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@kilon kilon/debug_log.txt
Created Jun 11, 2018

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CUEW ERROR
1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------
1>Checking Build System
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/clog/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/string/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/ghost/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/guardedalloc/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/libmv/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/memutil/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/opencolorio/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/mikktspace/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/glew-mx/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/eigen/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/gawain/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/audaspace/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/dualcon/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/elbeem/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/smoke/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/iksolver/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/itasc/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/blender/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/app/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/bvh/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/device/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/doc/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/doc/license/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/graph/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/kernel/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/kernel/osl/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/kernel/shaders/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/render/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/subd/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/util/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/locale/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/rigidbody/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/opensubdiv/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/utfconv/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/openvdb/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/curve_fit_nd/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/rangetree/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/wcwidth/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/bullet2/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/glew/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/libopenjpeg/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/lzo/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/lzma/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/clew/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/cuew/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/ceres/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/gflags/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/glog/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/audaspace/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/datatoc/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/animation/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/armature/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/curve/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/gpencil/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/interface/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/io/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/lattice/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/manipulator_library/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/mask/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/mesh/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/metaball/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/object/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/physics/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/render/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/scene/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/sculpt_paint/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/sound/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_action/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_api/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_buttons/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_clip/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_console/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_file/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_graph/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_image/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_info/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_nla/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_node/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_outliner/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_script/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_sequencer/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_statusbar/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_text/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_topbar/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_userpref/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/transform/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/undo/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/util/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/uvedit/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/screen/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/datafiles/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/windowmanager/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenkernel/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenlib/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/bmesh/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/draw/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/render/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenfont/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blentranslation/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenloader/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/depsgraph/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/ikplugin/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/imbuf/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesdna/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesdna/intern/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesrna/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesrna/intern/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/intern/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/gawain/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/generic/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/mathutils/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/collada/CMakeFiles/generate.stamp is up-to-date.
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1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/tests/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/tests/python/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/tests/python/collada/CMakeFiles/generate.stamp is up-to-date.
1>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/tests/gtests/CMakeFiles/generate.stamp is up-to-date.
2>------ Build started: Project: makesdna, Configuration: Release x64 ------
3>------ Build started: Project: bf_dna_blenlib, Configuration: Release x64 ------
4>------ Build started: Project: bf_intern_utfconv, Configuration: Release x64 ------
5>------ Build started: Project: bf_intern_guardedalloc, Configuration: Release x64 ------
2>Building Custom Rule C:/ephestos/blender/source/blender/makesdna/intern/CMakeLists.txt
2>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesdna/intern/CMakeFiles/generate.stamp is up-to-date.
3>Building Custom Rule C:/ephestos/blender/source/blender/makesdna/intern/CMakeLists.txt
3>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesdna/intern/CMakeFiles/generate.stamp is up-to-date.
4>Building Custom Rule C:/ephestos/blender/intern/utfconv/CMakeLists.txt
4>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/utfconv/CMakeFiles/generate.stamp is up-to-date.
3>BLI_ghash.c
5>Building Custom Rule C:/ephestos/blender/intern/guardedalloc/CMakeLists.txt
3>BLI_ghash_utils.c
3>BLI_mempool.c
3>endian_switch.c
4>utfconv.c
5>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/guardedalloc/CMakeFiles/generate.stamp is up-to-date.
4>utf_winfunc.c
5>mallocn.c
5>mallocn_guarded_impl.c
5>mallocn_lockfree_impl.c
5>mmap_win.c
2>makesdna.c
2>mallocn.c
2>mallocn_guarded_impl.c
2>mallocn_lockfree_impl.c
3>hash_mm2a.c
3>listbase.c
2>mmap_win.c
3>bf_dna_blenlib.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_dna_blenlib.lib
6>------ Build started: Project: bf_blenlib, Configuration: Release x64 ------
6>Building Custom Rule C:/ephestos/blender/source/blender/blenlib/CMakeLists.txt
6>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenlib/CMakeFiles/generate.stamp is up-to-date.
4>bf_intern_utfconv.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_utfconv.lib
7>------ Build started: Project: audaspace, Configuration: Release x64 ------
5>bf_intern_guardedalloc.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_guardedalloc.lib
8>------ Build started: Project: datatoc_icon, Configuration: Release x64 ------
7>Building Custom Rule C:/ephestos/blender/extern/audaspace/CMakeLists.txt
7>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/audaspace/CMakeFiles/generate.stamp is up-to-date.
6>BLI_args.c
8>Building Custom Rule C:/ephestos/blender/source/blender/datatoc/CMakeLists.txt
6>BLI_array.c
6>BLI_dial_2d.c
6>BLI_dynstr.c
8>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/datatoc/CMakeFiles/generate.stamp is up-to-date.
6>BLI_filelist.c
6>BLI_ghash.c
6>BLI_ghash_utils.c
6>BLI_heap.c
6>BLI_kdopbvh.c
6>BLI_kdtree.c
7>DefaultSynchronizer.cpp
7>DeviceManager.cpp
7>NULLDevice.cpp
7>ReadDevice.cpp
8>datatoc_icon.c
8>winstuff_dir.c
8>utfconv.c
6>BLI_linklist.c
6>BLI_linklist_lockfree.c
6>BLI_memarena.c
6>BLI_memiter.c
6>BLI_mempool.c
6>DLRB_tree.c
6>array_store.c
6>array_store_utils.c
6>array_utils.c
6>astar.c
6>bitmap_draw_2d.c
6>boxpack_2d.c
6>buffer.c
6>callbacks.c
6>convexhull_2d.c
6>dynlib.c
6>easing.c
6>edgehash.c
6>endian_switch.c
6>fileops.c
6>fnmatch.c
6>freetypefont.c
6>gsqueue.c
6>hash_md5.c
6>hash_mm2a.c
6>jitter_2d.c
6>lasso_2d.c
6>listbase.c
6>math_base.c
6>math_color.c
6>math_geom.c
6>math_interp.c
6>math_matrix.c
6>math_rotation.c
6>math_solvers.c
6>math_statistics.c
6>math_vector.c
6>memory_utils.c
6>noise.c
6>path_util.c
6>polyfill_2d.c
6>polyfill_2d_beautify.c
6>quadric.c
6>rand.c
6>rct.c
6>scanfill.c
6>scanfill_utils.c
7>SoftwareDevice.cpp
6>smallhash.c
6>sort.c
6>sort_utils.c
6>stack.c
6>storage.c
6>string.c
6>string_cursor_utf8.c
6>string_utf8.c
6>string_utils.c
6>system.c
6>task.c
6>threads.c
7>Exception.cpp
7>File.cpp
6>time.c
6>timecode.c
6>uvproject.c
7>FileManager.cpp
7>FileWriter.cpp
6>C:\ephestos\blender\source\blender\blenlib\intern\path_util.c(1689): warning C4028: formal parameter 1 different from declaration
6>C:\ephestos\blender\source\blender\blenlib\intern\path_util.c(1689): warning C4028: formal parameter 3 different from declaration
6>C:\ephestos\blender\source\blender\blenlib\intern\path_util.c(1689): warning C4028: formal parameter 4 different from declaration
6>voronoi_2d.c
6>voxel.c
6>winstuff.c
7>Accumulator.cpp
6>winstuff_dir.c
7>ADSR.cpp
7>ADSRReader.cpp
7>BaseIIRFilterReader.cpp
7>ButterworthCalculator.cpp
7>Butterworth.cpp
7>CallbackIIRFilterReader.cpp
7>Delay.cpp
7>DelayReader.cpp
7>DynamicIIRFilter.cpp
7>DynamicIIRFilterReader.cpp
7>DynamicMusic.cpp
7>Effect.cpp
7>EffectReader.cpp
7>Envelope.cpp
6>bf_blenlib.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_blenlib.lib
6>Done building project "bf_blenlib.vcxproj".
2>makesdna.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\bin\Release\makesdna.exe
9>------ Build started: Project: datatoc, Configuration: Release x64 ------
7>Fader.cpp
7>FaderReader.cpp
7>HighpassCalculator.cpp
8>datatoc_icon.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\bin\Release\datatoc_icon.exe
10>------ Build started: Project: bf_dna, Configuration: Release x64 ------
11>------ Build started: Project: msgfmt, Configuration: Release x64 ------
7>Highpass.cpp
7>IIRFilter.cpp
7>IIRFilterReader.cpp
7>Limiter.cpp
7>LimiterReader.cpp
9>Building Custom Rule C:/ephestos/blender/source/blender/datatoc/CMakeLists.txt
9>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/datatoc/CMakeFiles/generate.stamp is up-to-date.
7>Loop.cpp
7>LoopReader.cpp
7>LowpassCalculator.cpp
7>Lowpass.cpp
11>Building Custom Rule C:/ephestos/blender/source/blender/blentranslation/msgfmt/CMakeLists.txt
11>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blentranslation/msgfmt/CMakeFiles/generate.stamp is up-to-date.
11>msgfmt.c
7>MutableReader.cpp
9>datatoc.c
10>Generating dna.c, dna_type_offsets.h
7>MutableSound.cpp
7>Pitch.cpp
7>PitchReader.cpp
7>PlaybackManager.cpp
7>PlaybackCategory.cpp
7>Reverse.cpp
7>ReverseReader.cpp
7>SoundList.cpp
9>datatoc.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\bin\Release\datatoc.exe
12>------ Build started: Project: extern_cuew, Configuration: Release x64 ------
7>Source.cpp
7>Sum.cpp
7>Threshold.cpp
12>Building Custom Rule C:/ephestos/blender/extern/cuew/CMakeLists.txt
12>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/cuew/CMakeFiles/generate.stamp is up-to-date.
7>Volume.cpp
7>VolumeReader.cpp
7>VolumeSound.cpp
7>VolumeStorage.cpp
12>cuew.c
12>extern_cuew.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_cuew.lib
13>------ Build started: Project: extern_gflags, Configuration: Release x64 ------
7>Sawtooth.cpp
7>SawtoothReader.cpp
7>Silence.cpp
7>SilenceReader.cpp
7>Sine.cpp
7>SineReader.cpp
7>Square.cpp
7>SquareReader.cpp
7>Triangle.cpp
7>TriangleReader.cpp
7>ChannelMapper.cpp
7>ChannelMapperReader.cpp
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(308): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>Converter.cpp
7>ConverterFunctions.cpp
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(315): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(323): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(332): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(342): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(353): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>C:\ephestos\blender\extern\audaspace\src\respec\ChannelMapperReader.cpp(365): warning C4838: conversion from 'double' to 'const float' requires a narrowing conversion
7>ConverterReader.cpp
7>JOSResample.cpp
7>JOSResampleReaderCoeff.cpp
7>JOSResampleReader.cpp
7>LinearResample.cpp
7>LinearResampleReader.cpp
7>Mixer.cpp
7>ResampleReader.cpp
7>SpecsChanger.cpp
7>AnimateableProperty.cpp
13>Building Custom Rule C:/ephestos/blender/extern/gflags/CMakeLists.txt
7>Double.cpp
7>DoubleReader.cpp
13>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/gflags/CMakeFiles/generate.stamp is up-to-date.
7>PingPong.cpp
7>Sequence.cpp
7>SequenceData.cpp
7>SequenceEntry.cpp
7>SequenceHandle.cpp
13>gflags.cc
13>gflags_completions.cc
13>gflags_reporting.cc
13>windows_port.cc
7>SequenceReader.cpp
7>Superpose.cpp
7>SuperposeReader.cpp
7>Barrier.cpp
7>Buffer.cpp
7>BufferReader.cpp
7>StreamBuffer.cpp
7>ThreadPool.cpp
7>AUD_ThreadPool.cpp
7>AUD_Source.cpp
7>AUD_Device.cpp
7>AUD_DynamicMusic.cpp
7>AUD_Handle.cpp
7>AUD_PlaybackManager.cpp
13>extern_gflags.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_gflags.lib
14>------ Build started: Project: extern_glew, Configuration: Release x64 ------
7>AUD_Sequence.cpp
14>Building Custom Rule C:/ephestos/blender/extern/glew/CMakeLists.txt
14>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/glew/CMakeFiles/generate.stamp is up-to-date.
14>glew.c
7>AUD_Sound.cpp
7>AUD_Special.cpp
7>FFMPEG.cpp
7>FFMPEGReader.cpp
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGReader.cpp(49): warning C4996: 'avcodec_decode_audio4': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4763): note: see declaration of 'avcodec_decode_audio4'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGReader.cpp(104): warning C4996: 'AVStream::codec': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavformat/avformat.h(893): note: see declaration of 'AVStream::codec'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGReader.cpp(115): warning C4996: 'AVStream::codec': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavformat/avformat.h(893): note: see declaration of 'AVStream::codec'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGReader.cpp(315): warning C4996: 'av_free_packet': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGReader.cpp(380): warning C4996: 'av_free_packet': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
7>FFMPEGWriter.cpp
7>SndFile.cpp
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(82): warning C4996: 'avcodec_encode_audio2': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5284): note: see declaration of 'avcodec_encode_audio2'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(94): warning C4996: 'av_free_packet': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(98): warning C4996: 'av_free_packet': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(117): warning C4996: 'avcodec_encode_audio2': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5284): note: see declaration of 'avcodec_encode_audio2'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(126): warning C4996: 'av_free_packet': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(129): warning C4996: 'av_free_packet': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
7>C:\ephestos\blender\extern\audaspace\plugins\ffmpeg\FFMPEGWriter.cpp(223): warning C4996: 'AVStream::codec': was declared deprecated
7>C:\ephestos\blender\..\lib\win64_vc14\ffmpeg\include\libavformat/avformat.h(893): note: see declaration of 'AVStream::codec'
7>SndFileReader.cpp
7>SndFileWriter.cpp
7>C:\ephestos\blender\extern\audaspace\bindings\C\AUD_Sound.cpp(215): warning C4101: 'e': unreferenced local variable
7>OpenALDevice.cpp
7>OpenALReader.cpp
7>SDLDevice.cpp
7>PluginManager.cpp
10>Building Custom Rule C:/ephestos/blender/source/blender/makesdna/intern/CMakeLists.txt
10>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesdna/intern/CMakeFiles/generate.stamp is up-to-date.
7>c:\ephestos\lib\win64_vc14\sdl\include\SDL_cpuinfo.h(41): warning C4005: '__SSE__': macro redefinition (compiling source file C:\ephestos\blender\extern\audaspace\plugins\sdl\SDLDevice.cpp)
7>c:\ephestos\lib\win64_vc14\sdl\include\SDL_cpuinfo.h(41): note: command-line arguments: see previous definition of '__SSE__' (compiling source file C:\ephestos\blender\extern\audaspace\plugins\sdl\SDLDevice.cpp)
7>c:\ephestos\lib\win64_vc14\sdl\include\SDL_cpuinfo.h(42): warning C4005: '__SSE2__': macro redefinition (compiling source file C:\ephestos\blender\extern\audaspace\plugins\sdl\SDLDevice.cpp)
7>c:\ephestos\lib\win64_vc14\sdl\include\SDL_cpuinfo.h(42): note: command-line arguments: see previous definition of '__SSE2__' (compiling source file C:\ephestos\blender\extern\audaspace\plugins\sdl\SDLDevice.cpp)
10>dna_genfile.c
10>dna.c
10>bf_dna.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_dna.lib
15>------ Build started: Project: makesrna, Configuration: Release x64 ------
15>Building Custom Rule C:/ephestos/blender/source/blender/makesrna/intern/CMakeLists.txt
15>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesrna/intern/CMakeFiles/generate.stamp is up-to-date.
15>makesrna.c
15>rna_define.c
15>rna_ID.c
15>rna_action.c
15>C:\ephestos\blender\source\blender\makesrna\intern\rna_define.c(2285): warning C4090: '=': different 'const' qualifiers
15>C:\ephestos\blender\source\blender\makesrna\intern\makesrna.c(3183): warning C4090: 'function': different 'const' qualifiers
15>rna_animation.c
15>rna_animviz.c
15>rna_armature.c
15>rna_boid.c
11>msgfmt.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\bin\Release\msgfmt.exe
15>rna_brush.c
16>------ Build started: Project: extern_glog, Configuration: Release x64 ------
15>rna_cachefile.c
15>rna_camera.c
15>rna_cloth.c
16>Building Custom Rule C:/ephestos/blender/extern/glog/CMakeLists.txt
15>rna_color.c
15>rna_constraint.c
15>rna_context.c
15>rna_curve.c
16>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/glog/CMakeFiles/generate.stamp is up-to-date.
15>rna_depsgraph.c
15>rna_dynamicpaint.c
15>rna_fcurve.c
15>rna_fluidsim.c
16>logging.cc
16>raw_logging.cc
16>utilities.cc
16>vlog_is_on.cc
15>rna_gpencil.c
15>rna_group.c
15>rna_image.c
15>rna_key.c
15>rna_lamp.c
15>rna_lattice.c
15>rna_layer.c
15>rna_linestyle.c
15>rna_main.c
15>rna_mask.c
15>rna_material.c
15>rna_mesh.c
15>rna_meta.c
15>rna_modifier.c
15>rna_movieclip.c
15>rna_nla.c
15>rna_nodetree.c
15>rna_object.c
15>rna_object_force.c
15>rna_packedfile.c
15>rna_palette.c
15>rna_particle.c
15>rna_pose.c
15>rna_lightprobe.c
15>rna_render.c
15>rna_rigidbody.c
15>rna_rna.c
15>rna_scene.c
15>rna_screen.c
15>rna_sculpt_paint.c
15>rna_sequencer.c
15>rna_smoke.c
15>rna_sound.c
15>rna_space.c
15>rna_speaker.c
15>rna_test.c
15>rna_text.c
15>rna_texture.c
15>rna_timeline.c
16>port.cc
15>rna_tracking.c
15>rna_ui.c
15>rna_userdef.c
15>rna_vfont.c
15>rna_wm.c
15>rna_wm_manipulator.c
15>rna_workspace.c
15>rna_world.c
15>rna_action_api.c
15>rna_animation_api.c
15>rna_armature_api.c
15>rna_camera_api.c
15>rna_curve_api.c
15>rna_fcurve_api.c
15>rna_image_api.c
15>rna_lattice_api.c
15>rna_main_api.c
16>c:\ephestos\blender\extern\glog\src\logging.cc(2028): warning C4722: 'google::LogMessageFatal::~LogMessageFatal': destructor never returns, potential memory leak
15>rna_material_api.c
15>rna_mesh_api.c
15>rna_meta_api.c
15>rna_texture_api.c
15>rna_object_api.c
15>rna_pose_api.c
15>rna_scene_api.c
15>rna_sequencer_api.c
15>rna_sound_api.c
15>rna_space_api.c
15>rna_text_api.c
15>rna_ui_api.c
15>rna_vfont_api.c
15>rna_wm_api.c
15>rna_wm_manipulator_api.c
15>rna_workspace_api.c
15>mallocn.c
15>mallocn_guarded_impl.c
15>mallocn_lockfree_impl.c
15>mmap_win.c
16>extern_glog.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_glog.lib
16>Done building project "extern_glog.vcxproj".
17>------ Build started: Project: extern_lzma, Configuration: Release x64 ------
17>Building Custom Rule C:/ephestos/blender/extern/lzma/CMakeLists.txt
17>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/lzma/CMakeFiles/generate.stamp is up-to-date.
17>Alloc.c
17>LzFind.c
17>LzmaDec.c
17>LzmaEnc.c
17>LzmaLib.c
17>extern_lzma.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_lzma.lib
18>------ Build started: Project: extern_minilzo, Configuration: Release x64 ------
18>Building Custom Rule C:/ephestos/blender/extern/lzo/CMakeLists.txt
18>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/lzo/CMakeFiles/generate.stamp is up-to-date.
18>minilzo.c
15>makesrna.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\bin\Release\makesrna.exe
15>Done building project "makesrna.vcxproj".
