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Last active May 16, 2020 00:08
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Escape from Tarkov: Dealer to Module relations in Cypher for the graph database Neo4j
CREATE (h:Module {
name: "Air Filtering Unit I",
requirements: [
'$10,000',
'Generator III',
'Vents III',
'Skier III'
],
functions: [
"Group of skills levelling boost: Physical, +40%"
]
})
CREATE (h:Module {
name: "Bitcoin farm I",
requirements: [
'10x CPU Fan',
'5x Power supply unit',
'5x Powercord',
'1x Electric drill',
'Intelligence Center II'
],
functions: [
"Farming Physical bitcoins",
"Additional slots +10 for Graphics card"
]
})
CREATE (h:Module {
name: "Bitcoin farm II",
requirements: [
'15x CPU Fan',
'5x Power supply unit',
'5x Printed circuit board',
'2x Phase control relay',
'Generator III'
],
functions: [
'Farming Physical bitcoins',
'Additional slots +15 for Graphics card (25 in total)'
]
})
CREATE (h:Module {
name: "Bitcoin farm III",
requirements: [
'25x CPU Fan',
'10x Silicone tubes',
'1x Electric motor',
'2x Pressure gauges',
'Solar Power I',
'Water Collector III'
],
functions: [
'Farming Physical bitcoins',
'Additional slots +25 for Graphics card (50 in total)'
]
})
CREATE (h:Module {
name: "Booze generator I",
requirements: [
'4x Silicone tubes',
'2x Analog thermometers',
'2x Pressure gauges',
'5x Corrugated hose',
'Water Collector III',
'Nutrition Unit III'
],
functions: [
'Produce "Fierce Hatchling" moonshine'
]
})
CREATE (h:Module {
name: "Generator I",
requirements: [
'₽100,000'
],
functions: [
'Additional fuel slots +2'
]
})
CREATE (h:Module {
name: "Generator II",
requirements: [
'5x Phase control relays'
'1x Electric motor'
'15x Wires'
'Security II'
'Vents II'
],
functions: [
'Additional fuel slots +2'
]
})
CREATE (h:Module {
name: "Generator III",
requirements: [
'6x Phase control relays',
'2x Electric motor',
'5x Spark plug',
'5x Power supply unit',
'Security III',
'Vents III',
'Mechanic III'
],
functions: [
'Additional fuel slots +2'
]
})
CREATE (h:Module {
name: "Heating I",
requirements: [
'₽25,000'
],
functions: [
'Energy regeneration rate +2 EP/hr'
]
})
CREATE (h:Module {
name: "Heating II",
requirements: [
'₽50,000',
'Endurance I'
],
functions: [
'Energy regeneration rate +5 EP/hr (7 in total)'
]
})
CREATE (h:Module {
name: "Heating III",
requirements: [
'8x Radiator helix',
'8x Wires',
'Generator II',
'Workbench II',
'Ragman II'
],
functions: [
'Energy regeneration rate +7 EP/hr (14 in total)',
'Negative effects removal rate -50%'
]
})
CREATE (h:Module {
name: "Illumination I",
requirements: [
'₽10,000'
],
functions: [
'Lights up your hideout with candles'
]
})
CREATE (h:Module {
name: "Illumination II",
requirements: [
'14x Light bulb',
'5x Wires',
'Generator I'
],
functions: [
'Lights up your hideout with basic lights.'
]
})
CREATE (h:Module {
name: "Illumination III",
requirements: [
'₽50,000',
'7x Capacitors',
'Generator II',
'Mechanic II'
],
functions: [
'Lights up your hideout with florescent lights.'
