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March 12, 2015 15:41
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glxinfo
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name of display: :0 | |
display: :0 screen: 0 | |
direct rendering: Yes | |
server glx vendor string: SGI | |
server glx version string: 1.4 | |
server glx extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, | |
GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, | |
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, | |
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, | |
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, | |
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control | |
client glx vendor string: Mesa Project and SGI | |
client glx version string: 1.4 | |
client glx extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, | |
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, | |
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, | |
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, | |
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, | |
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, | |
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, | |
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, | |
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, | |
GLX_SGI_swap_control, GLX_SGI_video_sync | |
GLX version: 1.4 | |
GLX extensions: | |
GLX_ARB_create_context, GLX_ARB_create_context_profile, | |
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, | |
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, | |
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, | |
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, | |
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, | |
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, | |
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, | |
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, | |
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, | |
GLX_SGI_swap_control, GLX_SGI_video_sync | |
OpenGL vendor string: Intel Open Source Technology Center | |
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile | |
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.4.6 | |
OpenGL core profile shading language version string: 3.30 | |
OpenGL core profile context flags: (none) | |
OpenGL core profile profile mask: core profile | |
OpenGL core profile extensions: | |
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, | |
GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, | |
GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer, | |
GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, | |
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, | |
GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_base_instance, | |
GL_ARB_blend_func_extended, GL_ARB_buffer_storage, | |
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, | |
GL_ARB_compressed_texture_pixel_storage, | |
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, | |
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output, | |
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_derivative_control, | |
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, | |
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, | |
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, | |
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_shader, | |
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, | |
GL_ARB_get_program_binary, GL_ARB_gpu_shader5, GL_ARB_half_float_pixel, | |
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, | |
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, | |
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, | |
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, | |
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, | |
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, | |
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, | |
GL_ARB_shader_atomic_counters, GL_ARB_shader_bit_encoding, | |
GL_ARB_shader_objects, GL_ARB_shader_texture_lod, | |
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, | |
GL_ARB_sync, GL_ARB_texture_buffer_object, | |
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, | |
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, | |
GL_ARB_texture_cube_map_array, GL_ARB_texture_float, | |
GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, | |
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, | |
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, | |
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, | |
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, | |
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, | |
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, | |
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, | |
GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, | |
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, | |
GL_ATI_blend_equation_separate, GL_ATI_texture_float, GL_EXT_abgr, | |
GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2, | |
GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, | |
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, | |
GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, | |
GL_EXT_pixel_buffer_object, GL_EXT_provoking_vertex, | |
GL_EXT_shader_integer_mix, GL_EXT_texture_array, | |
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, | |
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, | |
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, | |
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, | |
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, | |
GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, | |
GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, | |
GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp, | |
GL_NV_packed_depth_stencil, GL_OES_EGL_image, GL_OES_read_format, | |
GL_S3_s3tc | |
OpenGL version string: 3.0 Mesa 10.4.6 | |
OpenGL shading language version string: 1.30 | |
OpenGL context flags: (none) | |
OpenGL extensions: | |
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, | |
GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, | |
GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, | |
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, | |
GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, | |
GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, | |
GL_ARB_blend_func_extended, GL_ARB_buffer_storage, | |
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, | |
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, | |
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, | |
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_debug_output, | |
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, | |
GL_ARB_derivative_control, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, | |
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, | |
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, | |
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, | |
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, | |
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, | |
GL_ARB_get_program_binary, GL_ARB_half_float_pixel, | |
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, | |
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, | |
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, | |
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, | |
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, | |
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, | |
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, | |
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, | |
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counters, | |
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, | |
GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, | |
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, | |
GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, | |
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, | |
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, | |
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, | |
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, | |
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, | |
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, | |
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, | |
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, | |
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, | |
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, | |
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, | |
GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, | |
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, | |
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, | |
GL_ARB_vertex_program, GL_ARB_vertex_shader, | |
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, | |
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, | |
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, | |
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, | |
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, | |
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, | |
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, | |
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, | |
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, | |
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, | |
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, | |
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, | |
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, | |
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, | |
GL_EXT_secondary_color, GL_EXT_separate_specular_color, | |
GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, | |
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, | |
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, | |
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, | |
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, | |
GL_EXT_texture_env_add, GL_EXT_texture_env_combine, | |
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, | |
GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, | |
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, | |
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, | |
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, | |
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, | |
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, | |
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, | |
GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert, | |
GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, | |
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_light_max_exponent, | |
GL_NV_packed_depth_stencil, GL_NV_primitive_restart, | |
GL_NV_texgen_reflection, GL_NV_texture_env_combine4, | |
GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format, | |
GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, | |
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays | |
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.4.6 | |
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0 | |
OpenGL ES profile extensions: | |
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, | |
GL_APPLE_texture_max_level, GL_EXT_blend_minmax, | |
GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer, | |
GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, | |
GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects, | |
GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1, | |
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, | |
GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, | |
GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers, | |
GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image, | |
GL_OES_EGL_image_external, GL_OES_compressed_ETC1_RGB8_texture, | |
GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, | |
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, | |
GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, | |
GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8, | |
GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot, | |
GL_OES_vertex_array_object | |
20 GLX Visuals | |
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav | |
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat | |
---------------------------------------------------------------------------- | |
0x020 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x021 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x09c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x09d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x09e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x09f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x0a0 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x0a1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None | |
0x0a2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x0a3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None | |
0x0a4 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x0a5 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x0a6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x0a7 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x0a8 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x0a9 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x0aa 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None | |
0x0ab 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x0ac 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None | |
0x06f 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
44 GLXFBConfigs: | |
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav | |
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat | |
---------------------------------------------------------------------------- | |
0x070 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x071 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x072 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x073 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x074 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x075 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x076 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x077 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x078 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x079 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x07a 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x07b 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow | |
0x07c 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x07d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x07e 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None | |
0x07f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None | |
0x080 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None | |
0x081 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None | |
0x082 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x083 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None | |
0x084 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x085 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None | |
0x086 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x087 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None | |
0x088 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x089 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x08a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x08b 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None | |
0x08c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x08d 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None | |
0x08e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x08f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x090 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None | |
0x091 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow | |
0x092 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None | |
0x093 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow | |
0x094 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None | |
0x095 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None | |
0x096 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None | |
0x097 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None | |
0x098 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None | |
0x099 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None | |
0x09a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None | |
0x09b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None |
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