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@katoy
Last active August 29, 2015 14:14
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二分木のAA
# coding: utf-8
# See http://ja.stackoverflow.com/questions/4739
# https://gist.github.com/snipsnipsnip/0e267f6a39cc2397da3d
#
# 2 分木をコンソールにアスキーアートで出力する。
#
require 'gviz' # gem install gviz
class Node
attr_accessor :value, :left, :right
def initialize(val)
@value = val
@left = nil
@right = nil
end
end
class Canvas
def initialize(width, height)
@canvas = Array.new(width){ Array.new(height, ' ') } # 描画キャンバス
@w, @h = [width, height] # canvas の幅, 高さ
end
# canvas の大きさを拡大させる。
def expand(inc_x, inc_y)
inc_x = 0 if inc_x < 0
inc_y = 0 if inc_y < 0
new_canvas = Array.new(@w + inc_x) { Array.new(@h + inc_y, ' ') }
(0...@w).each do |x|
(0...@h).each do |y|
new_canvas[x][y] = @canvas[x][y]
end
end
@canvas = new_canvas
@w, @h = [@canvas.size, @canvas[0].size]
end
# canvas を STDOUT に表示する。
def show
(0...@h).each { |y| STDOUT.puts "|#{line(y)}|\n" }
end
def put_string(str, x, y)
# 描画がはみ出るようなら、事前に canvas の大きさを拡張する。
if (x + str.length >= @w) || y >= @h
inc_x, inc_y = [0, 0]
inc_x = 1 + (x + str.length - @w) if (x + str.length) >= @w
inc_y = 1 + y - @h if y >= @h
expand(inc_x, inc_y)
end
pos = x
str.each_char do |c|
@canvas[pos][y] = c
pos += 1
end
end
# 描画をする際に、既存の文字列を上書きしてしまわないかを調べる。
def put_string?(str, x, y)
return true if y < 0
return true if y >= @h
return true if x >= @w
(0...str.length).each do |dx|
return true if x + dx >= @w
return false if (x + dx >= 0) && @canvas[x + dx][y] != ' '
end
true
end
def copy_area(x0, y0, dx, dy, fill = nil)
strs = Array.new(dy, ' ')
idx = 0
(0...dy).each do |y|
line = ''
(0...dx).each do |x|
line += "#{@canvas[x0 + x][y0 + y]}"
@canvas[x0 + x][y0 + y] = fill if fill
end
strs[idx] = line
idx += 1
end
strs
end
def clear(x0 = 0, y0 = 0, dx = @w, dy = @h)
copy_area(x0, y0, dx, dy, ' ')
end
def fill_rect(c, x0, y0, dx, dy)
copy_area(x0, y0, dx, dy, c)
end
def line(y)
str = ''
return '' if y < 0 || y >= @h
(0...@w).each do |x|
str += @canvas[x][y]
end
str
end
end
# ツリーの宣言を短く書くために定義
def Node(val, left = nil, right = nil)
node = Node.new(val)
node.left = left
node.right = right
node
end
# ノードを描画できるかを調べる。(既存描画文字を壊さないかを知らべる)
def put_node?(canvas, str, x, y)
return true if y < 0
return false if x < 1
return false unless canvas.put_string?('*' * (str.length + 1), x - 1, y)
line_right = canvas.line(y)[x..-1]
if line_right
line_right.each_char do |c|
return false if c != ' '
end
end
true
end
# 2 分木を描画する。
def print_tree(canvas, tree, x = 0, y = 0)
return x unless tree
val_s = "#{tree.value}"
val_s_len = val_s.length
val_s_len_half = val_s_len / 2
d_left = x - 2
d_left = 0 if d_left < 0
d_left = print_tree(canvas, tree.left, d_left, y + 2) if tree.left
sx = d_left + val_s_len + 2
loop do
break if put_node?(canvas, val_s, sx, y) && put_node?(canvas, val_s, sx, y - 2)
sx += 1
end
d_right = sx
d_right = print_tree(canvas, tree.right, d_right, y + 2) if tree.right
dx = (d_left + d_right) / 2
sx = dx - val_s_len_half
loop do
break if put_node?(canvas, val_s, sx, y) && put_node?(canvas, val_s, sx, y - 2)
dx += 1
sx += 1
end
if tree.right.nil? && tree.left.nil?
canvas.put_string(val_s, sx, y)
else
connect = val_s
connect = val_s.center(d_right - d_left - 1, '_') if tree.right && tree.left
canvas.put_string(connect, d_left + 1, y)
canvas.put_string("/", d_left, y + 1) if tree.left
canvas.put_string("\\", d_right, y + 1) if tree.right
end
dx
end
def clone_tree(tree)
def sub_clone(node)
return nil if node.nil?
Node(node.value, sub_clone(node.left), sub_clone(node.right))
end
sub_clone(tree)
end
def graph_tree(tree, name = :tree)
gv = Gviz.new
gv.graph do
global layout: :dot
def sub_graph(node)
return if node.nil?
sub_graph(node.left) unless node.left.nil?
sub_graph(node.right) unless node.right.nil?
node node.to_id, label: node.value
node node.left.to_id, label: node.left.value unless node.left.nil?
node node.right.to_id, label: node.right.value unless node.right.nil?
if node.left && node.right
route node.to_id => [node.left.to_id, node.right.to_id]
elsif !node.left.nil?
route node.to_id => node.left.to_id
elsif !node.right.nil?
route node.to_id => node.right.to_id
end
end
tree2 = clone_tree(tree)
sub_graph(tree2)
end
gv.save(name, :png)
end
canvas = Canvas.new(10, 5)
tree = Node(5,
Node(4, Node(3, Node(2, Node(1)))),
Node(9, Node(8, Node(7, Node(5)))))
print_tree(canvas, tree)
canvas.show
puts
graph_tree(tree, :tree_01)
tree = Node(5,
Node(4, Node(3, Node(2, Node(1)))),
Node(9, Node(80000,
Node(7, Node(5)),
Node(3)
)
)
)
canvas.clear
print_tree(canvas, tree)
canvas.show
puts
graph_tree(tree, :tree_02)
canvas = Canvas.new(10, 6)
tree_s = Node(9,
Node(4, Node(2), Node(6)),
Node(15, Node(12), Node(17))
)
tree = Node(4, tree_s, Node(3, tree_s))
canvas.clear
print_tree(canvas, tree)
canvas.show
puts
graph_tree(tree, :tree_03)
tree = Node(9,
Node(4, Node(2), Node(6)),
Node(15, Node(12), Node(17))
)
canvas.clear
print_tree(canvas, tree)
canvas.show
puts
graph_tree(tree, :tree_04)
__END__
| 5_ |
| / \ |
| 4 9 |
| / / |
| 3 8 |
| / / |
| 2 7 |
| / / |
| 1 5 |
| _5__ |
| / \ |
| 4 9 |
| / / |
| 3 80000 |
| / / \ |
| 2 7 3 |
| / / |
| 1 5 |
| _____4_____ |
| / \ |
| __9__ 3 |
| / \ / |
| 4 15_ __9__ |
| / \ / \ / \ |
| 2 6 12 17 4 15_ |
| / \ / \ |
| 2 6 12 17 |
| __9__ |
| / \ |
| 4 15_ |
| / \ / \ |
| 2 6 12 17 |
| |
| |
| |
| |
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