Created
December 21, 2016 14:39
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simple POVRAY scene
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camera {location <1,1,-1>*50 look_at <0,0,0>} | |
light_source {<1,1,1>*100 rgb <1,1,1>*1} | |
#declare count = 4; | |
#while (count > 0) | |
sphere {<count*10,0,0> 5 pigment {rgb <1,1,1>*0+(0.3*count)}} | |
#declare count = count + 1; | |
#end |
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