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October 2, 2020 14:40
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this is a variant of string, it can be clear form memory.
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using System.Collections; | |
using System.Collections.Generic; | |
public class UniqueString | |
{ | |
// 'removable = false' means the string would be added to the global string pool | |
// which would stay in memory in the rest of the whole execution period. | |
public static string Intern(string str, bool removable = true) | |
{ | |
if (str == null) | |
return null; | |
string ret = IsInterned(str); | |
if (ret != null) | |
return ret; | |
if (removable) | |
{ | |
// the app-level interning (which could be cleared regularly) | |
m_strings.Add(str, str); | |
return str; | |
} | |
else | |
{ | |
return string.Intern(str); | |
} | |
} | |
// Why return a ref rather than a bool? | |
// return-val is the ref to the unique interned one, which should be tested against `null` | |
public static string IsInterned(string str) | |
{ | |
if (str == null) | |
return null; | |
string ret = string.IsInterned(str); | |
if (ret != null) | |
return ret; | |
if (m_strings.TryGetValue(str, out ret)) | |
return ret; | |
return null; | |
} | |
// should be called on a regular basis | |
public static void Clear() | |
{ | |
m_strings.Clear(); | |
} | |
// Why use Dictionary? | |
// http://stackoverflow.com/questions/7760364/how-to-retrieve-actual-item-from-hashsett | |
private static Dictionary<string, string> m_strings = new Dictionary<string, string>(); | |
} |
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