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Created June 7, 2024 16:50
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Hades II - XBOX Mouse Input Logs
date time [thread name/id ] file:line v |
2024-06-06 22:27:09 [MainThread ] Log.cpp:285 INFO| Opened log file Hades II.log
2024-06-06 22:27:09 [MainThread ] Program.cpp:2142 INFO| Previous stack guard size was 0 bytes
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /c
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: ../
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /steampowered
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /VerboseScriptLogging=false
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /DebugKeysEnabled=false
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /UnsafeDebugKeysEnabled=false
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /LiveCreateTextures=false
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /CheckNonExistingTextures=false
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /DirectLoadShell=true
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /SaveCollectionRateFloat=0.5
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /SaveCollectionDeathInterval=10
2024-06-06 22:27:09 [MainThread ] OptionSet.cpp:157 INFO| argument: /strictpackagechecks=true
2024-06-06 22:27:09 [MainThread ] PlatformService.cpp:85 INFO| Processor Count : 16
2024-06-06 22:27:09 [MainThread ] Program.cpp:2554 INFO| TotalRam: 16428122112
2024-06-06 22:27:09 [MainThread ] Program.cpp:2555 INFO| Running Hades II in 64-bit
2024-06-06 22:27:11 [MainThread ] Program.cpp:2613 INFO| Initial startup in 2.1 msec
2024-06-06 22:27:11 [MainThread ] PCSaveDevice.cpp:311 INFO| Opening save file for reading: activeProfile
2024-06-06 22:27:11 [MainThread ] BinaryLoadData.cpp:12 INFO| Reading 16 bytes
2024-06-06 22:27:11 [MainThread ] ProfileManager.cpp:46 INFO| Loading default profile C:\Users\John\Saved Games\Hades II Profile1
2024-06-06 22:27:11 [MainThread ] ProfileManager.cpp:196 INFO| ProfileManager::Load(): Profile1
2024-06-06 22:27:11 [MainThread ] PCSaveDevice.cpp:311 INFO| Opening save file for reading: Profile1.sjson
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: BackupSaveCount = 7
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: ControlsResetRevisionViewed = 91027
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: CurrentSettingsCategory = 32
2024-06-06 22:27:11 [MainThread ] ProfileManager.cpp:227 INFO| Load profile Profile1.sjson successful
2024-06-06 22:27:11 [MainThread ] PCSaveDevice.cpp:311 INFO| Opening save file for reading: GlobalSettingsWin.sjson
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:770 INFO| ConfigOption: GraphicsQualityPreset = GraphicsQualityPreset_High
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: NewUpdateSoundRevisionViewed = 91027
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: LastRoadmapRevisionViewed = 92350
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:749 INFO| ConfigOption: NoBorder = true
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: LastPatchNoteRevisionViewed = 92350
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: Y = 1440
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: X = 3440
2024-06-06 22:27:11 [MainThread ] ConfigOptions.cpp:749 INFO| ConfigOption: AutoDetectLowResAssets = false
2024-06-06 22:27:11 [MainThread ] ProfileManager.cpp:227 INFO| Load profile GlobalSettingsWin.sjson successful
2024-06-06 22:27:11 [MainThread ] BinarySaveData.cpp:17 INFO| Writing 16 bytes
2024-06-06 22:27:11 [MainThread ] Program.cpp:2642 INFO| Profile load in 0.0 msec
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:377 INFO| ----Begin printing all displays available on the system----
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:381 INFO| Number of detected displays: 2
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:528 INFO| Display[0]: Generic PnP Monitor
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:536 INFO| (640 x 480) (720 x 480) (720 x 576) (800 x 600) (1176 x 664) (1280 x 720) (1024 x 768)
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:536 INFO| (1280 x 768) (1360 x 768) (1366 x 768) (1280 x 800) (1152 x 864) (1600 x 900) (1280 x 960)
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:536 INFO| (1280 x 1024) (1600 x 1024) (1680 x 1050) (1440 x 1080) (1920 x 1080) (2560 x 1080)
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:540 INFO| (1600 x 1200) (1920 x 1200) (1920 x 1440) (2560 x 1440) (3440 x 1440)
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:528 INFO| Display[1]: Generic PnP Monitor
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:536 INFO| (600 x 800) (768 x 1024) (634 x 1128) (864 x 1152) (720 x 1280) (1024 x 1280) (768 x 1366)
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:540 INFO| (900 x 1600) (1200 x 1600) (1050 x 1680) (990 x 1760) (1080 x 1920)
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:544 INFO| ----Finish printing all displays available on the system----
2024-06-06 22:27:11 [MainThread ] Resolution.cpp:156 INFO| Monitor modes:
2024-06-06 22:27:11 [MainThread ] Program.cpp:2704 INFO| DisplayModes Configured
2024-06-06 22:27:11 [MainThread ] WindowsBase.cpp:714 INFO| Created window app Hades II
2024-06-06 22:27:11 [MainThread ] Resolution.cpp:156 INFO| Monitor modes:
2024-06-06 22:27:11 [MainThread ] Program.cpp:2848 INFO| DisplayModes Configured
2024-06-06 22:27:11 [MainThread ] Program.cpp:3199 INFO| Initializing steam
2024-06-06 22:27:11 [MainThread ] SteamWrapper.cpp:44 INFO| Steam Input initialized
2024-06-06 22:27:11 [MainThread ] Program.cpp:3210 INFO| Steam initialized
2024-06-06 22:27:11 [MainThread ] Program.cpp:2862 INFO| PlatformService Initialized
2024-06-06 22:27:11 [MainThread ] InputSystemWin64.cpp:200 INFO| SDL Initialized with SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
2024-06-06 22:27:11 [MainThread ] InputSystemWin64.cpp:218 INFO| InputSystemSDL Initialized
2024-06-06 22:27:11 [MainThread ] SDL2_GamePad.cpp:384 INFO| Could not open file: gamecontrollerdb.txt
2024-06-06 22:27:12 [MainThread ] Program.cpp:2874 INFO| InputSystem Initialized
2024-06-06 22:27:12 [MainThread ] ForgeRenderer.cpp:2034 INFO| Graphics Adapter Preferece: AUTO
2024-06-06 22:27:12 [MainThread ] AgsHelper.h:49 INFO| AMD Display Driver Version 4281772496
2024-06-06 22:27:12 [MainThread ] AgsHelper.h:50 INFO| AMD Display Driver Version 5.4.1
2024-06-06 22:27:12 [MainThread ] AgsHelper.h:51 INFO| AMD Radeon Software Version 22.20.42
2024-06-06 22:27:12 [MainThread ] NvApiHelper.h:38 INFO| NVIDIA Display Driver Version 54633
2024-06-06 22:27:12 [MainThread ] NvApiHelper.h:39 INFO| NVIDIA Build Branch r545_00
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1713 INFO| GPU[0] detected. Vendor ID: 10de, Model ID: 2504, Revision ID: a1, GPU Name: NVIDIA GeForce RTX 3060
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1713 INFO| GPU[1] detected. Vendor ID: 1002, Model ID: 1638, Revision ID: c8, GPU Name: AMD Radeon(TM) Graphics
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1713 INFO| GPU[2] detected. Vendor ID: 1414, Model ID: 8c, Revision ID: 0, GPU Name: Microsoft Basic Render Driver
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1839 INFO| GPU[0] detected for possible selection. Vendor ID: 10de, Model ID: 2504, Revision ID: a1, GPU Name: NVIDIA GeForce RTX 3060
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1839 INFO| GPU[1] detected for possible selection. Vendor ID: 1002, Model ID: 1638, Revision ID: c8, GPU Name: AMD Radeon(TM) Graphics
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1891 INFO| GPU[0] is selected as default GPU
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1892 INFO| Name of selected gpu: NVIDIA GeForce RTX 3060
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1893 INFO| Vendor id of selected gpu: 0x10de
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1894 INFO| Model id of selected gpu: 0x2504
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1895 INFO| Revision id of selected gpu: 0xa1
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:2413 INFO| Profile: AddDevice with FastCreate ON 0.198000
2024-06-06 22:27:12 [MainThread ] ForgeRenderer.cpp:2078 INFO| Amd driver version detected: 54633
2024-06-06 22:27:12 [MainThread ] ForgeRenderer.cpp:2079 INFO| Nvidia driver version detected: 54633
2024-06-06 22:27:12 [MainThread ] Program.cpp:2892 INFO| Renderer Initialized
2024-06-06 22:27:12 [MainThread ] Program.cpp:2905 INFO| Renderer Loaded
2024-06-06 22:27:12 [MainThread ] ConfigOptions.cpp:234 INFO| DetectSystemMinSpec
2024-06-06 22:27:12 [MainThread ] ConfigOptions.cpp:236 INFO| Total RAM Megabytes: 15667
2024-06-06 22:27:12 [MainThread ] Direct3D12.cpp:1573 INFO| Shared system graphics memory 7833 MB
2024-06-06 22:27:12 [MainThread ] ConfigOptions.cpp:240 INFO| Total Display Memory Megabytes: 19962
2024-06-06 22:27:12 [MainThread ] ConfigOptions.cpp:241 INFO| VRAM Megabytes: 12129
2024-06-06 22:27:12 [MainThread ] ConfigOptions.cpp:242 INFO| Shared Memory Megabytes: 7833
2024-06-06 22:27:12 [MainThread ] ConfigOptions.cpp:244 INFO| Total processor cores: 16
2024-06-06 22:27:12 [MainThread ] App.cpp:155 INFO| Starting app: Ship 92350
2024-06-06 22:27:12 [MainThread ] Resolution.cpp:89 INFO| ____________________________________Resolution::Resize __________________
2024-06-06 22:27:12 [MainThread ] Resolution.cpp:90 INFO| VIEWPORT: X: 0 Y: 0 W: 3440 H: 1440
2024-06-06 22:27:12 [MainThread ] Resolution.cpp:91 INFO| SCALE: X: 1.333333 Y: 1.333333
2024-06-06 22:27:12 [MainThread ] Resolution.cpp:92 INFO| FULL_VIEWPORT: X: 0 Y: 0 W: 3440 H: 1440
2024-06-06 22:27:12 [MainThread ] Resolution.cpp:93 INFO| ____________________________________Resolution::Resize__________________
2024-06-06 22:27:12 [MainThread ] App.cpp:178 INFO| Initializing graphics device: 3440x1440
2024-06-06 22:27:12 [MainThread ] App.cpp:184 INFO| Setting fullscreen: false
2024-06-06 22:27:12 [MainThread ] App.cpp:206 INFO| Create components
2024-06-06 22:27:12 [MainThread ] App.cpp:223 INFO| Full screen bloom
2024-06-06 22:27:12 [MainThread ] App.cpp:224 INFO| Frame rate counter
2024-06-06 22:27:12 [MainThread ] App.cpp:230 INFO| Done with constructor
2024-06-06 22:27:12 [MainThread ] App.cpp:233 INFO| Setting RandomSeed: 1046760521
2024-06-06 22:27:12 [MainThread ] App.cpp:494 INFO| App Initialize
2024-06-06 22:27:12 [MainThread ] DrawManager.cpp:234 INFO| Started adding shader files
2024-06-06 22:27:13 [MainThread ] DrawManager.cpp:282 INFO| Finished adding shader files
2024-06-06 22:27:13 [MainThread ] ForgeRenderer.cpp:2766 INFO| Early pipeline creation for Default, BS_AlphaBlend, DS_None
2024-06-06 22:27:13 [MainThread ] ForgeRenderer.cpp:2770 INFO| Early pipeline creation for Blit2D, BS_Opaque, DS_None
2024-06-06 22:27:13 [MainThread ] ForgeRenderer.cpp:2774 INFO| Early pipeline creation for Blit2DDepth, BS_Opaque, DS_DepthWrite
2024-06-06 22:27:13 [MainThread ] ForgeRenderer.cpp:2778 INFO| Early pipeline creation finished
2024-06-06 22:27:13 [MainThread ] DrawManager.cpp:285 INFO| Finished adding shader resources
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: Launch.pkg
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest Launch
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest Launch
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: Launch 4Mb in 0.00s
2024-06-06 22:27:13 [MainThread ] ScreenManager.cpp:117 INFO| Load Launch Pkg took 0.002973 seconds
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: Dev.pkg
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest Dev
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest Dev
2024-06-06 22:27:13 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: Dev 72Mb in 0.04s
2024-06-06 22:27:13 [MainThread ] ScreenManager.cpp:123 INFO| Dev Pkg took 0.037505 seconds
2024-06-06 22:27:13 [MainThread ] WindowsService.cpp:480 INFO| german
2024-06-06 22:27:13 [MainThread ] ScreenManager.cpp:131 INFO| Localization::Init() took 0,133382 seconds
2024-06-06 22:27:13 [LoadTaskScheduler] PCSaveDevice.cpp:329 INFO| Unable to find save file: Profile1.ctrls
2024-06-06 22:27:13 [MainThread ] GameDataManager.cpp:264 INFO| Reading game data from C:\Program Files (x86)\Steam\steamapps\common\Hades II\Content\Game
2024-06-06 22:27:13 [LoadTaskScheduler] LuaExt.cpp:483 INFO| Lua interface destroyed
2024-06-06 22:27:13 [MainThread ] App.cpp:334 INFO| App.resize 3440x1440 Windowed
2024-06-06 22:27:13 [MainThread ] Resolution.cpp:89 INFO| ____________________________________Resolution::Resize __________________
2024-06-06 22:27:13 [MainThread ] Resolution.cpp:90 INFO| VIEWPORT: X: 0 Y: 0 W: 3440 H: 1440
2024-06-06 22:27:13 [MainThread ] Resolution.cpp:91 INFO| SCALE: X: 1,333333 Y: 1,333333
2024-06-06 22:27:13 [MainThread ] Resolution.cpp:92 INFO| FULL_VIEWPORT: X: 0 Y: 0 W: 3440 H: 1440
2024-06-06 22:27:13 [MainThread ] Resolution.cpp:93 INFO| ____________________________________Resolution::Resize__________________
2024-06-06 22:27:14 [MainThread ] LaunchScreen.cpp:197 INFO| new LaunchScreen
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:539 INFO| AudioManager.Initialize
2024-06-06 22:27:14 [MainThread ] PlatformAnalytics.cpp:27 INFO| Initializing Analytics
2024-06-06 22:27:14 [MainThread ] PlatformAnalytics.cpp:31 INFO| Done initializing Analytics
2024-06-06 22:27:14 [MainThread ] Program.cpp:3137 INFO| Application Init+Load 2,552000
2024-06-06 22:27:14 [MainThread ] Program.cpp:3151 INFO| User Document Path found!!
