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#h1 | |
Aaa |
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function Robot(robot) {} | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.turn(90); // keep turning 90 degrees when idle | |
}; |
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function Robot(robot) {} | |
// well, we need to do something... | |
// whenever our robot is idle, this method gets called. | |
Robot.prototype.onIdle = function(ev) { | |
var robot; | |
robot = ev.robot; | |
robot.ahead(150); | |
robot.rotateCannon(360); | |
robot.back(100); |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var go=120; | |
var Robot = function(robot) { | |
}; |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.clone(); |