]
})
CREATE (h:Module {
name: "Intelligence Center I",
requirements: [
'1x Folder with intelligence',
'Security II',
'Vents II'
],
functions: [
'Scav cooldown timer -15%',
'Quest money reward boost +5%'
]
})
CREATE (h:Module {
name: "Intelligence Center II",
requirements: [
'3x Folder with intelligence'
'3x Secure Flash drive'
'4x Powercord'
'4x Damaged hard drive'
'Security III'
'Medstation III'
'Nutrition Unit III'
'Mechanic II'
'Attention III'
],
functions: [
'Quest money reward boost extra +10% (+15% in total)',
'Insurance Return Time -20%',
'Produce Secure Flash drives'
]
})
CREATE (h:Module {
name: "Intelligence Center III",
requirements: [
'2x Military COFDM wireless Signal Transmitters',
'2x VPX Flash Storage Modules',
'3x Gas analyzers',
'4x Military cable',
'Generator III',
'Prapor III'
],
functions: [
'Scav cooldown timer extra -20% (-35% in total)',
'Flea market commission -30%',
'Produce Folder with intelligence'
]
})
CREATE (h:Module {
name: "Lavatory I",
requirements: [
'₽2,000'
],
functions: [
'Produce Toilet paper',
'Produce Air filter for gas mask'
]
})
CREATE (h:Module {
name: "Lavatory II",
requirements: [
'3x Corrugated hoses',
'5x A pack of screws',
'1x Electric drill',
'Water Collector I'
],
functions: [
'Produce Schaman shampoo',
'Produce Ox bleach',
'Produce Expeditionary fuel tank',
'Produce Magazine case',
'Produce Corrugated hose',
'Produce WD-40 100ml.',
'Produce Clin wiper'
]
})
CREATE (h:Module {
name: "Lavatory III",
requirements: [
'6x Corrugated hoses',
'2x Pressure gauges',
'1x A set of tools',
'3x Xenomorph sealing foam',
'Water Collector II'
],
functions: [
'Produce FP-100 filter absorber'
]
})
CREATE (h:Module {
name: "Library I",
requirements: [
'₽400,000',
'Rest Space III',
'Memory skill IIX'
],
functions: [
'Additional EXP +15%',
'Group of skills levelling boost: Practical +30%'
]
})
CREATE (h:Module {
name: "Medstation I",
requirements: [
'₽25,000',
],
functions: [
'Produce Salewa FIRST AID KIT',
'Produce AI-2 medikit',
'Health regeneration rate +27 HP/hr'
]
})
CREATE (h:Module {
name: "Medstation II",
requirements: [
'₽50,000',
'1x Medical bloodset',
'3x Saline solution',
'Therapist II',
'Health II'
],
functions: [
'Produce IFAK personal tactical first aid kit',
'Produce Pile of meds',
'Produce Combat stimulant injector SJ1 TGLabs',
'Health regeneration rate +55 HP/hr (82 HP/hr in total)'
]
})
CREATE (h:Module {
name: "Medstation III",
requirements: [
'₽150,000'
'5x Saline solution'
'1x LEDX Skin Transilluminator'
'Therapist III'
'Skier II'
'Vitality III'
],
functions: [
'Health regeneration rate +92 HP/hr (174 HP/hr in total)',
'Produce Propital',
'Produce Grizzly First Aid Kit'
]
})
CREATE (h:Module {
name: "Nutrition Unit I",
requirements: [
'₽25,000',
'2x Phase control relay',
'Generator I'
],
functions: [
'Energy regeneration rate +6 EP/hr',
'Produce Iskra lunch box'
]
})
CREATE (h:Module {