2024-06-06 22:27:14 [MainThread ] Program.cpp:3169 INFO| Log file created
2024-06-06 22:27:14 [MainThread ] Program.cpp:3184 INFO| Data correctly read!!
2024-06-06 22:27:14 [MainThread ] WindowsBase.cpp:1175 INFO| Application Init+Load 2,552000
2024-06-06 22:27:14 [LoadTaskScheduler] LaunchScreen.cpp:52 INFO| Load Manifests collect workload took 0,000685s
2024-06-06 22:27:14 [MainThread ] SDL2_GamePad.cpp:465 INFO| Unable to create the haptic device: Haptic: There are 0 haptic devices available
2024-06-06 22:27:14 [MainThread ] SDL2_GamePad.cpp:122 INFO| DetectGamePadModel (Vendor ID: 0x45e, Product ID: 0x2ff)
2024-06-06 22:27:14 [MainThread ] SDL2_GamePad.cpp:528 INFO| Gamepad added: Index = 0, Name = Xbox One Controller, GUID = 0300938d5e040000ff02000000007200, JoystickInstanceId = 0
2024-06-06 22:27:14 [MainThread ] SteamWrapper.cpp:298 ERR| [SteamWrapper] RequestStats - failed, 2
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:681 INFO| FMOD Default Rate 48000 Mode 0 Speakers 0 Software Channels: 64
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:688 INFO| FMOD changed to Rate: 48000 Mode: 3 Speakers: 2 Software Channels: 30
2024-06-06 22:27:14 [BinkPreloadTaskScheduler] GameAnalyticsService.cp:481 INFO| GameAnalytics init failed with error: Couldn't resolve host name
2024-06-06 22:27:14 [BinkPreloadTaskScheduler] CrashpadSetup.cpp:382 ERR| Upload event failed: Couldn't resolve host name
2024-06-06 22:27:14 [BinkPreloadTaskScheduler] CrashpadSetup.cpp:382 ERR| Upload event failed: Couldn't resolve host name
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:756 INFO| FMOD post init Rate 48000 Mode 3 Speakers 2
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:757 INFO| FMOD driver: Kopfhörer (Jabra Elite Active 75t)
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: MasterBank
2024-06-06 22:27:14 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::DefaultBlank blend state 5 depthState 1
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: MasterBank (0Mb in 0,04s)
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: MasterBank.strings
2024-06-06 22:27:14 [LoadTaskScheduler] LaunchScreen.cpp:70 INFO| Load Manifests took 0,114026s
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: MasterBank.strings (0Mb in 0,04s)
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Ambience
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Ambience (73Mb in 0,04s)
2024-06-06 22:27:14 [LoadTaskScheduler] LaunchScreen.cpp:95 INFO| binkAtlases took 0,065716s
2024-06-06 22:27:14 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: GUI.pkg
2024-06-06 22:27:14 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest GUI
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Music
2024-06-06 22:27:14 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest GUI
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Music (376Mb in 0,05s)
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Melinoe (3338 lines in 0,153066 seconds)
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Storyteller (227 lines in 0,032737 seconds)
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:1232 INFO| AudioManager categories loaded
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:787 INFO| AudioManager.FModStartup complete
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:520 INFO| Audio package version: 92312
2024-06-06 22:27:14 [LoadTaskScheduler] AudioManager.cpp:575 INFO| AudioManager.Initialize complete
2024-06-06 22:27:14 [LoadTaskScheduler] LaunchScreen.cpp:133 INFO| AudioManager::Initialize took 0,422758s
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:913 INFO| Data package version: 92075
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:545 INFO| Reading game data from C:\Program Files (x86)\Steam\steamapps\common\Hades II\Content\Game
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:934 INFO| ReadUnitData took 0,030515 seconds
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:985 INFO| ReadWeaponData took 0,035610 seconds
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:990 INFO| Projectile took 0,033023 seconds
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:995 INFO| ReadObstacleData took 0,235306 seconds
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:1000 INFO| Other Data took 0,021172 seconds
2024-06-06 22:27:14 [LoadTaskScheduler] GameDataManager.cpp:1005 INFO| ReadAllGrannyFilePaths took 0,009328 seconds
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: GUI 773Mb in 1,56s
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: GUI_Mouse.pkg
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest GUI_Mouse
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest GUI_Mouse
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: GUI_Mouse 0Mb in 0,00s
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Fx.pkg
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Fx
2024-06-06 22:27:15 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Fx
2024-06-06 22:27:18 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Fx 944Mb in 2,13s
2024-06-06 22:27:18 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ScriptsBase.pkg
2024-06-06 22:27:18 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ScriptsBase
2024-06-06 22:27:18 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ScriptsBase
2024-06-06 22:27:20 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ScriptsBase 1022Mb in 2,23s
2024-06-06 22:27:20 [LoadTaskScheduler] LaunchScreen.cpp:113 INFO| Load BasePackages took 5,965115
2024-06-06 22:27:25 [LoadTaskScheduler] GameDataManager.cpp:1010 INFO| ReadAnimationData took 10,254402 seconds
2024-06-06 22:27:27 [LoadTaskScheduler] GameDataManager.cpp:1015 INFO| ReadTextData took 2,640586 seconds
2024-06-06 22:27:27 [LoadTaskScheduler] GameDataManager.cpp:1017 INFO| ReadGameData took 13,259970 seconds
2024-06-06 22:27:27 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: GUI
2024-06-06 22:27:27 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: GUI (4Mb in 0,03s)
2024-06-06 22:27:27 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Fx
2024-06-06 22:27:27 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Fx (31Mb in 0,04s)
2024-06-06 22:27:27 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ScriptsBase
2024-06-06 22:27:27 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ScriptsBase (55Mb in 0,06s)
2024-06-06 22:27:27 [LoadTaskScheduler] LaunchScreen.cpp:183 INFO| Waiting for manifest and audio took 7,666053s
2024-06-06 22:27:28 [LoadTaskScheduler] LaunchScreen.cpp:186 INFO| GameDataManager::MarkCachesPermanent took 0,014107s
2024-06-06 22:27:28 [MainThread ] LaunchScreen.cpp:368 INFO| Done with boot load in 16,372669s
2024-06-06 22:27:28 [MainThread ] InGameUI.cpp:65 INFO| InGameUI Construct
2024-06-06 22:27:28 [MainThread ] LaunchScreen.cpp:652 INFO| Launch took 16,637550 seconds
2024-06-06 22:27:28 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::DefaultBlank blend state 5 depthState 0
2024-06-06 22:27:28 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Blit2DInv blend state 5 depthState 1
2024-06-06 22:27:28 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::DistanceFieldFancy blend state 1 depthState 1
2024-06-06 22:27:28 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::DistanceFieldText blend state 1 depthState 1
2024-06-06 22:27:29 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::AddColor blend state 1 depthState 1
2024-06-06 22:27:31 [MainThread ] ProfileManager.cpp:149 INFO| saveProfile()
2024-06-06 22:27:31 [LoadTaskScheduler] ProfileManager.cpp:96 INFO| beginning profile write
2024-06-06 22:27:31 [LoadTaskScheduler] ProfileManager.cpp:126 INFO| profile write done
2024-06-06 22:27:31 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::YUVA blend state 1 depthState 1
2024-06-06 22:27:35 [LoadTaskScheduler] PlatformFile.cpp:194 INFO| WindowsFile::DirectoryGetFiles( C:\Users\John\Saved Games\Hades II , , Profile*.sav )
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:836 INFO| ProgressManager.load Profile1.sav IPlatformSaveDevice
2024-06-06 22:27:35 [LoadTaskScheduler] PCSaveDevice.cpp:311 INFO| Opening save file for reading: Profile1.sav
2024-06-06 22:27:35 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 518541 bytes
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:878 INFO| Load succeeded
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:836 INFO| ProgressManager.load Profile1.v.sav IPlatformSaveDevice
2024-06-06 22:27:35 [LoadTaskScheduler] PCSaveDevice.cpp:311 INFO| Opening save file for reading: Profile1.v.sav
2024-06-06 22:27:35 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 9 bytes
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:878 INFO| Load succeeded
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:836 INFO| ProgressManager.load Profile1_Temp.sav IPlatformSaveDevice
2024-06-06 22:27:35 [LoadTaskScheduler] PCSaveDevice.cpp:311 INFO| Opening save file for reading: Profile1_Temp.sav
2024-06-06 22:27:35 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 399970 bytes
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:878 INFO| Load succeeded
2024-06-06 22:27:35 [MainThread ] RemoteProfileScreen.cpp:575 INFO| ActiveProfile = Profile1
2024-06-06 22:27:35 [MainThread ] RemoteProfileScreen.cpp:589 INFO| Profile1 == Profile1, ActiveProfile Index = 0
2024-06-06 22:27:35 [MainThread ] RemoteProfileScreen.cpp:663 INFO| Finishing Creating Components For RemoteProfileScreen
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:65 INFO| SetupProfiles
2024-06-06 22:27:35 [LoadTaskScheduler] PlatformFile.cpp:194 INFO| WindowsFile::DirectoryGetFiles( C:\Users\John\Saved Games\Hades II , , *.sjson )
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:70 INFO| Total saves :3
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:207 INFO| Getting Preferred Save
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:215 INFO| MainSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:222 INFO| tempSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:229 INFO| mainSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:235 INFO| tempSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:250 INFO| tempSaveValid >
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:79 INFO| localSaveFileName :Profile1_Temp.sav
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:82 INFO| !saveFileName.empty()
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:85 INFO| mProfileButtons[0]->mDataValue: Profile1_Temp
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:207 INFO| Getting Preferred Save
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:215 INFO| MainSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:222 INFO| tempSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:229 INFO| mainSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:235 INFO| tempSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:255 INFO| mainSaveIndex >= 0
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:79 INFO| localSaveFileName :
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:207 INFO| Getting Preferred Save
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:215 INFO| MainSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:222 INFO| tempSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:229 INFO| mainSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:235 INFO| tempSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:255 INFO| mainSaveIndex >= 0
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:79 INFO| localSaveFileName :
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:207 INFO| Getting Preferred Save
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:215 INFO| MainSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:222 INFO| tempSaveInfo
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:229 INFO| mainSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:235 INFO| tempSaveIndex >
2024-06-06 22:27:35 [LoadTaskScheduler] ProgressManager.cpp:255 INFO| mainSaveIndex >= 0
2024-06-06 22:27:35 [LoadTaskScheduler] RemoteProfileScreen.cpp:79 INFO| localSaveFileName :
2024-06-06 22:27:36 [MainThread ] RemoteProfileScreen.cpp:758 INFO| Enter Profile Button
2024-06-06 22:27:36 [MainThread ] RemoteProfileScreen.cpp:458 INFO| Enter StartOrContinueGame
2024-06-06 22:27:36 [MainThread ] RemoteProfileScreen.cpp:477 INFO| loading CheckPoint
2024-06-06 22:27:36 [MainThread ] ProgressManager.cpp:1192 INFO| ProgressManager.load Profile1_Temp.sav IPlatformSaveDevice
2024-06-06 22:27:36 [LoadTaskScheduler] PCSaveDevice.cpp:311 INFO| Opening save file for reading: Profile1_Temp.sav
2024-06-06 22:27:36 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 399970 bytes
2024-06-06 22:27:36 [MainThread ] ProgressManager.cpp:1259 INFO| Load succeeded
2024-06-06 22:27:36 [MainThread ] App.cpp:1490 INFO| App.Reset Start
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 0)
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 0)
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 0)
2024-06-06 22:27:36 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 0)
2024-06-06 22:27:36 [MainThread ] LuaExt.cpp:483 INFO| Lua interface destroyed
2024-06-06 22:27:37 [MainThread ] AudioManager.cpp:327 INFO| AudioManager.reset
2024-06-06 22:27:37 [MainThread ] AudioManager.cpp:3540 INFO| AudioManager.reset, excludeId = -1, fullWipe = true
2024-06-06 22:27:37 [MainThread ] ProfileManager.cpp:46 INFO| Loading default profile C:\Users\John\Saved Games\Hades II Profile1
2024-06-06 22:27:37 [MainThread ] ProfileManager.cpp:196 INFO| ProfileManager::Load(): Profile1
2024-06-06 22:27:37 [MainThread ] PCSaveDevice.cpp:311 INFO| Opening save file for reading: Profile1.sjson
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: BackupSaveCount = 7
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: ControlsResetRevisionViewed = 91027
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: CurrentSettingsCategory = 32
2024-06-06 22:27:37 [MainThread ] ProfileManager.cpp:227 INFO| Load profile Profile1.sjson successful
2024-06-06 22:27:37 [MainThread ] PCSaveDevice.cpp:311 INFO| Opening save file for reading: GlobalSettingsWin.sjson
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:770 INFO| ConfigOption: GraphicsQualityPreset = GraphicsQualityPreset_High
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: NewUpdateSoundRevisionViewed = 91027
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: LastRoadmapRevisionViewed = 92350
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:749 INFO| ConfigOption: NoBorder = true
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: LastPatchNoteRevisionViewed = 92350
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: Y = 1440
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:756 INFO| ConfigOption: X = 3440
2024-06-06 22:27:37 [MainThread ] ConfigOptions.cpp:749 INFO| ConfigOption: AutoDetectLowResAssets = false
2024-06-06 22:27:37 [MainThread ] ProfileManager.cpp:227 INFO| Load profile GlobalSettingsWin.sjson successful
2024-06-06 22:27:37 [MainThread ] BinarySaveData.cpp:17 INFO| Writing 16 bytes
2024-06-06 22:27:37 [MainThread ] App.cpp:1542 INFO| App.Reset Finished
2024-06-06 22:27:37 [MainThread ] World.cpp:1317 INFO| World::Begin() -> F_PreBoss01
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 0)
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 0)
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 0)
2024-06-06 22:27:37 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 0)
2024-06-06 22:27:37 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,038014 seconds)
2024-06-06 22:27:37 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,039802 seconds)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_PreBoss01)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:27:37 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 191741 bytes
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002134 seconds)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Erebus.pkg
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Erebus
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Erebus
2024-06-06 22:27:37 [LoadTaskScheduler] ProgressManager.cpp:1108 INFO| ProgressManager::LoadLua 399172 -> 1747157 4,376953 : 0,012811 s
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,012891 seconds)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Erebus 117Mb in 0,08s
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Erebus
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Erebus (30Mb in 0,04s)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,119447 seconds)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 64Mb in 0,04s
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,03s)
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,03s)
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DemeterUpgrade.pkg
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DemeterUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DemeterUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DemeterUpgrade 41Mb in 0,02s
