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@kmott
Created May 17, 2019 23:05
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Quake3 Config - yesh
// Original Mouse used: Razer DeathAdder 2013 (500 DPI, 0 Accel, 1000 polling rate)
// Thanks to GreenKnight for his config archive, where i got most of the aliases :O
// http://www.challenge-world.com/gk/configs/quake3/
unbindall
bind kp_enter "exec yesh.cfg"
bind kp_del "exec hulk.cfg"
seta name "IronGold"
seta cl_renderer "opengl2"
//Movement===============================================================================
bind mouse2 "+forward"
bind f "+back"
bind space "+moveup"
bind g "+moveleft"
bind h "+moveright"
bind b "+movedown"
bind x "+speed"
seta sensitivity "1.70"
seta cl_mouseAccel "0.17"
seta cl_mouseAccelStyle "0"
seta cg_drawcrosshair "5"
//weapons================================================================================
bind mouse1 "+attack"
bind 1 "weapon 1;cg_fov 125;cg_drawgun 0;cg_crosshairy 0" // Bitch Slap
bind 2 "weapon 2;cg_fov 125;cg_drawgun 0;cg_crosshairSize 24;cg_crosshairy 0" // MG
bind 3 "weapon 3;cg_fov 125;cg_drawgun 0;cg_crosshairSize 24;cg_crosshairy 0" // SSG
bind 4 "weapon 4;cg_fov 125;cg_drawgun 0;cg_crosshairSize 24;cg_crosshairy 0" // GL
bind 5 "weapon 5;cg_fov 125;cg_drawgun 0;cg_crosshairSize 24;cg_crosshairy -5" // RL
bind 7 "weapon 7;cg_fov 125;cg_drawgun 0;cg_zoomfov 40;-zoom;cg_crosshairSize 24;cg_crosshairy 0" // RG
bind n "weapon 8;cg_fov 125;cg_drawgun 0;cg_crosshairSize 24;cg_crosshairy 0" // PG
bind m "weapon 9;cg_fov 125;cg_drawgun 0;cg_crosshairSize 24;cg_crosshairy 0" // BFG
bind 6 "vstr lg"
set +lg "weapon 6;cg_fov 300;;cg_zoomfov 125;cg_Drawgun 1;cg_crosshairSize 24;cg_crosshairy -5;+zoom; set lg vstr -lg"
set -lg "weapon 6;cg_fov 300;;cg_zoomfov 125;cg_Drawgun 1;cg_crosshairSize 24;cg_crosshairy -5;+zoom; set lg vstr +lg"
set lg "vstr +lg"
//Demo Toggle============================================================================
bind f11 "vstr rec"
set rec "vstr startrec"
set startrec "set rec vstr endrec;g_synchronousClients 0.0000000000000000000000000000001;g_synchronousClients 0.0000000000000000000000000000001;record"
set endrec "set rec vstr startrec;stoprecord;g_synchronousClients 0;g_synchronousclients 0"
//Custom Sound===========================================================================
bind kp_plus "vstr vup"
bind kp_minus "vstr vdn"
set vdn vstr vol01
set vup vstr vol01
set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^2Volume ^1*^2----------"
set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^2Volume ^2-^1*^2---------"
set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^2Volume ^2--^1*^2--------"
set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^2Volume ^2---^1*^2-------"
set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^2Volume ^2----^1*^2------"
set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^2Volume ^2-----^1*^2-----"
set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^2Volume ^2------^1*^2----"
set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^2Volume ^2-------^1*^2---"
set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^2Volume ^2--------^1*^2--"
set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^2Volume ^2---------^1*^2-"
set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^2Volume ^2----------^1*"
seta s_volume "0.1"
seta s_musicvolume "0"
//Rocket Jump============================================================================
//set rj "vstr +rj; wait; wait; vstr -rj"
//set +rj "set cl_pitchspeed 9999; +lookdown; wait; wait; wait; -lookdown; +moveup; +attack"
//set -rj "-attack; -moveup; cl_pitchspeed 9999; centerview"
//bind "j" "weapon 5;cg_drawgun 0;vstr rj"
//Q3Comp Settings========================================================================
seta cg_forcemodel "1"
seta cg_enemymodel "keel/pm"
seta cg_forceenemymodel "1"
seta cg_q3comphud "1"
seta cg_crosshaircolor "2"
//OSP Settings===========================================================================
seta ch_crosshaircolor "green"
seta cg_truelightning "1"
bind i "viewnext"
bind o "viewprev"
seta ch_obituaries "1"
seta cg_drawteamoverlay "1"
seta cg_smoke_sg "0"
seta cg_smokegrowth_gl "0"
seta cg_smokegrowth_rl "0"
seta cg_smokeradius_gl "0"
seta cg_smokeradius_rl "0"
seta cg_enemycolors "2222"
seta r_znear "4"
seta r_sdlDriver "directx"
seta cl_shownormals "0"
seta cl_showtris "0"
seta cg_noprojectiletrail "1"
seta cg_nomip "15"
//seta pmove_fixed "0"
//seta pmove_msec "8"
//Teamplay Binds==========================================================================
bind f1 "say_team ^2I AM ON >>> ^7DEFENSE^2 - ^7GET THE FLAG!^2 <<<"
bind f2 "say_team ^2I AM ON >>> ^7OFFENSE^2 - ^7GUARD THE FLAG!^2 <<<"
bind f3 "say_team ^1ENEMY ^7IN^1 <-> ^7OUT^1 - ^7LOW^1 <<<"
bind f4 "say_team ^1ENEMY ^7IN^1 <-> ^7OUT^1 - ^7HIGH^1 <<<"
bind f5 "say_team ^2POWER UP IN >>> ^710 SECONDS^2 <<<"
bind f6 "say_team ^1DEFEND THE >>> ^6MIDDLE^1 <<<"
//bind f7 "say_team ^2Need Weapon!"
