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@kevinmcaleer
Created December 28, 2020 11:23
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#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
#define OLED_RESET 4 // Reset pin # (or -1 if sharing Arduino reset pin)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
#define NUMFLAKES 10 // Number of snowflakes in the animation example
#define LOGO_HEIGHT 16
#define LOGO_WIDTH 16
static const unsigned char PROGMEM logo_bmp[] =
{B00000000, B11000000,
B00000001, B11000000,
B00000001, B11000000,
B00000011, B11100000,
B11110011, B11100000,
B11111110, B11111000,
B01111110, B11111111,
B00110011, B10011111,
B00011111, B11111100,
B00001101, B01110000,
B00011011, B10100000,
B00111111, B11100000,
B00111111, B11110000,
B01111100, B11110000,
B01110000, B01110000,
B00000000, B00110000};
void testdrawline()
{
int16_t i;
display.clearDisplay(); // Clear display buffer
for (i = 0; i < display.width(); i += 4)
{
display.drawLine(0, 0, i, display.height() - 1, SSD1306_WHITE);
display.display(); // Update screen with each newly-drawn line
delay(1);
}
for (i = 0; i < display.height(); i += 4)
{
display.drawLine(0, 0, display.width() - 1, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (i = 0; i < display.width(); i += 4)
{
display.drawLine(0, display.height() - 1, i, 0, SSD1306_WHITE);
display.display();
delay(1);
}
for (i = display.height() - 1; i >= 0; i -= 4)
{
display.drawLine(0, display.height() - 1, display.width() - 1, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (i = display.width() - 1; i >= 0; i -= 4)
{
display.drawLine(display.width() - 1, display.height() - 1, i, 0, SSD1306_WHITE);
display.display();
delay(1);
}
for (i = display.height() - 1; i >= 0; i -= 4)
{
display.drawLine(display.width() - 1, display.height() - 1, 0, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (i = 0; i < display.height(); i += 4)
{
display.drawLine(display.width() - 1, 0, 0, i, SSD1306_WHITE);
display.display();
delay(1);
}
for (i = 0; i < display.width(); i += 4)
{
display.drawLine(display.width() - 1, 0, i, display.height() - 1, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000); // Pause for 2 seconds
}
void testdrawrect(void)
{
display.clearDisplay();
for (int16_t i = 0; i < display.height() / 2; i += 2)
{
display.drawRect(i, i, display.width() - 2 * i, display.height() - 2 * i, SSD1306_WHITE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testfillrect(void)
{
display.clearDisplay();
for (int16_t i = 0; i < display.height() / 2; i += 3)
{
// The INVERSE color is used so rectangles alternate white/black
display.fillRect(i, i, display.width() - i * 2, display.height() - i * 2, SSD1306_INVERSE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testdrawcircle(void)
{
display.clearDisplay();
for (int16_t i = 0; i < max(display.width(), display.height()) / 2; i += 2)
{
display.drawCircle(display.width() / 2, display.height() / 2, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillcircle(void)
{
display.clearDisplay();
for (int16_t i = max(display.width(), display.height()) / 2; i > 0; i -= 3)
{
// The INVERSE color is used so circles alternate white/black
display.fillCircle(display.width() / 2, display.height() / 2, i, SSD1306_INVERSE);
display.display(); // Update screen with each newly-drawn circle
delay(1);
}
delay(2000);
}
void testdrawroundrect(void)
{
display.clearDisplay();
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2)
{
display.drawRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i,
display.height() / 4, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillroundrect(void)
{
display.clearDisplay();
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2)
{
// The INVERSE color is used so round-rects alternate white/black
display.fillRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i,
display.height() / 4, SSD1306_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawtriangle(void)
{
display.clearDisplay();
for (int16_t i = 0; i < max(display.width(), display.height()) / 2; i += 5)
{
display.drawTriangle(
display.width() / 2, display.height() / 2 - i,
display.width() / 2 - i, display.height() / 2 + i,
display.width() / 2 + i, display.height() / 2 + i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfilltriangle(void)
{
display.clearDisplay();
for (int16_t i = max(display.width(), display.height()) / 2; i > 0; i -= 5)
{
// The INVERSE color is used so triangles alternate white/black
display.fillTriangle(
display.width() / 2, display.height() / 2 - i,
display.width() / 2 - i, display.height() / 2 + i,
display.width() / 2 + i, display.height() / 2 + i, SSD1306_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawchar(void)
{
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
display.cp437(true); // Use full 256 char 'Code Page 437' font
// Not all the characters will fit on the display. This is normal.
// Library will draw what it can and the rest will be clipped.
for (int16_t i = 0; i < 256; i++)
{
if (i == '\n')
display.write(' ');
else
display.write(i);
}
display.display();
delay(2000);
}
void testdrawstyles(void)
{
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
display.println(F("Hello, world!"));
display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text
display.println(3.141592);
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SSD1306_WHITE);
display.print(F("0x"));
display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
}
void testscrolltext(void)
{
display.clearDisplay();
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SSD1306_WHITE);
display.setCursor(10, 0);
display.println(F("scroll"));
display.display(); // Show initial text
delay(100);
// Scroll in various directions, pausing in-between:
display.startscrollright(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrollleft(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrolldiagright(0x00, 0x07);
delay(2000);
display.startscrolldiagleft(0x00, 0x07);
delay(2000);
display.stopscroll();
}
void setup()
{
Serial.begin(9600);
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C))
{ // Address 0x3C for 128x64
Serial.println(F("SSD1306 allocation failed"));
for (;;)
; // Don't proceed, loop forever
}
// Show initial display buffer contents on the screen --
// the library initializes this with an Adafruit splash screen.
display.display();
delay(2000); // Pause for 2 seconds
// Clear the buffer
display.clearDisplay();
// Draw a single pixel in white
display.drawPixel(10, 10, SSD1306_WHITE);
// Show the display buffer on the screen. You MUST call display() after
// drawing commands to make them visible on screen!
display.display();
delay(2000);
// display.display()
// Invert and restore display, pausing in-between
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
// I've commented out the line below as testanimate isn't defined anywhere in this code, so there isnt a function to call.
// testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
}
// there is nothing in the main program loop - this is odd, normally this is where the main body of code should live
void loop()
{
}
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