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DemeterUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DemeterUpgrade (1Mb in 0,02s)
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: TrialUpgrade.pkg
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest TrialUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest TrialUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: TrialUpgrade 13Mb in 0,01s
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: TrialUpgrade
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: TrialUpgrade (0Mb in 0,03s)
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 22:27:37 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 22:27:37 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:27:37 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,370047 seconds)
2024-06-06 22:27:37 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:27:37 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: MelinoeField (2295 lines in 0,060267 seconds)
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 2Mb in 0,00s
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponStaffSwing.pkg
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponStaffSwing
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponStaffSwing
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponStaffSwing 5Mb in 0,00s
2024-06-06 22:27:37 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponStaffSwing
2024-06-06 22:27:37 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponStaffSwing (1Mb in 0,02s)
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponSpellPolymorph.pkg
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponSpellPolymorph
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponSpellPolymorph
2024-06-06 22:27:37 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponSpellPolymorph 3Mb in 0,00s
2024-06-06 22:27:37 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,123688 seconds)
2024-06-06 22:27:37 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::ZOnly blend state 1 depthState 3
2024-06-06 22:27:37 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::ShadowMap blend state 5 depthState 1
2024-06-06 22:27:37 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Lighting3DFast blend state 1 depthState 0
2024-06-06 22:27:37 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Lighting3DAlpha blend state 1 depthState 0
2024-06-06 22:27:37 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Displacement2D blend state 5 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Light blend state 7 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Blit2D blend state 7 depthState 1
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Overlay2D blend state 5 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Lighting3DFast blend state 0 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::LighterColor2D blend state 5 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::AddColor blend state 1 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Granny3D blend state 1 depthState 2
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::LightAndShadow blend state 7 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Shadow3D blend state 5 depthState 1
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::ShadowCast3D blend state 1 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Granny3DSprite blend state 1 depthState 1
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::AddColor blend state 0 depthState 0
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::ColorGrading blend state 5 depthState 1
2024-06-06 22:27:38 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::DistanceFieldFancy blend state 1 depthState 0
2024-06-06 22:27:39 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 22:27:39 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 22:27:39 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 22:27:39 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 22:27:39 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 22:27:39 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,03s)
2024-06-06 22:27:51 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:27:51 [MainThread ] World.cpp:1317 INFO| World::Begin() F_PreBoss01 -> F_Boss01
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 1)
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 0)
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 0)
2024-06-06 22:27:51 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 9)
2024-06-06 22:27:51 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009049 s
2024-06-06 22:27:51 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010882 s
2024-06-06 22:27:51 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 401505 bytes
2024-06-06 22:27:51 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,048811 seconds)
2024-06-06 22:27:51 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,068421 seconds)
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Boss01)
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:27:51 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 277647 bytes
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,015370 seconds)
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:27:51 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,038115 seconds)
2024-06-06 22:27:52 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:27:52 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hecate (589 lines in 0,037017 seconds)
2024-06-06 22:27:52 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HecateField (238 lines in 0,028430 seconds)
2024-06-06 22:27:52 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,102917 seconds)
2024-06-06 22:27:56 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::DistanceFieldText blend state 1 depthState 0
2024-06-06 22:27:57 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::YUVA blend state 0 depthState 0
2024-06-06 22:28:04 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::AddColorMultiplyAndLerp blend state 1 depthState 0
2024-06-06 22:28:04 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::AddColorMultiplyAndLerp blend state 0 depthState 0
2024-06-06 22:28:06 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::MultiplyAndLerp blend state 1 depthState 0
2024-06-06 22:28:06 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::MultiplyAndLerp blend state 0 depthState 0
2024-06-06 22:28:15 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:31:28 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009127 s
2024-06-06 22:31:28 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010948 s
2024-06-06 22:31:28 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 400020 bytes
2024-06-06 22:31:28 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:31:37 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:31:37 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Boss01 -> F_PostBoss01
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:31:37 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 15)
2024-06-06 22:31:37 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010141 s
2024-06-06 22:31:37 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011952 s
2024-06-06 22:31:37 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 406191 bytes
2024-06-06 22:31:37 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,058348 seconds)
2024-06-06 22:31:37 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,085199 seconds)
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_PostBoss01)
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:31:37 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 229722 bytes
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,015532 seconds)
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:31:37 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hecate in 0,00s
2024-06-06 22:31:37 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HecateField in 0,00s
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:31:37 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,036223 seconds)
2024-06-06 22:31:37 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:31:37 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Intercom (106 lines in 0,016117 seconds)
2024-06-06 22:31:38 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Chronos (507 lines in 0,034487 seconds)
2024-06-06 22:31:38 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,105477 seconds)
2024-06-06 22:31:48 [MainThread ] PlatformFile.cpp:194 INFO| WindowsFile::DirectoryGetFiles( C:\Program Files (x86)\Steam\steamapps\common\Hades II\Content\Audio\Desktop , VO , *Keepsake.fsb )
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: ArtemisKeepsake (2 lines in 0,000507 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: ChaosKeepsake (2 lines in 0,000460 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: DemeterKeepsake (1 lines in 0,000338 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HecateKeepsake (3 lines in 0,000360 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HeraKeepsake (2 lines in 0,000349 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HermesKeepsake (2 lines in 0,000368 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: MorosKeepsake (2 lines in 0,000359 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: NarcissusKeepsake (2 lines in 0,000396 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: NemesisKeepsake (2 lines in 0,000405 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: OdysseusKeepsake (2 lines in 0,000347 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: SkellyKeepsake (3 lines in 0,000363 seconds)
2024-06-06 22:31:48 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: ZeusKeepsake (2 lines in 0,000347 seconds)
2024-06-06 22:32:30 [MainThread ] Program.cpp:459 INFO| Window Inactive
2024-06-06 22:32:30 [MainThread ] AudioManager.cpp:2396 INFO| PauseAllGameSound
2024-06-06 22:32:43 [MainThread ] Program.cpp:439 INFO| Window Active
2024-06-06 22:32:43 [MainThread ] AudioManager.cpp:2407 INFO| ResumeAllGameSound
2024-06-06 22:33:13 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::YUVA blend state 1 depthState 0
2024-06-06 22:33:18 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hermes (150 lines in 0,003398 seconds)
2024-06-06 22:33:25 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:33:25 [MainThread ] World.cpp:1317 INFO| World::Begin() F_PostBoss01 -> G_Intro
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:33:25 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 15)
2024-06-06 22:33:25 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011792 s
2024-06-06 22:33:25 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013791 s
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,08 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponStaffSwing
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponStaffSwing bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponStaffSwing package: 0,12 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponSpellPolymorph
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponSpellPolymorph bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponSpellPolymorph package: 0,08 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,04 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Erebus
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| Erebus bank: 0,00 ms
2024-06-06 22:33:25 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 429719 bytes
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| Erebus package: 0,95 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,56 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,58 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DemeterUpgrade
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| DemeterUpgrade bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| DemeterUpgrade package: 0,69 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: TrialUpgrade
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| TrialUpgrade bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| TrialUpgrade package: 0,05 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,05 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 22:33:25 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 22:33:25 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,067733 seconds)
2024-06-06 22:33:25 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,095738 seconds)
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Intro)
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Oceanus.pkg
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Oceanus
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Oceanus
2024-06-06 22:33:25 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 221802 bytes
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,020315 seconds)
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Oceanus -167Mb in 0,07s
2024-06-06 22:33:25 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Oceanus
2024-06-06 22:33:25 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Oceanus (7Mb in 0,03s)
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,113332 seconds)
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:33:25 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 22:33:25 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 64Mb in 0,04s
2024-06-06 22:33:25 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,03s)
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,02s)
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DemeterUpgrade.pkg
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DemeterUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DemeterUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DemeterUpgrade 41Mb in 0,02s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DemeterUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DemeterUpgrade (1Mb in 0,03s)
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: TrialUpgrade.pkg
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest TrialUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest TrialUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: TrialUpgrade 13Mb in 0,01s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: TrialUpgrade
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: TrialUpgrade (0Mb in 0,03s)
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: OdysseusKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: ZeusKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: NemesisKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: SkellyKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: NarcissusKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: ArtemisKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HecateKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: DemeterKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Chronos in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: ChaosKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Intercom in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: MorosKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hermes in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HeraKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HermesKeepsake in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 22:33:26 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 22:33:26 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 22:33:26 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:33:26 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,354902 seconds)
2024-06-06 22:33:26 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponStaffSwing.pkg
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponStaffSwing
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponStaffSwing
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponStaffSwing 5Mb in 0,00s
2024-06-06 22:33:26 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponStaffSwing
2024-06-06 22:33:26 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponStaffSwing (1Mb in 0,03s)
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponSpellPolymorph.pkg
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponSpellPolymorph
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponSpellPolymorph
2024-06-06 22:33:26 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponSpellPolymorph 3Mb in 0,00s
2024-06-06 22:33:26 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,066011 seconds)
2024-06-06 22:33:26 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::ColorBurn2D blend state 5 depthState 0
2024-06-06 22:33:27 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 22:33:27 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 22:33:27 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 22:33:27 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 22:33:27 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 22:33:28 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,05s)
2024-06-06 22:33:28 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Chaos (273 lines in 0,007977 seconds)