//bind f8 "say_team ^2Need Health/Armour ^5#H/#A!"
//bind w "say_team ^2<--- Need Help Here!"
//bind u "say_team ^2QUAD in ^110 ^2Seconds!"
bind y "say_team ^2ON MY WAY! <> RETRIEVING THE FLAG!"
//bind i "say_team ^1 I have #U Where is the ^1ENEMY?"
//bind "kp_numlock" "exec fu.cfg"
//bind "kp_slash" "exec fu2.cfg"
//Name and Funstuff Binds
bind l "kill"
//Misc====================================================================================
bind f9 "vote yes"
bind f10 "vote no"
bind f12 "screenshotJPEG"
bind pause "pause"
bind escape "togglemenu"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind t "messagemode"
bind r "messagemode2"
bind tab "+scores"
bind del "toggle com_blood;com_blood;toggle cg_gibs;cg_gibs"
seta in_mouse "1"
bind mouse4 "+zoom"
bind mouse5 "+zoom"
bind mouse3 "+button2"
bind mwheelup "+button2"
bind mwheeldown "+button2"
seta rate 25000
// Settings===============================================================================
seta model "sarge/blue"
seta r_displayrefresh "144"
seta cl_125Hz "0"
seta cl_allowdownload "1"
seta cl_timenudge "-10"
seta cl_packetdup "0"
seta cl_nodelta "0"
seta cl_maxpackets "125"
seta cl_drawping "1"
seta com_maxfps "125"
seta rate "25000"
seta snaps "125"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_railTrailTime "1750"
seta cg_lagometer "1"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_crosshairHealth "0"
seta cg_crosshairSize "24"
seta cg_drawRewards "0"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "0"
seta cg_drawFPS "1"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_autoswitch "0"
seta cg_drawCrosshairNames "1"
seta cg_deferPlayers "1"
seta cg_forceModel "1"
seta cg_simpleItems "1"
seta cg_draw3dIcons "0"
seta cg_drawSnapshot "0"
seta cg_draw2D "1"
seta cg_drawGun "0"
seta cg_shadows "0"
seta cg_predictItems "1"
seta cg_viewsize "100"
seta cg_brassTime "0"
seta cg_marks "0"
seta cg_gibs "1"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"
seta cl_run "1"
seta cl_showmouserate "0"
seta cl_motd "1"
seta cl_freelook "1"
seta color "2"
seta com_introplayed "1"
seta com_hunkMegs "1024"
seta com_blood "1"
seta cg_deadbodyfilter = "0"
seta con_notifytime "8"
seta handicap "100"
seta in_midi "0"
seta in_midiport "1"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_mouse "1"
seta m_pitch "-0.025"
seta m_yaw "0.025"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta model "sarge/blue"
seta net_noudp "0"
seta net_noipx "0"
seta net_socksEnabled "0"
seta net_socksServer ""
seta net_socksPort "1080"
seta net_socksUsername ""
seta net_socksPassword ""
seta r_intensity "2"
seta r_gamma "0.75"
seta r_fastsky "1"
seta r_railWidth "16"
seta r_railCoreWidth "6"
seta r_railSegmentLength "32"
seta r_allowExtensions "1"
seta r_ext_compress_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "0"
seta r_roundImagesDown "1"
seta r_detailtextures "0"
seta r_texturebits "16"
seta r_colorbits "32"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "24"
seta r_overBrightBits "1"
seta r_ignorehwgamma "1"
seta r_picmip "4"
seta r_mode "-1"
seta r_fullscreen "1"
seta r_customwidth "1920"
seta r_customheight "1080"
seta r_customaspect "0"
seta r_simpleMipMaps "1"
seta r_vertexLight "1"
seta r_subdivisions "80"
seta r_smp "0"
seta r_ignoreFastPath "1"
seta r_lodCurveError "250"
seta r_lodbias "2"
seta r_flares "0"
seta r_ignoreGLErrors "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_mapoverbrightbits "2"
seta r_fullbright "0"
seta r_lightmap "0"
seta r_dlightBacks "1"
seta r_facePlaneCull "3"
seta r_finish "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_swapInterval "0"
seta r_primitives "0"
seta r_colorMipLevels "0"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_khz "22"
seta s_mixahead "0.1"
seta s_mixPreStep "0.05"
seta s_rolloff "0.0"
seta s_doppler "1.0"
seta s_distance "100.0"
seta s_min_distance "3.0"
seta s_max_distance "1000.0"
seta s_leafnum "0"
seta s_refgain "0.45"
seta s_refdelay "2.0"
seta s_polykeep "1000000000"
seta s_polysize "10000000"
seta s_polyreflectsize "10000000"
seta s_numpolys "400"
seta s_bloat "2.0"
seta s_occfactor "0.5"
seta s_occ_eq "0.75"
seta scr_conspeed "999"
seta vid_xpos "3"
seta vid_ypos "22"
seta cf_following "8x8"
seta cf_fragmsg "8x8"
// Servers
seta server1 ""
seta server2 ""
seta server3 ""
seta server4 ""
seta server5 ""
seta server6 ""
seta server7 ""
seta server8 ""
seta server9 ""
seta server10 ""
seta server11 ""
seta server12 ""
seta server13 ""
seta server14 ""
seta server15 ""
seta server16 ""
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