Created
September 14, 2016 05:35
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LÖVE exporter for TexturePacker
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local quads = {} | |
{% for sprite in allSprites %}quads['{{ sprite.fullName }}'] = love.graphics.newQuad({{ sprite.frameRect.x }}, {{ sprite.frameRect.y }},{{ sprite.frameRect.width }}, {{ sprite.frameRect.height }},{{ texture.size.width }}, {{ texture.size.height }}) | |
{% endfor %} | |
return quads |
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<exporter version="1.0"> | |
<!-- identifier of the exporter --> | |
<name>atlas</name> | |
<!-- display name of the exporter for the combo box --> | |
<displayName>LÖVE</displayName> | |
<!-- description of the exporter --> | |
<description>Exporter for LÖVE using Quads.</description> | |
<!-- exporter version --> | |
<version>1.0</version> | |
<!-- currently only one file allowed - more to come with update --> | |
<files> | |
<file> | |
<!-- name of this file variable --> | |
<name>lua</name> | |
<!-- human readable name (for GUI) --> | |
<displayName>LÖVE lua file</displayName> | |
<!-- file extension for the file --> | |
<fileExtension>lua</fileExtension> | |
<!-- description what the file contains, used in tooltips in the GUI --> | |
<description>Lua file for LÖVE</description> | |
<!-- name of the template file --> | |
<template>atlas.lua</template> | |
</file> | |
</files> | |
<!-- target framework supports trimming --> | |
<supportsTrimming>true</supportsTrimming> | |
<!-- target framework supports rotated sprites --> | |
<supportsRotation>false</supportsRotation> | |
<!-- rotated sprites direction (cw/ccw) --> | |
<rotationDirection>cw</rotationDirection> | |
<!-- supports npot sizes --> | |
<supportsNPOT>true</supportsNPOT> | |
<!-- supports file name stripping (remove .png etc) --> | |
<supportsTrimSpriteNames>yes</supportsTrimSpriteNames> | |
<!-- supports texure subpath --> | |
<supportsTextureSubPath>yes</supportsTextureSubPath> | |
</exporter> |
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