2024-06-06 22:33:31 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:33:47 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::GaussianBlurWithBloomExtract blend state 5 depthState 1
2024-06-06 22:33:47 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::GaussianBlur blend state 5 depthState 1
2024-06-06 22:33:47 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::BloomCombine blend state 5 depthState 1
2024-06-06 22:33:48 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::ColorGradingLerp blend state 5 depthState 1
2024-06-06 22:33:49 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:33:49 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Intro -> Chaos_01
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:33:49 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 15)
2024-06-06 22:33:49 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010278 s
2024-06-06 22:33:49 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012451 s
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,08 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponStaffSwing
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponStaffSwing bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponStaffSwing package: 0,15 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponSpellPolymorph
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponSpellPolymorph bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponSpellPolymorph package: 0,10 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,07 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Oceanus
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| Oceanus bank: 0,00 ms
2024-06-06 22:33:49 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 421924 bytes
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| Oceanus package: 1,48 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,65 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,73 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DemeterUpgrade
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| DemeterUpgrade bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| DemeterUpgrade package: 0,80 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: TrialUpgrade
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| TrialUpgrade bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| TrialUpgrade package: 0,07 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,07 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 22:33:49 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,054688 seconds)
2024-06-06 22:33:49 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,079914 seconds)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (Chaos_01)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Chaos.pkg
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Chaos
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Chaos
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Chaos -274Mb in 0,01s
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Chaos
2024-06-06 22:33:49 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 90221 bytes
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013942 seconds)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Chaos (6Mb in 0,03s)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,040987 seconds)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 38Mb in 0,02s
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,04s)
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,02s)
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DemeterUpgrade.pkg
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DemeterUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DemeterUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DemeterUpgrade 41Mb in 0,02s
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DemeterUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DemeterUpgrade (1Mb in 0,04s)
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: TrialUpgrade.pkg
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest TrialUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest TrialUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: TrialUpgrade 13Mb in 0,01s
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: TrialUpgrade
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: TrialUpgrade (0Mb in 0,04s)
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Chaos in 0,00s
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 22:33:49 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 22:33:49 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:33:49 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,294037 seconds)
2024-06-06 22:33:49 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:33:49 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Chaos (273 lines in 0,007779 seconds)
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponStaffSwing.pkg
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponStaffSwing
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponStaffSwing
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponStaffSwing 5Mb in 0,00s
2024-06-06 22:33:49 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponStaffSwing
2024-06-06 22:33:49 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponStaffSwing (1Mb in 0,04s)
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponSpellPolymorph.pkg
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponSpellPolymorph
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponSpellPolymorph
2024-06-06 22:33:49 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponSpellPolymorph 3Mb in 0,00s
2024-06-06 22:33:50 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,063173 seconds)
2024-06-06 22:33:50 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Lighting3DAlpha blend state 0 depthState 0
2024-06-06 22:33:51 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 22:33:51 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 22:33:51 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 22:33:51 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 22:33:51 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 22:33:51 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,02s)
2024-06-06 22:33:59 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:34:31 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:34:32 [MainThread ] World.cpp:1317 INFO| World::Begin() Chaos_01 -> G_Combat01
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:34:32 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 15)
2024-06-06 22:34:32 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010143 s
2024-06-06 22:34:32 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012211 s
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,05 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponStaffSwing
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponStaffSwing bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponStaffSwing package: 0,11 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponSpellPolymorph
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponSpellPolymorph bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponSpellPolymorph package: 0,08 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,04 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Chaos
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| Chaos bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| Chaos package: 0,09 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 22:34:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 419427 bytes
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,59 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 1,09 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DemeterUpgrade
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| DemeterUpgrade bank: 0,01 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| DemeterUpgrade package: 0,74 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: TrialUpgrade
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| TrialUpgrade bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| TrialUpgrade package: 0,07 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,07 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 22:34:32 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,048725 seconds)
2024-06-06 22:34:32 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,069511 seconds)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat01)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Oceanus.pkg
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Oceanus
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Oceanus
2024-06-06 22:34:32 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 221148 bytes
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,018973 seconds)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Oceanus 142Mb in 0,07s
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Oceanus
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Oceanus (7Mb in 0,02s)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,096538 seconds)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 64Mb in 0,03s
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,03s)
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,04s)
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DemeterUpgrade.pkg
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DemeterUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DemeterUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DemeterUpgrade 41Mb in 0,02s
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DemeterUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DemeterUpgrade (1Mb in 0,02s)
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: TrialUpgrade.pkg
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest TrialUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest TrialUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: TrialUpgrade 13Mb in 0,01s
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: TrialUpgrade
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: TrialUpgrade (0Mb in 0,04s)
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Chaos in 0,00s
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 22:34:32 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 22:34:32 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:34:32 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,351698 seconds)
2024-06-06 22:34:32 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponStaffSwing.pkg
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponStaffSwing
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponStaffSwing
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponStaffSwing 5Mb in 0,00s
2024-06-06 22:34:32 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponStaffSwing
2024-06-06 22:34:32 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponStaffSwing (1Mb in 0,04s)
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponSpellPolymorph.pkg
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponSpellPolymorph
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponSpellPolymorph
2024-06-06 22:34:32 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponSpellPolymorph 3Mb in 0,00s
2024-06-06 22:34:32 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,064923 seconds)
2024-06-06 22:34:32 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Chaos (273 lines in 0,008250 seconds)
2024-06-06 22:34:34 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 22:34:34 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 22:34:34 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 22:34:34 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 22:34:34 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 22:34:34 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,03s)
2024-06-06 22:35:07 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009412 s
2024-06-06 22:35:07 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011246 s
2024-06-06 22:35:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 414056 bytes
2024-06-06 22:35:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:35:12 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:35:12 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat01 -> G_Combat07
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 0)
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 0)
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:35:12 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 18)
2024-06-06 22:35:12 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009095 s
2024-06-06 22:35:12 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010923 s
2024-06-06 22:35:12 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 418647 bytes
2024-06-06 22:35:12 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,069284 seconds)
2024-06-06 22:35:12 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,089264 seconds)
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat07)
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:35:12 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 199219 bytes
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,012944 seconds)
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:35:12 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Chaos in 0,00s
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:35:12 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,030177 seconds)
2024-06-06 22:35:13 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:35:13 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,020907 seconds)
2024-06-06 22:35:22 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:35:59 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010438 s
2024-06-06 22:35:59 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012303 s
2024-06-06 22:35:59 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 416799 bytes
2024-06-06 22:35:59 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:36:04 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:36:04 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat07 -> G_MiniBoss01
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 1)
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 1)
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:36:04 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 22:36:04 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011090 s
2024-06-06 22:36:04 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012959 s
2024-06-06 22:36:04 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 428788 bytes
2024-06-06 22:36:04 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,088886 seconds)
2024-06-06 22:36:04 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,111073 seconds)
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_MiniBoss01)
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:36:04 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:36:05 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 317357 bytes
2024-06-06 22:36:05 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,014303 seconds)
2024-06-06 22:36:05 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:36:05 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:36:05 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,036037 seconds)
2024-06-06 22:36:05 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:36:05 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hephaestus (178 lines in 0,017958 seconds)
2024-06-06 22:36:05 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: HephaestusUpgrade.pkg
2024-06-06 22:36:05 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest HephaestusUpgrade
2024-06-06 22:36:05 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest HephaestusUpgrade
2024-06-06 22:36:05 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: HephaestusUpgrade 8Mb in 0,00s
2024-06-06 22:36:05 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: HephaestusUpgrade
2024-06-06 22:36:05 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HephaestusUpgrade (0Mb in 0,03s)
2024-06-06 22:36:05 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,087942 seconds)
2024-06-06 22:36:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 22:37:34 [MainThread ] World.cpp:1317 INFO| World::Begin() G_MiniBoss01 -> Hub_Main
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:37:34 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 22:37:34 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,024778 s
2024-06-06 22:37:34 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,027463 s
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponStaffSwing
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponStaffSwing bank: 0,00 ms
2024-06-06 22:37:34 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 422891 bytes
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponStaffSwing package: 0,25 ms
2024-06-06 22:37:34 [BinkPreloadTaskScheduler] GameAnalyticsService.cp:784 ERR| SendSave failed.
