Skip to content

Instantly share code, notes, and snippets.

@kenshin03
Created February 5, 2015 06:02
Show Gist options
  • Save kenshin03/29447d217bce8286e108 to your computer and use it in GitHub Desktop.
Save kenshin03/29447d217bce8286e108 to your computer and use it in GitHub Desktop.
liquidfun pod spec
{
"name": "liquidfun",
"license": {
"type": "zlib"
},
"version": "1.1.0",
"summary": "LiquidFun is a 2D physics engine for games.",
"description": "LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D.",
"homepage": "http://google.github.io/liquidfun/",
"authors": "Google",
"source": {
"git": "https://github.com/google/liquidfun.git",
"tag": "v1.1.0"
},
"source_files": "liquidfun/Box2D/Box2D/**/*.{h,cpp}",
"header_mappings_dir": "liquidfun/Box2D",
"requires_arc": false
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment