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December 28, 2020 11:23
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#include <SPI.h> | |
#include <Wire.h> | |
#include <Adafruit_GFX.h> | |
#include <Adafruit_SSD1306.h> | |
#define SCREEN_WIDTH 128 // OLED display width, in pixels | |
#define SCREEN_HEIGHT 64 // OLED display height, in pixels | |
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins) | |
#define OLED_RESET 4 // Reset pin # (or -1 if sharing Arduino reset pin) | |
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET); | |
#define NUMFLAKES 10 // Number of snowflakes in the animation example | |
#define LOGO_HEIGHT 16 | |
#define LOGO_WIDTH 16 | |
static const unsigned char PROGMEM logo_bmp[] = | |
{B00000000, B11000000, | |
B00000001, B11000000, | |
B00000001, B11000000, | |
B00000011, B11100000, | |
B11110011, B11100000, | |
B11111110, B11111000, | |
B01111110, B11111111, | |
B00110011, B10011111, | |
B00011111, B11111100, | |
B00001101, B01110000, | |
B00011011, B10100000, | |
B00111111, B11100000, | |
B00111111, B11110000, | |
B01111100, B11110000, | |
B01110000, B01110000, | |
B00000000, B00110000}; | |
void testdrawline() | |
{ | |
int16_t i; | |
display.clearDisplay(); // Clear display buffer | |
for (i = 0; i < display.width(); i += 4) | |
{ | |
display.drawLine(0, 0, i, display.height() - 1, SSD1306_WHITE); | |
display.display(); // Update screen with each newly-drawn line | |
delay(1); | |
} | |
for (i = 0; i < display.height(); i += 4) | |
{ | |
display.drawLine(0, 0, display.width() - 1, i, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(250); | |
display.clearDisplay(); | |
for (i = 0; i < display.width(); i += 4) | |
{ | |
display.drawLine(0, display.height() - 1, i, 0, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
for (i = display.height() - 1; i >= 0; i -= 4) | |
{ | |
display.drawLine(0, display.height() - 1, display.width() - 1, i, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(250); | |
display.clearDisplay(); | |
for (i = display.width() - 1; i >= 0; i -= 4) | |
{ | |
display.drawLine(display.width() - 1, display.height() - 1, i, 0, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
for (i = display.height() - 1; i >= 0; i -= 4) | |
{ | |
display.drawLine(display.width() - 1, display.height() - 1, 0, i, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(250); | |
display.clearDisplay(); | |
for (i = 0; i < display.height(); i += 4) | |
{ | |
display.drawLine(display.width() - 1, 0, 0, i, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
for (i = 0; i < display.width(); i += 4) | |
{ | |
display.drawLine(display.width() - 1, 0, i, display.height() - 1, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(2000); // Pause for 2 seconds | |
} | |
void testdrawrect(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = 0; i < display.height() / 2; i += 2) | |
{ | |
display.drawRect(i, i, display.width() - 2 * i, display.height() - 2 * i, SSD1306_WHITE); | |
display.display(); // Update screen with each newly-drawn rectangle | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testfillrect(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = 0; i < display.height() / 2; i += 3) | |
{ | |
// The INVERSE color is used so rectangles alternate white/black | |
display.fillRect(i, i, display.width() - i * 2, display.height() - i * 2, SSD1306_INVERSE); | |
display.display(); // Update screen with each newly-drawn rectangle | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testdrawcircle(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = 0; i < max(display.width(), display.height()) / 2; i += 2) | |
{ | |
display.drawCircle(display.width() / 2, display.height() / 2, i, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testfillcircle(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = max(display.width(), display.height()) / 2; i > 0; i -= 3) | |
{ | |
// The INVERSE color is used so circles alternate white/black | |
display.fillCircle(display.width() / 2, display.height() / 2, i, SSD1306_INVERSE); | |
display.display(); // Update screen with each newly-drawn circle | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testdrawroundrect(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) | |
{ | |
display.drawRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, | |
display.height() / 4, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testfillroundrect(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) | |
