Created
December 1, 2015 01:21
-
-
Save k5trismegistus/d0fb323516cb114f9ea4 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# -*- coding: utf-8 -*- | |
import numpy as np | |
import matplotlib.pyplot as plt | |
import pygame | |
from pygame.locals import * | |
import serial | |
import sys | |
import re | |
import time | |
D_FORMAT = re.compile('Roll:.+Pitch:.+Yaw:.+deg') | |
D_PATTERN = re.compile('Roll:|Pitch:|Yaw:|deg') | |
class Degree(): | |
def __init__(self, name): | |
self.values = [0] * 100 | |
self.name = name | |
def update(self, value): | |
self.values.pop(99) | |
self.values.insert(0,value) | |
def dup(self): | |
value = self.values[0] | |
self.values.pop(99) | |
self.values.insert(0, value) | |
return str(self.values[0]) | |
class DegreeGraphMaker(): | |
def __init__(self): | |
self.serial_connection = serial.Serial('/dev/ttyACM0', 9600) | |
self.t = np.arange(0, 100, 1) | |
self.pitch = Degree('Pitch') | |
self.roll = Degree('Roll') | |
self.yaw = Degree('Yaw') | |
plt.ion() | |
pygame.init() | |
self.screen = pygame.display.set_mode((600, 600)) | |
pygame.display.set_caption('mpu-6050 dmp') | |
self.font = pygame.font.Font(None, 26) | |
def main(self): | |
def render(angle, raw_value): | |
label_coordinates = { | |
'Pitch': (10, 580), | |
'Roll': (160, 580), | |
'Yaw': (310, 580) | |
} | |
try: | |
angle.update(float(value)) | |
except: | |
angle.dup() | |
label = self.font.render( angle.name + ': ' + raw_value , False, (255,255,255)) | |
self.screen.blit(label, label_coordinates[angle.name]) | |
while True: | |
self.screen.fill((0,0,0)) | |
try: | |
raw_read_degrees = self.serial_connection.readline().rstrip().decode('ascii') | |
except: | |
continue | |
if D_FORMAT.match(raw_read_degrees): | |
degrees = re.sub(D_PATTERN, '', raw_read_degrees).split(',') | |
r, p, y = degrees[0], degrees[1], degrees[2] | |
render(self.roll, r) | |
render(self.pitch, p) | |
render(self.yaw, y) | |
pygame.display.flip() | |
# x = np.arange(100) | |
# plt.plot(x, self.roll.values) | |
# plt.plot(x, self.pitch.values) | |
# plt.plot(x, self.yaw.values) | |
plt.draw() | |
for event in pygame.event.get(): | |
if event.type == QUIT: | |
pygame.quit() | |
self.serial_connection.close() | |
plt.close() | |
sys.exit() | |
if __name__ == '__main__': | |
dgm = DegreeGraphMaker() | |
dgm.main() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment