Created
January 19, 2021 14:46
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[Houdini] Make a lines connecting geohandle 0 and geohandle 1. (point wrangle)
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int prim = addprim(0, "polyline"); | |
vector p_sphere = point(1, "P", 0); | |
int ptn_sphere = addpoint(0, p_sphere); | |
addvertex(0, prim, @ptnum); | |
addvertex(0, prim, ptn_sphere); |
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