name: "Nutrition Unit II",
requirements: [
'4x Wrench',
'2x Corrugated hose',
'2x Heat-exchange alkali surface washer',
'1x Phase control relay',
'Lavatory II'
],
functions: [
'Energy regeneration rate +6 EP/hr (12 EP/hr in total)',
'Health regeneration rate +32 HP/hr',
'Produce Wilston cigarettes',
'Produce Condensed milk',
'Produce Slickers bar',
'Produce Pack of sugar'
]
})
CREATE (h:Module {
name: "Nutrition Unit III",
requirements: [
'₽125,000',
'3 Coffee Majaica',
'3 Sodium bicarbonate',
'Generator II',
'Lavatory III',
'Stash II',
'Metabolism III'
],
functions: [
'Energy regeneration rate +24 EP/hr (36 EP/hr in total)',
'Hydration regeneration rate +12 WP/hr',
'Produce Bottle of vodka Tarkovskaya',
'Produce Water bottle with a filter Aquamari'
]
})
CREATE (h:Module {
name: "Rest Space I",
requirements: [
'₽10,000'
],
functions: [
'Negative effects removal rate -10%'
]
})
CREATE (h:Module {
name: "Rest Space II",
requirements: [
'₽35,000'
'Generator II'
'Heating II'
'Ragman II'
],
functions: [
'Energy regeneration rate +3 EP/hr'
'Health regeneration rate +23 HP/hr'
]
})
CREATE (h:Module {
name: "Rest Space III",
requirements: [
'$3,000'
'4x Powercord'
'5x Capacitors'
'7x Wires'
'Generator III'
'Heating III'
'Skier III'
],
functions: [
'Health regeneration rate +46 HP/hr (69 HP/hr in total)'
'Maximum energy reserve +10 points'
]
})
CREATE (h:Module {
name: "Scav Case I",
requirements: [
'2x Bronze lion'
'2x Gold skull ring'
'6x Golden neck chain'
'3x Roler submariner gold wrist watch'
'Intelligence Center II'
],
functions: [
'Scavs will try to find various items for you if you pay properly, of course'
'There are multiple Tier costs, each returning roughly the amount invested (results can vary drastically):'
'- ₽100 - 58m turnaround'
'- ₽6000 - 2h 8m turnaround'
'- ₽70000 - 2h 15m turnaround'
'- 1x "Fierce Hatchling" moonshine - 4h 40m turnaround'
'- 1x Folder with intelligence - 5h 40min turnaround'
]
})
CREATE (h:Module {
name: "Security I",
requirements: [
'₽20,000'
],
functions: [
]
})
CREATE (h:Module {
name: "Security II",
requirements: [
'₽45,000',
'Endurance II'
],
functions: [
]
})
CREATE (h:Module {
name: "Security III",
requirements: [
'2x Working LCD',
'4x Wires',
'8x NIXXOR lens',
'1x SSD drive',
'Illumination III',
'Mechanic II'
],
functions: [
]
})
CREATE (h:Module {
name: "Shooting Range I",
requirements: [
'4x A pack of nails',
'5x Screw nut',
'5x Bolts',
'3x Duct tape',
'Illumination II'
],
functions: [
'The ability to test out your firearms'
]
})
CREATE (h:Module {
name: "Solar Power I",
requirements: [
'€15,000',
'4x Military cable',
'2x Phased array element',
'4x Military power filter',
'Generator III',
'Workbench III',
'Peacekeeper IV'
],
functions: [
'Fuel consumption -50%'
]
})
CREATE (h:Module {
name: "Stash I",
requirements: [
'₽3500000',
'1x Handdrill',
'7x A pack of screws',
'4x WD-40 100ml.'
