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A RimWorld of Magic
Adaptive Simple Storage
Adaptive Storage Framework
Alpha Animals
Alpha Genes
Ancient Armory
Ancient Armory for Ancients
Animal Apparel Basic Armor
Animal Apparel Framework
Animals Logic
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Could not load Texture2D at 'SadjuukTable/SadjuukTableCE_Icon' in any active mod or in base resources.
Failed to find any textures at SadjuukTable/SadjuukTableCF while constructing Multi(initPath=SadjuukTable/SadjuukTableCF, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't ha
This file has been truncated, but you can view the full file.
Mono path[0] = 'C:/Users/kkh20/Downloads/RimWorld.v1.6.4566-P2P/RimWorldWin64_Data/Managed'
Mono config path = 'C:/Users/kkh20/Downloads/RimWorld.v1.6.4566-P2P/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path C:/Users/kkh20/Downloads/RimWorld.v1.6.4566-P2P/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
Vendor: NVIDIA
This file has been truncated, but you can view the full file.
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Could not load Texture2D at 'Things/Item/AT_cocoon_B' for def 'AT_EggHiveguard' in any active mod or in base resources.
MatFrom with null sourceTex.
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Collection cannot init: No textures found at path Things/Filth/AntyFloordrawing
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Collection cannot init: No textures found at path Things/Item/AntyJA
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
Collection cannot init: No textures found at path Things/Item/AntyJB
Material 'Custom/Cutout_BadTexture' with Shader 'Custom/Cutout' doesn't have a texture property '_MaskTex'
This file has been truncated, but you can view the full file.
Mono path[0] = 'C:/Users/kkh20/Downloads/RimWorld.v1.6.4566-P2P/RimWorldWin64_Data/Managed'
Mono config path = 'C:/Users/kkh20/Downloads/RimWorld.v1.6.4566-P2P/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path C:/Users/kkh20/Downloads/RimWorld.v1.6.4566-P2P/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
Vendor: NVIDIA