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Unitypackageにアセットデータとプロジェクトセッティングを含める方法
using UnityEngine;
using System.Collections;
using UnityEditor;
public class Exporter
{
[MenuItem("Assets/ExportWithSettings")]
static void Export () {
AssetDatabase.ExportPackage("Assets", "Entire Project.unitypackage",ExportPackageOptions.Interactive | ExportPackageOptions.Recurse | ExportPackageOptions.IncludeLibraryAssets|ExportPackageOptions.IncludeDependencies );
}
}
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