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View FlickeringLight.cs
// PerlinNoiseGenerator.cs
// http://kan-kikuchi.hatenablog.com/entry/PerlinNoise_Light
//
// Created by kan.kikuchi on 2019.01.03.
using UnityEngine;
/// <summary>
/// パーリンノイズでランダムに光が揺らめくライト
/// </summary>
[RequireComponent(typeof(Light))]//Light必須
View PerlinNoiseGenerator.cs
// PerlinNoiseGenerator.cs
// http://kan-kikuchi.hatenablog.com/entry/Combine_PerlinNoise
//
// Created by kan.kikuchi on 2018.12.15.
using UnityEngine;
/// <summary>
/// パーリンノイズの生成するクラス
/// </summary>
public class PerlinNoiseGenerator{
View PerlinNoiseTextureExample.cs
// PerlinNoiseTextureExample.cs
// http://kan-kikuchi.hatenablog.com/entry/What_is_PerlinNoise
//
// Created by kan.kikuchi on 2018.12.15.
using UnityEngine;
/// <summary>
/// パーリンノイズでテクスチャを生成するクラス
/// </summary>
View PerlinNoiseAnimeRandomizer.cs
// PerlinNoiseAnimeRandomizer.cs
// http://kan-kikuchi.hatenablog.com/entry/PerlinNoise_Anime
//
// Created by kan.kikuchi on 2018.12.01.
using UnityEngine;
using Random = UnityEngine.Random;
/// <summary>
/// パーリンノイズを使ってアニメーションにランダムなゆらぎを与えるクラス
View AssemblyCompileTimeWindow.cs
// AssemblyCompileTimeWindow.cs
// http://kan-kikuchi.hatenablog.com/entry/Assembly_Compile_Time
//
// Created by kan.kikuchi on 2018.11.26.
using UnityEditor;
using UnityEditor.Compilation;
using UnityEngine;
using System;
View SceneNavigator.cs
// SceneNavigator.cs
// http://kan-kikuchi.hatenablog.com/entry/CameraFader
//
// Created by kan.kikuchi on 2018.08.26.
using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
/// <summary>
View CameraFader.cs
// CameraFader.cs
// http://kan-kikuchi.hatenablog.com/entry/CameraFader
//
// Created by kan.kikuchi on 2018.08.26.
using UnityEngine;
using System;
/// <summary>
/// カメラをフェードするクラス
View SimpleAnimationChanger.cs
// SimpleAnimationChanger.cs
// http://kan-kikuchi.hatenablog.com/entry/SimpleAnimation
//
// Created by kan.kikuchi on 2018.07.19.
using UnityEngine;
using System.Collections.Generic;
#if UNITY_EDITOR
using UnityEditor;
View MovieAdManager.cs
// MovieAdManager.cs
// http://kan-kikuchi.hatenablog.com/entry/UnityAds
//
// Created by kan.kikuchi on 2015.08.31.
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Advertisements;
View TimeScaleControlWindow.cs
// TimeScaleControlWindow.cs
// http://kan-kikuchi.hatenablog.com/entry/TimeScaleControlWindow
//
// Created by kan.kikuchi on 2018.03.27.
using System;
using UnityEngine;
using UnityEditor;
/// <summary>