Created
April 5, 2016 15:52
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Wii board weight code
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#!/usr/bin/env python | |
import wiiboard | |
import pygame | |
import time | |
import sys | |
def main(): | |
board = wiiboard.Wiiboard() | |
pygame.init() | |
address = board.discover() | |
board.connect(address) #The wii board must be in sync mode at this time | |
time.sleep(0.1) | |
board.setLight(True) | |
done = False | |
mass = 0.0 | |
button = 0 | |
while (not done): | |
time.sleep(0.05) | |
for event in pygame.event.get(): | |
if event.type == wiiboard.WIIBOARD_MASS: | |
mass = event.mass.totalWeight | |
elif event.type == wiiboard.WIIBOARD_BUTTON_PRESS: | |
button = 1 | |
elif event.type == wiiboard.WIIBOARD_BUTTON_RELEASE: | |
button = 0 | |
#Other event types: | |
#wiiboard.WIIBOARD_CONNECTED | |
#wiiboard.WIIBOARD_DISCONNECTED | |
# print("\rMass: %.2f Button: %d" % (mass, button)) | |
sys.stdout.write('Mass: {0:.2f} kg or {1:.2f} lbs | Button: {2} {3:.2f} {4:.2f} {5:.2f} {6:.2f} \r'.format(mass, mass * 2.2, button, event.mass.topLeft, event.mass.topRight, event.mass.bottomLeft, event.mass.bottomRight)) | |
sys.stdout.flush() | |
board.disconnect() | |
pygame.quit() | |
#Run the script if executed | |
if __name__ == "__main__": | |
main() |
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