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Matrizes Imersão GameDev Javascript
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const matrizInimigo = [ | |
[0, 0], | |
[104, 0], | |
[208, 0], | |
[312, 0], | |
[0, 104], | |
[104, 104], | |
[208, 104], | |
[312, 104], | |
[0, 208], | |
[104, 208], | |
[208, 208], | |
[312, 208], | |
[0, 312], | |
[104, 312], | |
[208, 312], | |
[312, 312], | |
[0, 418], | |
[104, 418], | |
[208, 418], | |
[312, 418], | |
[0, 522], | |
[104, 522], | |
[208, 522], | |
[312, 522], | |
[0, 626], | |
[104, 626], | |
[208, 626], | |
[312, 626], | |
] |
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const matrizPersonagem = [ | |
[0, 0], | |
[220, 0], | |
[440, 0], | |
[660, 0], | |
[0, 270], | |
[220, 270], | |
[440, 270], | |
[660, 270], | |
[0, 540], | |
[220, 540], | |
[440, 540], | |
[660, 540], | |
[0, 810], | |
[220, 810], | |
[440, 810], | |
[660, 810], | |
] |
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