Created
January 26, 2012 18:01
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Generating a list of Float2 pointers using MScriptUtil
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from maya import OpenMaya | |
import random | |
import sys | |
ptrArray = [] | |
numObjs = 4 | |
print "Before" | |
for obj in range(numObjs): | |
data = [random.uniform(0,1), random.uniform(0,1)] | |
util = OpenMaya.MScriptUtil() | |
util.createFromList(data, 2) | |
ptrArray.append( (util.asFloat2Ptr(), util) ) | |
print data | |
print "After" | |
getItem = util.getFloat2ArrayItem | |
for ptr, _ in ptrArray: | |
print [getItem( ptr, 0, 0 ), getItem( ptr, 0, 1 )] | |
# OUTPUT: | |
# | |
# Before | |
# [0.89307049110058534, 0.40570332879091231] | |
# [0.93074504835543426, 0.17761800498029423] | |
# [0.89936420586396393, 0.4011772803522774] | |
# [0.70293726920888766, 0.89923031176507728] | |
# After | |
# [0.8930705189704895, 0.4057033360004425] | |
# [0.93074506521224976, 0.17761801183223724] | |
# [0.89936423301696777, 0.40117728710174561] | |
# [0.70293724536895752, 0.89923030138015747] |
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