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@koblas
Created August 15, 2012 22:46
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libev c++ echo server
#include <unistd.h>
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include <ev++.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <resolv.h>
#include <errno.h>
#include <list>
//
// Buffer class - allow for output buffering such that it can be written out
// into async pieces
//
struct Buffer {
char *data;
ssize_t len;
ssize_t pos;
Buffer(const char *bytes, ssize_t nbytes) {
pos = 0;
len = nbytes;
data = new char[nbytes];
memcpy(data, bytes, nbytes);
}
virtual ~Buffer() {
delete [] data;
}
char *dpos() {
return data + pos;
}
ssize_t nbytes() {
return len - pos;
}
};
//
// A single instance of a non-blocking Echo handler
//
class EchoInstance {
private:
ev::io io;
static int total_clients;
int sfd;
// Buffers that are pending write
std::list<Buffer*> write_queue;
// Generic callback
void callback(ev::io &watcher, int revents) {
if (EV_ERROR & revents) {
perror("got invalid event");
return;
}
if (revents & EV_READ)
read_cb(watcher);
if (revents & EV_WRITE)
write_cb(watcher);
if (write_queue.empty()) {
io.set(ev::READ);
} else {
io.set(ev::READ|ev::WRITE);
}
}
// Socket is writable
void write_cb(ev::io &watcher) {
if (write_queue.empty()) {
io.set(ev::READ);
return;
}
Buffer* buffer = write_queue.front();
ssize_t written = write(watcher.fd, buffer->dpos(), buffer->nbytes());
if (written < 0) {
perror("read error");
return;
}
buffer->pos += written;
if (buffer->nbytes() == 0) {
write_queue.pop_front();
delete buffer;
}
}
// Receive message from client socket
void read_cb(ev::io &watcher) {
char buffer[1024];
ssize_t nread = recv(watcher.fd, buffer, sizeof(buffer), 0);
if (nread < 0) {
perror("read error");
return;
}
if (nread == 0) {
// Gack - we're deleting ourself inside of ourself!
delete this;
} else {
// Send message bach to the client
write_queue.push_back(new Buffer(buffer, nread));
}
}
// effictivly a close and a destroy
virtual ~EchoInstance() {
// Stop and free watcher if client socket is closing
io.stop();
close(sfd);
printf("%d client(s) connected.\n", --total_clients);
}
public:
EchoInstance(int s) : sfd(s) {
fcntl(s, F_SETFL, fcntl(s, F_GETFL, 0) | O_NONBLOCK);
printf("Got connection\n");
total_clients++;
io.set<EchoInstance, &EchoInstance::callback>(this);
io.start(s, ev::READ);
}
};
class EchoServer {
private:
ev::io io;
ev::sig sio;
int s;
public:
void io_accept(ev::io &watcher, int revents) {
if (EV_ERROR & revents) {
perror("got invalid event");
return;
}
struct sockaddr_in client_addr;
socklen_t client_len = sizeof(client_addr);
int client_sd = accept(watcher.fd, (struct sockaddr *)&client_addr, &client_len);
if (client_sd < 0) {
perror("accept error");
return;
}
EchoInstance *client = new EchoInstance(client_sd);
}
static void signal_cb(ev::sig &signal, int revents) {
signal.loop.break_loop();
}
EchoServer(int port) {
printf("Listening on port %d\n", port);
struct sockaddr_in addr;
s = socket(PF_INET, SOCK_STREAM, 0);
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = INADDR_ANY;
if (bind(s, (struct sockaddr *)&addr, sizeof(addr)) != 0) {
perror("bind");
}
fcntl(s, F_SETFL, fcntl(s, F_GETFL, 0) | O_NONBLOCK);
listen(s, 5);
io.set<EchoServer, &EchoServer::io_accept>(this);
io.start(s, ev::READ);
sio.set<&EchoServer::signal_cb>();
sio.start(SIGINT);
}
virtual ~EchoServer() {
shutdown(s, SHUT_RDWR);
close(s);
}
};
int EchoInstance::total_clients = 0;
int main(int argc, char **argv)
{
int port = 8192;
if (argc > 1)
port = atoi(argv[1]);
ev::default_loop loop;
EchoServer echo(port);
loop.run(0);
return 0;
}
@chen3feng
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Should put
delete this;
after line 56

@chen3feng
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should not continue after line 181

@Kronuz
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Kronuz commented Feb 25, 2015

There's a bug when read_cb deletes the object, when it returns, write_cb could be called (on a deleted object). The callback should check for that.

@dheeraj12190
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Hi I am getting "epoll_wait: Bad file descriptor". error. it crashes my application. how to handle it?

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