],
functions: [
'Stash size 10x36'
]
})
CREATE (h:Module {
name: "Stash II",
requirements: [
'₽8,500,000',
'2x Electric drill',
'8x A pack of screws',
'Heating II',
'Vents II',
'Prapor III',
'Ragman III'
],
functions: [
'Stash size 10x46'
]
})
CREATE (h:Module {
name: "Stash III",
requirements: [
'€150,000',
'Generator III',
'Workbench III',
'Heating III',
'Intelligence Center III',
'Peacekeeper IV',
'Ragman IV'
],
functions: [
'Stash size 10x66'
]
})
CREATE (h:Module {
name: "Vents I",
requirements: [
'€25,000',
],
functions: [
]
})
CREATE (h:Module {
name: "Vents II",
requirements: [
'1x Electric motor',
'1x Car battery'
],
functions: [
]
})
CREATE (h:Module {
name: "Vents III",
requirements: [
'2x Electric motor',
'8x Wires',
'3x Printed circuit board',
'3x Car battery',
'Generator II',
'Strength III'
],
functions: [
]
})
CREATE (h:Module {
name: "Water Collector I",
requirements: [
'4x Corrugated hose',
'5x Bolts',
'5x Screw nut',
'3x Duct tape'
],
functions: [
'Hydration regeneration rate +6 WP/hr'
]
})
CREATE (h:Module {
name: "Water Collector II",
requirements: [
'6x Corrugated hose',
'2x Electric motor',
'2x A set of tools',
'Workbench II',
'Jaeger II',
'Attention III'
],
functions: [
'Hydration regeneration rate +12 WP/hr (18 WP/hr in total)'
]
})
CREATE (h:Module {
name: "Water Collector III",
requirements: [
'₽125,000',
'2x Pliers Elite',
'5x Shustrilo sealing foam',
'Generator III',
'Heating III',
'Jaeger III'
],
functions: [
'Hydration regeneration rate +24 WP/hr (42 WP/hr in total)',
'Produce Purified water'
]
})
CREATE (h:Module {
name: "Workbench I",
requirements: [
'2x Screw nuts',
'2x Bolts',
'1x Leatherman Multitool',
],
functions: [
'Off-raid weapon customization',
'Produce 9x18 PM mm RG028 gzh',
'Produce 12/70 8.5 mm "Magnum" Buckshot',
'Produce Wires',
'Produce Capacitors',
'Produce Gunpowder "Hawk"',
'Produce Gunpowder "Kite"',
'Produce Weapon parts',
'Produce Printed circuit board',
'Produce Powercord',
'Produce Broken LCD',
'Produce VOG-25 Khattabka grenade'
]
})
CREATE (h:Module {
name: "Workbench II",
requirements: [
'3x A set of tools',
'2x Electric drill',
'6x Bolts',
'Illumination II',
'Mechanic II'
],
functions: [
'Produce 7.62x54R SNB',
'Produce 5.45x39 mm PP',
'Produce 9x39 mm SP-6',
'Produce AK-74M 5.45x39 assault rifle',
'Produce Gunpowder "Hawk" (new recipe)',
'Produce Gunpowder "Eagle"',
'Produce Car battery',
'Produce Rechargeable battery',
'Produce Electric motor',
'Produce Zarya stun grenade'
]
})
CREATE (h:Module {
name: "Workbench III",
requirements: [
'₽195,000',
'2x Pliers Elite',
'1x FireKlean gun lube',
'Stash II',
'Mechanic III'
],
functions: [
'Produce 5.56x45 mm Warmage',
'Produce RGD-5 hand grenade',
'Produce 7.62x39 mm BP',
'Produce 9x19 mm RIP',
'Produce 5.45x39 mm 7N39 "Igolnik"',
'Produce 7.62x51 mm M61',
'Produce 12/70 AP-20 Slug',
'Produce 5.56x45 mm M995',
'Produce 9x39 mm 7N12 BP'
]
})
CREATE (h:Module {
name: "Christmas Tree I",
requirements: [
'₽10,000',
'1x Christmas tree decoration ball (red)',
'1x Christmas tree decoration ball (silver)',
'1x Christmas tree decoration ball (violet)'
],
functions: [
'Produce DT MDR .308',
'Produce Weapon case',
'Produce MP9-N',
'Produce 6SH118 raid backpack',
'Produce Orsis T-5000 .308 sniper rifle',
'Adds the Christmas lighting option'
]
})
CREATE (t:Dealer {
name: "Prapor II",
requirements: [
"Level 15",
"0.20 reputation",
"₽1,000,000 in sales"
]
})
CREATE (t:Dealer {
name: "Prapor III",
requirements: [
"Level 22",
"0.35 reputation",
"₽1,500,000 in sales"
]
})
CREATE (t:Dealer {
name: "Prapor IV",
requirements: [
"Level 33",
"0.50 reputation",
"₽2,300,000 in sales"
]
})
CREATE (t:Dealer {
name: "Therapist II",
requirements: [
"Level 13",
"0.15 reputation",
"₽400,000 in sales"
]
})
CREATE (t:Dealer {
name: "Therapist III",
requirements: [
"Level 20",
"0.30 reputation",
"₽700,000 in sales"
]
})
CREATE (t:Dealer {
name: "Therapist IV",
requirements: [
"Level 32",
"0.60 reputation",
"₽900,000 in sales"
]
})
CREATE (t:Dealer {
name: "Skier II",
requirements: [
"Level 15",
"0.20 reputation",
"₽1,100,000 in sales"
]
})
CREATE (t:Dealer {
name: "Skier III",
requirements: [
"Level 28",
"0.40 reputation",
"₽1,600,000 in sales"
]
})
CREATE (t:Dealer {
name: "Skier IV",
requirements: [
"Level 35",
"0.75 reputation",
"₽2,600,000 in sales"
]
})
CREATE (t:Dealer {
