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@kahrl
Created December 30, 2014 22:34
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diff --git a/src/util/numeric.cpp b/src/util/numeric.cpp
index 6173515..7a223df 100644
--- a/src/util/numeric.cpp
+++ b/src/util/numeric.cpp
@@ -220,7 +220,8 @@ bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
// If block is (nearly) touching the camera, don't
// bother validating further (that is, render it anyway)
- if(d < block_max_radius)
+ // The 1.1 factor here fixes issue #2032.
+ if(d < block_max_radius * 1.1)
return true;
// Adjust camera position, for purposes of computing the angle,
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