19>------ Build started: Project: bf_rna, Configuration: Release x64 ------
19>Generating rna_ID_gen.c, rna_action_gen.c, rna_animation_gen.c, rna_animviz_gen.c, rna_armature_gen.c, rna_boid_gen.c, rna_brush_gen.c, rna_cachefile_gen.c, rna_camera_gen.c, rna_cloth_gen.c, rna_color_gen.c, rna_constraint_gen.c, rna_context_gen.c, rna_curve_gen.c, rna_depsgraph_gen.c, rna_dynamicpaint_gen.c, rna_fcurve_gen.c, rna_fluidsim_gen.c, rna_gpencil_gen.c, rna_group_gen.c, rna_image_gen.c, rna_key_gen.c, rna_lamp_gen.c, rna_lattice_gen.c, rna_layer_gen.c, rna_linestyle_gen.c, rna_main_gen.c, rna_mask_gen.c, rna_material_gen.c, rna_mesh_gen.c, rna_meta_gen.c, rna_modifier_gen.c, rna_movieclip_gen.c, rna_nla_gen.c, rna_nodetree_gen.c, rna_object_gen.c, rna_object_force_gen.c, rna_packedfile_gen.c, rna_palette_gen.c, rna_particle_gen.c, rna_pose_gen.c, rna_lightprobe_gen.c, rna_render_gen.c, rna_rigidbody_gen.c, rna_rna_gen.c, rna_scene_gen.c, rna_screen_gen.c, rna_sculpt_paint_gen.c, rna_sequencer_gen.c, rna_smoke_gen.c, rna_sound_gen.c, rna_space_gen.c, rna_speaker_gen.c, rna_test_gen.c, rna_text_gen.c, rna_texture_gen.c, rna_timeline_gen.c, rna_tracking_gen.c, rna_ui_gen.c, rna_userdef_gen.c, rna_vfont_gen.c, rna_wm_gen.c, rna_wm_manipulator_gen.c, rna_workspace_gen.c, rna_world_gen.c, rna_prototypes_gen.h
18>extern_minilzo.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_minilzo.lib
20>------ Build started: Project: extern_openjpeg, Configuration: Release x64 ------
20>Building Custom Rule C:/ephestos/blender/extern/libopenjpeg/CMakeLists.txt
20>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/libopenjpeg/CMakeFiles/generate.stamp is up-to-date.
20>bio.c
20>cio.c
20>dwt.c
20>event.c
20>image.c
20>j2k.c
20>j2k_lib.c
20>jp2.c
20>jpt.c
20>mct.c
20>mqc.c
20>openjpeg.c
20>pi.c
20>raw.c
20>t1.c
20>t2.c
20>tcd.c
20>tgt.c
20>cidx_manager.c
20>phix_manager.c
20>ppix_manager.c
20>thix_manager.c
20>tpix_manager.c
20>extern_openjpeg.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_openjpeg.lib
21>------ Build started: Project: extern_rangetree, Configuration: Release x64 ------
21>Building Custom Rule C:/ephestos/blender/extern/rangetree/CMakeLists.txt
21>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/rangetree/CMakeFiles/generate.stamp is up-to-date.
21>range_tree.c
21>extern_rangetree.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_rangetree.lib
22>------ Build started: Project: extern_wcwidth, Configuration: Release x64 ------
22>Building Custom Rule C:/ephestos/blender/extern/wcwidth/CMakeLists.txt
22>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/wcwidth/CMakeFiles/generate.stamp is up-to-date.
22>wcwidth.c
22>extern_wcwidth.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_wcwidth.lib
23>------ Build started: Project: locales, Configuration: Release x64 ------
19>Building Custom Rule C:/ephestos/blender/source/blender/makesrna/intern/CMakeLists.txt
19>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/makesrna/intern/CMakeFiles/generate.stamp is up-to-date.
19>rna_access.c
19>rna_ID_gen.c
19>rna_action_gen.c
19>rna_animation_gen.c
19>rna_animviz_gen.c
19>C:\ephestos\blender\source\blender\makesrna\intern\rna_define.c(2285): warning C4090: '=': different 'const' qualifiers (compiling source file C:\ephestos\build_windows_Release_x64_vc15_Release\source\blender\makesrna\intern\rna_ID_gen.c)
19>rna_armature_gen.c
19>rna_boid_gen.c
19>rna_brush_gen.c
19>rna_cachefile_gen.c
19>rna_camera_gen.c
19>rna_cloth_gen.c
19>rna_color_gen.c
19>rna_constraint_gen.c
19>rna_context_gen.c
19>rna_curve_gen.c
19>rna_depsgraph_gen.c
19>rna_dynamicpaint_gen.c
19>rna_fcurve_gen.c
19>rna_fluidsim_gen.c
19>rna_gpencil_gen.c
19>rna_group_gen.c
19>rna_image_gen.c
19>rna_key_gen.c
19>rna_lamp_gen.c
19>rna_lattice_gen.c
19>rna_layer_gen.c
19>rna_linestyle_gen.c
19>rna_main_gen.c
19>rna_mask_gen.c
19>rna_material_gen.c
19>rna_mesh_gen.c
19>rna_meta_gen.c
19>rna_modifier_gen.c
19>rna_movieclip_gen.c
19>rna_nla_gen.c
19>rna_nodetree_gen.c
19>rna_object_gen.c
7>audaspace.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\audaspace.lib
19>rna_object_force_gen.c
19>rna_packedfile_gen.c
19>rna_palette_gen.c
19>rna_particle_gen.c
19>rna_pose_gen.c
19>rna_lightprobe_gen.c
19>rna_render_gen.c
19>rna_rigidbody_gen.c
19>rna_rna_gen.c
19>rna_scene_gen.c
19>rna_screen_gen.c
19>rna_sculpt_paint_gen.c
7>Done building project "audaspace.vcxproj".
19>rna_sequencer_gen.c
24>------ Build started: Project: bf_editor_datafiles, Configuration: Release x64 ------
19>rna_smoke_gen.c
19>rna_sound_gen.c
19>rna_space_gen.c
14>extern_glew.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\extern_glew.lib
25>------ Build started: Project: audaspace-py, Configuration: Release x64 ------
19>rna_speaker_gen.c
19>rna_test_gen.c
19>rna_text_gen.c
19>rna_texture_gen.c
19>rna_timeline_gen.c
19>rna_tracking_gen.c
19>rna_ui_gen.c
19>rna_userdef_gen.c
19>rna_vfont_gen.c
19>rna_wm_gen.c
19>rna_wm_manipulator_gen.c
19>rna_workspace_gen.c
19>rna_world_gen.c
25>Building Custom Rule C:/ephestos/blender/extern/audaspace/CMakeLists.txt
23>Generating ar.mo
25>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/extern/audaspace/CMakeFiles/generate.stamp is up-to-date.
25>PyAPI.cpp
25>PyDevice.cpp
25>PyDynamicMusic.cpp
25>PyHandle.cpp
19>bf_rna.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_rna.lib
19>Done building project "bf_rna.vcxproj".
26>------ Build started: Project: bf_alembic, Configuration: Release x64 ------
26>Building Custom Rule C:/ephestos/blender/source/blender/alembic/CMakeLists.txt
26>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/alembic/CMakeFiles/generate.stamp is up-to-date.
26>abc_archive.cc
26>abc_camera.cc
26>abc_customdata.cc
26>abc_curves.cc
25>PyPlaybackManager.cpp
25>PySequence.cpp
25>PySequenceEntry.cpp
25>PySound.cpp
25>PySource.cpp
25>PyThreadPool.cpp
25>audaspace-py.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\audaspace-py.lib
27>------ Build started: Project: bf_avi, Configuration: Release x64 ------
27>Building Custom Rule C:/ephestos/blender/source/blender/avi/CMakeLists.txt
27>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/avi/CMakeFiles/generate.stamp is up-to-date.
27>avi.c
27>avi_rgb.c
27>avi_codecs.c
27>avi_endian.c
27>avi_mjpeg.c
27>avi_options.c
27>avi_rgb32.c
27>bf_avi.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_avi.lib
28>------ Build started: Project: bf_blenfont, Configuration: Release x64 ------
28>Building Custom Rule C:/ephestos/blender/source/blender/blenfont/CMakeLists.txt
28>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenfont/CMakeFiles/generate.stamp is up-to-date.
28>blf.c
28>blf_dir.c
28>blf_font.c
28>blf_font_i18n.c
28>blf_glyph.c
28>blf_thumbs.c
28>blf_util.c
28>blf_font_win32_compat.c
28>bf_blenfont.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_blenfont.lib
29>------ Build started: Project: bf_blenkernel, Configuration: Release x64 ------
29>Building Custom Rule C:/ephestos/blender/source/blender/blenkernel/CMakeLists.txt
29>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenkernel/CMakeFiles/generate.stamp is up-to-date.
29>CCGSubSurf.c
29>CCGSubSurf_legacy.c
29>CCGSubSurf_opensubdiv.c
29>CCGSubSurf_opensubdiv_converter.c
29>CCGSubSurf_util.c
29>DerivedMesh.c
29>action.c
29>addon.c
23>Generating ca.mo
29>anim.c
29>anim_sys.c
29>appdir.c
29>armature.c
23>Generating cs.mo
29>armature_update.c
29>autoexec.c
23>Generating de.mo
29>blender.c
29>blender_copybuffer.c
29>blender_undo.c
29>blendfile.c
23>Generating eo.mo
29>bmfont.c
23>Generating es.mo
29>boids.c
29>bpath.c
29>brush.c
29>bvhutils.c
29>cachefile.c
29>camera.c
29>cdderivedmesh.c
29>cloth.c
23>Generating es_ES.mo
29>collection.c
29>collision.c
29>C:\ephestos\blender\source\blender\blenkernel\intern\collection.c(802): warning C4028: formal parameter 3 different from declaration
29>colorband.c
29>colortools.c
29>constraint.c
23>Generating eu.mo
29>context.c
29>crazyspace.c
29>curve.c
29>curve_decimate.c
29>customdata.c
29>customdata_file.c
23>Generating fa.mo
29>data_transfer.c
29>deform.c
29>displist.c
29>dynamicpaint.c
29>editderivedmesh.c
29>editlattice.c
26>C:\ephestos\blender\source\blender\alembic\intern\abc_customdata.cc(102): warning C4244: 'argument': conversion from '__int64' to 'std::_Vbase', possible loss of data
26>C:\ephestos\blender\source\blender\alembic\intern\abc_curves.cc(174): warning C4244: 'argument': conversion from 'short' to 'const unsigned char', possible loss of data
29>editmesh.c
29>editmesh_bvh.c
29>editmesh_tangent.c
29>effect.c
29>fcurve.c
23>Generating fr.mo
26>abc_exporter.cc
29>fluidsim.c
29>fmodifier.c
29>font.c
29>freestyle.c
29>gpencil.c
29>icons.c
29>icons_rasterize.c
29>idcode.c
29>idprop.c
29>idprop_utils.c
29>image.c
29>image_gen.c
29>ipo.c
29>key.c
29>lamp.c
29>lattice.c
29>library.c
29>library_idmap.c
29>library_override.c
29>library_query.c
29>c:\ephestos\blender\source\blender\blenkernel\intern\library_query.c(356): warning C4700: uninitialized local variable 'data' used
29>library_remap.c
29>linestyle.c
26>abc_hair.cc
29>mask.c
26>abc_mball.cc
29>mask_evaluate.c
29>mask_rasterize.c
29>material.c
29>mball.c
29>mball_tessellate.c
26>abc_mesh.cc
29>mesh.c
29>mesh_convert.c
29>mesh_evaluate.c
23>Generating ha.mo
29>mesh_mapping.c
29>mesh_merge.c
29>mesh_remap.c
29>mesh_runtime.c
29>mesh_tangent.c
29>mesh_validate.c
29>modifier.c
26>C:\ephestos\blender\source\blender\alembic\intern\abc_exporter.cc(207): warning C4244: 'initializing': conversion from 'double' to 'unsigned int', possible loss of data
29>modifiers_bmesh.c
29>movieclip.c
29>multires.c
26>C:\ephestos\blender\source\blender\alembic\intern\abc_exporter.cc(230): warning C4244: 'argument': conversion from 'double' to 'unsigned int', possible loss of data
26>C:\ephestos\blender\source\blender\alembic\intern\abc_exporter.cc(306): warning C4244: 'argument': conversion from 'double' to 'unsigned int', possible loss of data
26>C:\ephestos\blender\source\blender\alembic\intern\abc_exporter.cc(309): warning C4244: 'argument': conversion from 'double' to 'unsigned int', possible loss of data
29>nla.c
29>node.c
29>object.c
29>object_facemap.c
29>object_deform.c
29>object_dupli.c
29>object_update.c
29>ocean.c
29>outliner_treehash.c
29>packedFile.c
29>paint.c
29>particle.c
29>particle_child.c
29>particle_distribute.c
29>particle_system.c
29>pbvh.c
29>pbvh_bmesh.c
26>C:\ephestos\blender\source\blender\alembic\intern\abc_mesh.cc(1123): warning C4244: '=': conversion from 'Alembic::AbcCoreAbstract::v10::chrono_t' to 'float', possible loss of data
23>Generating he.mo
26>C:\ephestos\blender\source\blender\alembic\intern\abc_mesh.cc(1417): warning C4244: '=': conversion from 'Alembic::AbcCoreAbstract::v10::chrono_t' to 'float', possible loss of data
29>pointcache.c
29>layer.c
26>abc_nurbs.cc
26>abc_object.cc
29>layer_utils.c
29>lightprobe.c
29>report.c
29>rigidbody.c
29>scene.c
26>abc_points.cc
29>screen.c
29>seqcache.c
29>seqeffects.c
29>seqmodifier.c
29>sequencer.c
29>shrinkwrap.c
29>smoke.c
29>softbody.c
29>sound.c
29>speaker.c
29>studiolight.c
29>subsurf_ccg.c
29>suggestions.c
29>text.c
29>texture.c
29>tracking.c
29>tracking_auto.c
29>tracking_detect.c
29>tracking_plane_tracker.c
29>tracking_region_tracker.c
29>tracking_solver.c
29>tracking_stabilize.c
29>tracking_util.c
29>undo_system.c
29>unit.c
23>Generating hi.mo
29>workspace.c
29>world.c
29>writeavi.c
29>writeffmpeg.c
26>abc_transform.cc
29>C:\ephestos\blender\source\blender\blenkernel\intern\writeffmpeg.c(178): warning C4996: 'avcodec_encode_audio2': was declared deprecated
29>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5284): note: see declaration of 'avcodec_encode_audio2'
29>C:\ephestos\blender\source\blender\blenkernel\intern\writeffmpeg.c(218): warning C4996: 'av_free_packet': was declared deprecated
29>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
29>C:\ephestos\blender\source\blender\blenkernel\intern\writeffmpeg.c(238): warning C4996: 'avpicture_get_size': was declared deprecated
29>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5468): note: see declaration of 'avpicture_get_size'
29>C:\ephestos\blender\source\blender\blenkernel\intern\writeffmpeg.c(245): warning C4996: 'avpicture_fill': was declared deprecated
29>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5453): note: see declaration of 'avpicture_fill'
29>C:\ephestos\blender\source\blender\blenkernel\intern\writeffmpeg.c(329): warning C4996: 'avcodec_encode_video2': was declared deprecated
29>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5323): note: see declaration of 'avcodec_encode_video2'
26>abc_util.cc
29>C:\ephestos\blender\source\blender\blenkernel\intern\writeffmpeg.c(1072): warning C4996: 'avcodec_encode_video2': was declared deprecated
29>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5323): note: see declaration of 'avcodec_encode_video2'
26>alembic_capi.cc
23>Generating hr.mo
23>Generating hu.mo
23>Generating id.mo
23>Generating it.mo
23>Generating ja.mo
23>Generating ko.mo
23>Generating ky.mo
23>Generating nl.mo
23>Generating pl.mo
23>Generating pt.mo
23>Generating pt_BR.mo
23>Generating ru.mo
23>Generating sr.mo
23>Generating sr@latin.mo
23>Generating sv.mo
29>bf_blenkernel.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_blenkernel.lib
29>Done building project "bf_blenkernel.vcxproj".
30>------ Build started: Project: bf_blenloader, Configuration: Release x64 ------
23>Generating tr.mo
23>Generating uk.mo
30>Building Custom Rule C:/ephestos/blender/source/blender/blenloader/CMakeLists.txt
30>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blenloader/CMakeFiles/generate.stamp is up-to-date.
23>Generating vi.mo
23>Generating zh_CN.mo
23>Generating zh_TW.mo
26>bf_alembic.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_alembic.lib
23>Building Custom Rule C:/ephestos/blender/source/creator/CMakeLists.txt
26>Done building project "bf_alembic.vcxproj".
31>------ Build started: Project: bf_blentranslation, Configuration: Release x64 ------
23>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/creator/CMakeFiles/generate.stamp is up-to-date.
32>------ Build started: Project: bf_bmesh, Configuration: Release x64 ------
30>blend_validate.c
30>readblenentry.c
30>readfile.c
30>runtime.c
30>undofile.c
30>versioning_250.c
31>Building Custom Rule C:/ephestos/blender/source/blender/blentranslation/CMakeLists.txt
30>versioning_260.c
30>versioning_270.c
30>versioning_280.c
30>versioning_defaults.c
30>versioning_legacy.c
30>writefile.c
31>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/blentranslation/CMakeFiles/generate.stamp is up-to-date.
32>Building Custom Rule C:/ephestos/blender/source/blender/bmesh/CMakeLists.txt
32>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/bmesh/CMakeFiles/generate.stamp is up-to-date.
31>blt_lang.c
31>blt_translation.c
32>bmo_beautify.c
32>bmo_bevel.c
32>bmo_bisect_plane.c
32>bmo_bridge.c
32>bmo_connect.c
32>bmo_connect_concave.c
32>bmo_connect_nonplanar.c
32>bmo_connect_pair.c
32>bmo_create.c
32>bmo_dissolve.c
32>bmo_dupe.c
32>bmo_edgenet.c
32>bmo_extrude.c
32>bmo_fill_attribute.c
32>bmo_fill_edgeloop.c
32>bmo_fill_grid.c
32>bmo_fill_holes.c
32>bmo_hull.c
32>bmo_inset.c
32>bmo_join_triangles.c
31>bf_blentranslation.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_blentranslation.lib
32>bmo_mesh_conv.c
32>bmo_mirror.c
33>------ Build started: Project: bf_collada, Configuration: Release x64 ------
32>bmo_normals.c
32>bmo_offset_edgeloops.c
32>bmo_planar_faces.c
32>bmo_poke.c
32>bmo_primitive.c
32>bmo_removedoubles.c
32>bmo_rotate_edges.c
32>bmo_similar.c
33>Building Custom Rule C:/ephestos/blender/source/blender/collada/CMakeLists.txt
32>bmo_smooth_laplacian.c
32>bmo_split_edges.c
32>bmo_subdivide.c
32>bmo_subdivide_edgering.c
32>bmo_symmetrize.c
33>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/collada/CMakeFiles/generate.stamp is up-to-date.
24>Generating ../../../../release/datafiles/bfont.pfb.c
32>bmo_triangulate.c
32>bmo_unsubdivide.c
32>bmo_utils.c
32>bmo_wireframe.c
32>bmesh_callback_generic.c
32>bmesh_construct.c
32>bmesh_core.c
32>bmesh_edgeloop.c
32>bmesh_delete.c
32>bmesh_interp.c
32>bmesh_iterators.c
33>AnimationImporter.cpp
32>bmesh_log.c
32>bmesh_marking.c
33>AnimationExporter.cpp
32>bmesh_mesh.c
32>bmesh_mesh_conv.c
33>ArmatureExporter.cpp
33>ArmatureImporter.cpp
32>bmesh_mesh_validate.c
32>bmesh_mods.c
32>bmesh_opdefines.c
32>bmesh_operators.c
32>bmesh_polygon.c
32>bmesh_polygon_edgenet.c
32>bmesh_queries.c
32>bmesh_structure.c
32>bmesh_walkers.c
32>bmesh_walkers_impl.c
32>bmesh_beautify.c
32>bmesh_bevel.c
32>bmesh_bisect_plane.c
32>bmesh_decimate_collapse.c
32>bmesh_decimate_dissolve.c
32>bmesh_decimate_unsubdivide.c
32>bmesh_edgenet.c
32>bmesh_edgesplit.c
32>bmesh_intersect.c
32>bmesh_path.c
32>bmesh_path_region.c
32>bmesh_region_match.c
32>bmesh_separate.c
32>bmesh_triangulate.c
32>bmesh_wireframe.c
24>Generating ../../../../release/datafiles/bfont.ttf.c
24>Generating ../../../../release/datafiles/bmonofont.ttf.c
32>bf_bmesh.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_bmesh.lib
34>------ Build started: Project: bf_compositor, Configuration: Release x64 ------
24>Generating ../../../../release/datafiles/preview.blend.c
33>CameraExporter.cpp
34>Generating operations/COM_OpenCLKernels.cl.h
33>ControllerExporter.cpp
34>Building Custom Rule C:/ephestos/blender/source/blender/compositor/CMakeLists.txt
34>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/compositor/CMakeFiles/generate.stamp is up-to-date.
