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Mapping x-y players to a Cantor paired arrays
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import { List, Map } from "immutable"; | |
const players = new Map(); | |
const playerCoors = new Array(2048 * 2048).map(() => new List()); | |
function cantorPairing(x, y) { | |
return 0.5 * (x + y) * (x + y + 1) + y; | |
} | |
class CantorSearch { | |
constructor() { | |
this.players = new Map(); | |
this.playerCoors = new Array(2048 * 2048).map(() => new List()); | |
} | |
set(id, data) { | |
this.players = this.players.set(id, { | |
position: null, | |
data | |
}); | |
} | |
get(id) { | |
return this.players.get(id).data; | |
} | |
setPosition(id, _x, _y) { | |
const player = this.players.get(id); | |
const pos = player.position; | |
const newPos = cantorPairing(_x, _y); | |
this.playerCoors[pos] = this.playerCoors[pos].filter(x => x !== id); | |
this.playerCoors[newPos] = this.playerCoors[newPos].push(id); | |
player.position = newPos; | |
} | |
getPosition(x, y) { | |
const pos = cantorPairing(x, y); | |
return this.playerCoors[pos]; | |
} | |
} |
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