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Running AppleScripts, from Cocoa by calling the command-line tool, osascript
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// This method executes an AppleScript given the source-code, using the command-line tool called osascript | |
// Note that this is a demo and doesn't do any error-checking yet such as for AppleScript syntax errors | |
// and AppleScript runtime errors. | |
+ (void)execute:(NSString *)source | |
{ | |
@try { | |
NSTask *task = [[NSTask alloc] init]; | |
[task setLaunchPath:@"/usr/bin/osascript"]; | |
NSString *arguments = [NSString stringWithFormat:@"-e %@", source]; | |
[task setArguments:[NSArray arrayWithObjects:arguments, nil]]; | |
[task launch]; | |
[task waitUntilExit]; | |
NSLog(@"osascript succeeded"); | |
} @catch (NSException *e) { | |
NSLog(@"osascript failed, reason: %@", [e reason]); | |
} | |
} | |
// This method calls the execute method to execute a simple AppleScript | |
- (IBAction)test01:(id)sender | |
{ | |
NSString *source = @"say \"Hello World\"\n"; | |
[AppDelegate execute:source]; | |
} | |
// This method calls the execute method to execute an AppleScript that is a little more complicated | |
// and does user-interaction | |
- (IBAction)test02:(id)sender | |
{ | |
NSString *source = @"tell application \"Finder\"\n" | |
@" activate\n" | |
@" delay 1\n" | |
@" try\n" | |
@" «event GKKJload»\n" | |
@" on error msg number num\n" | |
@" display dialog \"another try\" buttons{\"i see\"} default button 1 with icon caution with title \"aaa\"\n" | |
@" end try\n" | |
@"end tell"; | |
[AppDelegate execute:source]; | |
} |
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