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@kensoh
Last active December 23, 2016 11:06
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Contact Virtual Reality
UPDATE 24 NOV 2016 - VR is dropped from TA's scope. After spending some time with the industry, TA finds that VR's strength can be its weakness. VR unreservedly simulates a person's senses, but leaving no room for creative imagination by the user makes it hard for mass adoption. The push factors needed do not seem to have surfaced yet.
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