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August 11, 2017 15:21
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Content as camera GUI on scene
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Handles.BeginGUI(); | |
GUILayout.Window(2, new Rect(Screen.width-110, Screen.height-130, 100, 100), (id)=> { | |
// Content of window here | |
GUILayout.Button("A Button"); | |
}, "Title"); | |
Handles.EndGUI(); |
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