name: "Peacekeeper II",
requirements: [
"Level 10",
"0.00 reputation",
"$13,000 in sales"
]
})
CREATE (t:Dealer {
name: "Peacekeeper III",
requirements: [
"Level 18",
"0.30 reputation",
"$25,000 in sales"
]
})
CREATE (t:Dealer {
name: "Peacekeeper IV",
requirements: [
"Level 29",
"0.60 reputation",
"$32,000 in sales"
]
})
CREATE (t:Dealer {
name: "Peacekeeper II",
requirements: [
"Friend from the West - Part 2 (Skier)",
"Level 10",
"0.00 reputation",
"$13,000 in sales"
]
})
CREATE (t:Dealer {
name: "Peacekeeper III",
requirements: [
"Level 18",
"0.30 reputation",
"$25,000 in sales"
]
})
CREATE (t:Dealer {
name: "Peacekeeper IV",
requirements: [
"Level 29",
"0.60 reputation",
"$32,000 in sales"
]
})
CREATE (t:Dealer {
name: "Mechanic II",
requirements: [
"Level 20",
"0.15 reputation",
"₽1,000,000 in sales"
]
})
CREATE (t:Dealer {
name: "Mechanic III",
requirements: [
"Level 30",
"0.30 reputation",
"₽1,600,000 in sales"
]
})
CREATE (t:Dealer {
name: "Mechanic IV",
requirements: [
"Level 40",
"0.60 reputation",
"₽2,500,000 in sales"
]
})
CREATE (t:Dealer {
name: "Ragman II",
requirements: [
"Level 15",
"0.00 reputation",
"₽1,000,000 in sales"
]
})
CREATE (t:Dealer {
name: "Ragman III",
requirements: [
"Level 30",
"0.30 reputation",
"₽1,600,000 in sales"
]
})
CREATE (t:Dealer {
name: "Ragman IV",
requirements: [
"Level 40",
"0.60 reputation",
"₽2,500,000 in sales"
]
})
CREATE (t:Dealer {
name: "Jaeger II",
requirements: [
"Introduction (Mechanic)",
"Level 15",
"0.20 reputation",
"₽1,000,000 in sales"
]
})
CREATE (t:Dealer {
name: "Jaeger III",
requirements: [
"Level 22",
"0.35 reputation",
"₽1,500,000 in sales"
]
})
CREATE (t:Dealer {
name: "Jaeger IV",
requirements: [
"Level 33",
"0.50 reputation",
"₽2,300,000 in sales"
]
})
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Air Filtering Unit I"
AND t.name = "Skier III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Bitcoin farm I"
AND i.name = "Intelligence Center II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Bitcoin farm II"
AND i.name = "Generator III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Bitcoin farm III"
AND i.name = "Solar Power I"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Bitcoin farm III"
AND i.name = "Water Collector III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Booze generator I"
AND i.name = "Water Collector III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Booze generator I"
AND i.name = "Nutrition Unit III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Generator II"
AND i.name = "Security II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Generator II"
AND i.name = "Vents II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Generator III"
AND i.name = "Security III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Generator III"
AND i.name = "Vents III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Generator III"
AND t.name = "Mechanic III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Heating III"
AND i.name = "Generator II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Heating III"
AND i.name = "Workbench II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Heating III"
AND t.name = "Ragman II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Illumination II"
AND i.name = "Generator I"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Illumination III"
AND i.name = "Generator II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Illumination III"
AND t.name = "Mechanic II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Intelligence Center I"
AND i.name = "Security II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Intelligence Center I"
AND i.name = "Vents II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Intelligence Center II"
AND i.name = "Security III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Intelligence Center II"
AND i.name = "Medstation III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Intelligence Center II"
AND i.name = "Nutrition Unit III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Intelligence Center II"
AND t.name = "Mechanic II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Intelligence Center III"
AND i.name = "Generator III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Intelligence Center III"