34>COM_compositor.cpp
34>COM_ExecutionSystem.cpp
34>COM_NodeConverter.cpp
34>COM_NodeOperationBuilder.cpp
24>Generating ../../../../release/datafiles/preview_cycles.blend.c
33>DocumentExporter.cpp
34>COM_NodeGraph.cpp
34>COM_Converter.cpp
34>COM_ExecutionGroup.cpp
33>DocumentImporter.cpp
24>Generating ../../../../release/datafiles/splash.png.c
34>COM_Node.cpp
33>EffectExporter.cpp
34>COM_NodeOperation.cpp
34>COM_SocketReader.cpp
34>COM_MemoryProxy.cpp
34>COM_MemoryBuffer.cpp
33>ErrorHandler.cpp
34>COM_WorkScheduler.cpp
34>COM_WorkPackage.cpp
34>COM_ChunkOrder.cpp
33>ExportSettings.cpp
33>ImportSettings.cpp
34>COM_ChunkOrderHotspot.cpp
34>COM_Device.cpp
34>COM_CPUDevice.cpp
33>ExtraHandler.cpp
33>ExtraTags.cpp
34>COM_OpenCLDevice.cpp
34>COM_CompositorContext.cpp
34>COM_SingleThreadedOperation.cpp
34>COM_Debug.cpp
34>COM_QualityStepHelper.cpp
33>GeometryExporter.cpp
33>ImageExporter.cpp
34>COM_SocketProxyNode.cpp
34>COM_RenderLayersNode.cpp
34>COM_ImageNode.cpp
34>COM_TextureNode.cpp
24>Generating ../../../../release/datafiles/splash_2x.png.c
34>COM_BokehImageNode.cpp
34>COM_ColorNode.cpp
34>COM_ValueNode.cpp
34>COM_TimeNode.cpp
33>InstanceWriter.cpp
34>COM_SwitchNode.cpp
33>LightExporter.cpp
34>COM_SwitchViewNode.cpp
34>COM_MovieClipNode.cpp
34>COM_OutputFileNode.cpp
34>COM_MaskNode.cpp
33>MaterialExporter.cpp
34>COM_CompositorNode.cpp
33>MeshImporter.cpp
33>SkinInfo.cpp
34>COM_ViewerNode.cpp
34>COM_SplitViewerNode.cpp
34>COM_ViewLevelsNode.cpp
34>COM_CalculateStandardDeviationOperation.cpp
33>SceneExporter.cpp
34>COM_CalculateMeanOperation.cpp
34>COM_TranslateNode.cpp
34>COM_ScaleNode.cpp
33>TransformReader.cpp
34>COM_RotateNode.cpp
24>Generating ../../../../release/datafiles/blender_icons16.png, ../../../../release/datafiles/blender_icons16.png.c
33>TransformWriter.cpp
34>COM_FlipNode.cpp
34>COM_MapUVNode.cpp
34>COM_DisplaceNode.cpp
34>COM_DifferenceMatteNode.cpp
33>collada.cpp
34>COM_LuminanceMatteNode.cpp
33>collada_internal.cpp
34>COM_DistanceMatteNode.cpp
34>COM_ChromaMatteNode.cpp
33>collada_utils.cpp
34>COM_ColorMatteNode.cpp
34>COM_ChannelMatteNode.cpp
34>COM_LensDistortionNode.cpp
34>COM_GlareNode.cpp
34>COM_SunBeamsNode.cpp
34>COM_SunBeamsOperation.cpp
34>COM_CornerPinNode.cpp
34>COM_PlaneTrackDeformNode.cpp
34>COM_CropNode.cpp
34>COM_CropOperation.cpp
34>COM_TransformNode.cpp
34>COM_Stabilize2dNode.cpp
34>COM_MovieDistortionNode.cpp
34>COM_DefocusNode.cpp
34>COM_VectorCurveNode.cpp
33>bf_collada.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_collada.lib
35>------ Build started: Project: bf_depsgraph, Configuration: Release x64 ------
34>COM_ColorCurveNode.cpp
34>COM_ColorToBWNode.cpp
35>Building Custom Rule C:/ephestos/blender/source/blender/depsgraph/CMakeLists.txt
35>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/depsgraph/CMakeFiles/generate.stamp is up-to-date.
34>COM_ColorRampNode.cpp
35>deg_builder.cc
35>deg_builder_cycle.cc
35>deg_builder_map.cc
35>deg_builder_nodes.cc
34>COM_MixNode.cpp
34>COM_AlphaOverNode.cpp
34>COM_ZCombineNode.cpp
24>Generating ../../../../release/datafiles/blender_icons32.png, ../../../../release/datafiles/blender_icons32.png.c
34>COM_BrightnessNode.cpp
34>COM_ColorBalanceNode.cpp
34>COM_InvertNode.cpp
34>COM_GammaNode.cpp
34>COM_SetAlphaNode.cpp
34>COM_ConvertAlphaNode.cpp
34>COM_HueSaturationValueNode.cpp
34>COM_HueSaturationValueCorrectNode.cpp
34>COM_ColorCorrectionNode.cpp
35>deg_builder_nodes_rig.cc
34>COM_TonemapNode.cpp
34>COM_TonemapOperation.cpp
34>COM_IDMaskNode.cpp
35>deg_builder_nodes_view_layer.cc
34>COM_SeparateColorNode.cpp
35>deg_builder_pchanmap.cc
35>deg_builder_relations.cc
34>COM_CombineColorNode.cpp
35>deg_builder_relations_keys.cc
34>COM_NormalNode.cpp
34>COM_NormalizeNode.cpp
35>deg_builder_relations_rig.cc
34>COM_MathNode.cpp
35>deg_builder_relations_view_layer.cc
35>deg_builder_transitive.cc
35>deg_debug_relations_graphviz.cc
34>COM_MapValueNode.cpp
35>deg_debug_stats_gnuplot.cc
34>COM_MapRangeNode.cpp
34>COM_NormalizeOperation.cpp
35>deg_eval.cc
34>COM_PixelateNode.cpp
35>deg_eval_copy_on_write.cc
35>deg_eval_flush.cc
34>COM_PixelateOperation.cpp
35>deg_eval_stats.cc
35>deg_node.cc
34>COM_BilateralBlurNode.cpp
34>COM_BilateralBlurOperation.cpp
34>COM_VectorBlurNode.cpp
34>COM_VectorBlurOperation.cpp
35>deg_node_component.cc
35>deg_node_id.cc
35>deg_node_operation.cc
34>COM_FilterNode.cpp
34>COM_DespeckleNode.cpp
35>deg_node_time.cc
34>COM_DilateErodeNode.cpp
24>Generating ../../../../release/datafiles/prvicons.png.c
34>COM_InpaintNode.cpp
35>depsgraph.cc
35>depsgraph_build.cc
35>depsgraph_debug.cc
24>Generating ../../../../release/datafiles/brushicons/add.png.c
34>COM_BlurNode.cpp
35>depsgraph_eval.cc
34>COM_BokehBlurNode.cpp
34>COM_DirectionalBlurNode.cpp
34>COM_GaussianAlphaXBlurOperation.cpp
35>depsgraph_query.cc
35>depsgraph_query_foreach.cc
35>depsgraph_query_iter.cc
35>depsgraph_tag.cc
34>COM_GaussianAlphaYBlurOperation.cpp
35>depsgraph_type_defines.cc
34>COM_GaussianXBlurOperation.cpp
34>COM_GaussianYBlurOperation.cpp
34>COM_GaussianBokehBlurOperation.cpp
34>COM_BokehBlurOperation.cpp
34>COM_VariableSizeBokehBlurOperation.cpp
34>COM_FastGaussianBlurOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/blob.png.c
34>COM_BlurBaseOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/blur.png.c
34>COM_DirectionalBlurOperation.cpp
34>COM_MovieClipAttributeOperation.cpp
34>COM_MovieDistortionOperation.cpp
34>COM_GammaCorrectOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/clay.png.c
35>bf_depsgraph.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_depsgraph.lib
36>------ Build started: Project: bf_draw, Configuration: Release x64 ------
34>COM_BoxMaskNode.cpp
34>COM_EllipseMaskNode.cpp
34>COM_ColorSpillNode.cpp
34>COM_DoubleEdgeMaskNode.cpp
24>Generating ../../../../release/datafiles/brushicons/claystrips.png.c
36>Generating engines/clay/shaders/clay_frag.glsl.c
34>COM_DoubleEdgeMaskOperation.cpp
34>COM_KeyingScreenNode.cpp
34>COM_KeyingScreenOperation.cpp
36>Generating engines/clay/shaders/clay_fxaa.glsl.c
34>COM_TrackPositionNode.cpp
24>Generating ../../../../release/datafiles/brushicons/clone.png.c
36>Generating engines/clay/shaders/clay_copy.glsl.c
34>COM_TrackPositionOperation.cpp
34>COM_KeyingNode.cpp
34>COM_KeyingOperation.cpp
34>COM_KeyingBlurOperation.cpp
36>Generating engines/clay/shaders/clay_prepass_frag.glsl.c
24>Generating ../../../../release/datafiles/brushicons/crease.png.c
34>COM_KeyingDespillOperation.cpp
34>COM_KeyingClipOperation.cpp
34>COM_ColorSpillOperation.cpp
36>Generating engines/clay/shaders/clay_vert.glsl.c
24>Generating ../../../../release/datafiles/brushicons/darken.png.c
34>COM_RenderLayersProg.cpp
34>COM_ImageOperation.cpp
36>Generating engines/clay/shaders/clay_particle_vert.glsl.c
24>Generating ../../../../release/datafiles/brushicons/draw.png.c
34>COM_MultilayerImageOperation.cpp
34>COM_TextureOperation.cpp
34>COM_BokehImageOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/fill.png.c
34>COM_SocketProxyOperation.cpp
36>Generating engines/clay/shaders/clay_particle_strand_frag.glsl.c
34>COM_CompositorOperation.cpp
34>COM_OutputFileOperation.cpp
34>COM_OutputFileMultiViewOperation.cpp
36>Generating engines/clay/shaders/ssao_alchemy.glsl.c
24>Generating ../../../../release/datafiles/brushicons/flatten.png.c
34>COM_ViewerOperation.cpp
34>COM_PreviewOperation.cpp
36>Generating engines/clay/shaders/ssao_groundtruth.glsl.c
34>COM_SplitOperation.cpp
34>COM_ConvertDepthToRadiusOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/grab.png.c
34>COM_ZCombineOperation.cpp
36>Generating engines/eevee/shaders/ambient_occlusion_lib.glsl.c
34>COM_ChangeHSVOperation.cpp
34>COM_ColorCurveOperation.cpp
34>COM_ColorRampOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/inflate.png.c
34>COM_VectorCurveOperation.cpp
36>Generating engines/eevee/shaders/default_frag.glsl.c
34>COM_CurveBaseOperation.cpp
34>COM_HueSaturationValueCorrectOperation.cpp
34>COM_DifferenceMatteOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/layer.png.c
34>COM_LuminanceMatteOperation.cpp
36>Generating engines/eevee/shaders/default_world_frag.glsl.c
24>Generating ../../../../release/datafiles/brushicons/lighten.png.c
34>COM_DistanceRGBMatteOperation.cpp
34>COM_DistanceYCCMatteOperation.cpp
34>COM_ChromaMatteOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/mask.png.c
36>Generating engines/eevee/shaders/background_vert.glsl.c
24>Generating ../../../../release/datafiles/brushicons/mix.png.c
36>Generating engines/eevee/shaders/concentric_samples_lib.glsl.c
34>COM_ColorMatteOperation.cpp
34>COM_ChannelMatteOperation.cpp
34>COM_ReadBufferOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/multiply.png.c
34>COM_WriteBufferOperation.cpp
36>Generating engines/eevee/shaders/common_uniforms_lib.glsl.c
34>COM_MixOperation.cpp
34>COM_BrightnessOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/nudge.png.c
34>COM_GammaOperation.cpp
36>Generating engines/eevee/shaders/lamps_lib.glsl.c
34>COM_ColorCorrectionOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/pinch.png.c
34>COM_SetValueOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_lib.glsl.c
34>COM_SetColorOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/scrape.png.c
34>COM_SetVectorOperation.cpp
34>COM_MathBaseOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_filter_glossy_frag.glsl.c
34>COM_AlphaOverMixedOperation.cpp
34>COM_AlphaOverPremultiplyOperation.cpp
34>COM_AlphaOverKeyOperation.cpp
34>COM_ColorBalanceLGGOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/smear.png.c
34>COM_ColorBalanceASCCDLOperation.cpp
34>COM_InvertOperation.cpp
34>COM_SetAlphaOperation.cpp
34>COM_MapValueOperation.cpp
34>COM_MapRangeOperation.cpp
34>COM_TranslateOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl.c
34>COM_WrapOperation.cpp
34>COM_RotateOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/smooth.png.c
34>COM_ScaleOperation.cpp
34>COM_MapUVOperation.cpp
34>COM_DisplaceOperation.cpp
34>COM_DisplaceSimpleOperation.cpp
34>COM_FlipOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_filter_visibility_frag.glsl.c
34>COM_ProjectorLensDistortionOperation.cpp
34>COM_ScreenLensDistortionOperation.cpp
34>COM_PlaneDistortCommonOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/snake_hook.png.c
34>COM_PlaneTrackOperation.cpp
34>COM_PlaneCornerPinOperation.cpp
34>COM_ConvolutionFilterOperation.cpp
34>COM_ConvolutionEdgeFilterOperation.cpp
34>COM_DespeckleOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_geom.glsl.c
24>Generating ../../../../release/datafiles/brushicons/soften.png.c
34>COM_DilateErodeOperation.cpp
34>COM_InpaintOperation.cpp
34>COM_GlareThresholdOperation.cpp
34>COM_GlareBaseOperation.cpp
34>COM_GlareSimpleStarOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/subtract.png.c
36>Generating engines/eevee/shaders/lightprobe_vert.glsl.c
34>COM_GlareStreaksOperation.cpp
34>COM_GlareGhostOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_cube_display_frag.glsl.c
36>Generating engines/eevee/shaders/lightprobe_cube_display_vert.glsl.c
34>COM_GlareFogGlowOperation.cpp
34>COM_SetSamplerOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/texdraw.png.c
34>COM_IDMaskOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_grid_display_frag.glsl.c
34>COM_ConvertOperation.cpp
34>COM_DotproductOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_grid_display_vert.glsl.c
24>Generating ../../../../release/datafiles/brushicons/texfill.png.c
34>COM_BoxMaskOperation.cpp
34>COM_EllipseMaskOperation.cpp
34>COM_MovieClipOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/texmask.png.c
36>Generating engines/eevee/shaders/lightprobe_grid_fill_frag.glsl.c
34>COM_ConvertColorProfileOperation.cpp
34>COM_AntiAliasOperation.cpp
36>Generating engines/eevee/shaders/lightprobe_planar_display_frag.glsl.c
34>COM_MaskOperation.cpp
24>Generating ../../../../release/datafiles/brushicons/thumb.png.c
36>Generating engines/eevee/shaders/lightprobe_planar_display_vert.glsl.c
24>Generating ../../../../release/datafiles/brushicons/twist.png.c
36>Generating engines/eevee/shaders/lit_surface_frag.glsl.c
24>Generating ../../../../release/datafiles/brushicons/vertexdraw.png.c
24>Generating ../../../../release/datafiles/matcaps/mc01.jpg.c
36>Generating engines/eevee/shaders/lit_surface_vert.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc02.jpg.c
36>Generating engines/eevee/shaders/effect_bloom_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc03.jpg.c
36>Generating engines/eevee/shaders/effect_dof_vert.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc04.jpg.c
36>Generating engines/eevee/shaders/effect_dof_frag.glsl.c
36>Generating engines/eevee/shaders/effect_downsample_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc05.jpg.c
36>Generating engines/eevee/shaders/effect_downsample_cube_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc06.jpg.c
36>Generating engines/eevee/shaders/effect_gtao_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc07.jpg.c
36>Generating engines/eevee/shaders/effect_velocity_resolve_frag.glsl.c
36>Generating engines/eevee/shaders/effect_minmaxz_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc08.jpg.c
36>Generating engines/eevee/shaders/effect_mist_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc09.jpg.c
36>Generating engines/eevee/shaders/effect_motion_blur_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc10.jpg.c
36>Generating engines/eevee/shaders/effect_ssr_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc11.jpg.c
36>Generating engines/eevee/shaders/effect_subsurface_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc12.jpg.c
36>Generating engines/eevee/shaders/effect_temporal_aa.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc13.jpg.c
36>Generating engines/eevee/shaders/lightprobe_planar_downsample_frag.glsl.c
36>Generating engines/eevee/shaders/lightprobe_planar_downsample_geom.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc14.jpg.c
36>Generating engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl.c
36>Generating engines/eevee/shaders/prepass_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc15.jpg.c
36>Generating engines/eevee/shaders/prepass_vert.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc16.jpg.c
36>Generating engines/eevee/shaders/shadow_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc17.jpg.c
36>Generating engines/eevee/shaders/shadow_vert.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc18.jpg.c
36>Generating engines/eevee/shaders/shadow_store_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc19.jpg.c
36>Generating engines/eevee/shaders/shadow_copy_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc20.jpg.c
36>Generating engines/eevee/shaders/bsdf_lut_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc21.jpg.c
36>Generating engines/eevee/shaders/btdf_lut_frag.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc22.jpg.c
36>Generating engines/eevee/shaders/bsdf_direct_lib.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc23.jpg.c
36>Generating engines/eevee/shaders/bsdf_common_lib.glsl.c
24>Generating ../../../../release/datafiles/matcaps/mc24.jpg.c
36>Generating engines/eevee/shaders/irradiance_lib.glsl.c
36>Generating engines/eevee/shaders/octahedron_lib.glsl.c
24>Generating ../../../../release/datafiles/startup.blend.c
36>Generating engines/eevee/shaders/bsdf_sampling_lib.glsl.c
24>Building Custom Rule C:/ephestos/blender/source/blender/editors/datafiles/CMakeLists.txt
36>Generating engines/eevee/shaders/raytrace_lib.glsl.c
24>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/datafiles/CMakeFiles/generate.stamp is up-to-date.
36>Generating engines/eevee/shaders/ltc_lib.glsl.c
36>Generating engines/eevee/shaders/ssr_lib.glsl.c
36>Generating engines/eevee/shaders/update_noise_frag.glsl.c
24>bfont.pfb.c
36>Generating engines/eevee/shaders/volumetric_lib.glsl.c
24>bfont.ttf.c
24>bmonofont.ttf.c
24>preview.blend.c
24>preview_cycles.blend.c
24>splash.png.c
24>splash_2x.png.c
24>blender_icons16.png.c
36>Generating engines/eevee/shaders/volumetric_frag.glsl.c
24>blender_icons32.png.c
24>prvicons.png.c
24>add.png.c
24>blob.png.c
24>blur.png.c
24>clay.png.c
24>claystrips.png.c
24>clone.png.c
24>crease.png.c
24>darken.png.c
24>draw.png.c
24>fill.png.c
24>flatten.png.c
24>grab.png.c
36>Generating engines/eevee/shaders/volumetric_geom.glsl.c
24>inflate.png.c
24>layer.png.c
24>lighten.png.c
24>mask.png.c
24>mix.png.c
24>multiply.png.c
24>nudge.png.c
24>pinch.png.c
24>scrape.png.c
24>smear.png.c
24>smooth.png.c
24>snake_hook.png.c
24>soften.png.c
24>subtract.png.c
24>texdraw.png.c
24>texfill.png.c
24>texmask.png.c
24>thumb.png.c
24>twist.png.c
24>vertexdraw.png.c
24>mc01.jpg.c
24>mc02.jpg.c
36>Generating engines/eevee/shaders/volumetric_vert.glsl.c
24>mc03.jpg.c
24>mc04.jpg.c
24>mc05.jpg.c
24>mc06.jpg.c
24>mc07.jpg.c
24>mc08.jpg.c
24>mc09.jpg.c
24>mc10.jpg.c
24>mc11.jpg.c
24>mc12.jpg.c
24>mc13.jpg.c
24>mc14.jpg.c
24>mc15.jpg.c
24>mc16.jpg.c
24>mc17.jpg.c
24>mc18.jpg.c
24>mc19.jpg.c
36>Generating engines/eevee/shaders/volumetric_resolve_frag.glsl.c
36>Generating engines/eevee/shaders/volumetric_scatter_frag.glsl.c
24>mc20.jpg.c
24>mc21.jpg.c
24>mc22.jpg.c
24>mc23.jpg.c
24>mc24.jpg.c
24>startup.blend.c
36>Generating engines/eevee/shaders/volumetric_integration_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_background_lib.glsl.c
36>Generating engines/workbench/shaders/workbench_cavity_lib.glsl.c
36>Generating engines/workbench/shaders/workbench_cavity_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_checkerboard_depth_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_common_lib.glsl.c
36>Generating engines/workbench/shaders/workbench_data_lib.glsl.c
36>Generating engines/workbench/shaders/workbench_deferred_composite_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_forward_composite_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_forward_depth_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_forward_transparent_accum_frag.glsl.c
30>bf_blenloader.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_blenloader.lib
37>------ Build started: Project: bf_editor_animation, Configuration: Release x64 ------
36>Generating engines/workbench/shaders/workbench_forward_transparent_revealage_frag.glsl.c
36>Generating engines/workbench/shaders/workbench_object_outline_lib.glsl.c
36>Generating engines/workbench/shaders/workbench_prepass_vert.glsl.c
37>Building Custom Rule C:/ephestos/blender/source/blender/editors/animation/CMakeLists.txt
36>Generating engines/workbench/shaders/workbench_prepass_frag.glsl.c
37>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/animation/CMakeFiles/generate.stamp is up-to-date.
