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@Farfarer
Farfarer / characterMotor.js
Created October 15, 2012 09:22
Solve simple IK for character legs on differing ground height for Unity3D.
function LateUpdate () {
if ( collision.grounded ) {
IKOn = true;
}
else {
IKOn = false;
}
ik.solveLegIK ();
}
@edokeh
edokeh / index.js
Last active July 4, 2024 06:21
佛祖保佑,永无 BUG
//
// _oo0oo_
// o8888888o
// 88" . "88
// (| -_- |)
// 0\ = /0
// ___/`---'\___
// .' \\| |// '.
// / \\||| : |||// \
// / _||||| -:- |||||- \
@roachhd
roachhd / README.md
Last active June 30, 2024 15:34
Basics of BrainFuck

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BrainFuck Programming Tutorial by: Katie

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INTRODUCTION