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponSpellPolymorph
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponSpellPolymorph bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponSpellPolymorph package: 0,13 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,05 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,08 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Oceanus
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| Oceanus bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| Oceanus package: 1,20 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,46 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,54 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DemeterUpgrade
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| DemeterUpgrade bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| DemeterUpgrade package: 0,57 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: TrialUpgrade
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| TrialUpgrade bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| TrialUpgrade package: 0,06 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,05 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HephaestusUpgrade
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:937 INFO| HephaestusUpgrade bank: 0,00 ms
2024-06-06 22:37:34 [MainThread ] GameAssetManager.cpp:944 INFO| HephaestusUpgrade package: 0,15 ms
2024-06-06 22:37:34 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,028602 seconds)
2024-06-06 22:37:34 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,074510 seconds)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (Hub_Main)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DeathArea.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DeathArea
2024-06-06 22:37:34 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 665578 bytes
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DeathArea
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,005759 seconds)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DeathArea -138Mb in 0,09s
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DeathArea
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DeathArea (8Mb in 0,05s)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,144208 seconds)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 38Mb in 0,03s
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,03s)
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,02s)
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DemeterUpgrade.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DemeterUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DemeterUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DemeterUpgrade 41Mb in 0,02s
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DemeterUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DemeterUpgrade (1Mb in 0,04s)
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: TrialUpgrade.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest TrialUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest TrialUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: TrialUpgrade 13Mb in 0,01s
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: TrialUpgrade
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: TrialUpgrade (0Mb in 0,03s)
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hephaestus in 0,00s
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 22:37:34 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 22:37:34 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,05s)
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:37:34 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,470572 seconds)
2024-06-06 22:37:35 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1138 INFO| Unloaded Voice bank: MelinoeField in 0,00s
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponStaffSwing.pkg
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponStaffSwing
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponStaffSwing
2024-06-06 22:37:35 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponStaffSwing 5Mb in 0,00s
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponStaffSwing
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponStaffSwing (1Mb in 0,03s)
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hypnos (9 lines in 0,000594 seconds)
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Eris (169 lines in 0,003504 seconds)
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hecate (589 lines in 0,015362 seconds)
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Odysseus (305 lines in 0,006970 seconds)
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Nemesis (281 lines in 0,005517 seconds)
2024-06-06 22:37:35 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Dora (249 lines in 0,004459 seconds)
2024-06-06 22:37:35 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,142842 seconds)
2024-06-06 22:37:43 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Lighting3DFast blend state 8 depthState 0
2024-06-06 22:37:53 [MainThread ] World.cpp:1384 INFO| World::Stop()
2024-06-06 22:50:09 [MainThread ] Program.cpp:459 INFO| Window Inactive
2024-06-06 22:50:09 [MainThread ] AudioManager.cpp:2396 INFO| PauseAllGameSound
2024-06-06 22:51:31 [MainThread ] Program.cpp:439 INFO| Window Active
2024-06-06 22:51:31 [MainThread ] AudioManager.cpp:2407 INFO| ResumeAllGameSound
2024-06-06 22:52:59 [MainThread ] World.cpp:1317 INFO| World::Begin() Hub_Main -> Hub_PreRun
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 22:52:59 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 22:52:59 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011956 s
2024-06-06 22:52:59 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013919 s
2024-06-06 22:52:59 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 441839 bytes
2024-06-06 22:52:59 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,088508 seconds)
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (Hub_PreRun)
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 22:52:59 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,128969 seconds)
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000008 seconds)
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 22:52:59 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 365763 bytes
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,004469 seconds)
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 22:52:59 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hypnos in 0,00s
2024-06-06 22:52:59 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Nemesis in 0,00s
2024-06-06 22:52:59 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Odysseus in 0,00s
2024-06-06 22:52:59 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hecate in 0,00s
2024-06-06 22:52:59 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Dora in 0,00s
2024-06-06 22:52:59 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Eris in 0,00s
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 22:52:59 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,027358 seconds)
2024-06-06 22:52:59 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Skelly (365 lines in 0,007170 seconds)
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponAxe.pkg
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponAxe
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponAxe
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponAxe 22Mb in 0,01s
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponDagger.pkg
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponDagger
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponDagger
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponDagger 3Mb in 0,00s
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponTorch.pkg
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponTorch
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponTorch
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponTorch 4Mb in 0,00s
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponLob.pkg
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponLob
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponLob
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponLob 3Mb in 0,00s
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponAxe
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponAxe (0Mb in 0,03s)
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponDagger
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponDagger (0Mb in 0,05s)
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponTorch
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponTorch (0Mb in 0,04s)
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponLob
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponLob (0Mb in 0,04s)
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: CatFamiliar.pkg
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: CatFamiliar 0Mb in 0,00s
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: RavenFamiliar.pkg
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest RavenFamiliar
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest RavenFamiliar
2024-06-06 22:52:59 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: RavenFamiliar 0Mb in 0,00s
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: CatFamiliar
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: CatFamiliar (0Mb in 0,04s)
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: RavenFamiliar
2024-06-06 22:52:59 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: RavenFamiliar (0Mb in 0,05s)
2024-06-06 22:52:59 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,300403 seconds)
2024-06-06 22:53:29 [MainThread ] PlatformFile.cpp:194 INFO| WindowsFile::DirectoryGetFiles( C:\Program Files (x86)\Steam\steamapps\common\Hades II\Content\Audio\Desktop , VO , *Keepsake.fsb )
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: ArtemisKeepsake (2 lines in 0,000517 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: ChaosKeepsake (2 lines in 0,000405 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: DemeterKeepsake (1 lines in 0,000381 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HecateKeepsake (3 lines in 0,000397 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HeraKeepsake (2 lines in 0,000383 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HermesKeepsake (2 lines in 0,000381 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: MorosKeepsake (2 lines in 0,000382 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: NarcissusKeepsake (2 lines in 0,000390 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: NemesisKeepsake (2 lines in 0,000379 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: OdysseusKeepsake (2 lines in 0,000391 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: SkellyKeepsake (3 lines in 0,000426 seconds)
2024-06-06 22:53:29 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: ZeusKeepsake (2 lines in 0,000378 seconds)
2024-06-06 22:53:38 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011166 s
2024-06-06 22:53:38 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013329 s
2024-06-06 22:53:38 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 474343 bytes
2024-06-06 22:56:57 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011942 s
2024-06-06 22:56:57 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,014038 s
2024-06-06 22:56:57 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 475050 bytes
2024-06-06 22:58:37 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010669 s
2024-06-06 22:58:37 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012869 s
2024-06-06 22:58:37 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478936 bytes
2024-06-06 22:58:49 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010655 s
2024-06-06 22:58:49 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012799 s
2024-06-06 22:58:49 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478146 bytes
2024-06-06 22:59:08 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010951 s
2024-06-06 22:59:08 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013059 s
2024-06-06 22:59:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 477446 bytes
2024-06-06 22:59:19 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011652 s
2024-06-06 22:59:19 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013769 s
2024-06-06 22:59:19 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478639 bytes
2024-06-06 22:59:52 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011851 s
2024-06-06 22:59:52 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,014133 s
2024-06-06 22:59:52 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 477525 bytes
2024-06-06 22:59:57 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011424 s
2024-06-06 22:59:57 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013571 s
2024-06-06 22:59:57 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 477739 bytes
2024-06-06 23:00:18 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,012401 s
2024-06-06 23:00:18 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,014543 s
2024-06-06 23:00:18 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 477892 bytes
2024-06-06 23:00:25 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011035 s
2024-06-06 23:00:25 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013143 s
2024-06-06 23:00:25 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478095 bytes
2024-06-06 23:00:37 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010433 s
2024-06-06 23:00:37 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012678 s
2024-06-06 23:00:37 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 477684 bytes
2024-06-06 23:00:45 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010493 s
2024-06-06 23:00:45 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012722 s
2024-06-06 23:00:45 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 477800 bytes
2024-06-06 23:00:50 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010470 s
2024-06-06 23:00:50 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012754 s
2024-06-06 23:00:50 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478053 bytes
2024-06-06 23:00:56 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010598 s
2024-06-06 23:00:56 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012685 s
2024-06-06 23:00:56 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478096 bytes
2024-06-06 23:01:01 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010452 s
2024-06-06 23:01:01 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012621 s
2024-06-06 23:01:01 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 478064 bytes
2024-06-06 23:02:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:02:07 [MainThread ] World.cpp:1317 INFO| World::Begin() Hub_PreRun -> F_Opening03
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:02:07 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:02:07 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008961 s
2024-06-06 23:02:07 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010568 s
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,06 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,07 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponStaffSwing
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponStaffSwing bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponStaffSwing package: 0,13 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DeathArea
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| DeathArea bank: 0,00 ms
2024-06-06 23:02:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 367909 bytes
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| DeathArea package: 1,80 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,52 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,57 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DemeterUpgrade
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| DemeterUpgrade bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| DemeterUpgrade package: 0,61 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: TrialUpgrade
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| TrialUpgrade bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| TrialUpgrade package: 0,05 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,01 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponAxe
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponAxe bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponAxe package: 0,12 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponDagger
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponDagger bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponDagger package: 0,02 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponTorch
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponTorch bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponTorch package: 0,23 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponLob
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponLob bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponLob package: 0,06 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: CatFamiliar
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| CatFamiliar bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| CatFamiliar package: 0,01 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: RavenFamiliar
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:937 INFO| RavenFamiliar bank: 0,00 ms
2024-06-06 23:02:07 [MainThread ] GameAssetManager.cpp:944 INFO| RavenFamiliar package: 0,04 ms
2024-06-06 23:02:07 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,075475 seconds)
2024-06-06 23:02:07 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,109600 seconds)
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Opening03)
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Erebus.pkg
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Erebus
2024-06-06 23:02:07 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 275841 bytes
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002993 seconds)
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Erebus
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Erebus 137Mb in 0,09s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Erebus
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Erebus (30Mb in 0,02s)
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,122768 seconds)
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: OdysseusKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: ZeusKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: NemesisKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: SkellyKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: NarcissusKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: ArtemisKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HecateKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: DemeterKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: ChaosKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: MorosKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HeraKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Skelly in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HermesKeepsake in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 23:02:07 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 23:02:07 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:02:07 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,177008 seconds)
2024-06-06 23:02:08 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:02:08 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: MelinoeField (2295 lines in 0,033655 seconds)
2024-06-06 23:02:08 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Zeus (169 lines in 0,005128 seconds)
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 23:02:08 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 23:02:08 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,04s)
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponAxe.pkg
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponAxe
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponAxe
2024-06-06 23:02:08 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponAxe 7Mb in 0,01s
2024-06-06 23:02:08 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponAxe
2024-06-06 23:02:08 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponAxe (0Mb in 0,03s)
2024-06-06 23:02:08 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,175666 seconds)
2024-06-06 23:02:08 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::RadialBlur blend state 1 depthState 1
2024-06-06 23:02:11 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 23:02:11 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 23:02:11 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 23:02:11 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 23:02:11 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 23:02:11 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,02s)
2024-06-06 23:02:18 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:02:32 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008476 s
2024-06-06 23:02:32 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010327 s
2024-06-06 23:02:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 360567 bytes
2024-06-06 23:02:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:02:35 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:02:45 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:02:45 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Opening03 -> F_Combat06
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:02:45 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:02:46 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,007827 s
2024-06-06 23:02:46 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009393 s
2024-06-06 23:02:46 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 366493 bytes
2024-06-06 23:02:46 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,057311 seconds)
2024-06-06 23:02:46 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,077753 seconds)
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat06)
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:02:46 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 188867 bytes
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013550 seconds)
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:02:46 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Zeus in 0,00s
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:02:46 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,027988 seconds)
2024-06-06 23:02:46 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:02:46 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,017040 seconds)
2024-06-06 23:02:59 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008329 s
2024-06-06 23:02:59 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009920 s
2024-06-06 23:02:59 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 361287 bytes