36>Generating engines/workbench/shaders/workbench_shadow_vert.glsl.c
37>anim_channels_defines.c
36>Generating engines/workbench/shaders/workbench_shadow_geom.glsl.c
37>anim_channels_edit.c
37>anim_deps.c
37>anim_draw.c
37>anim_filter.c
36>Generating engines/workbench/shaders/workbench_shadow_caps_geom.glsl.c
37>anim_ipo_utils.c
37>anim_markers.c
36>Generating engines/workbench/shaders/workbench_shadow_debug_frag.glsl.c
37>anim_ops.c
36>Generating engines/workbench/shaders/workbench_world_light_lib.glsl.c
37>drivers.c
37>fmodifier_ui.c
36>Generating modes/shaders/common_globals_lib.glsl.c
37>keyframes_draw.c
37>keyframes_edit.c
37>keyframes_general.c
37>keyframing.c
36>Generating modes/shaders/common_hair_lib.glsl.c
37>keyingsets.c
36>Generating modes/shaders/common_hair_refine_vert.glsl.c
36>Generating modes/shaders/common_view_lib.glsl.c
36>Generating modes/shaders/common_fxaa_lib.glsl.c
36>Generating modes/shaders/common_fullscreen_vert.glsl.c
36>Generating modes/shaders/animviz_mpath_lines_vert.glsl.c
37>bf_editor_animation.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_animation.lib
38>------ Build started: Project: bf_editor_armature, Configuration: Release x64 ------
36>Generating modes/shaders/animviz_mpath_lines_geom.glsl.c
36>Generating modes/shaders/animviz_mpath_points_vert.glsl.c
36>Generating modes/shaders/armature_axes_vert.glsl.c
36>Generating modes/shaders/armature_sphere_solid_vert.glsl.c
38>Building Custom Rule C:/ephestos/blender/source/blender/editors/armature/CMakeLists.txt
36>Generating modes/shaders/armature_sphere_solid_frag.glsl.c
38>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/armature/CMakeFiles/generate.stamp is up-to-date.
36>Generating modes/shaders/armature_sphere_outline_vert.glsl.c
38>armature_add.c
38>armature_edit.c
38>armature_naming.c
38>armature_ops.c
36>Generating modes/shaders/armature_envelope_solid_vert.glsl.c
38>armature_relations.c
38>armature_select.c
38>armature_skinning.c
38>armature_utils.c
38>editarmature_undo.c
38>meshlaplacian.c
36>Generating modes/shaders/armature_envelope_solid_frag.glsl.c
38>pose_edit.c
36>Generating modes/shaders/armature_envelope_outline_vert.glsl.c
38>pose_lib.c
38>pose_group.c
38>pose_select.c
38>pose_slide.c
38>pose_transform.c
38>pose_utils.c
36>Generating modes/shaders/armature_envelope_distance_frag.glsl.c
36>Generating modes/shaders/armature_shape_solid_vert.glsl.c
36>Generating modes/shaders/armature_shape_solid_frag.glsl.c
36>Generating modes/shaders/armature_shape_outline_vert.glsl.c
36>Generating modes/shaders/armature_shape_outline_geom.glsl.c
38>bf_editor_armature.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_armature.lib
39>------ Build started: Project: bf_editor_curve, Configuration: Release x64 ------
36>Generating modes/shaders/armature_stick_vert.glsl.c
36>Generating modes/shaders/armature_stick_frag.glsl.c
39>Building Custom Rule C:/ephestos/blender/source/blender/editors/curve/CMakeLists.txt
36>Generating modes/shaders/edit_mesh_overlay_frag.glsl.c
39>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/curve/CMakeFiles/generate.stamp is up-to-date.
36>Generating modes/shaders/edit_mesh_overlay_vert.glsl.c
39>curve_ops.c
36>Generating modes/shaders/edit_mesh_overlay_geom_tri.glsl.c
39>editcurve.c
39>editcurve_add.c
39>editcurve_paint.c
36>Generating modes/shaders/edit_mesh_overlay_geom_edge.glsl.c
39>editcurve_select.c
36>Generating modes/shaders/edit_mesh_overlay_loosevert_vert.glsl.c
39>editcurve_undo.c
39>editfont.c
39>editfont_undo.c
36>Generating modes/shaders/edit_mesh_overlay_facedot_frag.glsl.c
36>Generating modes/shaders/edit_mesh_overlay_facedot_vert.glsl.c
36>Generating modes/shaders/edit_mesh_overlay_mix_frag.glsl.c
36>Generating modes/shaders/edit_mesh_overlay_facefill_vert.glsl.c
36>Generating modes/shaders/edit_mesh_overlay_facefill_frag.glsl.c
36>Generating modes/shaders/edit_curve_overlay_frag.glsl.c
36>Generating modes/shaders/edit_curve_overlay_handle_geom.glsl.c
36>Generating modes/shaders/edit_curve_overlay_loosevert_vert.glsl.c
36>Generating modes/shaders/edit_lattice_overlay_frag.glsl.c
36>Generating modes/shaders/edit_lattice_overlay_loosevert_vert.glsl.c
36>Generating modes/shaders/edit_normals_vert.glsl.c
36>Generating modes/shaders/edit_normals_geom.glsl.c
39>bf_editor_curve.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_curve.lib
40>------ Build started: Project: bf_editor_gpencil, Configuration: Release x64 ------
36>Generating modes/shaders/overlay_face_orientation_frag.glsl.c
36>Generating modes/shaders/overlay_face_orientation_vert.glsl.c
40>Building Custom Rule C:/ephestos/blender/source/blender/editors/gpencil/CMakeLists.txt
40>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/gpencil/CMakeFiles/generate.stamp is up-to-date.
36>Generating modes/shaders/overlay_face_wireframe_vert.glsl.c
40>drawgpencil.c
36>Generating modes/shaders/overlay_face_wireframe_geom.glsl.c
40>editaction_gpencil.c
40>gpencil_brush.c
40>gpencil_convert.c
40>gpencil_data.c
40>gpencil_edit.c
36>Generating modes/shaders/overlay_face_wireframe_frag.glsl.c
40>gpencil_interpolate.c
40>gpencil_ops.c
36>Generating modes/shaders/object_empty_image_frag.glsl.c
40>gpencil_paint.c
36>Generating modes/shaders/object_empty_image_vert.glsl.c
36>Generating modes/shaders/object_outline_resolve_frag.glsl.c
40>gpencil_select.c
40>gpencil_undo.c
36>Generating modes/shaders/object_outline_expand_frag.glsl.c
40>gpencil_utils.c
36>Generating modes/shaders/object_outline_detect_frag.glsl.c
36>Generating modes/shaders/object_outline_prepass_frag.glsl.c
36>Generating modes/shaders/object_grid_frag.glsl.c
36>Generating modes/shaders/object_grid_vert.glsl.c
36>Generating modes/shaders/object_lightprobe_grid_vert.glsl.c
36>Generating modes/shaders/object_mball_handles_vert.glsl.c
40>bf_editor_gpencil.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_gpencil.lib
41>------ Build started: Project: bf_editor_interface, Configuration: Release x64 ------
36>Generating modes/shaders/object_particle_prim_vert.glsl.c
36>Generating modes/shaders/object_particle_dot_vert.glsl.c
36>Generating modes/shaders/object_particle_dot_frag.glsl.c
41>Building Custom Rule C:/ephestos/blender/source/blender/editors/interface/CMakeLists.txt
36>Generating modes/shaders/paint_texture_frag.glsl.c
41>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/interface/CMakeFiles/generate.stamp is up-to-date.
36>Generating modes/shaders/paint_texture_vert.glsl.c
36>Generating modes/shaders/paint_vertex_frag.glsl.c
41>interface.c
41>interface_align.c
41>interface_anim.c
41>interface_draw.c
36>Generating modes/shaders/paint_vertex_vert.glsl.c
36>Generating modes/shaders/paint_wire_frag.glsl.c
41>interface_eyedropper.c
36>Generating modes/shaders/paint_wire_vert.glsl.c
41>interface_eyedropper_color.c
41>interface_eyedropper_colorband.c
36>Generating modes/shaders/paint_vert_frag.glsl.c
41>interface_eyedropper_datablock.c
41>interface_eyedropper_depth.c
36>Generating modes/shaders/particle_strand_frag.glsl.c
36>Generating modes/shaders/particle_strand_vert.glsl.c
41>interface_eyedropper_driver.c
41>interface_handlers.c
36>Building Custom Rule C:/ephestos/blender/source/blender/draw/CMakeLists.txt
36>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/draw/CMakeFiles/generate.stamp is up-to-date.
41>interface_icons.c
41>interface_layout.c
41>interface_ops.c
41>interface_panel.c
41>interface_regions.c
41>interface_region_color_picker.c
36>draw_anim_viz.c
36>draw_armature.c
36>draw_cache.c
36>draw_cache_impl_curve.c
41>interface_region_menu_pie.c
41>interface_region_menu_popup.c
41>interface_region_popover.c
41>interface_region_popup.c
24>bf_editor_datafiles.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_datafiles.lib
34>bf_compositor.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_compositor.lib
42>------ Build started: Project: bf_editor_io, Configuration: Release x64 ------
43>------ Build started: Project: bf_editor_lattice, Configuration: Release x64 ------
41>interface_region_search.c
41>interface_region_tooltip.c
41>interface_style.c
41>interface_templates.c
41>interface_utils.c
41>interface_widgets.c
36>draw_cache_impl_displist.c
36>draw_cache_impl_lattice.c
41>resources.c
41>view2d.c
36>draw_cache_impl_mesh.c
36>draw_cache_impl_metaball.c
41>view2d_ops.c
36>draw_cache_impl_particles.c
36>draw_common.c
43>Building Custom Rule C:/ephestos/blender/source/blender/editors/lattice/CMakeLists.txt
43>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/lattice/CMakeFiles/generate.stamp is up-to-date.
36>draw_debug.c
42>Building Custom Rule C:/ephestos/blender/source/blender/editors/io/CMakeLists.txt
36>draw_hair.c
36>draw_instance_data.c
36>draw_manager.c
42>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/io/CMakeFiles/generate.stamp is up-to-date.
36>draw_manager_data.c
42>io_alembic.c
42>io_cache.c
42>io_collada.c
36>draw_manager_exec.c
42>io_ops.c
43>editlattice_select.c
43>editlattice_tools.c
43>editlattice_undo.c
43>lattice_ops.c
36>draw_manager_shader.c
36>draw_manager_text.c
36>draw_manager_texture.c
36>draw_manager_profiling.c
36>draw_view.c
36>edit_armature_mode.c
36>edit_curve_mode.c
36>edit_lattice_mode.c
36>edit_mesh_mode.c
36>edit_mesh_mode_text.c
36>edit_metaball_mode.c
36>edit_surface_mode.c
36>edit_text_mode.c
36>object_mode.c
43>bf_editor_lattice.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_lattice.lib
42>bf_editor_io.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_io.lib
41>bf_editor_interface.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_interface.lib
44>------ Build started: Project: bf_editor_manipulator_library, Configuration: Release x64 ------
45>------ Build started: Project: bf_editor_mask, Configuration: Release x64 ------
46>------ Build started: Project: bf_editor_mesh, Configuration: Release x64 ------
36>overlay_mode.c
36>paint_texture_mode.c
36>paint_vertex_mode.c
36>paint_weight_mode.c
36>particle_mode.c
36>pose_mode.c
36>sculpt_mode.c
44>Building Custom Rule C:/ephestos/blender/source/blender/editors/manipulator_library/CMakeLists.txt
36>basic_engine.c
36>clay_engine.c
44>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/manipulator_library/CMakeFiles/generate.stamp is up-to-date.
46>Building Custom Rule C:/ephestos/blender/source/blender/editors/mesh/CMakeLists.txt
36>eevee_bloom.c
36>eevee_data.c
45>Building Custom Rule C:/ephestos/blender/source/blender/editors/mask/CMakeLists.txt
46>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/mesh/CMakeFiles/generate.stamp is up-to-date.
45>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/mask/CMakeFiles/generate.stamp is up-to-date.
44>manipulator_draw_utils.c
44>manipulator_library_presets.c
44>manipulator_library_utils.c
44>geom_arrow_manipulator.c
44>geom_cube_manipulator.c
45>mask_add.c
45>mask_draw.c
45>mask_edit.c
45>mask_editaction.c
44>geom_dial_manipulator.c
46>editface.c
36>eevee_depth_of_field.c
44>arrow2d_manipulator.c
46>editmesh_add.c
46>editmesh_add_manipulator.c
46>editmesh_bevel.c
44>arrow3d_manipulator.c
36>eevee_effects.c
44>button2d_manipulator.c
36>eevee_engine.c
45>mask_ops.c
44>cage2d_manipulator.c
36>eevee_lightprobes.c
36>eevee_lights.c
45>mask_relationships.c
44>cage3d_manipulator.c
45>mask_select.c
46>editmesh_bisect.c
36>eevee_lookdev.c
36>eevee_materials.c
46>editmesh_extrude.c
46>editmesh_extrude_screw.c
46>editmesh_extrude_spin.c
46>editmesh_inset.c
45>mask_shapekey.c
44>dial3d_manipulator.c
44>grab3d_manipulator.c
44>primitive3d_manipulator.c
46>editmesh_intersect.c
36>eevee_mist.c
46>editmesh_knife.c
46>editmesh_knife_project.c
36>eevee_motion_blur.c
36>eevee_occlusion.c
46>editmesh_loopcut.c
36>eevee_render.c
36>eevee_screen_raytrace.c
36>eevee_subsurface.c
46>editmesh_path.c
46>editmesh_polybuild.c
36>eevee_temporal_sampling.c
46>editmesh_rip.c
36>eevee_volumes.c
36>workbench_data.c
46>editmesh_rip_edge.c
46>editmesh_select.c
46>editmesh_tools.c
36>workbench_engine.c
36>workbench_deferred.c
46>editmesh_undo.c
46>editmesh_utils.c
46>mesh_data.c
36>workbench_forward.c
36>workbench_materials.c
36>workbench_studiolight.c
36>solid_mode.c
45>bf_editor_mask.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_mask.lib
46>mesh_mirror.c
46>mesh_ops.c
46>meshtools.c
36>transparent_mode.c
47>------ Build started: Project: bf_editor_metaball, Configuration: Release x64 ------
36>external_engine.c
36>clay_frag.glsl.c
36>clay_fxaa.glsl.c
36>clay_copy.glsl.c
36>clay_prepass_frag.glsl.c
36>clay_vert.glsl.c
44>bf_editor_manipulator_library.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_manipulator_library.lib
48>------ Build started: Project: bf_editor_object, Configuration: Release x64 ------
47>Building Custom Rule C:/ephestos/blender/source/blender/editors/metaball/CMakeLists.txt
47>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/metaball/CMakeFiles/generate.stamp is up-to-date.
36>clay_particle_vert.glsl.c
36>clay_particle_strand_frag.glsl.c
36>ssao_alchemy.glsl.c
36>ssao_groundtruth.glsl.c
36>ambient_occlusion_lib.glsl.c
36>default_frag.glsl.c
36>default_world_frag.glsl.c
36>background_vert.glsl.c
36>concentric_samples_lib.glsl.c
36>common_uniforms_lib.glsl.c
36>lamps_lib.glsl.c
36>lightprobe_lib.glsl.c
36>lightprobe_filter_glossy_frag.glsl.c
47>editmball_undo.c
36>lightprobe_filter_diffuse_frag.glsl.c
36>lightprobe_filter_visibility_frag.glsl.c
36>lightprobe_geom.glsl.c
36>lightprobe_vert.glsl.c
36>lightprobe_cube_display_frag.glsl.c
47>mball_edit.c
36>lightprobe_cube_display_vert.glsl.c
36>lightprobe_grid_display_frag.glsl.c
36>lightprobe_grid_display_vert.glsl.c
47>mball_ops.c
48>Building Custom Rule C:/ephestos/blender/source/blender/editors/object/CMakeLists.txt
36>lightprobe_grid_fill_frag.glsl.c
48>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/object/CMakeFiles/generate.stamp is up-to-date.
36>lightprobe_planar_display_frag.glsl.c
36>lightprobe_planar_display_vert.glsl.c
36>lit_surface_frag.glsl.c
36>lit_surface_vert.glsl.c
36>effect_bloom_frag.glsl.c
36>effect_dof_vert.glsl.c
36>effect_dof_frag.glsl.c
36>effect_downsample_frag.glsl.c
36>effect_downsample_cube_frag.glsl.c
36>effect_gtao_frag.glsl.c
36>effect_velocity_resolve_frag.glsl.c
36>effect_minmaxz_frag.glsl.c
36>effect_mist_frag.glsl.c
36>effect_motion_blur_frag.glsl.c
46>bf_editor_mesh.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_mesh.lib
36>effect_ssr_frag.glsl.c
36>effect_subsurface_frag.glsl.c
36>effect_temporal_aa.glsl.c
36>lightprobe_planar_downsample_frag.glsl.c
36>lightprobe_planar_downsample_geom.glsl.c
49>------ Build started: Project: bf_editor_physics, Configuration: Release x64 ------
48>object_add.c
48>object_bake.c
48>object_bake_api.c
48>object_constraint.c
36>lightprobe_planar_downsample_vert.glsl.c
36>prepass_frag.glsl.c
36>prepass_vert.glsl.c
36>shadow_frag.glsl.c
36>shadow_vert.glsl.c
36>shadow_store_frag.glsl.c
36>shadow_copy_frag.glsl.c
36>bsdf_lut_frag.glsl.c
36>btdf_lut_frag.glsl.c
36>bsdf_direct_lib.glsl.c
36>bsdf_common_lib.glsl.c
36>irradiance_lib.glsl.c
36>octahedron_lib.glsl.c
36>bsdf_sampling_lib.glsl.c
49>Building Custom Rule C:/ephestos/blender/source/blender/editors/physics/CMakeLists.txt
49>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/physics/CMakeFiles/generate.stamp is up-to-date.
36>raytrace_lib.glsl.c
36>ltc_lib.glsl.c
36>ssr_lib.glsl.c
36>update_noise_frag.glsl.c
36>volumetric_lib.glsl.c
36>volumetric_frag.glsl.c
48>object_edit.c
47>bf_editor_metaball.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_metaball.lib
48>object_facemap_ops.c
36>volumetric_geom.glsl.c
36>volumetric_vert.glsl.c
36>volumetric_resolve_frag.glsl.c
36>volumetric_scatter_frag.glsl.c
50>------ Build started: Project: bf_editor_render, Configuration: Release x64 ------
48>object_group.c
48>object_hook.c
36>volumetric_integration_frag.glsl.c
36>workbench_background_lib.glsl.c
36>workbench_cavity_lib.glsl.c
36>workbench_cavity_frag.glsl.c
49>dynamicpaint_ops.c
36>workbench_checkerboard_depth_frag.glsl.c
36>workbench_common_lib.glsl.c
48>object_modes.c
49>particle_boids.c
49>particle_edit.c
49>particle_edit_undo.c
48>object_modifier.c
36>workbench_data_lib.glsl.c
36>workbench_deferred_composite_frag.glsl.c
36>workbench_forward_composite_frag.glsl.c
36>workbench_forward_depth_frag.glsl.c
36>workbench_forward_transparent_accum_frag.glsl.c
36>workbench_forward_transparent_revealage_frag.glsl.c
48>object_ops.c
48>object_random.c
36>workbench_object_outline_lib.glsl.c
48>object_relations.c
48>object_select.c
49>particle_object.c
36>workbench_prepass_vert.glsl.c
36>workbench_prepass_frag.glsl.c
36>workbench_shadow_vert.glsl.c
36>workbench_shadow_geom.glsl.c
36>workbench_shadow_caps_geom.glsl.c
49>physics_fluid.c
49>physics_ops.c
50>Building Custom Rule C:/ephestos/blender/source/blender/editors/render/CMakeLists.txt
36>workbench_shadow_debug_frag.glsl.c
50>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/render/CMakeFiles/generate.stamp is up-to-date.
