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a boilerplate POVRay scene, Linux variety
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//while inotifywait -e close_write boiler.pov ; do povray boiler.pov -H1050 -W1680 +A0.1 -o- > /home/user/background.png ; done | |
camera {right 16/9*x look_at <0,-10,0> angle 48 location <1,1,-1>*50 } | |
light_source {<2,1,-0.5>*5000 color rgb 1} | |
light_source {<1,1,1>*5000 color rgb 1} | |
background { rgb <1,1,1>*0 } | |
#declare rkolor = rgb<90,30,30>/99; | |
#declare bkolor = rgb<30,40,99>/99; | |
// simple object | |
//box { -5 5 pigment {rkolor} } | |
//cylinder { <0,0,10> <0,0,-10> 5 pigment {bkolor} } | |
// filleted cylinder | |
//cylinder { y*10 y*1 3 pigment {bkolor} } | |
//difference { | |
//cylinder { y*1 y*0 4 pigment {bkolor} } | |
//torus { 4, 1 rotate <0,0,0> translate y*1 pigment {bkolor} } | |
//} | |
#declare Index = 0; | |
#declare End = 5; | |
#while(Index < End) | |
#declare Index = Index + 1; | |
#end |
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