AND t.name = "Prapor III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Lavatory II"
AND i.name = "Water Collector I"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Lavatory III"
AND i.name = "Water Collector II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Library I"
AND i.name = "Rest Space III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Medstation II"
AND t.name = "Therapist II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Medstation II"
AND t.name = "Therapist III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Medstation II"
AND t.name = "Skier II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Nutrition Unit I"
AND i.name = "Generator I"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Nutrition Unit II"
AND i.name = "Lavatory II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Nutrition Unit III"
AND i.name = "Generator II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Nutrition Unit III"
AND i.name = "Lavatory III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Nutrition Unit III"
AND i.name = "Stash II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Rest Space II"
AND i.name = "Generator II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Rest Space II"
AND i.name = "Heating II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Rest Space II"
AND t.name = "Ragman I"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Rest Space III"
AND i.name = "Generator III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Rest Space III"
AND i.name = "Heating III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Rest Space III"
AND t.name = "Skier III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Scav Case I"
AND i.name = "Intelligence Center II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Security III"
AND i.name = "Illumination III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Security III"
AND t.name = "Mechanic II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Shooting Range I"
AND i.name = "Illumination II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Solar Power I"
AND i.name = "Generator III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Solar Power I"
AND i.name = "Workbench III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Solar Power I"
AND t.name = "Peacekeeper IV"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Stash II"
AND i.name = "Heating II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Stash II"
AND i.name = "Vents II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Stash II"
AND t.name = "Prapor III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Stash II"
AND t.name = "Ragman III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Stash III"
AND i.name = "Generator III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Stash III"
AND i.name = "Workbench III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Stash III"
AND i.name = "Heating III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Stash III"
AND i.name = "Intelligence Center III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Stash III"
AND t.name = "Peacekeeper IV"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Stash III"
AND t.name = "Ragman IV"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Vents III"
AND i.name = "Generator II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Water Collector II"
AND i.name = "Workbench II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Water Collector II"
AND t.name = "Jaeger II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Water Collector III"
AND i.name = "Generator III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Water Collector III"
AND i.name = "Heating III"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Water Collector III"
AND t.name = "Jaeger III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Workbench II"
AND i.name = "Illumination II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Workbench II"
AND t.name = "Mechanic II"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
MATCH (h:Module), (i:Module)
WHERE h.name = "Workbench III"
AND i.name = "Stash II"
CREATE (h)-[r:REQUIRES]->(i)
RETURN type(r)
MATCH (h:Module), (t:Dealer)
WHERE h.name = "Workbench III"
AND t.name = "Mechanic III"
CREATE (h)-[r:REQUIRES]->(t)
RETURN type(r)
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