Created
August 14, 2013 03:08
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A revised, non-recursive version of the scary_craps.rb file. This needs to run in the terminal b/c there's a chomp for the rolling again after a point is set. Before I was just hitting command + b to run it in Sublime Text2.
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class Die | |
def roll_die | |
rand(1..6) | |
end | |
end | |
class CrapsShooter | |
attr_accessor :point, :dice_roll, :game_over | |
def crap_out? | |
(@point.nil? && [2, 3, 12].any? { |num| num == @dice_roll }) || @dice_roll == 7 | |
end | |
def win? | |
(@point.nil? && @dice_roll == 7 || @dice_roll == 11) || @point == @dice_roll | |
end | |
def roll | |
@game_over = false | |
die1 = Die.new | |
die2 = Die.new | |
self.dice_roll = die1.roll_die + die2.roll_die | |
puts ".:.:.:ROLLING:.:.:." | |
puts "Shooter rolls a #{@dice_roll}!!" | |
if win? | |
puts "'natural' roll, you WIN!" | |
elsif crap_out? | |
puts "'craps!' you LOSE!" | |
else | |
self.point = dice_roll | |
puts "Roll a #{@point} to win!" | |
while !game_over | |
puts "Roll again... hit enter NOW!" | |
gets.chomp | |
puts "rolling..." | |
@dice_roll = die1.roll_die + die2.roll_die | |
puts "Shooter rolls a #{@dice_roll}!!" | |
if win? | |
puts "WIN!" | |
@game_over = true | |
break | |
elsif crap_out? | |
puts "Sorry, you crapped out!!" | |
@game_over = true | |
break | |
end | |
end | |
end | |
end | |
end | |
CrapsShooter.new.roll |
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