2024-06-06 23:02:59 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:03:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:03:07 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat06 -> F_Combat03
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:03:07 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:03:07 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,007521 s
2024-06-06 23:03:07 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009102 s
2024-06-06 23:03:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 366606 bytes
2024-06-06 23:03:07 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,051783 seconds)
2024-06-06 23:03:07 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,069150 seconds)
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat03)
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000004 seconds)
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:03:07 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 188888 bytes
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013855 seconds)
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:03:07 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,027610 seconds)
2024-06-06 23:03:07 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:03:07 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,023462 seconds)
2024-06-06 23:03:13 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:03:26 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008466 s
2024-06-06 23:03:26 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010080 s
2024-06-06 23:03:26 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 366903 bytes
2024-06-06 23:03:26 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:03:26 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Selene (263 lines in 0,005887 seconds)
2024-06-06 23:03:33 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:03:33 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat03 -> F_Combat07
2024-06-06 23:03:33 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:03:33 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:03:33 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:03:33 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:03:33 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:03:33 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:03:34 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:03:34 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,007918 s
2024-06-06 23:03:34 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009569 s
2024-06-06 23:03:34 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 372311 bytes
2024-06-06 23:03:34 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,055807 seconds)
2024-06-06 23:03:34 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,073263 seconds)
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat07)
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:03:34 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 161464 bytes
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,012865 seconds)
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:03:34 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Selene in 0,00s
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:03:34 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,025620 seconds)
2024-06-06 23:03:34 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:03:34 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,018339 seconds)
2024-06-06 23:04:00 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008546 s
2024-06-06 23:04:00 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010187 s
2024-06-06 23:04:00 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 367950 bytes
2024-06-06 23:04:00 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:04:04 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:04:04 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat07 -> F_Combat14
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:04:04 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:04:04 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008419 s
2024-06-06 23:04:04 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010024 s
2024-06-06 23:04:04 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 372610 bytes
2024-06-06 23:04:04 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,056018 seconds)
2024-06-06 23:04:04 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,073611 seconds)
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat14)
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:04:04 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 208531 bytes
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013809 seconds)
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:04:04 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,028728 seconds)
2024-06-06 23:04:04 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:04:04 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,022009 seconds)
2024-06-06 23:04:20 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:04:32 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008684 s
2024-06-06 23:04:32 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010319 s
2024-06-06 23:04:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 373982 bytes
2024-06-06 23:04:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:04:32 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Selene (263 lines in 0,005675 seconds)
2024-06-06 23:04:32 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:04:41 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:04:42 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat14 -> F_Shop01
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:04:42 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:04:42 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008157 s
2024-06-06 23:04:42 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009818 s
2024-06-06 23:04:42 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 383692 bytes
2024-06-06 23:04:42 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,065229 seconds)
2024-06-06 23:04:42 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,083876 seconds)
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Shop01)
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:04:42 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 233301 bytes
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002485 seconds)
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:04:42 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Selene in 0,00s
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:04:42 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,020339 seconds)
2024-06-06 23:04:42 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:04:42 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Zeus (169 lines in 0,004791 seconds)
2024-06-06 23:04:42 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Charon (83 lines in 0,001618 seconds)
2024-06-06 23:04:42 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Nemesis (281 lines in 0,005392 seconds)
2024-06-06 23:04:42 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: NemesisField (436 lines in 0,006649 seconds)
2024-06-06 23:04:42 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,055225 seconds)
2024-06-06 23:04:54 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:05:15 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:05:15 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Shop01 -> F_Combat11
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:05:15 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:05:15 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008146 s
2024-06-06 23:05:15 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009860 s
2024-06-06 23:05:15 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 394245 bytes
2024-06-06 23:05:16 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,054477 seconds)
2024-06-06 23:05:16 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,074037 seconds)
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat11)
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000010 seconds)
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:05:16 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 218131 bytes
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,014516 seconds)
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:05:16 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Nemesis in 0,00s
2024-06-06 23:05:16 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: NemesisField in 0,00s
2024-06-06 23:05:16 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Charon in 0,00s
2024-06-06 23:05:16 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Zeus in 0,00s
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:05:16 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,032925 seconds)
2024-06-06 23:05:16 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:05:16 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,020716 seconds)
2024-06-06 23:06:01 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:06:08 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008337 s
2024-06-06 23:06:08 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010098 s
2024-06-06 23:06:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 386268 bytes
2024-06-06 23:06:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:06:11 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:06:25 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:06:25 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat11 -> F_Story01
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:06:25 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:06:25 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008155 s
2024-06-06 23:06:25 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009850 s
2024-06-06 23:06:25 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 392685 bytes
2024-06-06 23:06:25 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,068593 seconds)
2024-06-06 23:06:25 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,087755 seconds)
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Story01)
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:06:25 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 278499 bytes
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,014795 seconds)
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:06:25 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,034521 seconds)
2024-06-06 23:06:25 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:06:25 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Arachne (292 lines in 0,020563 seconds)
2024-06-06 23:06:25 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,064770 seconds)
2024-06-06 23:10:48 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:11:01 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Selene (263 lines in 0,005864 seconds)
2024-06-06 23:11:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:11:08 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Story01 -> F_Combat15
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:11:08 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:11:08 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010187 s
2024-06-06 23:11:08 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011944 s
2024-06-06 23:11:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 407758 bytes
2024-06-06 23:11:08 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,089026 seconds)
2024-06-06 23:11:08 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,112142 seconds)
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat15)
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000010 seconds)
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:11:08 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 174812 bytes
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002304 seconds)
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:11:08 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Arachne in 0,00s
2024-06-06 23:11:08 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Selene in 0,00s
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:11:08 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,018513 seconds)
2024-06-06 23:11:08 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:11:08 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,018957 seconds)
2024-06-06 23:11:20 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:11:36 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008100 s
2024-06-06 23:11:36 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009835 s
2024-06-06 23:11:36 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 392578 bytes
2024-06-06 23:11:36 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:11:41 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:11:41 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat15 -> F_Reprieve01
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:11:41 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:11:41 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008076 s
2024-06-06 23:11:41 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,009859 s
2024-06-06 23:11:41 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 399212 bytes
2024-06-06 23:11:41 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,057872 seconds)
2024-06-06 23:11:41 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,075315 seconds)
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Reprieve01)
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000014 seconds)
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:11:41 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 232324 bytes
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002297 seconds)
2024-06-06 23:11:41 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:11:41 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: CatFamiliar.pkg
2024-06-06 23:11:41 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: CatFamiliar 0Mb in 0,00s
2024-06-06 23:11:41 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: CatFamiliar
2024-06-06 23:11:41 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: CatFamiliar (0Mb in 0,04s)
2024-06-06 23:11:42 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:11:42 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,061804 seconds)
2024-06-06 23:11:42 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:11:42 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hermes (150 lines in 0,003249 seconds)
2024-06-06 23:11:42 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: HermesUpgrade.pkg
2024-06-06 23:11:42 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest HermesUpgrade
2024-06-06 23:11:42 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest HermesUpgrade
2024-06-06 23:11:42 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: HermesUpgrade 0Mb in 0,00s
2024-06-06 23:11:42 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: HermesUpgrade
2024-06-06 23:11:42 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HermesUpgrade (0Mb in 0,03s)
2024-06-06 23:11:42 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,059767 seconds)
2024-06-06 23:11:48 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:11:55 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Selene (263 lines in 0,005962 seconds)
2024-06-06 23:12:01 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:12:02 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Reprieve01 -> F_Combat16
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:12:02 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:12:02 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009239 s
2024-06-06 23:12:02 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011017 s
2024-06-06 23:12:02 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 407545 bytes
2024-06-06 23:12:02 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,047968 seconds)
2024-06-06 23:12:02 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,069154 seconds)
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Combat16)
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000007 seconds)
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:12:02 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 245885 bytes
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013523 seconds)
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:12:02 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Selene in 0,00s
2024-06-06 23:12:02 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hermes in 0,00s
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:12:02 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,033570 seconds)
2024-06-06 23:12:02 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:12:02 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hera (170 lines in 0,021402 seconds)
2024-06-06 23:12:02 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: HeraUpgrade.pkg
2024-06-06 23:12:02 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest HeraUpgrade
2024-06-06 23:12:02 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest HeraUpgrade
2024-06-06 23:12:02 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: HeraUpgrade 30Mb in 0,01s
2024-06-06 23:12:02 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: HeraUpgrade
2024-06-06 23:12:02 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HeraUpgrade (0Mb in 0,03s)
2024-06-06 23:12:02 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,101708 seconds)
2024-06-06 23:12:10 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:13:19 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010645 s
2024-06-06 23:13:19 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012448 s
2024-06-06 23:13:19 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 406898 bytes
2024-06-06 23:13:19 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:13:28 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hermes (150 lines in 0,003125 seconds)
2024-06-06 23:13:34 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:13:34 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Combat16 -> F_PreBoss01
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:13:34 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:13:34 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010202 s
2024-06-06 23:13:34 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012020 s
2024-06-06 23:13:34 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 417854 bytes
2024-06-06 23:13:34 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,075904 seconds)
2024-06-06 23:13:34 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,098617 seconds)
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_PreBoss01)
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:13:34 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 191741 bytes
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002385 seconds)
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:13:34 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hera in 0,00s
2024-06-06 23:13:34 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hermes in 0,00s
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:13:34 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,019690 seconds)
2024-06-06 23:13:34 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:13:34 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,021963 seconds)
2024-06-06 23:13:39 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:14:01 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:14:01 [MainThread ] World.cpp:1317 INFO| World::Begin() F_PreBoss01 -> F_Boss01
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 41)
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:14:01 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:14:01 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008863 s
2024-06-06 23:14:01 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010684 s
2024-06-06 23:14:01 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 416164 bytes
2024-06-06 23:14:01 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,048843 seconds)
2024-06-06 23:14:01 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,068524 seconds)
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_Boss01)
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:14:01 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 277647 bytes
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002651 seconds)
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:14:01 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,022500 seconds)
2024-06-06 23:14:01 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:14:01 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hecate (589 lines in 0,015388 seconds)
2024-06-06 23:14:01 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: HecateField (238 lines in 0,005519 seconds)
2024-06-06 23:14:01 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,057363 seconds)
2024-06-06 23:14:37 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:16:14 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010146 s
2024-06-06 23:16:14 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012191 s
2024-06-06 23:16:14 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 415109 bytes
2024-06-06 23:16:14 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:16:14 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Selene (263 lines in 0,007735 seconds)
2024-06-06 23:16:17 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:16:27 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:16:27 [MainThread ] World.cpp:1317 INFO| World::Begin() F_Boss01 -> F_PostBoss01
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:16:27 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:16:27 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009410 s
2024-06-06 23:16:27 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011265 s
2024-06-06 23:16:27 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 421285 bytes
2024-06-06 23:16:28 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,047038 seconds)
2024-06-06 23:16:28 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,070245 seconds)
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (F_PostBoss01)
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:16:28 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 229722 bytes
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002618 seconds)
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:16:28 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Selene in 0,00s
2024-06-06 23:16:28 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hecate in 0,00s
2024-06-06 23:16:28 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: HecateField in 0,00s
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:16:28 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,021362 seconds)