49>physics_pointcache.c
36>workbench_world_light_lib.glsl.c
36>common_globals_lib.glsl.c
36>common_hair_lib.glsl.c
36>common_hair_refine_vert.glsl.c
48>object_shapekey.c
36>common_view_lib.glsl.c
48>object_data_transfer.c
49>rigidbody_constraint.c
49>rigidbody_object.c
48>object_transform.c
48>object_warp.c
36>common_fxaa_lib.glsl.c
36>common_fullscreen_vert.glsl.c
36>animviz_mpath_lines_vert.glsl.c
48>object_vgroup.c
50>render_internal.c
50>render_opengl.c
50>render_ops.c
50>render_preview.c
36>animviz_mpath_lines_geom.glsl.c
49>rigidbody_world.c
50>render_shading.c
36>animviz_mpath_points_vert.glsl.c
36>armature_axes_vert.glsl.c
36>armature_sphere_solid_vert.glsl.c
36>armature_sphere_solid_frag.glsl.c
36>armature_sphere_outline_vert.glsl.c
50>render_update.c
50>render_view.c
36>armature_envelope_solid_vert.glsl.c
36>armature_envelope_solid_frag.glsl.c
36>armature_envelope_outline_vert.glsl.c
36>armature_envelope_distance_frag.glsl.c
36>armature_shape_solid_vert.glsl.c
36>armature_shape_solid_frag.glsl.c
36>armature_shape_outline_vert.glsl.c
36>armature_shape_outline_geom.glsl.c
36>armature_stick_vert.glsl.c
36>armature_stick_frag.glsl.c
36>edit_mesh_overlay_frag.glsl.c
36>edit_mesh_overlay_vert.glsl.c
36>edit_mesh_overlay_geom_tri.glsl.c
36>edit_mesh_overlay_geom_edge.glsl.c
36>edit_mesh_overlay_loosevert_vert.glsl.c
36>edit_mesh_overlay_facedot_frag.glsl.c
36>edit_mesh_overlay_facedot_vert.glsl.c
36>edit_mesh_overlay_mix_frag.glsl.c
36>edit_mesh_overlay_facefill_vert.glsl.c
36>edit_mesh_overlay_facefill_frag.glsl.c
36>edit_curve_overlay_frag.glsl.c
36>edit_curve_overlay_handle_geom.glsl.c
36>edit_curve_overlay_loosevert_vert.glsl.c
49>bf_editor_physics.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_physics.lib
36>edit_lattice_overlay_frag.glsl.c
51>------ Build started: Project: bf_editor_scene, Configuration: Release x64 ------
36>edit_lattice_overlay_loosevert_vert.glsl.c
36>edit_normals_vert.glsl.c
36>edit_normals_geom.glsl.c
36>overlay_face_orientation_frag.glsl.c
36>overlay_face_orientation_vert.glsl.c
36>overlay_face_wireframe_vert.glsl.c
36>overlay_face_wireframe_geom.glsl.c
36>overlay_face_wireframe_frag.glsl.c
50>bf_editor_render.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_render.lib
52>------ Build started: Project: bf_editor_screen, Configuration: Release x64 ------
51>Building Custom Rule C:/ephestos/blender/source/blender/editors/scene/CMakeLists.txt
48>bf_editor_object.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_object.lib
53>------ Build started: Project: bf_editor_sculpt_paint, Configuration: Release x64 ------
51>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/scene/CMakeFiles/generate.stamp is up-to-date.
51>scene_edit.c
36>object_empty_image_frag.glsl.c
36>object_empty_image_vert.glsl.c
36>object_outline_resolve_frag.glsl.c
36>object_outline_expand_frag.glsl.c
36>object_outline_detect_frag.glsl.c
36>object_outline_prepass_frag.glsl.c
36>object_grid_frag.glsl.c
36>object_grid_vert.glsl.c
52>Building Custom Rule C:/ephestos/blender/source/blender/editors/screen/CMakeLists.txt
53>Building Custom Rule C:/ephestos/blender/source/blender/editors/sculpt_paint/CMakeLists.txt
36>object_lightprobe_grid_vert.glsl.c
36>object_mball_handles_vert.glsl.c
36>object_particle_prim_vert.glsl.c
36>object_particle_dot_vert.glsl.c
36>object_particle_dot_frag.glsl.c
52>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/screen/CMakeFiles/generate.stamp is up-to-date.
36>paint_texture_frag.glsl.c
36>paint_texture_vert.glsl.c
36>paint_vertex_frag.glsl.c
36>paint_vertex_vert.glsl.c
53>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/sculpt_paint/CMakeFiles/generate.stamp is up-to-date.
36>paint_wire_frag.glsl.c
36>paint_wire_vert.glsl.c
36>paint_vert_frag.glsl.c
36>particle_strand_frag.glsl.c
36>particle_strand_vert.glsl.c
53>paint_cursor.c
53>paint_curve.c
53>paint_curve_undo.c
53>paint_hide.c
52>area.c
53>paint_image.c
51>bf_editor_scene.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_scene.lib
52>glutil.c
54>------ Build started: Project: bf_editor_sound, Configuration: Release x64 ------
52>screen_context.c
52>screen_draw.c
53>paint_image_2d.c
53>paint_image_proj.c
53>paint_image_undo.c
53>paint_mask.c
53>paint_ops.c
52>screen_edit.c
53>paint_stroke.c
52>screen_ops.c
52>screendump.c
52>workspace_edit.c
53>paint_utils.c
52>workspace_layout_edit.c
53>paint_vertex.c
53>paint_vertex_color_ops.c
53>paint_vertex_color_utils.c
53>paint_vertex_weight_ops.c
53>paint_vertex_weight_utils.c
53>paint_vertex_proj.c
53>sculpt.c
53>sculpt_undo.c
54>Building Custom Rule C:/ephestos/blender/source/blender/editors/sound/CMakeLists.txt
53>sculpt_uv.c
54>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/sound/CMakeFiles/generate.stamp is up-to-date.
36>bf_draw.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_draw.lib
55>------ Build started: Project: bf_editor_space_action, Configuration: Release x64 ------
54>sound_ops.c
52>bf_editor_screen.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_screen.lib
56>------ Build started: Project: bf_editor_space_api, Configuration: Release x64 ------
55>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_action/CMakeLists.txt
55>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_action/CMakeFiles/generate.stamp is up-to-date.
53>bf_editor_sculpt_paint.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_sculpt_paint.lib
57>------ Build started: Project: bf_editor_space_buttons, Configuration: Release x64 ------
56>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_api/CMakeLists.txt
56>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_api/CMakeFiles/generate.stamp is up-to-date.
55>action_buttons.c
55>action_data.c
55>action_draw.c
55>action_edit.c
56>spacetypes.c
54>bf_editor_sound.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_sound.lib
58>------ Build started: Project: bf_editor_space_clip, Configuration: Release x64 ------
55>action_ops.c
57>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_buttons/CMakeLists.txt
55>action_select.c
55>space_action.c
57>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_buttons/CMakeFiles/generate.stamp is up-to-date.
58>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_clip/CMakeLists.txt
58>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_clip/CMakeFiles/generate.stamp is up-to-date.
57>buttons_context.c
57>buttons_ops.c
57>buttons_texture.c
57>space_buttons.c
56>bf_editor_space_api.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_api.lib
59>------ Build started: Project: bf_editor_space_console, Configuration: Release x64 ------
58>clip_buttons.c
58>clip_dopesheet_draw.c
58>clip_dopesheet_ops.c
58>clip_draw.c
59>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_console/CMakeLists.txt
59>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_console/CMakeFiles/generate.stamp is up-to-date.
58>clip_editor.c
58>clip_graph_draw.c
55>bf_editor_space_action.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_action.lib
57>bf_editor_space_buttons.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_buttons.lib
58>clip_graph_ops.c
60>------ Build started: Project: bf_editor_space_file, Configuration: Release x64 ------
58>clip_ops.c
58>clip_toolbar.c
58>clip_utils.c
58>space_clip.c
59>console_draw.c
59>console_ops.c
61>------ Build started: Project: bf_editor_space_graph, Configuration: Release x64 ------
58>tracking_ops.c
58>tracking_ops_detect.c
58>tracking_ops_orient.c
59>space_console.c
58>tracking_ops_plane.c
58>tracking_ops_solve.c
58>tracking_ops_track.c
58>tracking_ops_stabilize.c
58>tracking_ops_utils.c
58>tracking_select.c
59>bf_editor_space_console.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_console.lib
62>------ Build started: Project: bf_editor_space_image, Configuration: Release x64 ------
58>bf_editor_space_clip.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_clip.lib
63>------ Build started: Project: bf_editor_space_info, Configuration: Release x64 ------
63>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_info/CMakeLists.txt
64>------ Build started: Project: bf_editor_space_nla, Configuration: Release x64 ------
63>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_info/CMakeFiles/generate.stamp is up-to-date.
63>info_ops.c
63>info_stats.c
63>info_draw.c
63>info_report.c
64>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_nla/CMakeLists.txt
64>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_nla/CMakeFiles/generate.stamp is up-to-date.
63>textview.c
62>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_image/CMakeLists.txt
62>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_image/CMakeFiles/generate.stamp is up-to-date.
63>space_info.c
64>nla_buttons.c
64>nla_channels.c
64>nla_draw.c
64>nla_edit.c
64>nla_ops.c
64>nla_select.c
64>space_nla.c
63>bf_editor_space_info.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_info.lib
65>------ Build started: Project: bf_editor_space_node, Configuration: Release x64 ------
62>image_buttons.c
62>image_draw.c
62>image_edit.c
62>image_ops.c
62>space_image.c
64>bf_editor_space_nla.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_nla.lib
66>------ Build started: Project: bf_editor_space_outliner, Configuration: Release x64 ------
67>------ Build started: Project: bf_editor_space_script, Configuration: Release x64 ------
65>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_node/CMakeLists.txt
65>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_node/CMakeFiles/generate.stamp is up-to-date.
66>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_outliner/CMakeLists.txt
65>drawnode.c
62>bf_editor_space_image.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_image.lib
68>------ Build started: Project: bf_editor_space_sequencer, Configuration: Release x64 ------
66>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_outliner/CMakeFiles/generate.stamp is up-to-date.
65>node_add.c
65>node_buttons.c
65>node_draw.c
67>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_script/CMakeLists.txt
67>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_script/CMakeFiles/generate.stamp is up-to-date.
66>outliner_collections.c
65>node_edit.c
66>outliner_draw.c
66>outliner_edit.c
66>outliner_ops.c
65>node_group.c
68>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_sequencer/CMakeLists.txt
65>node_manipulators.c
65>node_ops.c
68>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_sequencer/CMakeFiles/generate.stamp is up-to-date.
67>script_edit.c
67>script_ops.c
67>space_script.c
66>outliner_select.c
68>sequencer_add.c
68>sequencer_buttons.c
68>sequencer_draw.c
66>outliner_tools.c
68>sequencer_edit.c
65>node_relationships.c
65>node_select.c
65>node_templates.c
66>outliner_tree.c
66>outliner_utils.c
65>node_toolbar.c
68>sequencer_modifier.c
68>sequencer_ops.c
66>space_outliner.c
65>node_view.c
65>space_node.c
68>sequencer_preview.c
68>sequencer_scopes.c
68>sequencer_select.c
68>sequencer_view.c
67>bf_editor_space_script.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_script.lib
68>space_sequencer.c
69>------ Build started: Project: bf_editor_space_statusbar, Configuration: Release x64 ------
66>bf_editor_space_outliner.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_outliner.lib
70>------ Build started: Project: bf_editor_space_text, Configuration: Release x64 ------
69>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_statusbar/CMakeLists.txt
65>bf_editor_space_node.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_node.lib
71>------ Build started: Project: bf_editor_space_topbar, Configuration: Release x64 ------
69>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_statusbar/CMakeFiles/generate.stamp is up-to-date.
70>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_text/CMakeLists.txt
71>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_topbar/CMakeLists.txt
70>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_text/CMakeFiles/generate.stamp is up-to-date.
71>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_topbar/CMakeFiles/generate.stamp is up-to-date.
71>space_topbar.c
70>space_text.c
69>space_statusbar.c
70>text_autocomplete.c
70>text_draw.c
70>text_format.c
70>text_format_lua.c
70>text_format_osl.c
70>text_format_pov.c
70>text_format_pov_ini.c
70>text_format_py.c
70>text_header.c
70>text_ops.c
68>bf_editor_space_sequencer.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_sequencer.lib
72>------ Build started: Project: bf_editor_space_userpref, Configuration: Release x64 ------
70>text_undo.c
69>bf_editor_space_statusbar.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_statusbar.lib
73>------ Build started: Project: bf_editor_space_view3d, Configuration: Release x64 ------
70>bf_editor_space_text.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_text.lib
74>------ Build started: Project: bf_editor_transform, Configuration: Release x64 ------
71>bf_editor_space_topbar.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_topbar.lib
75>------ Build started: Project: bf_editor_undo, Configuration: Release x64 ------
73>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_view3d/CMakeLists.txt
72>Building Custom Rule C:/ephestos/blender/source/blender/editors/space_userpref/CMakeLists.txt
73>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_view3d/CMakeFiles/generate.stamp is up-to-date.
74>Building Custom Rule C:/ephestos/blender/source/blender/editors/transform/CMakeLists.txt
72>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/space_userpref/CMakeFiles/generate.stamp is up-to-date.
74>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/transform/CMakeFiles/generate.stamp is up-to-date.
75>Building Custom Rule C:/ephestos/blender/source/blender/editors/undo/CMakeLists.txt
75>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/undo/CMakeFiles/generate.stamp is up-to-date.
73>drawobject.c
73>drawvolume.c
73>space_view3d.c
73>view3d_buttons.c
72>space_userpref.c
74>transform.c
74>transform_constraints.c
74>transform_conversions.c
74>transform_generics.c
72>userpref_ops.c
73>view3d_camera_control.c
74>C:\ephestos\blender\source\blender\editors\transform\transform_conversions.c(752): warning C4028: formal parameter 3 different from declaration
73>view3d_draw.c
73>view3d_draw_legacy.c
73>view3d_edit.c
74>transform_input.c
73>view3d_fly.c
74>transform_manipulator_2d.c
73>view3d_walk.c
74>transform_manipulator_3d.c
73>view3d_header.c
74>transform_ops.c
74>transform_orientations.c
73>view3d_iterators.c
73>view3d_manipulator_armature.c
74>transform_snap.c
73>view3d_manipulator_camera.c
74>transform_snap_object.c
75>ed_undo.c
73>view3d_manipulator_empty.c
73>view3d_manipulator_forcefield.c
73>view3d_manipulator_lamp.c
75>memfile_undo.c
75>undo_system_types.c
73>view3d_manipulator_navigate.c
73>view3d_manipulator_navigate_type.c
73>view3d_manipulator_ruler.c
73>view3d_ops.c
73>view3d_project.c
73>view3d_ruler.c
73>view3d_select.c
72>bf_editor_space_userpref.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_userpref.lib
76>------ Build started: Project: bf_editor_util, Configuration: Release x64 ------
73>view3d_snap.c
75>bf_editor_undo.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_undo.lib
73>view3d_toolbar.c
77>------ Build started: Project: bf_editor_uvedit, Configuration: Release x64 ------
74>bf_editor_transform.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_transform.lib
74>Done building project "bf_editor_transform.vcxproj".
78>------ Build started: Project: bf_freestyle, Configuration: Release x64 ------
73>view3d_utils.c
73>view3d_view.c
76>Building Custom Rule C:/ephestos/blender/source/blender/editors/util/CMakeLists.txt
78>Building Custom Rule C:/ephestos/blender/source/blender/freestyle/CMakeLists.txt
77>Building Custom Rule C:/ephestos/blender/source/blender/editors/uvedit/CMakeLists.txt
76>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/util/CMakeFiles/generate.stamp is up-to-date.
77>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/editors/uvedit/CMakeFiles/generate.stamp is up-to-date.
78>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/freestyle/CMakeFiles/generate.stamp is up-to-date.
77>uvedit_buttons.c
77>uvedit_draw.c
77>uvedit_ops.c
77>uvedit_parametrizer.c
78>AppCanvas.cpp
77>uvedit_smart_stitch.c
78>AppConfig.cpp
78>AppView.cpp
78>Controller.cpp
77>uvedit_unwrap_ops.c
76>ed_transverts.c
76>ed_util.c
76>numinput.c
76>bf_editor_util.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_util.lib
79>------ Build started: Project: bf_gpu, Configuration: Release x64 ------
78>BlenderFileLoader.cpp
79>Generating shaders/gpu_shader_depth_only_frag.glsl.c
79>Generating shaders/gpu_shader_uniform_color_frag.glsl.c
77>bf_editor_uvedit.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_uvedit.lib
79>Generating shaders/gpu_shader_checker_frag.glsl.c
80>------ Build started: Project: bf_ikplugin, Configuration: Release x64 ------
79>Generating shaders/gpu_shader_diag_stripes_frag.glsl.c
79>Generating shaders/gpu_shader_simple_lighting_frag.glsl.c
80>Building Custom Rule C:/ephestos/blender/source/blender/ikplugin/CMakeLists.txt
80>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/ikplugin/CMakeFiles/generate.stamp is up-to-date.
79>Generating shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl.c
79>Generating shaders/gpu_shader_simple_lighting_smooth_color_alpha_frag.glsl.c
78>BlenderStrokeRenderer.cpp
80>ikplugin_api.c
80>iksolver_plugin.c
79>Generating shaders/gpu_shader_flat_color_frag.glsl.c
79>Generating shaders/gpu_shader_flat_color_alpha_test_0_frag.glsl.c
80>itasc_plugin.cpp
79>Generating shaders/gpu_shader_flat_id_frag.glsl.c
79>Generating shaders/gpu_shader_2D_vert.glsl.c
78>FRS_freestyle.cpp
79>Generating shaders/gpu_shader_2D_widget_base_vert.glsl.c
79>Generating shaders/gpu_shader_2D_widget_base_frag.glsl.c
79>Generating shaders/gpu_shader_2D_widget_shadow_vert.glsl.c
78>Bezier.cpp
79>Generating shaders/gpu_shader_2D_widget_shadow_frag.glsl.c
79>Generating shaders/gpu_shader_2D_nodelink_frag.glsl.c
78>FastGrid.cpp
78>FitCurve.cpp
78>GeomCleaner.cpp
78>GeomUtils.cpp
78>Grid.cpp
78>GridHelpers.cpp
79>Generating shaders/gpu_shader_2D_nodelink_vert.glsl.c
78>HashGrid.cpp
78>Noise.cpp
78>matrix_util.cpp
78>normal_cycle.cpp
78>GaussianFilter.cpp
78>ImagePyramid.cpp
79>Generating shaders/gpu_shader_2D_flat_color_vert.glsl.c
78>BPy_BBox.cpp
79>Generating shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl.c
78>BPy_BinaryPredicate0D.cpp
80>bf_ikplugin.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_ikplugin.lib
81>------ Build started: Project: bf_imbuf, Configuration: Release x64 ------
79>Generating shaders/gpu_shader_2D_line_dashed_frag.glsl.c
78>BPy_BinaryPredicate1D.cpp
79>Generating shaders/gpu_shader_2D_line_dashed_geom.glsl.c
78>BPy_ContextFunctions.cpp
78>BPy_Convert.cpp
81>Building Custom Rule C:/ephestos/blender/source/blender/imbuf/CMakeLists.txt
79>Generating shaders/gpu_shader_2D_smooth_color_vert.glsl.c
81>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/imbuf/CMakeFiles/generate.stamp is up-to-date.
