I hereby claim:
- I am kaisyu on github.
- I am kaisyu (https://keybase.io/kaisyu) on keybase.
- I have a public key ASB0HzADcOA8TP5RlnfWYc9BWJHPjvAAwII8qmA-N7hdHQo
To claim this, I am signing this object:
# -*- coding: utf-8 -*- | |
# 정수 문자열 찾아줌 | |
# => (처음 non-digit가 나타난 index, 구한 정수값) | |
def find_digits(s): | |
for i in xrange(len(s)): | |
if s[i] < '0' or s[i] > '9': | |
return (i, int(s[:i])) | |
return (i+1, int(s)) |
I hereby claim:
To claim this, I am signing this object:
# -*- coding: utf-8 -*- | |
if __name__=="__main__": | |
T = input() | |
for _ in xrange(T): | |
N, M, r0, c0, r, c, A, B = map(int,raw_input().split()) | |
i,j = divmod(abs(r-r0), A) | |
k,l = divmod(abs(c-c0), B) | |
r=i+k | |
if j: r+=1 |
# -*- coding: utf-8 -*- | |
# n0 n1 n2 n3 n4 | |
# ---------------------------------------------- | |
# 0 / 1 2 / 2 3 4 / 3 4 5 6 / 4 5 6 7 8 / ... | |
# t 0 / 3 / 9 / 18 / 30 / ... | |
# | |
# t = sum[n, n+1, n+2, ..., 2n] | |
# = (2n까지의 합) - (n-1까지의 합) | |
# = (2n+1)*2n/2 - n*(n-1)/2 |
using UnityEngine; | |
using System.Collections; | |
public class CameraFollowPlayer : MonoBehaviour { | |
public Transform target; | |
public float distance = 3.0; | |
public float height = 3.0; | |
public float damping = 5.0; | |
public bool smoothRotation = true; | |
public float rotationDamping = 10.0; |
var target : Transform; | |
var distance = 3.0; | |
var height = 3.0; | |
var damping = 5.0; | |
var smoothRotation = true; | |
var rotationDamping = 10.0; | |
function Update () { | |
var wantedPosition = target.TransformPoint(0, height, -distance); | |
transform.position = Vector3.Lerp (transform.position, wantedPosition, Time.deltaTime * damping); |
typedef struct __lang_code { | |
char lang2[3]; | |
char lang3[4]; | |
} LANG_TABLE_T; | |
LANG_TABLE_T lang_table[]= | |
{ | |
{"aa", "aar"}, | |
{"ab", "abk"}, | |
{"af", "afr"}, |