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@kateolenya
Last active March 29, 2019 11:22
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Process of calling inherited constructors and destructors in C++
#include <iostream>
using namespace std;
class Device {
public:
// constructor
Device() {
cout << "Device constructor called" << endl;
}
// destructor
~Device() {
cout << "Device destructor called" << endl;
}
};
class Computer: public Device {
public:
Computer() {
cout << "Computer constructor called" << endl;
}
~Computer() {
cout << "Computer destructor called" << endl;
}
};
class Laptop: public Computer {
public:
Laptop() {
cout << "Laptop constructor called" << endl;
}
~Laptop() {
cout << "Laptop destructor called" << endl;
}
};
int main() {
cout << "\tConstructors" << endl;
Laptop Laptop_instance;
cout << "\tDestructors" << endl;
return 0;
}
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