79>Generating shaders/gpu_shader_2D_smooth_color_frag.glsl.c
79>Generating shaders/gpu_shader_2D_smooth_color_dithered_frag.glsl.c
81>allocimbuf.c
81>anim_movie.c
81>bmp.c
81>cache.c
81>colormanagement.c
81>divers.c
81>filetype.c
81>filter.c
81>imageprocess.c
78>BPy_Freestyle.cpp
81>indexer.c
78>BPy_FrsMaterial.cpp
81>iris.c
81>jpeg.c
78>BPy_FrsNoise.cpp
81>metadata.c
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(601): warning C4996: 'avpicture_get_size': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5468): note: see declaration of 'avpicture_get_size'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(616): warning C4996: 'avpicture_fill': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5453): note: see declaration of 'avpicture_fill'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(617): warning C4996: 'avpicture_get_size': was declared deprecated
78>BPy_Id.cpp
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5468): note: see declaration of 'avpicture_get_size'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(728): warning C4996: 'avpicture_fill': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5453): note: see declaration of 'avpicture_fill'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(820): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(842): warning C4996: 'avcodec_decode_video2': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4812): note: see declaration of 'avcodec_decode_video2'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(863): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(874): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
79>Generating shaders/gpu_shader_2D_image_vert.glsl.c
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(881): warning C4996: 'avcodec_decode_video2': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4812): note: see declaration of 'avcodec_decode_video2'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(1144): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(1201): warning C4996: 'avpicture_fill': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5453): note: see declaration of 'avpicture_fill'
81>C:\ephestos\blender\source\blender\imbuf\intern\anim_movie.c(1212): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
81>module.c
81>moviecache.c
81>png.c
81>readimage.c
81>rectop.c
81>rotate.c
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(558): warning C4996: 'avpicture_fill': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5453): note: see declaration of 'avpicture_fill'
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(559): warning C4996: 'avpicture_get_size': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5468): note: see declaration of 'avpicture_get_size'
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(612): warning C4996: 'avcodec_encode_video2': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(5323): note: see declaration of 'avcodec_encode_video2'
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(926): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(939): warning C4996: 'avcodec_decode_video2': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4812): note: see declaration of 'avcodec_decode_video2'
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(948): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
78>BPy_IntegrationType.cpp
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(957): warning C4996: 'av_free_packet': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4473): note: see declaration of 'av_free_packet'
81>C:\ephestos\blender\source\blender\imbuf\intern\indexer.c(965): warning C4996: 'avcodec_decode_video2': was declared deprecated
81>C:\ephestos\lib\win64_vc14\ffmpeg\include\libavcodec/avcodec.h(4812): note: see declaration of 'avcodec_decode_video2'
78>BPy_Interface0D.cpp
81>scaling.c
81>stereoimbuf.c
81>targa.c
81>thumbs.c
78>BPy_Interface1D.cpp
81>thumbs_blend.c
81>thumbs_font.c
81>util.c
81>writeimage.c
81>tiff.c
81>jp2.c
81>radiance_hdr.c
78>BPy_Iterator.cpp
79>Generating shaders/gpu_shader_2D_image_rect_vert.glsl.c
78>BPy_MediumType.cpp
78>BPy_Nature.cpp
78>BPy_Operators.cpp
81>bf_imbuf.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_imbuf.lib
81>Done building project "bf_imbuf.vcxproj".
82>------ Build started: Project: bf_imbuf_cineon, Configuration: Release x64 ------
79>Generating shaders/gpu_shader_2D_image_multi_rect_vert.glsl.c
78>BPy_SShape.cpp
79>Generating shaders/gpu_shader_image_frag.glsl.c
82>Building Custom Rule C:/ephestos/blender/source/blender/imbuf/intern/cineon/CMakeLists.txt
82>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/imbuf/intern/cineon/CMakeFiles/generate.stamp is up-to-date.
78>BPy_StrokeAttribute.cpp
78>BPy_StrokeShader.cpp
78>BPy_UnaryFunction0D.cpp
79>Generating shaders/gpu_shader_image_desaturate_frag.glsl.c
82>cineon_dpx.c
82>cineonlib.c
82>dpxlib.c
82>logImageCore.c
82>logmemfile.c
78>BPy_UnaryFunction1D.cpp
79>Generating shaders/gpu_shader_image_linear_frag.glsl.c
82>bf_imbuf_cineon.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_imbuf_cineon.lib
78>BPy_UnaryPredicate0D.cpp
78>BPy_UnaryPredicate1D.cpp
79>Generating shaders/gpu_shader_image_shuffle_color_frag.glsl.c
83>------ Build started: Project: bf_imbuf_dds, Configuration: Release x64 ------
78>BPy_ViewMap.cpp
79>Generating shaders/gpu_shader_image_mask_uniform_color_frag.glsl.c
83>Building Custom Rule C:/ephestos/blender/source/blender/imbuf/intern/dds/CMakeLists.txt
83>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/imbuf/intern/dds/CMakeFiles/generate.stamp is up-to-date.
78>BPy_ViewShape.cpp
78>BPy_FalseBP1D.cpp
83>BlockDXT.cpp
79>Generating shaders/gpu_shader_image_modulate_alpha_frag.glsl.c
83>ColorBlock.cpp
78>BPy_Length2DBP1D.cpp
78>BPy_SameShapeIdBP1D.cpp
83>DirectDrawSurface.cpp
83>FlipDXT.cpp
83>Image.cpp
83>Stream.cpp
83>dds_api.cpp
78>BPy_TrueBP1D.cpp
79>Generating shaders/gpu_shader_image_alpha_color_frag.glsl.c
78>BPy_ViewMapGradientNormBP1D.cpp
78>Director.cpp
78>BPy_CurvePoint.cpp
79>Generating shaders/gpu_shader_image_color_frag.glsl.c
83>bf_imbuf_dds.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_imbuf_dds.lib
84>------ Build started: Project: bf_imbuf_openexr, Configuration: Release x64 ------
79>Generating shaders/gpu_shader_image_varying_color_frag.glsl.c
78>BPy_SVertex.cpp
84>Building Custom Rule C:/ephestos/blender/source/blender/imbuf/intern/openexr/CMakeLists.txt
84>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/imbuf/intern/openexr/CMakeFiles/generate.stamp is up-to-date.
78>BPy_ViewVertex.cpp
79>Generating shaders/gpu_shader_image_depth_linear_frag.glsl.c
78>BPy_StrokeVertex.cpp
78>BPy_NonTVertex.cpp
79>Generating shaders/gpu_shader_image_depth_copy_frag.glsl.c
79>Generating shaders/gpu_shader_image_interlace_frag.glsl.c
78>BPy_TVertex.cpp
78>BPy_FEdge.cpp
79>Generating shaders/gpu_shader_image_multisample_resolve_frag.glsl.c
78>BPy_FrsCurve.cpp
79>Generating shaders/gpu_shader_3D_image_vert.glsl.c
84>openexr_api.cpp
78>BPy_Stroke.cpp
79>Generating shaders/gpu_shader_3D_vert.glsl.c
79>Generating shaders/gpu_shader_3D_normal_vert.glsl.c
78>BPy_ViewEdge.cpp
79>Generating shaders/gpu_shader_3D_flat_color_vert.glsl.c
79>Generating shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl.c
78>BPy_Chain.cpp
79>Generating shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl.c
79>Generating shaders/gpu_shader_3D_smooth_color_vert.glsl.c
78>BPy_FEdgeSharp.cpp
79>Generating shaders/gpu_shader_3D_normal_smooth_color_vert.glsl.c
78>BPy_FEdgeSmooth.cpp
79>Generating shaders/gpu_shader_3D_smooth_color_frag.glsl.c
79>Generating shaders/gpu_shader_3D_passthrough_vert.glsl.c
78>BPy_AdjacencyIterator.cpp
79>Generating shaders/gpu_shader_3D_clipped_uniform_color_vert.glsl.c
78>BPy_ChainPredicateIterator.cpp
79>Generating shaders/gpu_shader_instance_vert.glsl.c
78>BPy_ChainSilhouetteIterator.cpp
79>Generating shaders/gpu_shader_instance_variying_size_variying_color_vert.glsl.c
78>BPy_ChainingIterator.cpp
79>Generating shaders/gpu_shader_instance_variying_size_variying_id_vert.glsl.c
79>Generating shaders/gpu_shader_instance_objectspace_variying_color_vert.glsl.c
78>BPy_CurvePointIterator.cpp
79>Generating shaders/gpu_shader_instance_screenspace_variying_color_vert.glsl.c
79>Generating shaders/gpu_shader_instance_screen_aligned_vert.glsl.c
78>BPy_Interface0DIterator.cpp
78>BPy_SVertexIterator.cpp
78>BPy_StrokeVertexIterator.cpp
79>Generating shaders/gpu_shader_instance_camera_vert.glsl.c
78>BPy_ViewEdgeIterator.cpp
78>BPy_orientedViewEdgeIterator.cpp
78>BPy_BackboneStretcherShader.cpp
84>bf_imbuf_openexr.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_imbuf_openexr.lib
85>------ Build started: Project: bf_imbuf_openimageio, Configuration: Release x64 ------
78>BPy_BezierCurveShader.cpp
79>Generating shaders/gpu_shader_instance_distance_line_vert.glsl.c
79>Generating shaders/gpu_shader_instance_edges_variying_color_geom.glsl.c
79>Generating shaders/gpu_shader_instance_edges_variying_color_vert.glsl.c
78>BPy_BlenderTextureShader.cpp
79>Generating shaders/gpu_shader_3D_groundline_geom.glsl.c
78>BPy_CalligraphicShader.cpp
79>Generating shaders/gpu_shader_3D_groundpoint_vert.glsl.c
85>Building Custom Rule C:/ephestos/blender/source/blender/imbuf/intern/oiio/CMakeLists.txt
79>Generating shaders/gpu_shader_point_uniform_color_frag.glsl.c
85>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/imbuf/intern/oiio/CMakeFiles/generate.stamp is up-to-date.
78>BPy_ColorNoiseShader.cpp
79>Generating shaders/gpu_shader_point_uniform_color_aa_frag.glsl.c
78>BPy_ConstantColorShader.cpp
85>openimageio_api.cpp
79>Generating shaders/gpu_shader_point_uniform_color_outline_aa_frag.glsl.c
78>BPy_ConstantThicknessShader.cpp
79>Generating shaders/gpu_shader_point_varying_color_outline_aa_frag.glsl.c
79>Generating shaders/gpu_shader_point_varying_color_frag.glsl.c
78>BPy_ConstrainedIncreasingThicknessShader.cpp
78>BPy_GuidingLinesShader.cpp
79>Generating shaders/gpu_shader_3D_point_fixed_size_varying_color_vert.glsl.c
79>Generating shaders/gpu_shader_3D_point_varying_size_vert.glsl.c
78>BPy_IncreasingColorShader.cpp
79>Generating shaders/gpu_shader_3D_point_varying_size_varying_color_vert.glsl.c
79>Generating shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl.c
79>Generating shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl.c
78>BPy_IncreasingThicknessShader.cpp
79>Generating shaders/gpu_shader_2D_point_varying_size_varying_color_vert.glsl.c
79>Generating shaders/gpu_shader_2D_point_uniform_size_aa_vert.glsl.c
78>BPy_PolygonalizationShader.cpp
79>Generating shaders/gpu_shader_2D_point_uniform_size_outline_aa_vert.glsl.c
78>BPy_SamplingShader.cpp
78>BPy_SmoothingShader.cpp
78>BPy_SpatialNoiseShader.cpp
78>BPy_StrokeTextureStepShader.cpp
79>Generating shaders/gpu_shader_2D_point_uniform_size_varying_color_outline_aa_vert.glsl.c
78>BPy_ThicknessNoiseShader.cpp
78>BPy_TipRemoverShader.cpp
79>Generating shaders/gpu_shader_edges_front_back_persp_vert.glsl.c
78>BPy_UnaryFunction0DDouble.cpp
79>Generating shaders/gpu_shader_edges_front_back_persp_geom.glsl.c
78>BPy_UnaryFunction0DEdgeNature.cpp
79>Generating shaders/gpu_shader_edges_front_back_persp_legacy_vert.glsl.c
85>bf_imbuf_openimageio.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_imbuf_openimageio.lib
78>BPy_UnaryFunction0DFloat.cpp
86>------ Build started: Project: bf_intern_audaspace, Configuration: Release x64 ------
79>Generating shaders/gpu_shader_edges_front_back_ortho_vert.glsl.c
78>BPy_UnaryFunction0DId.cpp
86>Building Custom Rule C:/ephestos/blender/intern/audaspace/CMakeLists.txt
79>Generating shaders/gpu_shader_edges_overlay_vert.glsl.c
79>Generating shaders/gpu_shader_edges_overlay_geom.glsl.c
86>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/audaspace/CMakeFiles/generate.stamp is up-to-date.
78>BPy_UnaryFunction0DMaterial.cpp
78>BPy_UnaryFunction0DUnsigned.cpp
78>BPy_UnaryFunction0DVec2f.cpp
79>Generating shaders/gpu_shader_edges_overlay_simple_geom.glsl.c
78>BPy_UnaryFunction0DVec3f.cpp
78>BPy_UnaryFunction0DVectorViewShape.cpp
79>Generating shaders/gpu_shader_edges_overlay_frag.glsl.c
78>BPy_UnaryFunction0DViewShape.cpp
78>BPy_ShapeIdF0D.cpp
86>AUD_Set.cpp
86>AUD_PyInit.cpp
86>C:\ephestos\blender\intern\audaspace\intern\AUD_PyInit.cpp(45): warning C4312: 'type cast': conversion from 'long' to 'void *' of greater size
79>Generating shaders/gpu_shader_text_simple_vert.glsl.c
79>Generating shaders/gpu_shader_text_simple_geom.glsl.c
78>BPy_MaterialF0D.cpp
86>bf_intern_audaspace.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_audaspace.lib
79>Generating shaders/gpu_shader_text_vert.glsl.c
86>Done building project "bf_intern_audaspace.vcxproj".
87>------ Build started: Project: bf_intern_clog, Configuration: Release x64 ------
78>BPy_CurveNatureF0D.cpp
79>Generating shaders/gpu_shader_text_geom.glsl.c
79>Generating shaders/gpu_shader_text_frag.glsl.c
78>BPy_Normal2DF0D.cpp
78>BPy_VertexOrientation2DF0D.cpp
78>BPy_VertexOrientation3DF0D.cpp
87>Building Custom Rule C:/ephestos/blender/intern/clog/CMakeLists.txt
87>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/clog/CMakeFiles/generate.stamp is up-to-date.
79>Generating shaders/gpu_shader_keyframe_diamond_vert.glsl.c
78>BPy_GetOccludeeF0D.cpp
78>BPy_GetShapeF0D.cpp
87>clog.c
78>BPy_Curvature2DAngleF0D.cpp
78>BPy_DensityF0D.cpp
79>Generating shaders/gpu_shader_keyframe_diamond_frag.glsl.c
78>BPy_GetProjectedXF0D.cpp
78>BPy_GetProjectedYF0D.cpp
87>bf_intern_clog.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_clog.lib
88>------ Build started: Project: bf_intern_cycles, Configuration: Release x64 ------
78>BPy_GetProjectedZF0D.cpp
78>BPy_GetXF0D.cpp
79>Generating shaders/gpu_shader_geometry.glsl.c
78>BPy_GetYF0D.cpp
78>BPy_GetZF0D.cpp
79>Generating shaders/gpu_shader_fire_frag.glsl.c
78>BPy_LocalAverageDepthF0D.cpp
78>BPy_ZDiscontinuityF0D.cpp
79>Generating shaders/gpu_shader_smoke_frag.glsl.c
78>BPy_GetCurvilinearAbscissaF0D.cpp
78>BPy_GetParameterF0D.cpp
78>BPy_GetViewMapGradientNormF0D.cpp
78>BPy_ReadCompleteViewMapPixelF0D.cpp
78>BPy_ReadMapPixelF0D.cpp
79>Generating shaders/gpu_shader_smoke_vert.glsl.c
78>BPy_ReadSteerableViewMapPixelF0D.cpp
79>Generating shaders/gpu_shader_material.glsl.c
78>BPy_QuantitativeInvisibilityF0D.cpp
78>BPy_GetOccludersF0D.cpp
79>Generating shaders/gpu_shader_sep_gaussian_blur_frag.glsl.c
78>BPy_UnaryFunction1DDouble.cpp
78>BPy_UnaryFunction1DEdgeNature.cpp
79>Generating shaders/gpu_shader_sep_gaussian_blur_vert.glsl.c
79>Generating shaders/gpu_shader_basic_frag.glsl.c
79>Generating shaders/gpu_shader_basic_vert.glsl.c
78>BPy_UnaryFunction1DFloat.cpp
78>BPy_UnaryFunction1DUnsigned.cpp
79>Generating shaders/gpu_shader_basic_geom.glsl.c
79>Generating shaders/gpu_shader_vertex.glsl.c
78>BPy_UnaryFunction1DVec2f.cpp
79>Generating shaders/gpu_shader_vertex_world.glsl.c
78>BPy_UnaryFunction1DVec3f.cpp
78>BPy_UnaryFunction1DVectorViewShape.cpp
79>Generating shaders/gpu_shader_vsm_store_frag.glsl.c
79>Generating shaders/gpu_shader_vsm_store_vert.glsl.c
78>BPy_UnaryFunction1DVoid.cpp
79>Building Custom Rule C:/ephestos/blender/source/blender/gpu/CMakeLists.txt
79>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/gpu/CMakeFiles/generate.stamp is up-to-date.
78>BPy_CurveNatureF1D.cpp
78>BPy_Normal2DF1D.cpp
78>BPy_Orientation2DF1D.cpp
78>BPy_Orientation3DF1D.cpp
78>BPy_Curvature2DAngleF1D.cpp
78>BPy_DensityF1D.cpp
78>BPy_GetCompleteViewMapDensityF1D.cpp
78>BPy_GetDirectionalViewMapDensityF1D.cpp
78>BPy_GetProjectedXF1D.cpp
78>BPy_GetProjectedYF1D.cpp
78>BPy_GetProjectedZF1D.cpp
79>gpu_basic_shader.c
79>gpu_batch.c
79>gpu_batch_presets.c
79>gpu_buffers.c
79>gpu_codegen.c
79>gpu_debug.c
79>gpu_draw.c
79>gpu_extensions.c
79>gpu_framebuffer.c
79>gpu_immediate.c
79>gpu_immediate_util.c
79>gpu_init_exit.c
79>gpu_material.c
79>gpu_matrix.c
79>gpu_select.c
79>gpu_select_pick.c
79>gpu_select_sample_query.c
78>BPy_GetSteerableViewMapDensityF1D.cpp
79>gpu_shader.c
79>gpu_texture.c
79>gpu_uniformbuffer.c
79>gpu_viewport.c
79>gpu_shader_depth_only_frag.glsl.c
79>gpu_shader_uniform_color_frag.glsl.c
79>gpu_shader_checker_frag.glsl.c
79>gpu_shader_diag_stripes_frag.glsl.c
79>gpu_shader_simple_lighting_frag.glsl.c
79>gpu_shader_simple_lighting_smooth_color_frag.glsl.c
79>gpu_shader_simple_lighting_smooth_color_alpha_frag.glsl.c
79>gpu_shader_flat_color_frag.glsl.c
79>gpu_shader_flat_color_alpha_test_0_frag.glsl.c
79>gpu_shader_flat_id_frag.glsl.c
79>gpu_shader_2D_vert.glsl.c
79>gpu_shader_2D_widget_base_vert.glsl.c
79>gpu_shader_2D_widget_base_frag.glsl.c
79>gpu_shader_2D_widget_shadow_vert.glsl.c
79>gpu_shader_2D_widget_shadow_frag.glsl.c
79>gpu_shader_2D_nodelink_frag.glsl.c
79>gpu_shader_2D_nodelink_vert.glsl.c
79>gpu_shader_2D_flat_color_vert.glsl.c
79>gpu_shader_2D_line_dashed_uniform_color_vert.glsl.c
79>gpu_shader_2D_line_dashed_frag.glsl.c
79>gpu_shader_2D_line_dashed_geom.glsl.c
79>gpu_shader_2D_smooth_color_vert.glsl.c
79>gpu_shader_2D_smooth_color_frag.glsl.c
79>gpu_shader_2D_smooth_color_dithered_frag.glsl.c
79>gpu_shader_2D_image_vert.glsl.c
79>gpu_shader_2D_image_rect_vert.glsl.c
79>gpu_shader_2D_image_multi_rect_vert.glsl.c
79>gpu_shader_image_frag.glsl.c
79>gpu_shader_image_desaturate_frag.glsl.c
79>gpu_shader_image_linear_frag.glsl.c
79>gpu_shader_image_shuffle_color_frag.glsl.c
79>gpu_shader_image_mask_uniform_color_frag.glsl.c
79>gpu_shader_image_modulate_alpha_frag.glsl.c
79>gpu_shader_image_alpha_color_frag.glsl.c
79>gpu_shader_image_color_frag.glsl.c
79>gpu_shader_image_varying_color_frag.glsl.c
79>gpu_shader_image_depth_linear_frag.glsl.c
79>gpu_shader_image_depth_copy_frag.glsl.c
79>gpu_shader_image_interlace_frag.glsl.c
79>gpu_shader_image_multisample_resolve_frag.glsl.c
79>gpu_shader_3D_image_vert.glsl.c
79>gpu_shader_3D_vert.glsl.c
79>gpu_shader_3D_normal_vert.glsl.c
79>gpu_shader_3D_flat_color_vert.glsl.c
79>gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl.c
79>gpu_shader_3D_line_dashed_uniform_color_vert.glsl.c
79>gpu_shader_3D_smooth_color_vert.glsl.c
79>gpu_shader_3D_normal_smooth_color_vert.glsl.c
79>gpu_shader_3D_smooth_color_frag.glsl.c
79>gpu_shader_3D_passthrough_vert.glsl.c
79>gpu_shader_3D_clipped_uniform_color_vert.glsl.c
79>gpu_shader_instance_vert.glsl.c
78>BPy_GetViewMapGradientNormF1D.cpp
78>BPy_GetXF1D.cpp
78>BPy_GetYF1D.cpp
79>gpu_shader_instance_variying_size_variying_color_vert.glsl.c
79>gpu_shader_instance_variying_size_variying_id_vert.glsl.c
79>gpu_shader_instance_objectspace_variying_color_vert.glsl.c
79>gpu_shader_instance_screenspace_variying_color_vert.glsl.c
79>gpu_shader_instance_screen_aligned_vert.glsl.c
79>gpu_shader_instance_camera_vert.glsl.c
79>gpu_shader_instance_distance_line_vert.glsl.c
79>gpu_shader_instance_edges_variying_color_geom.glsl.c
79>gpu_shader_instance_edges_variying_color_vert.glsl.c
79>gpu_shader_3D_groundline_geom.glsl.c
79>gpu_shader_3D_groundpoint_vert.glsl.c
79>gpu_shader_point_uniform_color_frag.glsl.c
79>gpu_shader_point_uniform_color_aa_frag.glsl.c
79>gpu_shader_point_uniform_color_outline_aa_frag.glsl.c
79>gpu_shader_point_varying_color_outline_aa_frag.glsl.c
79>gpu_shader_point_varying_color_frag.glsl.c
79>gpu_shader_3D_point_fixed_size_varying_color_vert.glsl.c
79>gpu_shader_3D_point_varying_size_vert.glsl.c
79>gpu_shader_3D_point_varying_size_varying_color_vert.glsl.c
79>gpu_shader_3D_point_uniform_size_aa_vert.glsl.c
79>gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl.c
79>gpu_shader_2D_point_varying_size_varying_color_vert.glsl.c
79>gpu_shader_2D_point_uniform_size_aa_vert.glsl.c
79>gpu_shader_2D_point_uniform_size_outline_aa_vert.glsl.c
79>gpu_shader_2D_point_uniform_size_varying_color_outline_aa_vert.glsl.c
79>gpu_shader_edges_front_back_persp_vert.glsl.c
79>gpu_shader_edges_front_back_persp_geom.glsl.c
79>gpu_shader_edges_front_back_persp_legacy_vert.glsl.c
79>gpu_shader_edges_front_back_ortho_vert.glsl.c
79>gpu_shader_edges_overlay_vert.glsl.c
79>gpu_shader_edges_overlay_geom.glsl.c
79>gpu_shader_edges_overlay_simple_geom.glsl.c
79>gpu_shader_edges_overlay_frag.glsl.c
79>gpu_shader_text_simple_vert.glsl.c
79>gpu_shader_text_simple_geom.glsl.c
79>gpu_shader_text_vert.glsl.c
79>gpu_shader_text_geom.glsl.c
79>gpu_shader_text_frag.glsl.c
79>gpu_shader_keyframe_diamond_vert.glsl.c
79>gpu_shader_keyframe_diamond_frag.glsl.c
79>gpu_shader_geometry.glsl.c
79>gpu_shader_fire_frag.glsl.c
79>gpu_shader_smoke_frag.glsl.c
79>gpu_shader_smoke_vert.glsl.c
79>gpu_shader_material.glsl.c
79>gpu_shader_sep_gaussian_blur_frag.glsl.c
79>gpu_shader_sep_gaussian_blur_vert.glsl.c
79>gpu_shader_basic_frag.glsl.c
79>gpu_shader_basic_vert.glsl.c
79>gpu_shader_basic_geom.glsl.c
79>gpu_shader_vertex.glsl.c
79>gpu_shader_vertex_world.glsl.c
79>gpu_shader_vsm_store_frag.glsl.c
79>gpu_shader_vsm_store_vert.glsl.c
78>BPy_GetZF1D.cpp
78>BPy_LocalAverageDepthF1D.cpp
78>BPy_ZDiscontinuityF1D.cpp
79>bf_gpu.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_gpu.lib
89>------ Build started: Project: bf_intern_dualcon, Configuration: Release x64 ------
78>BPy_QuantitativeInvisibilityF1D.cpp
89>Building Custom Rule C:/ephestos/blender/intern/dualcon/CMakeLists.txt
89>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/dualcon/CMakeFiles/generate.stamp is up-to-date.
