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@kogcyc
Created December 21, 2016 14:39
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simple POVRAY scene
camera {location <1,1,-1>*50 look_at <0,0,0>}
light_source {<1,1,1>*100 rgb <1,1,1>*1}
#declare count = 4;
#while (count > 0)
sphere {<count*10,0,0> 5 pigment {rgb <1,1,1>*0+(0.3*count)}}
#declare count = count + 1;
#end
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