http://kil.gr/
http://www.nondot.org/sabre/Resume.html
https://twitter.com/Oatmeal/status/907281172463415296/photo/1
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Save kcassam/b983ed02ed6f86afaab9 to your computer and use it in GitHub Desktop.
- 100 best webdesign tools : http://piwee.net/infographie-100-ressources-en-ligne-130916/ressources-en-ligne-infographie-00/
- colors :
- chouette site : http://discover.bringr.net/start/
- page photo : https://500px.com/popular
- font : http://fontsinuse.com
- design pattern libraries : https://www.smashingmagazine.com/taking-pattern-libraries-next-level/
- Pricing pages, checkout pages, product pages and store pages. A growing and curated collection of the best pages
- Animations : http://animista.net/
- https://mindfuldesign.xyz/
https://polaris.shopify.com/ https://vuetifyjs.com/en/ https://www.gatsbyjs.org/
https://twitter.com/mitchellharper/status/543163339862315008
Make sure your product is a pain killer (must have), not a vitamin (nice to have). Businesses will always pay to fix pain.
What’s your favourite CSS techniques these days? What do you find yourself using a lot? Rem units? Calc()? Flexbox? SVG?
Rob Pike's 5 Rules of Programming
- Rule 1. You can't tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don't try to second guess and put in a speed hack until you've proven that's where the bottleneck is.
- Rule 2. Measure. Don't tune for speed until you've measured, and even then don't unless one part of the code overwhelms the rest.
- Rule 3. Fancy algorithms are slow when n is small, and n is usually small. Fancy algorithms have big constants. Until you know that n is frequently going to be big, don't get fancy. (Even if n does get big, use Rule 2 first.)
- Rule 4. Fancy algorithms are buggier than simple ones, and they're much harder to implement. Use simple algorithms as well as simple data structures.
- Rule 5. Data dominates. If you've chosen the right data structures and organized things well, the algorithms will almost always be self-evident. Data structures, not algorithms, are central to programming.
Pike's rules 1 and 2 restate Tony Hoare's famous maxim "Premature optimization is the root of all evil." Ken Thompson rephrased Pike's rules 3 and 4 as "When in doubt, use brute force.". Rules 3 and 4 are instances of the design philosophy KISS. Rule 5 was previously stated by Fred Brooks in The Mythical Man-Month. Rule 5 is often shortened to "write stupid code that uses smart objects".