{ | |
// The INVERSE color is used so round-rects alternate white/black | |
display.fillRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, | |
display.height() / 4, SSD1306_INVERSE); | |
display.display(); | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testdrawtriangle(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = 0; i < max(display.width(), display.height()) / 2; i += 5) | |
{ | |
display.drawTriangle( | |
display.width() / 2, display.height() / 2 - i, | |
display.width() / 2 - i, display.height() / 2 + i, | |
display.width() / 2 + i, display.height() / 2 + i, SSD1306_WHITE); | |
display.display(); | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testfilltriangle(void) | |
{ | |
display.clearDisplay(); | |
for (int16_t i = max(display.width(), display.height()) / 2; i > 0; i -= 5) | |
{ | |
// The INVERSE color is used so triangles alternate white/black | |
display.fillTriangle( | |
display.width() / 2, display.height() / 2 - i, | |
display.width() / 2 - i, display.height() / 2 + i, | |
display.width() / 2 + i, display.height() / 2 + i, SSD1306_INVERSE); | |
display.display(); | |
delay(1); | |
} | |
delay(2000); | |
} | |
void testdrawchar(void) | |
{ | |
display.clearDisplay(); | |
display.setTextSize(1); // Normal 1:1 pixel scale | |
display.setTextColor(SSD1306_WHITE); // Draw white text | |
display.setCursor(0, 0); // Start at top-left corner | |
display.cp437(true); // Use full 256 char 'Code Page 437' font | |
// Not all the characters will fit on the display. This is normal. | |
// Library will draw what it can and the rest will be clipped. | |
for (int16_t i = 0; i < 256; i++) | |
{ | |
if (i == '\n') | |
display.write(' '); | |
else | |
display.write(i); | |
} | |
display.display(); | |
delay(2000); | |
} | |
void testdrawstyles(void) | |
{ | |
display.clearDisplay(); | |
display.setTextSize(1); // Normal 1:1 pixel scale | |
display.setTextColor(SSD1306_WHITE); // Draw white text | |
display.setCursor(0, 0); // Start at top-left corner | |
display.println(F("Hello, world!")); | |
display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text | |
display.println(3.141592); | |
display.setTextSize(2); // Draw 2X-scale text | |
display.setTextColor(SSD1306_WHITE); | |
display.print(F("0x")); | |
display.println(0xDEADBEEF, HEX); | |
display.display(); | |
delay(2000); | |
} | |
void testscrolltext(void) | |
{ | |
display.clearDisplay(); | |
display.setTextSize(2); // Draw 2X-scale text | |
display.setTextColor(SSD1306_WHITE); | |
display.setCursor(10, 0); | |
display.println(F("scroll")); | |
display.display(); // Show initial text | |
delay(100); | |
// Scroll in various directions, pausing in-between: | |
display.startscrollright(0x00, 0x0F); | |
delay(2000); | |
display.stopscroll(); | |
delay(1000); | |
display.startscrollleft(0x00, 0x0F); | |
delay(2000); | |
display.stopscroll(); | |
delay(1000); | |
display.startscrolldiagright(0x00, 0x07); | |
delay(2000); | |
display.startscrolldiagleft(0x00, 0x07); | |
delay(2000); | |
display.stopscroll(); | |
} | |
void setup() | |
{ | |
Serial.begin(9600); | |
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally | |
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) | |
{ // Address 0x3C for 128x64 | |
Serial.println(F("SSD1306 allocation failed")); | |
for (;;) | |
; // Don't proceed, loop forever | |
} | |
// Show initial display buffer contents on the screen -- | |
// the library initializes this with an Adafruit splash screen. | |
display.display(); | |
delay(2000); // Pause for 2 seconds | |
// Clear the buffer | |
display.clearDisplay(); | |
// Draw a single pixel in white | |
display.drawPixel(10, 10, SSD1306_WHITE); | |
// Show the display buffer on the screen. You MUST call display() after | |
// drawing commands to make them visible on screen! | |
display.display(); | |
delay(2000); | |
// display.display() | |
// Invert and restore display, pausing in-between | |
display.invertDisplay(true); | |
delay(1000); | |
display.invertDisplay(false); | |
delay(1000); | |
// I've commented out the line below as testanimate isn't defined anywhere in this code, so there isnt a function to call. | |
// testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps | |
} | |
// there is nothing in the main program loop - this is odd, normally this is where the main body of code should live | |
void loop() | |
{ | |
} |
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