2024-06-06 23:16:28 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:16:28 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Intercom (106 lines in 0,002516 seconds)
2024-06-06 23:16:28 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Chronos (507 lines in 0,011381 seconds)
2024-06-06 23:16:28 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,064744 seconds)
2024-06-06 23:16:57 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hermes (150 lines in 0,003239 seconds)
2024-06-06 23:17:02 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:17:03 [MainThread ] World.cpp:1317 INFO| World::Begin() F_PostBoss01 -> G_Intro
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:17:03 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:17:03 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010596 s
2024-06-06 23:17:03 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012533 s
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,06 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponAxe
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponAxe bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponAxe package: 0,11 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,04 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Erebus
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| Erebus bank: 0,00 ms
2024-06-06 23:17:03 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 442264 bytes
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| Erebus package: 0,88 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,08 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,54 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: CatFamiliar
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| CatFamiliar bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| CatFamiliar package: 0,01 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HermesUpgrade
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| HermesUpgrade bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| HermesUpgrade package: 0,03 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HeraUpgrade
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:937 INFO| HeraUpgrade bank: 0,00 ms
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:944 INFO| HeraUpgrade package: 0,46 ms
2024-06-06 23:17:03 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,057894 seconds)
2024-06-06 23:17:03 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,082474 seconds)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Intro)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: Oceanus.pkg
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest Oceanus
2024-06-06 23:17:03 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 221802 bytes
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002445 seconds)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest Oceanus
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: Oceanus 142Mb in 0,07s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: Oceanus
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: Oceanus (7Mb in 0,03s)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,108896 seconds)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,04s)
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HeraUpgrade.pkg
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HeraUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HeraUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HeraUpgrade 30Mb in 0,02s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HeraUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HeraUpgrade (0Mb in 0,03s)
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HermesUpgrade.pkg
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HermesUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HermesUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HermesUpgrade 0Mb in 0,00s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HermesUpgrade
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HermesUpgrade (0Mb in 0,04s)
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Chronos in 0,00s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Intercom in 0,00s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hermes in 0,00s
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 23:17:03 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 23:17:03 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,04s)
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:17:03 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,308179 seconds)
2024-06-06 23:17:03 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponAxe.pkg
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponAxe
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponAxe
2024-06-06 23:17:03 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponAxe 22Mb in 0,01s
2024-06-06 23:17:03 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponAxe
2024-06-06 23:17:03 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponAxe (0Mb in 0,03s)
2024-06-06 23:17:03 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,065194 seconds)
2024-06-06 23:17:05 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 23:17:05 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 23:17:05 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 23:17:05 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 23:17:05 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 23:17:05 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,05s)
2024-06-06 23:17:10 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:17:42 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:17:42 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Intro -> G_Combat01
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:17:42 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:17:42 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009793 s
2024-06-06 23:17:42 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011848 s
2024-06-06 23:17:42 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 432217 bytes
2024-06-06 23:17:42 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,052619 seconds)
2024-06-06 23:17:42 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,073350 seconds)
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat01)
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:17:42 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 221148 bytes
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002389 seconds)
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:17:42 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,020861 seconds)
2024-06-06 23:17:42 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:17:42 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Arachne (292 lines in 0,005624 seconds)
2024-06-06 23:17:42 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,032448 seconds)
2024-06-06 23:18:22 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:18:22 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat01 -> G_Combat08
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:18:22 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:18:22 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,008945 s
2024-06-06 23:18:22 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,010851 s
2024-06-06 23:18:22 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 428878 bytes
2024-06-06 23:18:22 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,056871 seconds)
2024-06-06 23:18:22 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,077438 seconds)
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat08)
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000007 seconds)
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:18:22 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 297228 bytes
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,014111 seconds)
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:18:22 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Arachne in 0,00s
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:18:22 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,035090 seconds)
2024-06-06 23:18:22 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:18:22 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,027780 seconds)
2024-06-06 23:18:33 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:19:06 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009878 s
2024-06-06 23:19:06 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011771 s
2024-06-06 23:19:06 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 428900 bytes
2024-06-06 23:19:06 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:19:10 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:19:10 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat08 -> G_Combat07
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 2)
2024-06-06 23:19:10 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:19:10 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009992 s
2024-06-06 23:19:10 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011888 s
2024-06-06 23:19:10 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 436177 bytes
2024-06-06 23:19:10 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,064851 seconds)
2024-06-06 23:19:10 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,087591 seconds)
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat07)
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:19:10 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 199219 bytes
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002430 seconds)
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:19:10 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,019253 seconds)
2024-06-06 23:19:11 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:19:11 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,021458 seconds)
2024-06-06 23:19:13 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:20:07 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,009970 s
2024-06-06 23:20:07 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,011902 s
2024-06-06 23:20:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 432495 bytes
2024-06-06 23:20:07 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:20:19 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hermes (150 lines in 0,003112 seconds)
2024-06-06 23:20:36 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:20:36 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat07 -> G_MiniBoss01
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 3)
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 3)
2024-06-06 23:20:36 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:20:36 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011437 s
2024-06-06 23:20:37 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013359 s
2024-06-06 23:20:37 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 447473 bytes
2024-06-06 23:20:37 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,075846 seconds)
2024-06-06 23:20:37 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,099187 seconds)
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_MiniBoss01)
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:20:37 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 317357 bytes
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,002393 seconds)
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:20:37 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hermes in 0,00s
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:20:37 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,024733 seconds)
2024-06-06 23:20:37 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:20:37 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hestia (179 lines in 0,005156 seconds)
2024-06-06 23:20:37 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 23:20:37 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 23:20:37 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 23:20:37 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 64Mb in 0,03s
2024-06-06 23:20:37 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 23:20:37 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,03s)
2024-06-06 23:20:37 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,091009 seconds)
2024-06-06 23:20:41 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:22:29 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010641 s
2024-06-06 23:22:29 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012605 s
2024-06-06 23:22:29 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 443935 bytes
2024-06-06 23:22:29 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:22:36 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:22:36 [MainThread ] World.cpp:1317 INFO| World::Begin() G_MiniBoss01 -> G_Combat11
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 4)
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 3)
2024-06-06 23:22:36 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:22:36 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010499 s
2024-06-06 23:22:36 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012441 s
2024-06-06 23:22:36 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 449544 bytes
2024-06-06 23:22:36 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,094790 seconds)
2024-06-06 23:22:36 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,118749 seconds)
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat11)
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000007 seconds)
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:22:36 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 306577 bytes
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013826 seconds)
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:22:36 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hestia in 0,00s
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:22:36 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,036032 seconds)
2024-06-06 23:22:36 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:22:36 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,029381 seconds)
2024-06-06 23:22:45 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:22:51 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Outline blend state 1 depthState 0
2024-06-06 23:23:11 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010668 s
2024-06-06 23:23:11 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012691 s
2024-06-06 23:23:11 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 446615 bytes
2024-06-06 23:23:11 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:23:11 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Selene (263 lines in 0,005880 seconds)
2024-06-06 23:23:14 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:23:27 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:23:27 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat11 -> G_Combat09
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 4)
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 3)
2024-06-06 23:23:27 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:23:27 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010363 s
2024-06-06 23:23:27 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012336 s
2024-06-06 23:23:27 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 453629 bytes
2024-06-06 23:23:27 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,073368 seconds)
2024-06-06 23:23:27 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,096495 seconds)
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat09)
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000007 seconds)
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:23:27 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 450973 bytes
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,015986 seconds)
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:23:27 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Selene in 0,00s
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:23:27 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,046209 seconds)
2024-06-06 23:23:28 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:23:28 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,045180 seconds)
2024-06-06 23:24:17 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,012248 s
2024-06-06 23:24:17 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,014297 s
2024-06-06 23:24:17 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 453486 bytes
2024-06-06 23:24:17 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:24:47 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:25:10 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:25:10 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat09 -> G_Combat02
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 4)
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 3)
2024-06-06 23:25:10 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:25:10 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010508 s
2024-06-06 23:25:10 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012641 s
2024-06-06 23:25:10 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 462351 bytes
2024-06-06 23:25:10 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,060916 seconds)
2024-06-06 23:25:10 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,089639 seconds)
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Combat02)
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000006 seconds)
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:25:10 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 370944 bytes
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,013521 seconds)
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:25:10 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,040089 seconds)
2024-06-06 23:25:10 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:25:10 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,032156 seconds)
2024-06-06 23:25:15 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:26:03 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011175 s
2024-06-06 23:26:03 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013262 s
2024-06-06 23:26:03 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 451236 bytes
2024-06-06 23:26:03 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:26:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:26:08 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Combat02 -> G_PreBoss01
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 4)
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 3)
2024-06-06 23:26:08 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:26:08 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010904 s
2024-06-06 23:26:08 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012929 s
2024-06-06 23:26:08 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 460728 bytes
2024-06-06 23:26:08 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,077956 seconds)
2024-06-06 23:26:08 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,103799 seconds)
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_PreBoss01)
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:26:08 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 280567 bytes
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,014513 seconds)
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:26:08 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,036229 seconds)
2024-06-06 23:26:08 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:26:08 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: HephaestusUpgrade.pkg
2024-06-06 23:26:08 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest HephaestusUpgrade
2024-06-06 23:26:08 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest HephaestusUpgrade
2024-06-06 23:26:08 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: HephaestusUpgrade 8Mb in 0,00s
2024-06-06 23:26:08 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: HephaestusUpgrade
2024-06-06 23:26:08 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HephaestusUpgrade (0Mb in 0,03s)
2024-06-06 23:26:08 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hephaestus (178 lines in 0,004256 seconds)
2024-06-06 23:26:08 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Charon (83 lines in 0,001518 seconds)
2024-06-06 23:26:08 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,084033 seconds)
2024-06-06 23:26:14 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:26:42 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:26:42 [MainThread ] World.cpp:1317 INFO| World::Begin() G_PreBoss01 -> G_Boss01
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 4)
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 3)
2024-06-06 23:26:42 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:26:42 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,010262 s
2024-06-06 23:26:42 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,012370 s
2024-06-06 23:26:42 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 470161 bytes
2024-06-06 23:26:42 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,052932 seconds)
2024-06-06 23:26:42 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,076027 seconds)
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (G_Boss01)
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000008 seconds)
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:26:42 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 388684 bytes
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,014308 seconds)
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:26:42 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hephaestus in 0,00s
2024-06-06 23:26:42 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Charon in 0,00s
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:26:42 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,040437 seconds)
2024-06-06 23:26:43 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:26:43 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Scylla (187 lines in 0,016548 seconds)
2024-06-06 23:26:43 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,062595 seconds)
2024-06-06 23:27:38 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 9 bytes
2024-06-06 23:28:50 [MainThread ] World.cpp:1317 INFO| World::Begin() G_Boss01 -> Hub_Main
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 8)
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 7)
2024-06-06 23:28:50 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:28:50 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,037056 s
2024-06-06 23:28:50 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,039110 s
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,07 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,07 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponAxe
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponAxe bank: 0,00 ms
2024-06-06 23:28:50 [BinkPreloadTaskScheduler] GameAnalyticsService.cp:784 ERR| SendSave failed.
