Created
August 22, 2014 14:20
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RegisterProps()
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void RegisterProps() | |
{ | |
irr::io::IFileSystem* FS = Infinity::Graphics::GetDevice()->getFileSystem(); | |
const irr::io::path OriginalWorkingDirectory = FS->getWorkingDirectory(); | |
irr::io::IFileList* Files; | |
std::vector<const irr::io::path> SearchDirectories; | |
FindDirectoriesInDirectory(FS, SearchDirectories, "./Models/"); | |
lua_State* L = Infinity::Lua::GetState(); | |
for (auto Dir : SearchDirectories) | |
{ | |
FS->changeWorkingDirectoryTo(Dir); | |
Files = FS->createFileList(); | |
FS->changeWorkingDirectoryTo(OriginalWorkingDirectory); | |
for (unsigned int i = 0; i < Files->getFileCount(); i++) | |
{ | |
if (Files->isDirectory(i)) { continue; } | |
if (FileIsType(Files->getFileName(i), ".x")) | |
{ | |
std::string PropIdentifier(Dir.c_str()); | |
PropIdentifier += Files->getFileName(i).c_str(); | |
PropIdentifier.erase(0, 2); | |
// | |
// Get the first occurance of '/' | |
std::string::size_type Pos = PropIdentifier.find("/"); | |
// | |
// -1 | Entity.Prop.__Registered | |
Infinity::Lua::Bindings::PushTable_Entity_Prop_Registered(); | |
// | |
// Loop while we still have more '/' in the string | |
while (Pos != std::string::npos) | |
{ | |
// | |
// Get the next occurance of '/' | |
std::string::size_type NextPos = PropIdentifier.find("/", Pos + 1); | |
// | |
// If there actually was another occurance of '/' | |
if (NextPos != std::string::npos) | |
{ | |
// | |
// Formulate a substring of the characters between the two '/' | |
std::string FolderName = PropIdentifier.substr(Pos + 1, NextPos - Pos - 1); | |
std::cout << FolderName.c_str() << std::endl; | |
// -2 | Entity.Prop.__Registered | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_getfield(L, -1, FolderName.c_str()); | |
if (lua_isnoneornil(L, -1)) | |
{ | |
// -1 | Entity.Prop.__Registered | |
lua_remove(L, -1); | |
// -2 | Entity.Prop.__Registered | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_newtable(L); | |
// -3 | Entity.Prop.__Registered | |
// -2 | Entity.Prop.__Registered.FolderName | |
// -1 | Folder Icon String | |
lua_pushstring(L, "unset"); | |
// -2 | Entity.Prop.__Registered | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_setfield(L, -2, "__FolderIcon"); | |
// -3 | Entity.Prop.__Registered | |
// -2 | Entity.Prop.__Registered.FolderName | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_pushvalue(L, -1); | |
// -2 | Entity.Prop.__Registered | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_setfield(L, -3, FolderName.c_str()); | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_remove(L, -2); | |
} | |
} | |
Pos = NextPos; | |
} | |
std::cout << std::endl; | |
// | |
// Check to make sure this prop hasnt already been registered somehow | |
// -2 | Entity.Prop.__Registered.FolderName | |
// -1 | Prop Table | |
lua_getfield(L, -1, PropIdentifier.c_str()); | |
if (lua_isnoneornil(L, -1)) | |
{ | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_remove(L, -1); | |
// -1 | Entity.Prop.__Registered.FolderName | |
// -1 | New Registered Prop Table | |
lua_newtable(L); | |
// -3 | Entity.Prop.__Registered.FolderName | |
// -2 | New Registered Prop Table | |
// -1 | Model String | |
lua_pushstring(L, PropIdentifier.c_str()); | |
// -2 | Entity.Prop.__Registered.FolderName | |
// -1 | New Registered Prop Table | |
lua_setfield(L, -2, "Model"); | |
// -3 | Entity.Prop.__Registered.FolderName | |
// -2 | New Registered Prop Table | |
// -1 | Icon String | |
lua_pushstring(L, Infinity::Graphics::GetSpawnIcon(PropIdentifier)); | |
// -2 | Entity.Prop.__Registered.FolderName | |
// -1 | New Registered Prop Table | |
lua_setfield(L, -2, "SpawnIcon"); | |
// -1 | Entity.Prop.__Registered.FolderName | |
lua_setfield(L, -2, PropIdentifier.c_str()); | |
// -1 | STACK EMPTY | |
lua_remove(L, -1); | |
} | |
else { | |
// -1 | STACK EMPTY | |
lua_remove(L, -2); | |
lua_remove(L, -1); | |
} | |
} | |
} | |
Files->drop(); | |
} | |
// EMPTY STACK | |
lua_settop(L, 0); | |
} |
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