78>BPy_GetOccludeeF1D.cpp
78>BPy_GetOccludersF1D.cpp
78>BPy_GetShapeF1D.cpp
78>BPy_ChainingTimeStampF1D.cpp
78>BPy_IncrementChainingTimeStampF1D.cpp
78>BPy_TimeStampF1D.cpp
78>BPy_FalseUP0D.cpp
78>BPy_TrueUP0D.cpp
78>BPy_ContourUP1D.cpp
78>BPy_DensityLowerThanUP1D.cpp
78>BPy_EqualToChainingTimeStampUP1D.cpp
78>BPy_EqualToTimeStampUP1D.cpp
89>manifold_table.cpp
89>marching_cubes_table.cpp
89>octree.cpp
89>Projections.cpp
89>dualcon_c_api.cpp
78>BPy_ExternalContourUP1D.cpp
78>BPy_FalseUP1D.cpp
78>BPy_QuantitativeInvisibilityUP1D.cpp
78>BPy_ShapeUP1D.cpp
78>BPy_TrueUP1D.cpp
78>BPy_WithinImageBoundaryUP1D.cpp
78>IndexedFaceSet.cpp
78>LineRep.cpp
78>NodeCamera.cpp
78>NodeDrawingStyle.cpp
78>NodeGroup.cpp
78>NodeLight.cpp
78>NodeViewLayer.cpp
78>NodeShape.cpp
78>NodeTransform.cpp
78>OrientedLineRep.cpp
78>Rep.cpp
78>SceneHash.cpp
78>ScenePrettyPrinter.cpp
78>SceneVisitor.cpp
78>TriangleRep.cpp
89>bf_intern_dualcon.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_dualcon.lib
90>------ Build started: Project: bf_intern_eigen, Configuration: Release x64 ------
78>VertexRep.cpp
78>AdvancedFunctions0D.cpp
90>Building Custom Rule C:/ephestos/blender/intern/eigen/CMakeLists.txt
78>AdvancedFunctions1D.cpp
78>AdvancedStrokeShaders.cpp
90>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/eigen/CMakeFiles/generate.stamp is up-to-date.
78>BasicStrokeShaders.cpp
90>eigenvalues.cc
78>Canvas.cpp
90>linear_solver.cc
90>matrix.cc
90>svd.cc
78>Chain.cpp
78>ChainingIterators.cpp
78>ContextFunctions.cpp
78>Curve.cpp
78>Operators.cpp
78>PSStrokeRenderer.cpp
78>Predicates0D.cpp
78>Predicates1D.cpp
78>Stroke.cpp
78>StrokeIO.cpp
78>StrokeLayer.cpp
78>StrokeRenderer.cpp
78>StrokeRep.cpp
78>StrokeShader.cpp
78>StrokeTesselator.cpp
78>TextStrokeRenderer.cpp
78>BaseObject.cpp
78>Exception.cpp
78>Iterator.cpp
78>PseudoNoise.cpp
78>PythonInterpreter.cpp
78>RandGen.cpp
78>StringUtils.cpp
78>TimeStamp.cpp
78>ArbitraryGridDensityProvider.cpp
78>AverageAreaGridDensityProvider.cpp
78>BoxGrid.cpp
78>CulledOccluderSource.cpp
78>FEdgeXDetector.cpp
78>Functions0D.cpp
78>Functions1D.cpp
78>HeuristicGridDensityProviderFactory.cpp
78>Interface0D.cpp
78>Interface1D.cpp
78>OccluderSource.cpp
78>Pow23GridDensityProvider.cpp
78>Silhouette.cpp
78>SilhouetteGeomEngine.cpp
90>bf_intern_eigen.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_eigen.lib
78>SphericalGrid.cpp
78>SteerableViewMap.cpp
78>ViewEdgeXBuilder.cpp
91>------ Build started: Project: bf_intern_elbeem, Configuration: Release x64 ------
78>ViewMap.cpp
91>Building Custom Rule C:/ephestos/blender/intern/elbeem/CMakeLists.txt
91>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/elbeem/CMakeFiles/generate.stamp is up-to-date.
78>ViewMapBuilder.cpp
78>ViewMapIO.cpp
78>ViewMapTesselator.cpp
78>Curvature.cpp
91>attributes.cpp
91>controlparticles.cpp
91>elbeem.cpp
91>elbeem_control.cpp
91>isosurface.cpp
78>WEdge.cpp
78>WFillGrid.cpp
78>WSFillGrid.cpp
91>mvmcoords.cpp
91>ntl_blenderdumper.cpp
78>WXEdge.cpp
78>WXEdgeBuilder.cpp
78>WingedEdgeBuilder.cpp
91>ntl_bsptree.cpp
91>ntl_geometrymodel.cpp
91>ntl_geometryobject.cpp
91>C:\ephestos\blender\intern\elbeem\intern\ntl_geometrymodel.cpp(167): warning C4311: 'type cast': pointer truncation from 'float *' to 'long'
91>C:\ephestos\blender\intern\elbeem\intern\ntl_geometrymodel.cpp(167): warning C4302: 'type cast': truncation from 'float *' to 'long'
91>ntl_lighting.cpp
91>ntl_ray.cpp
91>ntl_world.cpp
91>parametrizer.cpp
91>particletracer.cpp
91>simulation_object.cpp
91>solver_adap.cpp
91>solver_control.cpp
91>solver_init.cpp
73>bf_editor_space_view3d.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_editor_space_view3d.lib
91>solver_interface.cpp
92>------ Build started: Project: bf_intern_gawain, Configuration: Release x64 ------
91>solver_main.cpp
91>solver_util.cpp
91>c:\ephestos\blender\intern\elbeem\intern\solver_init.cpp(1132): warning C4723: potential divide by 0
91>c:\ephestos\blender\intern\elbeem\intern\solver_init.cpp(1122): warning C4723: potential divide by 0
91>c:\ephestos\blender\intern\elbeem\intern\solver_init.cpp(1116): warning C4723: potential divide by 0
91>utilities.cpp
92>Building Custom Rule C:/ephestos/blender/intern/gawain/CMakeLists.txt
92>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/gawain/CMakeFiles/generate.stamp is up-to-date.
92>gwn_attr_binding.c
92>gwn_batch.c
78>bf_freestyle.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_freestyle.lib
92>gwn_element.c
92>gwn_immediate.c
93>------ Build started: Project: bf_intern_ghost, Configuration: Release x64 ------
92>C:\ephestos\blender\intern\gawain\src\gwn_batch.c(39): warning C4090: 'function': different 'const' qualifiers
92>C:\ephestos\blender\intern\gawain\src\gwn_batch.c(262): warning C4090: 'function': different 'const' qualifiers
92>C:\ephestos\blender\intern\gawain\src\gwn_batch.c(264): warning C4090: 'function': different 'const' qualifiers
92>C:\ephestos\blender\intern\gawain\src\gwn_batch.c(495): warning C4028: formal parameter 3 different from declaration
92>C:\ephestos\blender\intern\gawain\src\gwn_batch.c(501): warning C4028: formal parameter 3 different from declaration
92>gwn_imm_util.c
92>gwn_primitive.c
92>gwn_shader_interface.c
92>gwn_vertex_buffer.c
92>gwn_vertex_format.c
88>Building Custom Rule C:/ephestos/blender/intern/cycles/blender/CMakeLists.txt
88>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/blender/CMakeFiles/generate.stamp is up-to-date.
93>Building Custom Rule C:/ephestos/blender/intern/ghost/CMakeLists.txt
92>gwn_buffer_id.cpp
93>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/ghost/CMakeFiles/generate.stamp is up-to-date.
92>gwn_vertex_array_id.cpp
93>GHOST_Buttons.cpp
93>GHOST_C-api.cpp
93>GHOST_CallbackEventConsumer.cpp
93>GHOST_Context.cpp
93>GHOST_ContextNone.cpp
93>GHOST_DisplayManager.cpp
93>GHOST_EventManager.cpp
93>GHOST_ISystem.cpp
93>GHOST_ISystemPaths.cpp
93>GHOST_ModifierKeys.cpp
93>GHOST_Path-api.cpp
93>GHOST_Rect.cpp
93>GHOST_System.cpp
93>GHOST_TimerManager.cpp
93>GHOST_Window.cpp
93>GHOST_WindowManager.cpp
93>GHOST_NDOFManager.cpp
93>GHOST_DisplayManagerWin32.cpp
93>GHOST_SystemWin32.cpp
93>GHOST_WindowWin32.cpp
93>GHOST_DropTargetWin32.cpp
92>bf_intern_gawain.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_gawain.lib
93>C:\Program Files (x86)\Windows Kits\10\Include\10.0.16299.0\um\multimon.h(185): warning C4996: 'GetVersionExA': was declared deprecated (compiling source file C:\ephestos\blender\intern\ghost\intern\GHOST_DisplayManagerWin32.cpp)
93>C:\Program Files (x86)\Windows Kits\10\Include\10.0.16299.0\um\sysinfoapi.h(436): note: see declaration of 'GetVersionExA' (compiling source file C:\ephestos\blender\intern\ghost\intern\GHOST_DisplayManagerWin32.cpp)
93>GHOST_ContextWGL.cpp
92>Done building project "bf_intern_gawain.vcxproj".
94>------ Build started: Project: bf_intern_glew_mx, Configuration: Release x64 ------
93>GHOST_ImeWin32.cpp
93>GHOST_NDOFManagerWin32.cpp
93>GHOST_SystemPathsWin32.cpp
88>blender_camera.cpp
88>blender_mesh.cpp
88>blender_object.cpp
88>blender_object_cull.cpp
94>Building Custom Rule C:/ephestos/blender/intern/glew-mx/CMakeLists.txt
88>blender_particles.cpp
88>blender_curves.cpp
94>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/glew-mx/CMakeFiles/generate.stamp is up-to-date.
93>bf_intern_ghost.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_ghost.lib
88>blender_logging.cpp
88>blender_python.cpp
88>blender_session.cpp
94>glew-mx.c
93>Done building project "bf_intern_ghost.vcxproj".
95>------ Build started: Project: bf_intern_iksolver, Configuration: Release x64 ------
94>bf_intern_glew_mx.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_glew_mx.lib
96>------ Build started: Project: bf_intern_itasc, Configuration: Release x64 ------
88>c:\ephestos\lib\win64_vc14\openimageio\include\openimageio\missing_math.h(112): warning C4005: 'copysign': macro redefinition (compiling source file C:\ephestos\blender\intern\cycles\blender\blender_python.cpp)
88>c:\ephestos\lib\win64_vc14\python\include\python3.6\pyconfig.h(200): note: see previous definition of 'copysign' (compiling source file C:\ephestos\blender\intern\cycles\blender\blender_python.cpp)
95>Building Custom Rule C:/ephestos/blender/intern/iksolver/CMakeLists.txt
88>blender_shader.cpp
95>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/iksolver/CMakeFiles/generate.stamp is up-to-date.
88>blender_sync.cpp
95>IK_QJacobian.cpp
95>IK_QJacobianSolver.cpp
95>IK_QSegment.cpp
95>IK_QTask.cpp
88>blender_texture.cpp
95>IK_Solver.cpp
88>bf_intern_cycles.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_cycles.lib
88>Done building project "bf_intern_cycles.vcxproj".
97>------ Build started: Project: bf_intern_libmv, Configuration: Release x64 ------
95>bf_intern_iksolver.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_iksolver.lib
98>------ Build started: Project: bf_intern_locale, Configuration: Release x64 ------
97>Building Custom Rule C:/ephestos/blender/intern/libmv/CMakeLists.txt
97>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/libmv/CMakeFiles/generate.stamp is up-to-date.
98>Building Custom Rule C:/ephestos/blender/intern/locale/CMakeLists.txt
98>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/locale/CMakeFiles/generate.stamp is up-to-date.
98>boost_locale_wrapper.cpp
97>autotrack.cc
91>bf_intern_elbeem.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_elbeem.lib
91>Done building project "bf_intern_elbeem.vcxproj".
99>------ Build started: Project: bf_intern_memutil, Configuration: Release x64 ------
100>------ Build started: Project: bf_intern_mikktspace, Configuration: Release x64 ------
97>camera_intrinsics.cc
99>Building Custom Rule C:/ephestos/blender/intern/memutil/CMakeLists.txt
99>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/memutil/CMakeFiles/generate.stamp is up-to-date.
100>Building Custom Rule C:/ephestos/blender/intern/mikktspace/CMakeLists.txt
100>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/mikktspace/CMakeFiles/generate.stamp is up-to-date.
99>MEM_CacheLimiterC-Api.cpp
100>mikktspace.c
99>MEM_RefCountedC-Api.cpp
100>bf_intern_mikktspace.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_mikktspace.lib
101>------ Build started: Project: bf_intern_opencolorio, Configuration: Release x64 ------
99>bf_intern_memutil.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_memutil.lib
102>------ Build started: Project: bf_intern_opensubdiv, Configuration: Release x64 ------
101>Generating gpu_shader_display_transform.glsl.c
102>Generating gpu_shader_opensubdiv_vertex.glsl.c
101>Generating gpu_shader_display_transform_vertex.glsl.c
102>Generating gpu_shader_opensubdiv_geometry.glsl.c
102>Generating gpu_shader_opensubdiv_fragment.glsl.c
101>Building Custom Rule C:/ephestos/blender/intern/opencolorio/CMakeLists.txt
101>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/opencolorio/CMakeFiles/generate.stamp is up-to-date.
102>Building Custom Rule C:/ephestos/blender/intern/opensubdiv/CMakeLists.txt
102>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/opensubdiv/CMakeFiles/generate.stamp is up-to-date.
101>ocio_capi.cc
101>fallback_impl.cc
101>ocio_impl.cc
101>ocio_impl_glsl.cc
102>opensubdiv_capi.cc
102>opensubdiv_converter.cc
102>opensubdiv_device_context_cuda.cc
102>opensubdiv_device_context_opencl.cc
102>opensubdiv_evaluator_capi.cc
98>bf_intern_locale.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_locale.lib
102>opensubdiv_gpu_capi.cc
103>------ Build started: Project: bf_intern_openvdb, Configuration: Release x64 ------
103>Building Custom Rule C:/ephestos/blender/intern/openvdb/CMakeLists.txt
103>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/openvdb/CMakeFiles/generate.stamp is up-to-date.
102>opensubdiv_utils_capi.cc
102>gpu_shader_opensubdiv_vertex.glsl.c
102>gpu_shader_opensubdiv_geometry.glsl.c
102>gpu_shader_opensubdiv_fragment.glsl.c
102>bf_intern_opensubdiv.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_opensubdiv.lib
104>------ Build started: Project: bf_intern_rigidbody, Configuration: Release x64 ------
103>openvdb_dense_convert.cc
104>Building Custom Rule C:/ephestos/blender/intern/rigidbody/CMakeLists.txt
104>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/rigidbody/CMakeFiles/generate.stamp is up-to-date.
103>openvdb_reader.cc
103>openvdb_writer.cc
103>openvdb_capi.cc
97>detector.cc
97>frame_accessor.cc
97>image.cc
97>logging.cc
97>tracksN.cc
97>predict_tracks.cc
97>aligned_malloc.cc
97>array_nd.cc
97>convolve.cc
97>conditioning.cc
97>euclidean_resection.cc
97>fundamental.cc
104>rb_bullet_api.cpp
97>panography.cc
97>panography_kernel.cc
104>bf_intern_rigidbody.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_rigidbody.lib
103>openvdb_util.cc
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(112): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(111): note: while compiling class template member function 'void tbb::interface6::internal::ets_base<tbb::ets_no_key>::free(tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *)' (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(218): note: see reference to function template instantiation 'void tbb::interface6::internal::ets_base<tbb::ets_no_key>::free(tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *)' being compiled (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(245): note: see reference to class template instantiation 'tbb::interface6::internal::ets_base<tbb::ets_no_key>' being compiled (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(105): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(104): note: while compiling class template member function 'tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *tbb::interface6::internal::ets_base<tbb::ets_no_key>::allocate(::size_t)' (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(209): note: see reference to function template instantiation 'tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *tbb::interface6::internal::ets_base<tbb::ets_no_key>::allocate(::size_t)' being compiled (compiling source file C:\ephestos\blender\intern\openvdb\openvdb_capi.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(112): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
105>------ Build started: Project: bf_intern_smoke, Configuration: Release x64 ------
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(111): note: while compiling class template member function 'void tbb::interface6::internal::ets_base<tbb::ets_no_key>::free(tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *)' (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(218): note: see reference to function template instantiation 'void tbb::interface6::internal::ets_base<tbb::ets_no_key>::free(tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *)' being compiled (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(245): note: see reference to class template instantiation 'tbb::interface6::internal::ets_base<tbb::ets_no_key>' being compiled (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(105): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?) (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(104): note: while compiling class template member function 'tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *tbb::interface6::internal::ets_base<tbb::ets_no_key>::allocate(::size_t)' (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
103>C:\ephestos\lib\win64_vc14\tbb\include\tbb/enumerable_thread_specific.h(209): note: see reference to function template instantiation 'tbb::interface6::internal::ets_base<tbb::ets_no_key>::array *tbb::interface6::internal::ets_base<tbb::ets_no_key>::allocate(::size_t)' being compiled (compiling source file C:\ephestos\blender\intern\openvdb\intern\openvdb_dense_convert.cc)
105>Building Custom Rule C:/ephestos/blender/intern/smoke/CMakeLists.txt
105>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/smoke/CMakeFiles/generate.stamp is up-to-date.
