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# elsa-fy for minecraft | |
# using the miner R package, https://github.com/ROpenSciLabs/iner | |
# | |
# when she walks on water, it turns to ice | |
elsafy <- function(player_id=NULL, water=c(8, 9), ice=174, delay=0.02) | |
{ | |
on.exit( { # clean up a bit | |
for(i in 1:20) miner:::mc_receive() | |
} ) | |
while(TRUE) { | |
pos <- miner::getPlayerPos(player_id) | |
block <- miner::getBlocks(pos[1]-1, pos[2]-1, pos[3]-1, | |
pos[1]+1, pos[2]-1, pos[3]+1) | |
for(i in -1:1) { | |
for(j in -1:1) { | |
if(block[i+2,1,j+2] %in% water) | |
miner::setBlock(pos[1]+i, pos[2]-1, pos[3]+j, ice) | |
} | |
} | |
Sys.sleep(delay) | |
} | |
} | |
# I needed a de-elsa-fy to clean up afterwards (turning the ice back to water) | |
de_elsafy <- function(player_id=NULL, water=8, ice=174, delay=0.05) | |
{ | |
d <- list(-1:1, -5:0, -1:1) | |
on.exit( { # clean up a bit | |
for(i in 1:20) miner:::mc_receive() | |
} ) | |
while(TRUE) { | |
pos <- miner::getPlayerPos(player_id) | |
block <- miner::getBlocks(pos[1]+min(d[[1]]), min(pos[2]+d[[2]]), min(pos[3]+d[[3]]), | |
pos[1]+max(d[[1]]), max(pos[2]+d[[2]]), max(pos[3]+d[[3]])) | |
for(i in seq_along(d[[1]])) { | |
for(j in seq_along(d[[2]])) { | |
for(k in seq_along(d[[3]])) { | |
if(block[i,j,k] == ice) | |
miner::setBlock(pos[1]+d[[1]][i], | |
pos[2]+d[[2]][j], | |
pos[3]+d[[3]][k], | |
water) | |
} | |
} | |
} | |
} | |
} |
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