple){
var item1 = tuple.item1;
var item2 = tuple.item2/1000;
return new ListTile(
title: new Center(
child: new Text("Name: $item1")),
subtitle: new Center(
child: new Text("Time: $item2 seconds")
)
);
}
).toList();
//TODO compare function to sort the list
}
@override
Widget build(BuildContext context) {
return new ListView(
children: buildList(),
);
}
}
import 'package:flutter/material.dart';
import 'home_screen.dart';
import 'globals.dart' as globals;
import 'package:flutter_blue/flutter_blue.dart';
void main() => runApp(Game());
class Game extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(title: 'Awesome Game', home: home_screen_());
}
}
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_blue/flutter_blue.dart';
import 'dart:async';
import 'globals.dart' as globals;
class options_main extends StatelessWidget {
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeLeft,
DeviceOrientation.landscapeRight,
]);
return new Scaffold(
appBar: new AppBar(
title: Text("Options"),
),
body: new Center(
child: new Container(
child: new ListView(
children: <Widget>[
new rules(),
// new Settings(),
new Mode(),
new Wearable(),
],
))),
);
}
}
class Mode extends StatefulWidget {
_mode createState() => _mode();
}
class _mode extends State<Mode> {
int _radioValue = globals.gameMode;
void _showAlertDialog(Text text1, Text text2) {
// set up the button
Widget okButton = FlatButton(
child: Text("OK"),
onPressed: () {
Navigator.pop(context);
},
);
// set up the AlertDialog
AlertDialog alert = AlertDialog(
title: text1,
content: text2,
actions: [
okButton,
],
);
// show the dialog
showDialog(
context: context,
builder: (BuildContext context) {
return alert;
},
);
}
void _onPressed(int value) {
if (value != 0 && !globals.BLEconnected){
//show alert dialog
_showAlertDialog(new Text("No Bluetooth device connected"),
new Text("Please connect a Bluetooth device to select this option"));
return ;
}
setState(() {
_radioValue = value;
globals.gameMode = value;
// https://stackoverflow.com/questions/29182581/global-variables-in-dart
});
}
// TODo conserve State in the globals
@override
Widget build(BuildContext context) {
// set the state of the radio button to "Normal"
return new ExpansionTile(
title: new Text("Game mode"),
children: <Widget>[
new Container(
width: MediaQuery.of(context).size.width,
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Text("Normal"),
new Radio(
value: 0, groupValue: _radioValue, onChanged: _onPressed),
new Text("Wearable"),
new Radio(
value: 1, groupValue: _radioValue, onChanged: _onPressed),
new Text("Hardmode"),
new Radio(
value: 2,
groupValue: _radioValue,
onChanged: _onPressed,
),
],
),
)
],
);
}
}
class Settings extends StatefulWidget {
_settings createState() => _settings();
}
class _settings extends State<Settings> {
int _settingsValue = 0;
void _onPressed(int value) {
setState(() {
_settingsValue = value;
});
}
@override
Widget build(BuildContext context) {
return new ExpansionTile(
title: new Text("Game settings"),
children: <Widget>[
new Container(
width: MediaQuery.of(context).size.width,
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Text("Tiles"),
new Radio(
value: 0, groupValue: _settingsValue, onChanged: _onPressed),
new Text("Time"),
new Radio(
value: 1, groupValue: _settingsValue, onChanged: _onPressed),
],
),
)
],
);
}
}
class Wearable extends StatefulWidget {
_wearable createState() => _wearable();
}
class _wearable extends State<Wearable> {
//for layout and widgets
Color color = Colors.red;
Text text = new Text("Connect to Wearable");
// for Bluetooth connect
bool BLEconnected = globals.BLEconnected;
FlutterBlue flutterBlue = FlutterBlue.instance;
BluetoothDevice connectedDevice = globals.device;
BluetoothCharacteristic usedCharacteristic = globals.char;
//StreamSubscription connection = globals.connection;
StreamSubscription scanSubscription;
bool deviceIsConnected = false;
void _showAlertDialog(Text text1, Text text2) {
// set up the button
Widget okButton = FlatButton(
child: Text("OK"),
onPressed: () {
Navigator.pop(context);
},
);
// set up the AlertDialog
AlertDialog alert = AlertDialog(
title: text1,
content: text2,
actions: [
okButton,
],
);
// show the dialog
showDialog(
context: context,
builder: (BuildContext context) {
return alert;
},
);
}
void _onPressed() async {
// Create a connection to the bluetooth device
// device instance
// FlutterBlue instance
FlutterBlue flutterBlue = FlutterBlue.instance;
bool bluetoothOn = await flutterBlue.isOn;
if (!bluetoothOn){
//alert dialog
_showAlertDialog(new Text("Bluetooth is turned off"), new Text("Please turn the Bluettoth on"));
return;
}
//Scanning
scanSubscription = flutterBlue
.scan(timeout: new Duration(seconds: 3))
.listen((scanResult) {
//TODO
if (scanResult.device.name == "TECO Wearable 3") {
globals.device = scanResult.device;
print("hello");
}
}, onDone: cancelScan);
}
void cancelScan() {
// print("cancelled");
scanSubscription.cancel();
scanSubscription = null;
// print("cancelScan: " + connectedDevice.name);
if (globals.device == null) {
_showAlertDialog(new Text("The Bluettoth device seems to be turned off"), new Text("Please check the bluetooth device."));
} else {
_connect();
}
}
void _connect() async {