97>projection.cc
97>triangulation.cc
105>EIGENVALUE_HELPER.cpp
105>FLUID_3D.cpp
105>FLUID_3D_SOLVERS.cpp
105>FLUID_3D_STATIC.cpp
105>LU_HELPER.cpp
105>SPHERE.cpp
105>WTURBULENCE.cpp
105>smoke_API.cpp
97>numeric.cc
97>poly.cc
97>bundle.cc
97>detect.cc
105>bf_intern_smoke.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_smoke.lib
106>------ Build started: Project: bf_intern_string, Configuration: Release x64 ------
97>distortion_models.cc
103>bf_intern_openvdb.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_openvdb.lib
106>Building Custom Rule C:/ephestos/blender/intern/string/CMakeLists.txt
106>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/string/CMakeFiles/generate.stamp is up-to-date.
103>Done building project "bf_intern_openvdb.vcxproj".
107>------ Build started: Project: bf_modifiers, Configuration: Release x64 ------
97>initialize_reconstruction.cc
97>intersect.cc
106>STR_String.cpp
107>Building Custom Rule C:/ephestos/blender/source/blender/modifiers/CMakeLists.txt
107>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/modifiers/CMakeFiles/generate.stamp is up-to-date.
106>bf_intern_string.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_intern_string.lib
97>keyframe_selection.cc
97>modal_solver.cc
107>MOD_armature.c
107>MOD_array.c
107>MOD_bevel.c
107>MOD_boolean.c
107>MOD_build.c
107>MOD_cast.c
107>MOD_cloth.c
107>MOD_collision.c
107>MOD_correctivesmooth.c
107>MOD_curve.c
107>MOD_datatransfer.c
108>------ Build started: Project: bf_nodes, Configuration: Release x64 ------
107>MOD_decimate.c
107>MOD_displace.c
107>MOD_dynamicpaint.c
107>MOD_edgesplit.c
107>MOD_explode.c
107>MOD_fluidsim.c
107>MOD_fluidsim_util.c
107>MOD_hook.c
107>MOD_laplaciandeform.c
107>MOD_laplaciansmooth.c
107>MOD_lattice.c
107>MOD_mask.c
107>MOD_meshcache.c
107>MOD_meshcache_mdd.c
107>MOD_meshcache_pc2.c
107>MOD_meshcache_util.c
107>MOD_meshdeform.c
107>MOD_meshsequencecache.c
107>MOD_mirror.c
107>MOD_multires.c
107>MOD_none.c
107>MOD_normal_edit.c
107>MOD_ocean.c
107>MOD_particleinstance.c
107>MOD_particlesystem.c
107>MOD_remesh.c
107>MOD_screw.c
107>MOD_shapekey.c
107>MOD_shrinkwrap.c
107>MOD_simpledeform.c
107>MOD_skin.c
107>MOD_smoke.c
107>MOD_smooth.c
107>MOD_softbody.c
107>MOD_solidify.c
107>MOD_subsurf.c
107>MOD_surface.c
107>MOD_surfacedeform.c
107>MOD_triangulate.c
107>MOD_util.c
107>MOD_uvwarp.c
107>MOD_uvproject.c
107>MOD_warp.c
107>MOD_wave.c
107>MOD_weightvg_util.c
107>MOD_weightvgedit.c
108>Building Custom Rule C:/ephestos/blender/source/blender/nodes/CMakeLists.txt
107>MOD_weightvgmix.c
107>MOD_weightvgproximity.c
107>MOD_wireframe.c
108>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/nodes/CMakeFiles/generate.stamp is up-to-date.
97>pipeline.cc
107>bf_modifiers.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_modifiers.lib
97>reconstruction_scale.cc
108>node_composite_alphaOver.c
108>node_composite_bilateralblur.c
108>node_composite_blur.c
108>node_composite_brightness.c
108>node_composite_channelMatte.c
108>node_composite_chromaMatte.c
108>node_composite_colorMatte.c
108>node_composite_colorSpill.c
108>node_composite_colorbalance.c
108>node_composite_common.c
108>node_composite_composite.c
108>node_composite_cornerpin.c
108>node_composite_crop.c
108>node_composite_curves.c
108>node_composite_despeckle.c
108>node_composite_doubleEdgeMask.c
108>node_composite_defocus.c
108>node_composite_diffMatte.c
97>resect.cc
108>node_composite_dilate.c
108>node_composite_directionalblur.c
108>node_composite_displace.c
108>node_composite_distanceMatte.c
108>node_composite_filter.c
108>node_composite_flip.c
109>------ Build started: Project: bf_physics, Configuration: Release x64 ------
108>node_composite_gamma.c
108>node_composite_glare.c
108>node_composite_hueSatVal.c
108>node_composite_huecorrect.c
108>node_composite_idMask.c
108>node_composite_image.c
108>node_composite_inpaint.c
108>node_composite_invert.c
108>node_composite_keyingscreen.c
108>node_composite_keying.c
108>node_composite_lensdist.c
108>node_composite_levels.c
108>node_composite_lummaMatte.c
108>node_composite_mapUV.c
108>node_composite_mapValue.c
108>node_composite_mapRange.c
108>node_composite_math.c
108>node_composite_mask.c
108>node_composite_mixrgb.c
108>node_composite_movieclip.c
108>node_composite_moviedistortion.c
108>node_composite_normal.c
108>node_composite_normalize.c
108>node_composite_outputFile.c
108>node_composite_planetrackdeform.c
108>node_composite_premulkey.c
108>node_composite_rgb.c
108>node_composite_rotate.c
108>node_composite_scale.c
108>node_composite_sepcombHSVA.c
108>node_composite_sepcombRGBA.c
108>node_composite_sepcombYCCA.c
108>node_composite_sepcombYUVA.c
108>node_composite_setalpha.c
108>node_composite_splitViewer.c
108>node_composite_stabilize2d.c
108>node_composite_sunbeams.c
108>node_composite_texture.c
108>node_composite_tonemap.c
108>node_composite_trackpos.c
108>node_composite_transform.c
108>node_composite_translate.c
108>node_composite_valToRgb.c
109>Building Custom Rule C:/ephestos/blender/source/blender/physics/CMakeLists.txt
108>node_composite_value.c
108>node_composite_vecBlur.c
108>node_composite_viewer.c
108>node_composite_zcombine.c
108>node_composite_bokehblur.c
108>node_composite_bokehimage.c
108>node_composite_boxmask.c
97>brute_region_tracker.cc
108>node_composite_ellipsemask.c
108>node_composite_switch.c
108>node_composite_switchview.c
108>node_composite_colorcorrection.c
108>node_composite_pixelate.c
108>node_composite_tree.c
109>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/physics/CMakeFiles/generate.stamp is up-to-date.
108>node_composite_util.c
108>node_shader_camera.c
108>node_shader_common.c
108>node_shader_curves.c
108>node_shader_gamma.c
108>node_shader_brightness.c
108>node_shader_hueSatVal.c
108>node_shader_invert.c
108>node_shader_mapping.c
108>node_shader_math.c
108>node_shader_mixRgb.c
108>node_shader_normal.c
108>node_shader_rgb.c
108>node_shader_sepcombRGB.c
108>node_shader_sepcombHSV.c
108>node_shader_sepcombXYZ.c
108>node_shader_squeeze.c
108>node_shader_valToRgb.c
108>node_shader_value.c
97>hybrid_region_tracker.cc
108>node_shader_wireframe.c
108>node_shader_wavelength.c
108>node_shader_blackbody.c
108>node_shader_vectMath.c
108>node_shader_vectTransform.c
108>node_shader_add_shader.c
108>node_shader_ambient_occlusion.c
108>node_shader_attribute.c
97>klt_region_tracker.cc
108>node_shader_background.c
108>node_shader_bsdf_anisotropic.c
108>node_shader_bsdf_diffuse.c
108>node_shader_bsdf_principled.c
108>node_shader_bsdf_glass.c
108>node_shader_bsdf_glossy.c
108>node_shader_bsdf_toon.c
108>node_shader_bsdf_refraction.c
108>node_shader_bsdf_translucent.c
109>BPH_mass_spring.cpp
109>hair_volume.cpp
109>implicit_eigen.cpp
108>node_shader_bsdf_transparent.c
108>node_shader_bsdf_velvet.c
108>node_shader_bsdf_hair.c
108>node_shader_bump.c
108>node_shader_emission.c
108>node_shader_fresnel.c
108>node_shader_geometry.c
97>pyramid_region_tracker.cc
108>node_shader_holdout.c
108>node_shader_ies_light.c
108>node_shader_layer_weight.c
108>node_shader_light_falloff.c
108>node_shader_light_path.c
108>node_shader_mix_shader.c
108>node_shader_shaderToRgb.c
108>node_shader_normal_map.c
108>node_shader_object_info.c
97>retrack_region_tracker.cc
108>node_shader_hair_info.c
108>node_shader_eevee_specular.c
108>node_shader_output_lamp.c
108>node_shader_output_material.c
97>trklt_region_tracker.cc
108>node_shader_output_world.c
108>node_shader_output_linestyle.c
108>node_shader_particle_info.c
108>node_shader_script.c
108>node_shader_subsurface_scattering.c
108>node_shader_tangent.c
108>node_shader_bevel.c
108>node_shader_displacement.c
108>node_shader_vector_displacement.c
108>node_shader_tex_brick.c
108>node_shader_tex_checker.c
108>node_shader_tex_coord.c
108>node_shader_tex_environment.c
108>node_shader_tex_gradient.c
108>node_shader_tex_image.c
108>node_shader_tex_magic.c
108>node_shader_tex_musgrave.c
108>node_shader_tex_noise.c
108>node_shader_tex_pointdensity.c
108>node_shader_tex_sky.c
108>node_shader_tex_voronoi.c
108>node_shader_tex_wave.c
108>node_shader_volume_scatter.c
108>node_shader_volume_absorption.c
108>node_shader_volume_principled.c
108>node_shader_uvAlongStroke.c
108>node_shader_uvmap.c
108>node_shader_tree.c
108>node_shader_util.c
108>node_texture_at.c
108>node_texture_bricks.c
108>node_texture_checker.c
108>node_texture_common.c
108>node_texture_compose.c
108>node_texture_coord.c
108>node_texture_curves.c
109>implicit_blender.c
108>node_texture_decompose.c
108>node_texture_distance.c
108>node_texture_hueSatVal.c
108>node_texture_image.c
108>node_texture_invert.c
108>node_texture_math.c
108>node_texture_mixRgb.c
108>node_texture_output.c
108>node_texture_proc.c
108>node_texture_rotate.c
108>node_texture_scale.c
108>node_texture_texture.c
108>node_texture_translate.c
108>node_texture_valToNor.c
108>node_texture_valToRgb.c
108>node_texture_viewer.c
108>node_texture_tree.c
108>node_texture_util.c
108>node_util.c
108>node_exec.c
108>node_common.c
108>node_socket.c
109>bf_physics.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_physics.lib
110>------ Build started: Project: bf_python, Configuration: Release x64 ------
110>Building Custom Rule C:/ephestos/blender/source/blender/python/intern/CMakeLists.txt
110>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/intern/CMakeFiles/generate.stamp is up-to-date.
108>bf_nodes.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_nodes.lib
111>------ Build started: Project: bf_python_bmesh, Configuration: Release x64 ------
111>Building Custom Rule C:/ephestos/blender/source/blender/python/bmesh/CMakeLists.txt
111>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/bmesh/CMakeFiles/generate.stamp is up-to-date.
111>bmesh_py_api.c
111>bmesh_py_geometry.c
111>bmesh_py_ops.c
111>bmesh_py_ops_call.c
111>bmesh_py_types.c
111>bmesh_py_types_customdata.c
111>bmesh_py_types_meshdata.c
111>bmesh_py_types_select.c
111>bmesh_py_utils.c
110>bpy.c
110>bpy_app.c
110>bpy_app_alembic.c
110>bpy_app_build_options.c
110>bpy_app_ffmpeg.c
110>bpy_app_handlers.c
110>bpy_app_icons.c
110>bpy_app_ocio.c
110>bpy_app_oiio.c
110>bpy_app_opensubdiv.c
110>bpy_app_openvdb.c
110>bpy_app_sdl.c
110>bpy_app_translations.c
110>bpy_capi_utils.c
110>bpy_driver.c
110>bpy_interface.c
110>bpy_interface_atexit.c
110>bpy_intern_string.c
110>bpy_library_load.c
110>bpy_library_write.c
110>bpy_manipulator_wrap.c
110>bpy_msgbus.c
110>bpy_operator.c
110>bpy_operator_wrap.c
110>bpy_path.c
110>bpy_props.c
110>bpy_rna.c
110>bpy_rna_anim.c
110>bpy_rna_array.c
110>bpy_rna_callback.c
110>bpy_rna_driver.c
110>bpy_rna_id_collection.c
110>bpy_rna_manipulator.c
110>bpy_traceback.c
110>bpy_utils_previews.c
110>bpy_utils_units.c
110>gpu.c
110>gpu_offscreen.c
110>gpu_py_matrix.c
110>gpu_py_select.c
110>stubs.c
111>bf_python_bmesh.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_python_bmesh.lib
112>------ Build started: Project: bf_python_gawain, Configuration: Release x64 ------
110>bf_python.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_python.lib
112>Building Custom Rule C:/ephestos/blender/source/blender/python/gawain/CMakeLists.txt
113>------ Build started: Project: bf_python_mathutils, Configuration: Release x64 ------
112>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/gawain/CMakeFiles/generate.stamp is up-to-date.
113>Building Custom Rule C:/ephestos/blender/source/blender/python/mathutils/CMakeLists.txt
113>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/python/mathutils/CMakeFiles/generate.stamp is up-to-date.
112>gwn_py_api.c
112>gwn_py_types.c
113>mathutils.c
113>mathutils_Color.c
113>mathutils_Euler.c
113>mathutils_Matrix.c
113>mathutils_Quaternion.c
113>mathutils_Vector.c
113>mathutils_bvhtree.c
113>mathutils_geometry.c
113>mathutils_interpolate.c
113>mathutils_kdtree.c
113>mathutils_noise.c
112>bf_python_gawain.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_python_gawain.lib
114>------ Build started: Project: bf_render, Configuration: Release x64 ------
113>bf_python_mathutils.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_python_mathutils.lib
115>------ Build started: Project: bf_windowmanager, Configuration: Release x64 ------
114>Building Custom Rule C:/ephestos/blender/source/blender/render/CMakeLists.txt
114>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/render/CMakeFiles/generate.stamp is up-to-date.
115>Building Custom Rule C:/ephestos/blender/source/blender/windowmanager/CMakeLists.txt
115>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/blender/windowmanager/CMakeFiles/generate.stamp is up-to-date.
114>bake_api.c
114>external_engine.c
114>imagetexture.c
114>initrender.c
114>multires_bake.c
114>pipeline.c
114>pointdensity.c
114>render_result.c
114>render_texture.c
114>zbuf.c
114>bf_render.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_render.lib
116>------ Build started: Project: buildinfo, Configuration: Release x64 ------
115>wm.c
115>wm_playanim.c
115>wm_cursors.c
115>wm_dragdrop.c
115>wm_draw.c
115>wm_event_system.c
115>wm_files.c
115>wm_files_link.c
115>wm_gesture.c
115>wm_gesture_ops.c
115>wm_init_exit.c
115>wm_jobs.c
115>wm_keymap.c
115>wm_operator_props.c
115>wm_operators.c
115>wm_subwindow.c
115>wm_window.c
115>wm_stereo.c
115>wm_toolsystem.c
115>wm_tooltip.c
115>wm_manipulator.c
115>wm_manipulator_group.c
115>wm_manipulator_group_type.c
115>wm_manipulator_map.c
115>C:\ephestos\blender\source\blender\windowmanager\manipulators\intern\wm_manipulator.c(351): warning C4028: formal parameter 2 different from declaration
115>wm_manipulator_target_props.c
115>wm_manipulator_type.c
115>wm_message_bus.c
115>wm_message_bus_rna.c
115>wm_message_bus_static.c
116>Generating buildinfo.h_fake, buildinfo.h
115>bf_windowmanager.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\bf_windowmanager.lib
115>Done building project "bf_windowmanager.vcxproj".
117>------ Build started: Project: cycles_bvh, Configuration: Release x64 ------
116>Building Custom Rule C:/ephestos/blender/source/creator/CMakeLists.txt
118>------ Build started: Project: cycles_cubin_cc, Configuration: Release x64 ------
116>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/source/creator/CMakeFiles/generate.stamp is up-to-date.
119>------ Build started: Project: cycles_device, Configuration: Release x64 ------
118>Building Custom Rule C:/ephestos/blender/intern/cycles/app/CMakeLists.txt
118>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/app/CMakeFiles/generate.stamp is up-to-date.
119>Building Custom Rule C:/ephestos/blender/intern/cycles/device/CMakeLists.txt
119>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/device/CMakeFiles/generate.stamp is up-to-date.
118>cycles_cubin_cc.cpp
119>device.cpp
119>device_cpu.cpp
119>device_cuda.cpp
119>device_denoising.cpp
119>device_memory.cpp
119>device_multi.cpp
119>device_opencl.cpp
119>device_split_kernel.cpp
119>device_task.cpp
119>opencl_base.cpp
118>cycles_cubin_cc.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\bin\Release\cycles_cubin_cc.exe
120>------ Build started: Project: cycles_graph, Configuration: Release x64 ------
119>opencl_mega.cpp
119>opencl_split.cpp
119>opencl_util.cpp
119>memory_manager.cpp
120>Building Custom Rule C:/ephestos/blender/intern/cycles/graph/CMakeLists.txt
120>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/graph/CMakeFiles/generate.stamp is up-to-date.
120>node.cpp
120>node_type.cpp
120>node_xml.cpp
119>cycles_device.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\cycles_device.lib
121>------ Build started: Project: cycles_kernel, Configuration: Release x64 ------
120>cycles_graph.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\cycles_graph.lib
122>------ Build started: Project: cycles_kernel_osl, Configuration: Release x64 ------
122>Building Custom Rule C:/ephestos/blender/intern/cycles/kernel/osl/CMakeLists.txt
122>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/kernel/osl/CMakeFiles/generate.stamp is up-to-date.
122>background.cpp
122>bsdf_diffuse_ramp.cpp
122>bsdf_phong_ramp.cpp
122>emissive.cpp
122>osl_bssrdf.cpp
122>osl_closures.cpp
122>osl_services.cpp
122>osl_shader.cpp
122>cycles_kernel_osl.vcxproj -> C:\ephestos\build_windows_Release_x64_vc15_Release\lib\Release\cycles_kernel_osl.lib
123>------ Build started: Project: cycles_render, Configuration: Release x64 ------
123>Building Custom Rule C:/ephestos/blender/intern/cycles/render/CMakeLists.txt
123>CMake does not need to re-run because C:/ephestos/build_windows_Release_x64_vc15_Release/intern/cycles/render/CMakeFiles/generate.stamp is up-to-date.
123>attribute.cpp
123>background.cpp
123>bake.cpp
123>buffers.cpp
123>camera.cpp
123>constant_fold.cpp
123>film.cpp
123>graph.cpp
123>image.cpp
123>integrator.cpp
123>light.cpp
123>mesh.cpp
123>mesh_displace.cpp
123>mesh_subdivision.cpp
123>mesh_volume.cpp
123>nodes.cpp
123>object.cpp
123>osl.cpp
123>particles.cpp
123>curves.cpp
123>scene.cpp
101>gpu_shader_display_transform.glsl.c
101>gpu_shader_display_transform_vertex.glsl.c
123>session.cpp
123>shader.cpp
123>sobol.cpp
123>svm.cpp
123>tables.cpp
97>homography.cc