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The original Chris Colefax POV-Ray logo
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The official POV-Ray Logo | |
Designed by Chris Colefax | |
This logo was the one that won the POV-Ray Logo Contest | |
held and organized by Rune S. Johansen in year 2000 and | |
monitored by the POV-Team. | |
Comment from Chris Colefax: | |
"This logo (or symbol, rather) attempts to encapsulate a | |
number of ideas. Firstly, the symbol represents an eye with | |
a ray being traced from it, capturing the fundamentally | |
visual nature of POV-Ray and the rendering process POV-Ray | |
uses. More obviously, it's a P, and both an O and a V can | |
be seen in it as well, making the symbol specific to (and | |
immediately identifiable with) POV-Ray, rather than | |
raytracing in general. The basic symbol itself is a simple | |
CSG construction composed of five POV-Ray primitives. The | |
simplicity of the symbol means that it can be presented | |
recognisably in a range of ways, from a graphical 2D logo | |
to a full blown rendering, or incorporated discreetly into | |
other designs and images." | |
Prism version and bevel version by Rune S. Johansen. | |
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merge { | |
sphere {2*y, 1 pigment {rgb<0.1,1,0>}} | |
difference { | |
cone {2*y, 1, -4*y, 0} | |
sphere {2*y, 1.4 scale <1,1,2>} | |
pigment {rgb<1,0.1,0>} | |
} | |
difference { | |
sphere {0, 1 scale <2.6, 2.2, 1>} | |
sphere {0, 1 scale <2.3, 1.8, 2> translate <-0.35, 0, 0>} | |
rotate z*30 translate 2*y | |
pigment {rgb<0,0.1,1>} | |
} | |
rotate <0, 0, -25> | |
} |
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