KinoEight is a custom post-processing effect that gives an 8 bit-ish style to renders.
System requirements
using UnityEngine; | |
using Random = Unity.Mathematics.Random; | |
public class RandomTest : MonoBehaviour | |
{ | |
void Start() | |
{ | |
const uint iteration = 1000; | |
var sum = new float[5]; |
Grubo is an experimental project that aims to present an audio-visual experience using Roland Groovebox MC-101 and the [Unity game engine].
https://radiumsoftware.tumblr.com/archive/tagged/depthkit | |
https://radiumsoftware.tumblr.com/archive/tagged/kinect | |
https://radiumsoftware.tumblr.com/archive/tagged/realsense |
Minis (MIDI Input for New Input System) is a Unity plugin that adds MIDI input device support to Unity's new Input System.
System Requirements
{ | |
"$schema": "https://aka.ms/terminal-profiles-schema", | |
"actions": [], | |
"defaultProfile": "{2c4de342-38b7-51cf-b940-2309a097f518}", | |
"initialCols": 180, | |
"initialRows": 48, | |
"profiles": | |
{ | |
"defaults": {}, | |
"list": |
Kino is a collection of custom post-processing effects for Unity's High Definition Render Pipeline (HDRP).
System Requirements
VfxPyro is an interactive particle effect example with Unity Visual Effect Graph, which launches fireworks with user interaction.