// without timeout connection has to be terminated voluntarily
if (!BLEconnected) {
globals.connection = flutterBlue.connect(globals.device).listen((s) async {
if (s == BluetoothDeviceState.connected) {
List<BluetoothService> services = await globals.device.discoverServices();
BluetoothService service = services.toList().removeAt(2);
usedCharacteristic = service.characteristics.toList().first;
BLEconnected = true;
globals.BLEconnected = BLEconnected;
_setStateBLEConnected();
globals.char = usedCharacteristic;
globals.BLEconnected = true;
}
});
}
// globals.deviceStateSubscription = globals.device.onStateChanged().listen((s){
// globals.state = s;
// });
}
void _setStateBLEConnected() {
setState(() {
color = Colors.green;
text = new Text("connected");
});
}
void _cancelConnectiontoBLE() {
setState(() {
globals.connection.cancel();
globals.connection = null;
color = Colors.red;
text = new Text("Connect to Wearable");
globals.BLEconnected = false;
globals.device = null;
scanSubscription = null;
BLEconnected = false;
});
}
// TODO share device and characteristic
void _testWearable() async {
// print(connectedDevice.name);
// print(usedCharacteristic.uuid);
usedCharacteristic = globals.char;
globals.device
.writeCharacteristic(usedCharacteristic, [0xFF, 0x00, 0x00, 0x00]);
await Future.delayed(new Duration(seconds: 1));
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0x00, 0x00, 0x00]);
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0xFF, 0x00, 0x00]);
await Future.delayed(new Duration(seconds: 1));
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0x00, 0x00, 0x00]);
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0x00, 0xFF, 0x00]);
await Future.delayed(new Duration(seconds: 1));
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0x00, 0x00, 0x00]);
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0x00, 0x00, 0xFF]);
await Future.delayed(new Duration(seconds: 1));
globals.device
.writeCharacteristic(usedCharacteristic, [0x00, 0x00, 0x00, 0x00]);
}
@override
Widget build(BuildContext context) {
// if (globals.connection.isPaused){
// print("hello2");
// _cancelConnectiontoBLE();
// }
// if (globals.state == BluetoothDeviceState.disconnected && globals.BLEconnected == false){
// //globals.device = null;
// globals.char = null;
// globals.connection = null;
// globals.BLEconnected = false;
// globals.deviceStateSubscription= null;
// }
return new ExpansionTile(
title: new Text("Connection to Wearable"),
children: <Widget>[
new RaisedButton(
onPressed: !globals.BLEconnected ? _onPressed : () {},
child: globals.BLEconnected ? new Text("connected") : text,
color: globals.BLEconnected ? Colors.green : color,
),
new Container(
child: globals.BLEconnected
? new RaisedButton(
onPressed: _cancelConnectiontoBLE,
child: Text("disconnect"),
)
: Container()),
new Container(
child: globals.BLEconnected
? new RaisedButton(
onPressed: _testWearable,
color: Colors.white70,
child: Text("Test Wearable"),
)
: Container()),
new ExpansionTile(
title: new Text("How to wear the wearable"),
// backgroundColor: Colors.deepPurpleAccent,
children: <Widget>[
new RichText(
text: new TextSpan(
text:
"Put the werable beanie on your head with either the hole is facing backwards or "
"the colored marker ath the middle of your forehead. Then turn the beanie to the right by 45 degrees "
"(a turn by +45 degrees in the mathematical context). We advise to use the option 'Test wearable' to verify"
"if the wearable is placed correctly on your head. The right postion is, if one motor vibrates at the front left,"
"front right, back right and back left, in this order. Also adjust the wearable so it is comfortable"
"for you to wear it ",
style: new TextStyle(
fontSize: 20,
// fontWeight: FontWeight.bold,
color: Colors.black)))
],
)
],
);
}
}
class rules extends StatelessWidget {
@override
Widget build(BuildContext context) {
//
return new ExpansionTile(
title: new Text("Rules"),
children: <Widget>[
new RichText(
// TODO write the rules -> improve the writing
text: new TextSpan(
text:
"The game Hunt the Square is simple. The goal of the game is to tap as fast possible the black rectangle 20 times. "
"The black rectangle changes its position randomly after each tap. Note that the rectangle may be at the same position again.",
style: TextStyle(
fontSize: 20,
color: Colors.black)),
),
new ExpansionTile(
title: new Text("Wearable"),
children: <Widget>[
new RichText(
text: new TextSpan(
text: "In this mode the werable supports you in playing the game. "
"The Wearable vibrates at the postion were the black rectangle is located on the screen.",
style: TextStyle(
fontSize: 20,
color: Colors.black)))
],
),
new ExpansionTile(
title: new Text("Hardmode"),
children: <Widget>[
new RichText(
text: new TextSpan(
text:
"In the Hardmode, the wearable tries to confuse you. The wearable vibrates in the opposite direction to"
"which the black rectangle is located on the screen ",
style: TextStyle(
fontSize: 20,
color: Colors.black)))
],
)
],
);
}
}
# Generated by pub
# See https://www.dartlang.org/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
url: "https://pub.dartlang.org"
source: hosted
version: "2.0.8"
boolean_selector:
dependency: transitive
description: