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@stesie
stesie / index.html
Created April 1, 2016 22:28
AWS IoT-based serverless JS-Webapp Pub/Sub demo
<!doctype html>
<html>
<head>
<meta charset="UTF-8">
<title>AWS IoT Pub/Sub Demo</title>
</head>
<body>
<h1>AWS IoT Pub/Sub Demo</h1>
<form>
<button type="button" id="connect">connect!</button>
anonymous
anonymous / gmaps-drawing-tools-places.htm
Created July 1, 2015 04:54
gmaps-drawing-tools-places.htm
<!DOCTYPE html>
<!-- http://gmaps-samples-v3.googlecode.com/svn/trunk/drawing/drawing-tools.html -->
<!-- https://developers.google.com/maps/documentation/javascript/examples/places-searchbox -->
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="UTF-8">
<title>Drawing Tools (B)</title>
<!-- NOTE: two libraries to load are comma-separated; otherwise last mention of the query string arg overwrites the previous -->
<script type="text/javascript"
@patrickhammond
patrickhammond / android_instructions.md
Last active March 29, 2024 20:14
Easily setup an Android development environment on a Mac

Here is a high level overview for what you need to do to get most of an Android environment setup and maintained.

Prerequisites (for Homebrew at a minimum, lots of other tools need these too):

  • XCode is installed (via the App Store)
  • XCode command line tools are installed (xcode-select --install will prompt up a dialog)
  • Java

Install Homebrew:

ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"