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponAxe package: 0,10 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Oceanus
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| Oceanus bank: 0,00 ms
2024-06-06 23:28:50 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 457158 bytes
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| Oceanus package: 1,28 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,51 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HeraUpgrade
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| HeraUpgrade bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| HeraUpgrade package: 0,39 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HermesUpgrade
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| HermesUpgrade bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| HermesUpgrade package: 0,02 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,05 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,43 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HephaestusUpgrade
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:937 INFO| HephaestusUpgrade bank: 0,00 ms
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:944 INFO| HephaestusUpgrade package: 0,11 ms
2024-06-06 23:28:50 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,027950 seconds)
2024-06-06 23:28:50 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,084628 seconds)
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000001 seconds)
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (Hub_Main)
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: DeathArea.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest DeathArea
2024-06-06 23:28:50 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 665578 bytes
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest DeathArea
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,005882 seconds)
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: DeathArea -114Mb in 0,10s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: DeathArea
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: DeathArea (8Mb in 0,04s)
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,144806 seconds)
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HestiaUpgrade.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HestiaUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HestiaUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HestiaUpgrade 31Mb in 0,03s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HestiaUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HestiaUpgrade (0Mb in 0,03s)
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: ZeusUpgrade.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest ZeusUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest ZeusUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: ZeusUpgrade 41Mb in 0,02s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: ZeusUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: ZeusUpgrade (0Mb in 0,05s)
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HephaestusUpgrade.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HephaestusUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HephaestusUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HephaestusUpgrade 8Mb in 0,00s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HephaestusUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HephaestusUpgrade (0Mb in 0,04s)
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HeraUpgrade.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HeraUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HeraUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HeraUpgrade 30Mb in 0,01s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HeraUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HeraUpgrade (0Mb in 0,03s)
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: HermesUpgrade.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest HermesUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest HermesUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: HermesUpgrade 0Mb in 0,00s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: HermesUpgrade
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: HermesUpgrade (0Mb in 0,04s)
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Scylla in 0,00s
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: _PlayerUnit.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest _PlayerUnit
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest _PlayerUnit
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: _PlayerUnit 0Mb in 0,00s
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:788 INFO| Loading package: FrogFamiliar.pkg
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:711 INFO| Start reading manifest FrogFamiliar
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:764 INFO| Done reading manifest FrogFamiliar
2024-06-06 23:28:50 [LoadTaskScheduler] GameAssetManager.cpp:813 INFO| Package Loaded: FrogFamiliar 0Mb in 0,00s
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: _PlayerUnit
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: _PlayerUnit (0Mb in 0,05s)
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:883 INFO| Loading bank: FrogFamiliar
2024-06-06 23:28:50 [LoadTaskScheduler] AudioManager.cpp:896 INFO| Audio bank loaded successfully: FrogFamiliar (0Mb in 0,04s)
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:28:50 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,509013 seconds)
2024-06-06 23:28:50 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:28:50 [MainThread ] AudioManager.cpp:1138 INFO| Unloaded Voice bank: MelinoeField in 0,00s
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponBlink.pkg
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponBlink
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponBlink
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponBlink 0Mb in 0,00s
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponCast.pkg
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponCast
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponCast
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponCast 3Mb in 0,00s
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponAxe.pkg
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponAxe
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponAxe
2024-06-06 23:28:50 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponAxe 22Mb in 0,01s
2024-06-06 23:28:50 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponAxe
2024-06-06 23:28:51 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponAxe (0Mb in 0,03s)
2024-06-06 23:28:51 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Hypnos (9 lines in 0,000567 seconds)
2024-06-06 23:28:51 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Moros (311 lines in 0,008187 seconds)
2024-06-06 23:28:51 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Nemesis (281 lines in 0,005362 seconds)
2024-06-06 23:28:51 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Odysseus (305 lines in 0,007018 seconds)
2024-06-06 23:28:51 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Dora (249 lines in 0,004457 seconds)
2024-06-06 23:28:51 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,122254 seconds)
2024-06-06 23:33:15 [MainThread ] World.cpp:1317 INFO| World::Begin() Hub_Main -> Hub_PreRun
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 8)
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 7)
2024-06-06 23:33:15 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:33:15 [MainThread ] ProgressManager.cpp:935 INFO| Lua::Save() : 0,011039 s
2024-06-06 23:33:15 [MainThread ] ProgressManager.cpp:915 INFO| GatherSaveData : 0,013165 s
2024-06-06 23:33:15 [LoadTaskScheduler] BinarySaveData.cpp:17 INFO| Writing 472625 bytes
2024-06-06 23:33:15 [MainThread ] World.cpp:1206 INFO| Finished RunGC (0,066673 seconds)
2024-06-06 23:33:15 [MainThread ] World.cpp:1375 INFO| Finished World::Begin (0,103964 seconds)
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1211 INFO| Started loadMapDataTask (Hub_PreRun)
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1246 INFO| Started preScriptLoadTask
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1252 INFO| Finished preScriptLoadTask (0,000000 seconds)
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1259 INFO| Started loadPackagesTask
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1263 INFO| Finished loadPackagesTask (0,000005 seconds)
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1269 INFO| Started postLoadTask
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1279 INFO| Done waiting for packages and pre-scripts task
2024-06-06 23:33:15 [LoadTaskScheduler] BinaryLoadData.cpp:12 INFO| Reading 365763 bytes
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1240 INFO| Finished loadMapDataTask (0,004277 seconds)
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1286 INFO| Calling PostLoad
2024-06-06 23:33:15 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Hypnos in 0,00s
2024-06-06 23:33:15 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Nemesis in 0,00s
2024-06-06 23:33:15 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Odysseus in 0,00s
2024-06-06 23:33:15 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Moros in 0,00s
2024-06-06 23:33:15 [LoadTaskScheduler] AudioManager.cpp:1160 INFO| Unloaded Voice bank: Dora in 0,00s
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1288 INFO| Finished PostLoad
2024-06-06 23:33:15 [LoadTaskScheduler] World.cpp:1293 INFO| Finished postLoadTask (0,024865 seconds)
2024-06-06 23:33:15 [MainThread ] World.cpp:1304 INFO| Started loadScreen onExit
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:1120 INFO| Voice bank loaded successfully: Skelly (365 lines in 0,006466 seconds)
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponStaffSwing.pkg
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponStaffSwing
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponStaffSwing
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponStaffSwing 5Mb in 0,00s
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponDagger.pkg
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponDagger
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponDagger
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponDagger 3Mb in 0,00s
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponTorch.pkg
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponTorch
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponTorch
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponTorch 4Mb in 0,00s
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: WeaponLob.pkg
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest WeaponLob
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest WeaponLob
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: WeaponLob 3Mb in 0,00s
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponStaffSwing
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponStaffSwing (1Mb in 0,05s)
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponDagger
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponDagger (0Mb in 0,04s)
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponTorch
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponTorch (0Mb in 0,04s)
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: WeaponLob
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: WeaponLob (0Mb in 0,04s)
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: CatFamiliar.pkg
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: CatFamiliar 0Mb in 0,00s
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:788 INFO| Loading package: RavenFamiliar.pkg
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:711 INFO| Start reading manifest RavenFamiliar
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:764 INFO| Done reading manifest RavenFamiliar
2024-06-06 23:33:15 [MainThread ] GameAssetManager.cpp:813 INFO| Package Loaded: RavenFamiliar 0Mb in 0,00s
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: CatFamiliar
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: CatFamiliar (0Mb in 0,05s)
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:883 INFO| Loading bank: RavenFamiliar
2024-06-06 23:33:15 [MainThread ] AudioManager.cpp:896 INFO| Audio bank loaded successfully: RavenFamiliar (0Mb in 0,04s)
2024-06-06 23:33:15 [MainThread ] World.cpp:1310 INFO| Finished loadScreen onExit (0,300329 seconds)
2024-06-06 23:33:30 [RenderThread ] ForgeRenderer.cpp:6488 INFO| Creating pipeline for effect: ShaderEffectType::Granny3D blend state 5 depthState 2
2024-06-06 23:35:03 [MainThread ] World.cpp:1384 INFO| World::Stop()
2024-06-06 23:35:05 [MainThread ] AudioManager.cpp:327 INFO| AudioManager.reset
2024-06-06 23:35:05 [MainThread ] AudioManager.cpp:3540 INFO| AudioManager.reset, excludeId = -1, fullWipe = true
2024-06-06 23:35:05 [MainThread ] ProfileManager.cpp:149 INFO| saveProfile()
2024-06-06 23:35:05 [LoadTaskScheduler] ProfileManager.cpp:96 INFO| beginning profile write
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 8)
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 7)
2024-06-06 23:35:05 [LoadTaskScheduler] ProfileManager.cpp:126 INFO| profile write done
2024-06-06 23:35:05 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:35:22 [MainThread ] ProfileManager.cpp:149 INFO| saveProfile()
2024-06-06 23:35:22 [LoadTaskScheduler] ProfileManager.cpp:96 INFO| beginning profile write
2024-06-06 23:35:22 [LoadTaskScheduler] ProfileManager.cpp:126 INFO| profile write done
2024-06-06 23:35:24 [MainThread ] ProfileManager.cpp:149 INFO| saveProfile()
2024-06-06 23:35:24 [MainThread ] MainMenuScreen.cpp:843 INFO| MainMenuScreen::ExitGame()
2024-06-06 23:35:24 [LoadTaskScheduler] ProfileManager.cpp:96 INFO| beginning profile write
2024-06-06 23:35:24 [LoadTaskScheduler] ProfileManager.cpp:126 INFO| profile write done
2024-06-06 23:35:24 [RenderThread ] Program.cpp:2024 INFO| renderThread exit
2024-06-06 23:35:25 [MainThread ] Program.cpp:171 INFO| IrisMainApp::Exit()
2024-06-06 23:35:25 [MainThread ] App.cpp:241 INFO| Shutting down
2024-06-06 23:35:25 [MainThread ] InGameUI.cpp:56 INFO| InGameUI Destroy
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| Projectile 0 / 217 (max 44)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| HomingProjectile 0 / 108 (max 51)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| BeamProjectile 0 / 81 (max 0)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| LobProjectile 0 / 81 (max 20)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| ArcProjectile 0 / 81 (max 8)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| InstantProjectile 0 / 108 (max 7)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| Effect 0 / 256 (max 43)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| GunWeapon 0 / 32 (max 16)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| BlinkWeapon 0 / 32 (max 2)
2024-06-06 23:35:25 [MainThread ] Pool.h:206 INFO| RamWeapon 0 / 32 (max 2)
2024-06-06 23:35:26 [MainThread ] LuaExt.cpp:483 INFO| Lua interface destroyed
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Launch
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| Launch bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| Launch package: 0,02 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Dev
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| Dev bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| Dev package: 0,51 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: GUI
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| GUI bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| GUI package: 7,54 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: GUI_Mouse
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| GUI_Mouse bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| GUI_Mouse package: 0,05 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: Fx
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| Fx bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| Fx package: 10,57 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ScriptsBase
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| ScriptsBase bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| ScriptsBase package: 8,48 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: DeathArea
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| DeathArea bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| DeathArea package: 0,99 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HestiaUpgrade
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| HestiaUpgrade bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| HestiaUpgrade package: 0,25 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: ZeusUpgrade
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| ZeusUpgrade bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| ZeusUpgrade package: 0,29 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HephaestusUpgrade
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| HephaestusUpgrade bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| HephaestusUpgrade package: 0,07 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HeraUpgrade
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| HeraUpgrade bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| HeraUpgrade package: 0,23 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: HermesUpgrade
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| HermesUpgrade bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| HermesUpgrade package: 0,01 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: _PlayerUnit
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| _PlayerUnit bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| _PlayerUnit package: 0,01 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: FrogFamiliar
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| FrogFamiliar bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| FrogFamiliar package: 0,01 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponBlink
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponBlink bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponBlink package: 0,12 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponCast
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponCast bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponCast package: 0,05 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponAxe
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponAxe bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponAxe package: 0,08 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponStaffSwing
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponStaffSwing bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponStaffSwing package: 0,06 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponDagger
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponDagger bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponDagger package: 0,01 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponTorch
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponTorch bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponTorch package: 0,13 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: WeaponLob
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| WeaponLob bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| WeaponLob package: 0,04 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: CatFamiliar
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| CatFamiliar bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| CatFamiliar package: 0,01 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:932 INFO| Unloading: RavenFamiliar
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:937 INFO| RavenFamiliar bank: 0,00 ms
2024-06-06 23:35:26 [MainThread ] GameAssetManager.cpp:944 INFO| RavenFamiliar package: 0,02 ms
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