Mixing PyQt4 and Maya UI objects
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
from PyQt4 import QtCore, QtGui | |
import maya.cmds as cmds | |
import maya.OpenMayaUI as mui | |
import sip | |
global app | |
class MyDialog(QtGui.QDialog): | |
def __init__(self, parent=None): | |
super(MyDialog, self).__init__(parent=parent) | |
self.setObjectName("MyWindow") | |
self.resize(800, 600) | |
self.setWindowTitle("PyQt ModelPanel Test") | |
self.verticalLayout = QtGui.QVBoxLayout(self) | |
self.verticalLayout.setObjectName("mainLayout") | |
layout = mui.MQtUtil.fullName(long(sip.unwrapinstance(self.verticalLayout))) | |
cmds.setParent(layout) | |
self._cameraName = cmds.camera()[0] | |
nodeName = cmds.modelPanel(cam=self._cameraName) | |
ptr = mui.MQtUtil.findControl(nodeName) | |
self.modelPanel = sip.wrapinstance(long(ptr), QtCore.QObject) | |
self.verticalLayout.addWidget(self.modelPanel) | |
def show(self): | |
super(MyDialog, self).show() | |
self.modelPanel.repaint() | |
def show(): | |
global app | |
app = QtGui.QApplication.instance() | |
ptr = mui.MQtUtil.mainWindow() | |
win = sip.wrapinstance(long(ptr), QtCore.QObject) | |
d = MyDialog(parent=win) | |
d.show() | |
return d |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment