Created
August 20, 2015 22:24
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import minetweaker.item.IItemStack; | |
import minetweaker.liquid.ILiquidStack; | |
mods.tconstruct.Smeltery.addMelting(<VeganOption:potatoStarch>, <liquid:plastic> * 144, 2000, <MineFactoryReloaded:plastic>); | |
var tConstructParts = [ | |
# Bow Limb | |
<TConstruct:BowLimbPart:1000>, | |
# Crossbow Body | |
<TConstruct:CrossbowBodyPart:1000>, | |
# Crossbow Limb | |
<TConstruct:CrossbowLimbPart:1000>, | |
# Shuriken | |
<TConstruct:ShurikenPart:1000>, | |
# Crossbar | |
<TConstruct:crossbar:1000>, | |
# Excavator Head | |
<TConstruct:excavatorHead:1000>, | |
# Pan | |
<TConstruct:frypanHead:1000>, | |
# Full Guard | |
<TConstruct:fullGuard:1000>, | |
# Hammer Head | |
<TConstruct:hammerHead:1000>, | |
# Hand Guard | |
<TConstruct:handGuard:1000>, | |
# Axe Head | |
<TConstruct:hatchetHead:1000>, | |
# Large Plate | |
<TConstruct:heavyPlate:1000>, | |
# Knife Blade | |
<TConstruct:knifeBlade:1000>, | |
# Large Sword Blade | |
<TConstruct:largeSwordBlade:1000>, | |
# Pickaxe Head | |
<TConstruct:pickaxeHead:1000>, | |
# Scythe Head | |
<TConstruct:scytheBlade:1000>, | |
# Shovel Head | |
<TConstruct:shovelHead:1000>, | |
# Sign Head | |
<TConstruct:signHead:1000>, | |
# Sword Blade | |
<TConstruct:swordBlade:1000>, | |
# Tool Rod | |
<TConstruct:toolRod:1000>, | |
# Tough Binding | |
<TConstruct:toughBinding:1000>, | |
# Tough Rod | |
<TConstruct:toughRod:1000>, | |
# Wide Guard | |
<TConstruct:wideGuard:1000> | |
] as IItemStack[]; | |
var tConstructCasts = [ | |
# Bow Limb | |
<TConstruct:Cast:3>, | |
# Crossbow Body | |
<TConstruct:Cast:2>, | |
# Crossbow Limb | |
<TConstruct:Cast:1>, | |
# Shuriken | |
<TConstruct:Cast>, | |
# Crossbar | |
<TConstruct:metalPattern:8>, | |
# Excavator Head | |
<TConstruct:metalPattern:19>, | |
# Pan | |
<TConstruct:metalPattern:10>, | |
# Full Guard | |
<TConstruct:metalPattern:22>, | |
# Hammer Head | |
<TConstruct:metalPattern:21>, | |
# Hand Guard | |
<TConstruct:metalPattern:7>, | |
# Axe Head | |
<TConstruct:metalPattern:4>, | |
# Large Plate | |
<TConstruct:metalPattern:16>, | |
# Knife Blade | |
<TConstruct:metalPattern:12>, | |
# Large Sword Blade | |
<TConstruct:metalPattern:20>, | |
# Pickaxe Head | |
<TConstruct:metalPattern:2>, | |
# Scythe Head | |
<TConstruct:metalPattern:18>, | |
# Shovel Head | |
<TConstruct:metalPattern:3>, | |
# Sign Head | |
<TConstruct:metalPattern:11>, | |
# Sword Blade | |
<TConstruct:metalPattern:5>, | |
# Tool Rod | |
<TConstruct:metalPattern:1>, | |
# Tough Binding | |
<TConstruct:metalPattern:15>, | |
# Tough Rod | |
<TConstruct:metalPattern:14>, | |
# Wide Guard | |
<TConstruct:metalPattern:6> | |
] as IItemStack[]; | |
var costs = [ | |
]; | |
for i, part in tConstructParts { | |
mods.tconstruct.Casting.addTableRecipe(part, <liquid:plastic>, tConstructCasts[i], false, 20); | |
} |
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