Skip to content

Instantly share code, notes, and snippets.

@killua99
Created August 30, 2016 11:47
Show Gist options
  • Save killua99/e515880e47f7d4550be3c8a8fb9e510e to your computer and use it in GitHub Desktop.
Save killua99/e515880e47f7d4550be3c8a8fb9e510e to your computer and use it in GitHub Desktop.
[xcb] Unknown sequence number while processing queue
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
gladiabots.x86_64: xcb_io.c:274: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed.
Preloaded type GtkListStore
Preloaded type GtkWindow
Preloaded type GtkVBox
Preloaded type GtkImage
Preloaded type GtkNotebook
Preloaded type GtkHBox
Preloaded type GtkFrame
Preloaded type GtkAlignment
Preloaded type GtkTreeView
Preloaded type GtkLabel
Preloaded type GtkCheckButton
Preloaded type GtkScrolledWindow
Preloaded type GtkComboBox
Stacktrace:
Native stacktrace:
/home/killua/Downloads/gladiabots/gladiabots_Data/Mono/x86_64/libmono.so(+0x91772) [0x7f0a50a82772]
/usr/lib/libpthread.so.0(+0x11080) [0x7f0a54f20080]
/usr/lib/libc.so.6(gsignal+0xcf) [0x7f0a5372d04f]
/usr/lib/libc.so.6(abort+0x16a) [0x7f0a5372e47a]
/usr/lib/libc.so.6(+0x2bea7) [0x7f0a53725ea7]
/usr/lib/libc.so.6(+0x2bf52) [0x7f0a53725f52]
/usr/lib/libX11.so.6(+0x41e79) [0x7f0a54792e79]
/usr/lib/libX11.so.6(+0x41f2b) [0x7f0a54792f2b]
/usr/lib/libX11.so.6(_XEventsQueued+0x5d) [0x7f0a5479323d]
/usr/lib/libX11.so.6(_XGetRequest+0x55) [0x7f0a54795fa5]
/usr/lib/libX11.so.6(+0x450bf) [0x7f0a547960bf]
/usr/lib/libX11.so.6(_XError+0x131) [0x7f0a54795891]
/usr/lib/libGL.so.1(+0x1d3a2) [0x7f0a54ab03a2]
/usr/lib/libGL.so.1(+0x194a4) [0x7f0a54aac4a4]
./gladiabots.x86_64() [0xea99ef]
./gladiabots.x86_64() [0xeaa6d2]
./gladiabots.x86_64() [0x4654a4]
/usr/lib/libc.so.6(__libc_start_main+0xf1) [0x7f0a5371a291]
./gladiabots.x86_64() [0x46e9d9]
Debug info from gdb:
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
b_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event GLX_EXT_buffer_age
Setting maxVSyncInterval to 4
Renderer: Mesa DRI Intel(R) Haswell Mobile
Vendor: Intel Open Source Technology Center
Version: 3.3 (Core Profile) Mesa 12.0.1
GLES: 0
GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform
_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_image_load_store GL_ARB_shader_image_size
GL_ARB_shader_objects GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_a
ttrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_INTEL_performance_query GL_KHR_context_flush_control G
L_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc
OPENGL LOG: Creating OpenGL 3.3 graphics device
AudioManager: Using PulseAudio: Default Output Device
Begin MonoManager ReloadAssembly
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.CloudBuild.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.CloudBuild.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.CommandHandlers.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.CommandHandlers.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.Console.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.Console.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.LogHistory.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.LogHistory.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.Shared.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/Opencoding.Shared.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/SampleClassLibrary.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/SampleClassLibrary.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.CrashLog.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/ProBuilderCore-Unity5.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/ProBuilderCore-Unity5.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/KDTree.dll (this message is harmless)
Loading /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/KDTree.dll into Unity Child Domain
- Completed reload, in 0.050 seconds
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/killua/Downloads/gladiabots/gladiabots_Data/Managed/System.dll (this message is harmless)
XError: BadMatch (invalid parameter attributes) (error 8, opcode 156/34, serial 92, XID 0200000e, display 0x3393400
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment