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Example of one way to integrate Leafletjs w/ Leaflet.draw extending it to add methods to:
- Load markers from KML and overlay onto map.
- Return array of all markers on a map.
- Return array of all polygons on a map.
- Return array of markers which are within a specified polygon. Requires UnderscoreJS and @shramov/leaflet-plugins (for KML loader…
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// <summary> | |
// Logging methods. | |
// </summary> | |
Log = { | |
Dump: function (object) | |
{ | |
if (object) | |
{ | |
console.debug(object); | |
} | |
}, | |
Info: function (message, object) | |
{ | |
console.info("### " + message) | |
this.Dump(object); | |
}, | |
Error: function (message, object) | |
{ | |
console.error("+++ " + message); | |
this.Dump(object); | |
}, | |
} | |
// <summary> | |
// Return array of polygons, for each polygon | |
// return the lat/longs which define the shape | |
// of the object. | |
// </sumary> | |
// <returns> | |
// [ | |
// Array[3] | |
// 0: n.LatLng | |
// 1: n.LatLng | |
// 2: n.LatLng | |
// length: 3 | |
// __proto__: Array[0] | |
// , | |
// Array[3], | |
// Array[3] | |
// ] | |
// </returns> | |
function GetPolygons() | |
{ | |
var items = window.drawnItems._layers; | |
var collection = _.map(items, function(polygon) | |
{ return polygon._latlngs; | |
}); | |
return collection; | |
} | |
// <summary> | |
// Returns array of all markers (lat/long/description) | |
// any markers found with invalid data are ignored. | |
// </sumary> | |
function GetMarkers() | |
{ | |
var items = window.markers._map._layers; | |
var collection = _.map(items, function(marker) | |
{ | |
var description; | |
var location; | |
if (_.isEmpty(marker._popup)) | |
{ | |
Log.Info("marker found without description", marker); | |
return; | |
} | |
description = marker._popup._content; | |
if (_.isEmpty(marker._latlng)) | |
{ | |
Log.Info("marker found without latitude/longitude", marker); | |
return; | |
} | |
location = marker._latlng; | |
return { | |
description: description, | |
location: location | |
}; | |
}); | |
var results = _.filter(collection, function(marker) | |
{ | |
// exclude any markers that have empty/undefined | |
// description or locations from the results | |
if (_.isEmpty(marker)) return false; | |
if (_.isEmpty(marker.description)) return false; | |
if (_.isEmpty(marker.location)) return false; | |
// marker has passed validation, allow it to exist. | |
return true; | |
}); | |
return results; | |
} | |
// <summary> | |
// Checks if marker is within a polygon, algorithm | |
// originally programmed in C, have ported it to JS. | |
// disclaimer: no idea how or even why this algorithm | |
// works. See the original implementation for a fantastic | |
// explanation (with pictures) of the problem space/theory. | |
// http://alienryderflex.com/polygon/ | |
// </summary> | |
function IsMarkerInPolygon(marker, polygon) | |
{ | |
if (_.isEmpty(polygon)) | |
{ | |
Log.Error("IsMarkerInPolygon: invalid polygon", polygon); | |
return false; | |
} | |
if (_.isEmpty(marker)) | |
{ | |
Log.Error("IsMarkerInPolygon: invalid marker", marker); | |
return false; | |
} | |
var j = 0; | |
var sides = polygon.length; | |
var x = marker.lng; | |
var y = marker.lat; | |
var inPoly = false; | |
for (var i=0; i < sides; i++) { | |
j++; | |
if (j == sides) {j = 0;} | |
if (((polygon[i].lat < y) && (polygon[j].lat >= y)) || ((polygon[j].lat < y) && (polygon[i].lat >= y))) | |
{ | |
if (polygon[i].lng + (y - polygon[i].lat) / (polygon[j].lat-polygon[i].lat) * (polygon[j].lng - polygon[i].lng)<x ) | |
{ | |
inPoly = !inPoly | |
} | |
} | |
} | |
return inPoly; | |
} | |
// <summary> | |
// Returns all markers found within a polygon. | |
// </summary> | |
function GetMarkersInPolygon(polygon) | |
{ | |
if (_.isEmpty(polygon)) | |
{ | |
Log.Error("GetMarkersInPolygon: invalid polygon", polygon); | |
return; | |
} | |
var markers = GetMarkers(); | |
var results = _.filter(markers, function(marker) | |
{ | |
return IsMarkerInPolygon(marker.location, polygon); | |
}); | |
return results; | |
} |
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var map = L.map('map'); | |
window.drawnItems = new L.FeatureGroup(); | |
map.addLayer(drawnItems); | |
var drawControl = new L.Control.Draw({ | |
draw: { | |
position: 'topleft', | |
polygon: { | |
title: 'Draw a polygon', | |
allowIntersection: false, | |
drawError: { | |
color: 'red', | |
timeout: 1000 | |
}, | |
shapeOptions: { | |
color: '#333333' | |
} | |
}, | |
circle: false, | |
polyline: false, | |
marker: false, | |
rectangle: false | |
}, | |
edit: { | |
featureGroup: drawnItems, | |
edit: { | |
title: 'Edit a polygon' | |
}, | |
remove: { | |
title: 'Delete a polygon' | |
} | |
} | |
}); | |
map.addControl(drawControl); | |
window.markers = new L.KML("markers.kml", {async: true}); | |
markers.on("loaded", function(e) { | |
map.addLayer(markers); | |
}); |
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